Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

50%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
130 FPS
Ultra 1080p Measured
66 FPS

1440p (2K / QHD)

Low 1440p Measured
85 FPS
Ultra 1440p Measured
43 FPS

4K (Ultra HD)

Low 4K Measured
47 FPS
Ultra 4K Measured
24 FPS
11.8ms Frame Time
18ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 18,683
Graphics Card
Required 27,947
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 36 47
1440p QHD 43 56 65 85
1080p Full HD 66 85 100 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 85
1920x1080 Low 130
1920x1080 Medium 100
1920x1080 Ultra 66
2560x1440 High 56
2560x1440 Low 85
2560x1440 Medium 65
2560x1440 Ultra 43
3840x2160 High 31
3840x2160 Low 47
3840x2160 Medium 36
3840x2160 Ultra 24

Performance Analysis: The Technomancer on Your System

The pairing of an Intel Core i5-12400 with an NVIDIA GeForce RTX 2060 lands, on paper, well above the hardware era of The Technomancer, an action RPG released in mid-2016. Yet the recorded data raises a more interesting question: does this older Turing card still hold a 60 FPS line at modern resolutions, or does the game's 4K ceiling expose its limits? The measurements show a clean split, comfortable headroom at 1080p, a playable middle ground at 1440p, and a hard wall at 4K.

FAQ

Q: Can the i5-12400 + RTX 2060 run The Technomancer at 60 FPS?

A: Yes at 1920x1080, where every preset from Low through Ultra clears the threshold, with Ultra averaging 66 FPS. At 2560x1440, Low (85 FPS) and Medium (65 FPS) hold the line, but High (56 FPS) and Ultra (43 FPS) fall short. At 3840x2160, no preset reaches 60 FPS; the best result is 47 FPS on Low.

Q: What is the highest setting that stays above 60 FPS at 1080p?

A: Ultra, at an average of 66 FPS. Medium averages 100 FPS and High averages 85 FPS, so there is a notable trade: dropping from Ultra to High buys roughly 19 frames per second of headroom.

Q: Is the game playable at 4K on this combo?

A: Not by the 60 FPS standard. The recorded averages are 24 FPS (Ultra), 31 FPS (High), 36 FPS (Medium, with a 30-41 FPS range), and 47 FPS (Low). Even the lightest preset misses the threshold by a wide margin.

Q: Which component is more likely the bottleneck?

A: The data points to the GPU. Frame rates fall steeply as resolution climbs while the CPU specification, a 6-core, 12-thread Alder Lake part scoring 15989 in Cinebench R23 multi-core, sits in the 72nd percentile of all CPUs in the database. The RTX 2060 ranks in the 58th percentile of GPUs.

Q: How does this combo rank against other tested pairings for this game?

A: It ranks 2911 out of 3696 tested combinations, placing it in the lower half of the database for The Technomancer specifically.

Q: What FPS range can be expected at 1440p on Medium?

A: The recorded minimum is 55 FPS and the maximum is 75 FPS, around a 65 FPS average, meaning occasional dips below 60 but generally smooth delivery.

CPU and GPU Roles

The scaling pattern across resolutions is the clearest diagnostic in the dataset. At 1080p Medium, the combo averages 100 FPS; at 1440p Medium, 65 FPS; at 4K Medium, 36 FPS. Each step up in pixel count cuts frame rates by roughly a third to nearly half, which is the signature of GPU-bound behavior. If the Core i5-12400 were the limiting factor, resolution increases would have far less effect, since CPU load is largely resolution-independent.

The CPU itself is far from weak for a 2016 title. Its single-thread performance (910 in 3DMark single-thread, 2257 in Cinebench R23 single-core) and its 12 threads suggest it feeds the game logic comfortably. The GPU, a 6 GB Turing card with 1920 shading units and 336 GB/s of memory bandwidth, is the component that decides where the frame rate lands at higher resolutions.

Between presets, the picture reinforces this. At 1080p, moving from Low (130 FPS) to Ultra (66 FPS) halves performance, a 49 percent drop driven entirely by rendering load. The same Low-to-Ultra spread appears at every resolution: 85 to 43 at 1440p, 47 to 24 at 4K. The consistent proportionality indicates the game's presets scale almost entirely on the GPU side, with no evidence of a CPU ceiling even at the lightest settings and lowest resolution, since 130 FPS at 1080p Low was clearly attainable.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, at exactly 66 FPS average. That is the ceiling for max settings at this resolution, with 6 FPS of margin over the threshold. High, at 85 FPS, is the safer choice if frame consistency matters more than maximum fidelity.

At 2560x1440, the answer is Medium, at 65 FPS average. High falls to 56 FPS and misses the cutoff, so Medium is the top playable preset, again with modest margin. Its recorded 55-75 FPS range means dips below 60 are possible.

At 3840x2160, there is no qualifying preset. Low averages 47 FPS, the highest 4K result in the dataset, still 13 frames short of the threshold. The best settings field for this resolution is empty, and the data supports that verdict without ambiguity.

