Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

60%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
176 FPS
Ultra 1080p Measured
92 FPS

1440p (2K / QHD)

Low 1440p Measured
117 FPS
Ultra 1440p Measured
61 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
36 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 13,494
Graphics Card
Required 27,947
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 42 49 64
1440p QHD 61 78 88 117
1080p Full HD 92 120 140 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 120
1920x1080 Low 176
1920x1080 Medium 140
1920x1080 Ultra 92
2560x1440 High 78
2560x1440 Low 117
2560x1440 Medium 88
2560x1440 Ultra 61
3840x2160 High 42
3840x2160 Low 64
3840x2160 Medium 49
3840x2160 Ultra 36

Performance Analysis: The Technomancer on Your System

# Measured FPS Breakdown

The measured performance data for this combination covers three resolutions and four quality presets, yielding twelve distinct data points. Across all of them, the pattern is consistent: this system scales cleanly with resolution and settings, and the frame rate headroom shrinks predictably as graphical demands increase.

At 3840x2160, the system produces an average of 64.3 FPS on Low settings, which is the only preset at this resolution that clears the 60 FPS playability threshold. Medium settings drop the average to 48.7 FPS, High falls further to 41.5 FPS, and Ultra bottoms out at 35.9 FPS. The gap between Low and Ultra at 4K is substantial — a 28.4 FPS difference — indicating that the GPU is the dominant constraint at this resolution, with each settings tier costing roughly 6–8 FPS on average.

Moving to 2560x1440, the picture brightens considerably. Low settings average 117.1 FPS, Medium delivers 87.6 FPS, High reaches 77.8 FPS, and even Ultra stays above 60 FPS at 61.2 FPS. The scaling from 4K to 1440p is dramatic: at Low settings, the frame rate nearly doubles from 64.3 to 117.1 FPS, a gain of 52.8 FPS. At Ultra, the improvement is 25.3 FPS, from 35.9 to 61.2. This suggests that pixel count is the single largest factor in performance variation, more so than preset changes within a given resolution.

At 1920x1080, the system shows its strongest performance. Low settings average 175.5 FPS, Medium hits 139.7 FPS, High reaches 120.1 FPS, and Ultra maintains 92.2 FPS. Every preset at 1080p clears the 60 FPS threshold by a wide margin. The spread from Low to Ultra at 1080p is 83.3 FPS, which is the largest absolute spread across all resolutions — yet even the most demanding preset retains nearly 1.5x the playability threshold. The relative cost of Ultra versus Low is proportionally similar across resolutions, but the absolute frame rates at 1080p are high enough that the drop remains painless.

Min and max FPS values are not reported in the measured data, so the analysis relies on average FPS only. The absence of frame time variance data means stutter or hitch behavior cannot be quantified, but the average figures alone are sufficient to establish playability boundaries.

# CPU and GPU Roles

The data reveals a clear division of labor between the Intel Core i3-12100F and the NVIDIA GeForce RTX 5060, with the balance shifting as resolution changes.

At 3840x2160, the GPU is unmistakably the bottleneck. The frame rate responds strongly to settings changes — from 35.9 FPS at Ultra to 64.3 FPS at Low — which is characteristic of a pixel-bound workload. The CPU, a 4-core/8-thread part with a 3.30 GHz base and 4.30 GHz boost clock, has ample headroom to feed the GPU at this resolution because the rendering cost per frame is so high. The fact that Ultra at 4K produces 35.9 FPS while Low at 4K produces 64.3 FPS — a 79% improvement from settings alone — confirms that the GPU's shading and texture throughput, not the CPU's geometry or draw-call processing, is the limiting factor.

At 2560x1440, the relationship becomes more balanced. The frame rate at Low settings jumps to 117.1 FPS, which is high enough that the CPU's single-thread performance starts to matter more. The i3-12100F's 3DMark single-thread score of 893 and Cinebench R23 single-core score of 1674 suggest it can sustain high frame rates, but the scaling from Low to Ultra (117.1 to 61.2 FPS) still shows a strong GPU dependency. The CPU's role at 1440p is to keep up with the increased draw-call rate at higher FPS, and the data indicates it does so adequately — all presets remain above 60 FPS.

