Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
150 FPS
Ultra 1080p Measured
77 FPS

1440p (2K / QHD)

Low 1440p Measured
98 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
54 FPS
Ultra 4K Measured
28 FPS
10.2ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 14,185
Graphics Card
Required 27,947
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 41 54
1440p QHD 50 64 75 98
1080p Full HD 77 98 115 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 98
1920x1080 Low 150
1920x1080 Medium 115
1920x1080 Ultra 77
2560x1440 High 64
2560x1440 Low 98
2560x1440 Medium 75
2560x1440 Ultra 50
3840x2160 High 35
3840x2160 Low 54
3840x2160 Medium 41
3840x2160 Ultra 28

Performance Analysis: The Technomancer on Your System

Measured FPS Breakdown

The recorded data for The Technomancer with the Intel Core i5-10400F and NVIDIA GeForce RTX 5050 spans three resolutions and four quality presets. The measurements show a clear pattern: performance scales predictably with resolution, while the gap between presets narrows as resolution increases.

At 1920x1080, the combination delivers its strongest results. Low settings produce an average of 150 FPS, which is the highest recorded figure across the entire dataset. Medium settings average 115 FPS, with a minimum of 98 FPS and a maximum of 132 FPS. High settings drop to an average of 98 FPS, while Ultra still holds an average of 77 FPS. Every preset at this resolution clears the 60 FPS playable threshold by a substantial margin, and even the minimum recorded value at Medium (98 FPS) sits well above the threshold.

Moving to 2560x1440, the averages decline but remain playable across most presets. Low settings average 98 FPS, identical to the 1080p High result. Medium averages 75 FPS, with a minimum of 64 FPS and a maximum of 87 FPS. High settings average 64 FPS, which lands just above the 60 FPS threshold. Ultra drops to an average of 50 FPS, falling below playable territory. The minimum at Medium (64 FPS) is notable because it barely clears the threshold, suggesting that transient dips can approach the limit even when the average is comfortable.

At 3840x2160, the picture changes dramatically. Low settings average 54 FPS, which is below the 60 FPS threshold. Medium averages 41 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High averages 35 FPS, and Ultra averages 28 FPS. No preset at 4K reaches the playable threshold, and even the lowest preset falls 6 FPS short. The spread between Low and Ultra at 4K is 26 FPS, compared to a 73 FPS spread at 1080p, indicating that resolution, not preset, becomes the dominant constraint at higher pixel counts.

The minimum and maximum values are only recorded for the Medium preset at each resolution. At 1080p Medium, the range spans 34 FPS (98 to 132). At 1440p Medium, the range narrows to 23 FPS (64 to 87). At 4K Medium, the range is 13 FPS (35 to 48). This tightening range with increasing resolution suggests that frame time consistency improves as the GPU becomes more fully utilized, even though the absolute performance drops.

FAQ

Q: Can this system run The Technomancer at 1080p with Ultra settings?

A: Yes. The recorded average at 1920x1080 Ultra is 77 FPS, which clears the 60 FPS playable threshold. This is the highest preset available and remains playable.

Q: What is the best playable setting at 1440p?

A: High settings at 2560x1440 average 64 FPS, which is the most demanding preset that stays at or above 60 FPS. Medium averages 75 FPS and Low averages 98 FPS, but High is the best visual option within the playable range.

Q: Is 4K playable with any settings?

A: No. At 3840x2160, the best average is 54 FPS on Low settings, which is below the 60 FPS threshold. Medium averages 41 FPS, High averages 35 FPS, and Ultra averages 28 FPS. No preset reaches playable performance.

Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5050 has an average benchmark score of 21035. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% higher. The AMD Radeon HD 8970M scores 21237, 1% higher. The AMD Radeon RX 5600 XT scores 20713, 1.6% lower. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. The differences are all within roughly 2%, indicating near-parity among this group.

Q: How does the i5-10400F compare to its nearest CPU rivals?