The Verdict

Can this PC run The Technomancer? Yes, with clear boundaries.

At 1920x1080, the game is playable on every preset: Low, Medium, High, and Ultra all clear 60 FPS, and the best configuration is Ultra at 66 FPS. This is the resolution where the combo delivers the intended experience of the game at maximum fidelity.

At 2560x1440, the game is playable on Low (85 FPS) and Medium (65 FPS). High and Ultra do not qualify. Medium is the recommended target, though its 55 FPS minimum suggests occasional stutters below the threshold.

At 3840x2160, the verdict is negative across the board. No preset reaches 60 FPS, and the best available result, 47 FPS on Low, sacrifices nearly all visual quality for a frame rate that still falls short. Players wanting 4K would need stronger GPU hardware than what this pairing provides.

The overall judgment: a solid 1080p machine for this title, an acceptable 1440p machine with settings discipline, and not a 4K machine at all.

Similar Performance Alternatives

On the CPU side, the i5-12400's average benchmark score of 18683 sits within a hair of several interesting neighbors. The AMD EPYC 7643 averages 18697, a delta of just -0.1 percent, effectively identical aggregate throughput despite being a very different class of chip. The Intel Core i7-1355U averages 18730 (-0.3 percent) and the AMD Ryzen AI 5 330 averages 18811 (-0.7 percent), both marginally ahead. Below it, the Intel Core i3-14100F averages 18519, with the i5-12400 holding a 0.9 percent edge. Any of these processors would, in throughput terms, behave similarly when paired with comparable graphics hardware, though for this game the CPU is unlikely to be the deciding factor regardless.

On the GPU side, the RTX 2060's average score of 15290 has an unusually tight rival cluster. The NVIDIA GeForce GTX 580 averages 15283, a dead-even 0 percent delta. The AMD Radeon 680M sits at 15270 (0.1 percent behind), the NVIDIA GeForce RTX 3050 OEM at 15199 (0.6 percent behind), and the AMD Radeon RX 7600 at 15171 (0.8 percent behind). Based on these aggregate scores, the RX 7600 and RTX 3050 OEM would be expected to deliver frame rates within roughly a frame or two of the RTX 2060 in The Technomancer, making them direct substitutes for this game's performance profile. The Radeon 680M, an integrated solution, posting an effectively identical average is one of the more curious entries in the dataset.

How This Combo Ranks

Within The Technomancer's leaderboard, the i5-12400 and RTX 2060 pairing ranks 2911 out of 3696 tested combinations. That places it below the median, in the bottom quarter-to-third of the field, which at first glance seems surprising given the game's age. The explanation is context: the database's tested combos for this title evidently include many stronger GPU pairings, and the RTX 2060's 58th percentile standing among all GPUs caps what this combination can achieve at higher resolutions.

The ranking also reflects where the measurements were taken. A 66 FPS Ultra average at 1080p is functional but not dominant, and the 4K results drag the overall profile down. Against the 3696-combo field, this pairing is best understood as a lower-mid-tier configuration for this specific game: fully capable at 1080p, but outranked by a large share of alternatives when resolution ambitions rise.

Measured FPS Breakdown

At 1920x1080:

  • Low: 130 FPS average
  • Medium: 100 FPS average, with a minimum of 85 and a maximum of 115
  • High: 85 FPS average
  • Ultra: 66 FPS average

The 1080p ladder is remarkably even, with each preset step costing roughly 15 to 30 frames. The Medium data point is the only one with recorded frame-time extremes, and its 85-115 spread shows the game running consistently above the threshold even at its floor.

At 2560x1440:

  • Low: 85 FPS average
  • Medium: 65 FPS average, with a minimum of 55 and a maximum of 75
  • High: 56 FPS average
  • Ultra: 43 FPS average

The 1440p results compress the entire curve downward by roughly a third. Medium remains above 60 on average but its 55 FPS minimum confirms sub-threshold dips. High sits just 4 frames below the cutoff, close enough that a small overclock or driver improvement could theoretically bridge the gap, though the recorded data does not support claiming it would.

At 3840x2160:

  • Low: 47 FPS average
  • Medium: 36 FPS average, with a minimum of 30 and a maximum of 41
  • High: 31 FPS average
  • Ultra: 24 FPS average

The 4K data is uniformly below the playable threshold. Even Low, at 47 FPS, is 13 frames short. Medium's 30-41 FPS range borders on slideshow territory during minimums, and Ultra at 24 FPS is less than half the target. The pattern is consistent and GPU-driven: each resolution doubling costs the RTX 2060 a proportional slice of its frame budget, and at 3840x2160 there is simply nothing left to trade.

Taken together, the dataset sketches a precise boundary for this hardware in The Technomancer: everything the game offers is available at 1080p, most of it at 1440p, and effectively none of it at 4K.