Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

71%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
150 FPS
Ultra 1080p Measured
77 FPS

1440p (2K / QHD)

Low 1440p Measured
98 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
54 FPS
Ultra 4K Measured
28 FPS
10.2ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 27,799
Graphics Card
Required 27,947
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 41 54
1440p QHD 50 64 75 98
1080p Full HD 77 98 115 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 98
1920x1080 Low 150
1920x1080 Medium 115
1920x1080 Ultra 77
2560x1440 High 64
2560x1440 Low 98
2560x1440 Medium 75
2560x1440 Ultra 50
3840x2160 High 35
3840x2160 Low 54
3840x2160 Medium 41
3840x2160 Ultra 28

Performance Analysis: The Technomancer on Your System

The Intel Core i5-12600KF and NVIDIA GeForce RTX 5050 combination delivers a solid 1080p and 1440p experience in The Technomancer, but 4K remains out of reach. Benchmark data shows the pair hitting 60 FPS at High settings in 1440p and reaching 77 FPS at Ultra in 1080p, while 4K tops out at 54 FPS on Low settings. The measured frame rates reveal a clear scaling pattern: this combo is built for high-refresh 1080p and smooth 1440p play, with 4K left to more powerful hardware.

Measured FPS Breakdown

At 1920x1080, the RTX 5050 and i5-12600KF handle The Technomancer with room to spare. Low settings produce an average of 150 FPS, Medium delivers 115 FPS with a minimum of 98 and maximum of 132, High reaches 98 FPS, and Ultra still holds 77 FPS. Every 1080p preset clears the 60 FPS playable threshold by a wide margin. The gap between Low and Ultra is 73 FPS, indicating that the GPU has enough headroom to absorb the visual demands of the highest settings without dropping below playable levels.

Stepping up to 2560x1440, performance remains strong but the margins tighten. Low settings average 98 FPS, Medium drops to 75 FPS (minimum 64, maximum 87), and High settles at 64 FPS. Ultra falls to 50 FPS, which misses the 60 FPS target. The delta between Low and Ultra here is 48 FPS, showing that resolution scaling places more stress on the graphics pipeline. High settings at 1440p still provide a comfortable 64 FPS average, but the minimum frame rate data for Medium suggests occasional dips to 64 FPS, right at the threshold.

At 3840x2160, the picture changes dramatically. Low settings average 54 FPS, Medium drops to 41 FPS (minimum 35, maximum 48), High falls to 35 FPS, and Ultra bottoms out at 28 FPS. None of the 4K presets reach the 60 FPS playable threshold. The drop from 1440p High (64 FPS) to 4K High (35 FPS) represents a 45% reduction in average frame rate. Even Low settings at 4K miss the target by 6 FPS, making this resolution impractical for this hardware combination.

FAQ

Q: Can this PC run The Technomancer at 1080p with maximum settings?

A: Yes. At 1920x1080 with Ultra settings, the combo achieves an average of 77 FPS, which clears the 60 FPS playable threshold. The verdict data lists Ultra as the best playable setting at this resolution.

Q: What is the best playable setting at 1440p?

A: High settings at 2560x1440 deliver an average of 64 FPS, making it the highest preset that maintains playable performance. Medium (75 FPS) and Low (98 FPS) also qualify, but Ultra falls short at 50 FPS.

Q: Is 4K gaming possible with this hardware in this game?

A: No. All four 4K presets fail to reach 60 FPS. The best result is Low settings at 54 FPS average, which is 6 FPS below the playable threshold. Medium, High, and Ultra average 41, 35, and 28 FPS respectively.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050's average benchmark score of 21035 places it within 1.6% of the AMD Radeon RX 5600 XT (20713) and within 1% of the AMD Radeon HD 8970M (21237). It trails the NVIDIA RTX A4000 Mobile by 1.6% and leads the AMD Radeon RX Vega M GL by 0.6%.

Q: What is the CPU's standing relative to other processors?

A: The i5-12600KF sits in the 79th percentile of all CPUs with an average benchmark score of 27799. Its nearest rival, the AMD Ryzen 7 5800X3D, scores 27896, a delta of -0.3%. The Intel Core i9-10900K is also within 0.3% at 27872.

Q: Which resolution offers the largest performance headroom?

A: 1080p provides the most headroom. At Low settings, the average of 150 FPS is 2.5 times the 60 FPS threshold. Even Ultra at 77 FPS leaves 17 FPS of margin above the playable line.

CPU and GPU Roles

The benchmark data indicates that the GPU becomes the limiting factor as resolution increases. At 1080p, the CPU has ample bandwidth to feed the RTX 5050, as evidenced by the massive 150 FPS average on Low settings. The jump from Low to Ultra at 1080p costs 73 FPS, a reduction driven primarily by GPU workload rather than CPU constraints. The i5-12600KF's 10 cores and 16 threads, paired with a 4.90 GHz boost clock, provide sufficient processing power for the game's action RPG mechanics at this resolution.