A: The i5-10400F has an average benchmark score of 14185. The Intel Xeon 6756E scores 14163, a 0.2% difference. The Intel Core 7 160UL scores 14232, 0.3% higher. The AMD EPYC 7552 scores 14115, 0.5% lower. The AMD Ryzen 3 7320C scores 14277, 0.6% higher. All rivals fall within 0.6% of the i5-10400F's score.

Q: What is the minimum FPS recorded across all tested configurations?

A: The lowest minimum FPS recorded is 35 FPS, which occurs at 3840x2160 Medium settings. This is the only resolution where the minimum dips below 60 FPS; at 1440p Medium the minimum is 64 FPS, and at 1080p Medium the minimum is 98 FPS.

CPU and GPU Roles

The data for The Technomancer reveals a system where the GPU carries the primary workload at lower resolutions, but the balance shifts as resolution increases. The clearest evidence comes from comparing the performance scaling between 1080p and 4K. At 1080p Low, the system produces 150 FPS. At 4K Low, the same settings produce 54 FPS. This 64% reduction in frame rate is driven almost entirely by the GPU, as the CPU workload from game logic and draw calls does not scale with pixel count. The i5-10400F, with its 6 cores and 12 threads, has sufficient headroom at 1080p to feed the RTX 5050 effectively.

The preset scaling at each resolution further clarifies the roles. At 1080p, moving from Low to Ultra reduces the average from 150 FPS to 77 FPS, a 49% drop. The GPU is the limiting factor here, as the increased shading and texture work directly impact the render pipeline. At 1440p, the same preset swing goes from 98 FPS to 50 FPS, a 49% drop as well. At 4K, the swing goes from 54 FPS to 28 FPS, a 48% drop. The consistency of this percentage drop across resolutions indicates that preset changes primarily tax the GPU, and the CPU's contribution remains relatively constant.

However, the resolution scaling tells a different story. At Low settings, the frame rate drops from 150 FPS at 1080p to 98 FPS at 1440p (35% reduction) and then to 54 FPS at 4K (64% reduction from 1080p). The GPU is clearly the bottleneck at 4K, as the 8 GB of GDDR6 memory and 128-bit bus width constrain the pixel throughput. At 1080p, the CPU has more influence: the i5-10400F's single-thread performance, measured at 688 in 3DMark single-thread and 2541 in Passmark single-thread, is adequate but not overwhelming. The fact that the system reaches 150 FPS at 1080p Low suggests the CPU can sustain high frame rates, but the diminishing returns at higher presets point to GPU limits.

The Medium preset minimums provide additional insight into frame pacing. At 1080p Medium, the minimum is 98 FPS, which is 15% below the average of 115 FPS. At 1440p Medium, the minimum is 64 FPS, 15% below the average of 75 FPS. At 4K Medium, the minimum is 35 FPS, 15% below the average of 41 FPS. This consistent 15% drop from average to minimum across all resolutions suggests that the frame time variance is proportional to the average, which is typical of a GPU-bound scenario where the workload per frame is the primary variable.

The Verdict

The Intel Core i5-10400F and NVIDIA GeForce RTX 5050 combination can run The Technomancer, but the playable range depends heavily on the target resolution. At 1920x1080, the system clears the 60 FPS threshold on every preset. Low averages 150 FPS, Medium averages 115 FPS, High averages 98 FPS, and Ultra averages 77 FPS. The best playable setting at 1080p is Ultra, with an average of 77 FPS. This is the configuration's strongest showing.

At 2560x1440, the system remains playable on three of four presets. Low averages 98 FPS, Medium averages 75 FPS, and High averages 64 FPS. Ultra falls to 50 FPS, which is below the threshold. The best playable setting at 1440p is High, with an average of 64 FPS. This is a marginal pass, leaving only 4 FPS of headroom above the threshold.

At 3840x2160, the system cannot reach playable performance on any preset. Low averages 54 FPS, Medium averages 41 FPS, High averages 35 FPS, and Ultra averages 28 FPS. The verdict is clear: users targeting 4K will need to lower their expectations or consider different hardware. The recorded data shows no playable settings at this resolution, and the best average falls 6 FPS short of the threshold.