At 1920x1080, the CPU begins to assert its presence. Low settings produce 175.5 FPS, which is a very high frame rate for any CPU to maintain. The i3-12100F's 4-thread 3DMark score of 2859 and 8-thread score of 4026 indicate modest multi-threading capability, and the 4-core/8-thread configuration is sufficient for a 2016-era Action RPG like The Technomancer. The frame rate scaling from Low to Ultra at 1080p (175.5 to 92.2 FPS) shows that the GPU still matters, but the absolute ceiling at Low settings is likely influenced by CPU limits — the game cannot push much beyond 175 FPS regardless of GPU headroom.

The data suggests that for this game, the RTX 5060 is the primary performance driver at 4K, while the i3-12100F becomes increasingly relevant at 1080p and high frame rates. At 1440p, the system finds a comfortable equilibrium where both components contribute meaningfully.

# FAQ

Q: Can this system run The Technomancer at 4K with playable frame rates?

A: Yes, but only on Low settings. The measured average at 3840x2160 with Low settings is 64.3 FPS, which clears the 60 FPS threshold. Medium (48.7 FPS), High (41.5 FPS), and Ultra (35.9 FPS) all fall below playable.

Q: What is the best preset at 1440p that stays above 60 FPS?

A: Ultra settings at 2560x1440 produce an average of 61.2 FPS, making it the most demanding preset that remains playable. High (77.8 FPS), Medium (87.6 FPS), and Low (117.1 FPS) all exceed the threshold as well.

Q: How much performance headroom exists at 1080p?

A: Substantial headroom. Even at Ultra settings, the system averages 92.2 FPS, which is 32.2 FPS above the playability threshold. Low settings reach 175.5 FPS, giving the user significant room for higher refresh rate displays or additional background tasks.

Q: Is the CPU or GPU more important for this game at 1440p?

A: The GPU is more influential, as shown by the settings scaling: Low produces 117.1 FPS while Ultra produces 61.2 FPS, a 55.9 FPS difference driven entirely by graphical preset changes. The CPU maintains all presets above 60 FPS, indicating it is not the limiting factor at this resolution.

Q: How does this combo rank among all tested combinations for this game?

A: The combination ranks 1680 out of 3696 tested combos, placing it in the upper-middle portion of the field. This aligns with its ability to run the game at playable frame rates on all presets at 1080p and 1440p, but only Low at 4K.

Q: What frame rate can be expected at 4K Medium settings?

A: The measured average is 48.7 FPS, which is below the 60 FPS playable threshold. Users seeking 4K Medium would need to accept a sub-60 FPS experience or reduce the resolution.

# Similar Performance Alternatives

The nearest rivals for the Intel Core i3-12100F, based on average benchmark scores, offer a useful reference for CPU-side behavior. The Intel Core 3 N355 has an average score of 13492, essentially identical to the i3-12100F's 13494 (0% delta). The Intel Core i5-9500 scores 13452, just 0.3% lower. The Intel Core 5 120UL scores 13594, which is 0.7% higher. The Intel Core i7-1250U scores 13351, 1.1% lower. These four CPUs should produce nearly indistinguishable frame rates in The Technomancer, given that their aggregate benchmark scores fall within a 1.8% band. The i3-12100F's 4-core/8-thread configuration is sufficient for this game, and the rivals' similar scores suggest that any of them would behave comparably in CPU-bound scenarios at 1080p.

On the GPU side, the NVIDIA GeForce RTX 5060's nearest rivals are clustered tightly. The AMD Radeon 860M scores 26401, just 0.3% above the RTX 5060's 26331. The NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher. The AMD Radeon RX 6750 XT scores 26011, 1.2% lower. These four GPUs would deliver very similar frame rates in The Technomancer, with differences of only a few FPS at most. The RTX 5060's passmark G3D score of 20891 and percentile rank of 72 among all GPUs place it comfortably in the mid-upper tier, and its rivals' proximity in score means they would all land in the same playability categories per resolution.