Moving to 1440p, the GPU's role intensifies. The average frame rate drops from 98 FPS at Low to 64 FPS at High, a 35% reduction that outpaces the resolution scaling alone. This suggests the RTX 5050's 8 GB of GDDR6 memory and 320.0 GB/s bandwidth are being taxed more heavily. The CPU still keeps up, as the minimum frame rate at Medium (64 FPS) matches the average at High, indicating consistent frame pacing rather than CPU-bound stuttering.

At 4K, the GPU is unequivocally the bottleneck. The RTX 5050's 2560 shading units and 32 ROPs struggle with the 8.3 million pixel count. The 13.17 TFLOPS of FP32 performance is insufficient to maintain 60 FPS even at Low settings. The CPU's benchmark scores — including a Cinebench R23 multicore score of 23391 — show it has plenty of headroom left, but the GPU cannot translate that into frame rate at this resolution. The scaling from 1440p High (64 FPS) to 4K High (35 FPS) is a 45% drop, far exceeding what pixel count alone would predict, confirming that the graphics card is the primary constraint.

The Verdict

This PC can run The Technomancer effectively at 1080p and 1440p, but not at 4K. At 1920x1080, all four settings presets clear the 60 FPS threshold, with Ultra averaging 77 FPS as the best playable option. The data shows High (98 FPS), Medium (115 FPS), and Low (150 FPS) all provide substantial margins above the playable line.

At 2560x1440, the verdict lists High, Low, and Medium as playable settings. High is the best choice, averaging 64 FPS, which is exactly at the playable threshold. This provides a good balance of visual quality and performance. Ultra at 50 FPS is not recommended for smooth gameplay, though it may be acceptable for players who prioritize visuals over frame rate.

For 3840x2160, the verdict indicates no playable settings. The best result is Low at 54 FPS, which still misses the 60 FPS target by 6 FPS. Players with 4K displays should either lower the resolution to 1440p or accept sub-60 FPS performance. The overall combo rank of 2269 out of 3696 tested combinations (61st percentile) reflects this mixed capability — strong in the mid-range resolutions, weak at the top end.

Similar Performance Alternatives

The CPU's nearest rivals offer nearly identical CPU-bound performance. The AMD Ryzen 7 5800X3D scores 27896, just 0.3% higher than the i5-12600KF's 27799. The Intel Core i9-10900K is also within 0.3% at 27872. The AMD Ryzen 7 6800U matches at 27887, and the AMD Ryzen 5 8500GE trails by 0.3% at 27712. Any of these processors would deliver essentially the same frame rates in CPU-limited scenarios, though the i5-12600KF's newer architecture and DDR5 support may offer better longevity.

On the GPU side, the AMD Radeon RX 5600 XT is the closest rival, with an average score of 20713, just 1.6% behind the RTX 5050's 21035. The AMD Radeon RX Vega M GL leads by 0.6% at 21153, while the AMD Radeon HD 8970M is 1% ahead at 21237. The NVIDIA RTX A4000 Mobile tops the group at 21379, a 1.6% advantage. In practice, these GPUs would produce nearly identical frame rates in The Technomancer, with differences of only 1-2 FPS at any given resolution and settings combination.

How This Combo Ranks

Out of 3696 tested CPU-GPU combinations for The Technomancer, this pairing ranks 2269th. That places it in the lower 39% of all tested configurations, which is below the median. The ranking reflects the RTX 5050's relatively modest performance tier — it sits in the 66th percentile of all GPUs — combined with the i5-12600KF's 79th percentile CPU standing.

The rank is somewhat surprising given the strong 1080p and 1440p results. Many of the 1427 combinations ranked above this pair likely include higher-tier GPUs like the RTX 4060 Ti or RX 7700 XT, which would dominate at 4K. However, for the target resolutions of 1080p and 1440p, this combo's performance is competitive with hardware scoring significantly higher in aggregate benchmarks.

The gap between the combo's rank and its measured performance highlights how The Technomancer favors raw rasterization over modern features. The RTX 5050's Blackwell architecture supports DirectX 12 Ultimate and Vulkan 1.4, but the game's 2016 release date means it likely relies on older rendering paths. This explains why the GPU's PassMark DirectX 11 score of 150 and DirectX 12 score of 66 — both above average — translate into solid real-world frame rates despite the modest overall rank. Players targeting 1080p or 1440p will find this combo more than adequate, while those expecting 4K capability should look at higher-ranked alternatives.