Overall, this is a system that excels at 1080p, handles 1440p with preset compromises, and fails at 4K. For a game released in 2016, this is a reasonable result, but the 4K limitation is a significant caveat for users with high-resolution displays.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-10400F in the database are the Intel Xeon 6756E, the Intel Core 7 160UL, the AMD EPYC 7552, and the AMD Ryzen 3 7320C. The i5-10400F's average benchmark score is 14185. The Xeon 6756E scores 14163, a 0.2% difference. The Core 7 160UL scores 14232, 0.3% higher. The EPYC 7552 scores 14115, 0.5% lower. The Ryzen 3 7320C scores 14277, 0.6% higher. All of these CPUs would produce nearly identical frame rates in The Technomancer, as the performance deltas are within measurement noise. Users with any of these processors can expect the same general behavior: sufficient for 1080p and 1440p, with the GPU as the primary constraint.

For the NVIDIA GeForce RTX 5050, the nearest rivals are the AMD Radeon RX Vega M GL, the AMD Radeon HD 8970M, the AMD Radeon RX 5600 XT, and the NVIDIA RTX A4000 Mobile. The RTX 5050's average benchmark score is 21035. The RX Vega M GL scores 21153, 0.6% higher. The HD 8970M scores 21237, 1% higher. The RX 5600 XT scores 20713, 1.6% lower. The RTX A4000 Mobile scores 21379, 1.6% higher. These deltas are all within 1.6%, meaning any of these GPUs would deliver nearly identical frame rates in The Technomancer. The RX 5600 XT, being the only rival with a lower score, would be marginally slower, while the RTX A4000 Mobile would be marginally faster. In practical terms, all of these cards would produce the same playable settings at each resolution.

The combination of the i5-10400F with any of these rival GPUs, or the RTX 5050 with any of the rival CPUs, would yield results within a few percentage points of the recorded data. The 1080p Ultra average of 77 FPS would vary by roughly 1 FPS, and the 1440p High average of 64 FPS could shift by a similar amount. The 4K results would remain unplayable across all rival pairings.

How This Combo Ranks

The Intel Core i5-10400F and NVIDIA GeForce RTX 5050 combination ranks 2269 out of 3696 tested combos in The Technomancer. This places it in the 61st percentile of all recorded configurations. The rank reflects a system that is above the median but not near the top of the database. The 1080p results are strong, with Ultra clearing 60 FPS by 17 FPS, but the 4K results drag the overall standing down.

The rank is influenced by the fact that many combos in the database include higher-end GPUs with larger memory buses and more shading units. The RTX 5050's 8 GB memory and 128-bit bus limit its 4K performance, and the i5-10400F's 6-core, 12-thread configuration is not a high-end part in the current landscape. However, the 61st percentile is respectable for a mid-range pairing, and the 1080p performance is competitive with systems ranked significantly higher.

The gap between the 1080p and 4K results is the defining characteristic of this combo's rank. At 1080p, the system performs like a much higher-ranked configuration, while at 4K it performs like a much lower-ranked one. This bifurcation is typical of GPUs with limited memory bandwidth, and it explains why the overall rank sits in the middle of the distribution.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 77 FPS. This delivers the highest visual quality while maintaining a comfortable margin above the playable threshold. The minimum FPS at Ultra is not recorded, but the Medium minimum of 98 FPS at this resolution suggests that Ultra likely stays above 60 FPS as well.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, with an average of 64 FPS. This is a narrow margin, only 4 FPS above the threshold, but it is playable. Medium averages 75 FPS and would be a safer choice for users who prioritize frame time stability, as its minimum of 64 FPS matches the High average. Low averages 98 FPS for users who want maximum performance.

At 3840x2160, no preset reaches 60 FPS, so there is no best setting that meets the playable threshold. The closest option is Low, which averages 54 FPS, but this falls short. Users at 4K should either reduce their resolution or accept sub-60 FPS performance. The data records no playable settings at this resolution, so the best setting is effectively undefined. The recommended approach is to use 1440p High or 1080p Ultra for a playable experience.