For users considering alternatives, pairing any of the listed rival CPUs with any of the rival GPUs would yield performance within a few percent of this tested combo. The practical takeaway is that The Technomancer is not particularly demanding by modern standards, and a wide range of mid-range hardware from recent generations will clear 60 FPS at 1080p and 1440p.

# Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with a measured average of 64.3 FPS. This is the only playable option at 4K; Medium falls to 48.7 FPS, which is below the threshold.

At 2560x1440, Ultra is the most demanding playable preset, averaging 61.2 FPS. This is a tight margin — just 1.2 FPS above the threshold — but it clears the bar. Users seeking more headroom can step down to High at 77.8 FPS or Medium at 87.6 FPS.

At 1920x1080, Ultra is again the most demanding playable preset, averaging 92.2 FPS. This provides a comfortable 32.2 FPS cushion above the threshold, and the system has enough reserve to handle High (120.1 FPS), Medium (139.7 FPS), or Low (175.5 FPS) if higher refresh rates are desired.

The pattern is clear: at 1080p and 1440p, the system can run the game at maximum settings with playable frame rates, while 4K requires dropping to the lowest preset to maintain 60 FPS. The 1440p Ultra result at 61.2 FPS is particularly notable — it is the only resolution above 1080p where the highest preset clears the threshold, and it does so by the narrowest margin in the entire dataset.

# The Verdict

This system can run The Technomancer, but the playable envelope depends heavily on resolution and settings.

At 1920x1080, the verdict is unambiguous: all four presets clear 60 FPS, with Ultra averaging 92.2 FPS and Low reaching 175.5 FPS. This is the resolution where the system performs best, and users can play with maximum graphical fidelity without concern.

At 2560x1440, the verdict is also positive, but with less margin. All four presets clear 60 FPS, with Ultra at 61.2 FPS being the tightest case. Users who want to play at 1440p Ultra should be aware that the 1.2 FPS margin is slim, and any additional system load could push it below the threshold. High settings at 77.8 FPS provide a safer alternative.

At 3840x2160, the verdict is conditional. Only Low settings achieve playable frame rates, at 64.3 FPS. Medium (48.7 FPS), High (41.5 FPS), and Ultra (35.9 FPS) all fall below 60 FPS. Users targeting 4K must accept Low settings or lower the resolution.

The data indicates that this combination is best suited for 1080p and 1440p gaming, where it delivers strong performance across all presets. The 4K experience is limited to Low settings, which may not be acceptable for users prioritizing visual quality. The RTX 5060's 8 GB of GDDR7 memory and 448.0 GB/s bandwidth are sufficient for the game's demands, and the i3-12100F's 4 cores and 8 threads handle the CPU workload without issue.

# How This Combo Ranks

Among all tested combinations for The Technomancer, this pairing of the Intel Core i3-12100F and NVIDIA GeForce RTX 5060 ranks 1680 out of 3696 combos. This places it in the 45th percentile of tested systems — solidly middle-of-the-pack, not a top-tier contender but far from a straggler.

The rank is consistent with the measured performance data. A combo that can run max settings at 1080p and 1440p, but only Low at 4K, would naturally sit near the middle of a large field that includes both much weaker and much stronger systems. The CPU's percentile rank of 68 among all CPUs and the GPU's percentile rank of 72 among all GPUs indicate that both components are above average individually, but neither is exceptional. Combined, they produce a system that handles this 2016 Action RPG competently at mainstream resolutions.

The position in the ranking is also informed by the fact that The Technomancer is not a particularly demanding title by modern standards. Many lower-ranked combos likely struggle to maintain 60 FPS even at 1080p, while higher-ranked combos would hold 60 FPS at 4K Ultra. This system's ability to hit 60 FPS at 4K Low and 1440p Ultra places it in the upper-middle tier, which is exactly where the 1680 rank reflects.

Users considering this system for The Technomancer should interpret the rank as follows: it is a capable configuration that will deliver smooth gameplay at 1080p and 1440p with max settings, and at 4K with reduced settings. It will not challenge systems built around higher-end CPUs or GPUs, but it does not need to — the game is playable across the majority of resolution and settings combinations.