Instant compatibility check with FPS benchmarks and optimization tips
The Technomancer
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 79 | 95 | 121 |
| 1440p QHD | 112 | 145 | 173 | 214 |
| 1080p Full HD | 176 | 216 | 225 | 247 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: The Technomancer on Your System
The AMD Ryzen 9 5950X and NVIDIA GeForce RTX 5090 combination delivers an exceptional experience in The Technomancer, a 2016 Action RPG. Measured data confirms that this pairing never drops below the 60 FPS playability threshold at any tested resolution or preset, from 1080p Low to 4K Ultra. The performance headroom is substantial, with even the most demanding settings at 4K producing an average of 60.8 FPS, making this a definitive "max everything" system for the title.
Measured FPS Breakdown
At 3840x2160 (4K), the RTX 5090 demonstrates its dominance, though the older game engine shows clear scaling limits. The Low preset produces an average of 121.1 FPS, which is 42.2 FPS higher than the High preset's 78.9 FPS. Medium sits at 95.4 FPS, while Ultra drops to exactly 60.8 FPS — just barely clearing the 60 FPS threshold. The spread between Low and Ultra is 60.3 FPS, indicating that the game's visual settings have a pronounced impact on GPU load at this resolution. Notably, the jump from Medium to Ultra costs 34.6 FPS, the largest single-step penalty in the 4K lineup, suggesting the Ultra preset enables effects that disproportionately stress the hardware.
Moving to 2560x1440 (1440p), the performance envelope expands significantly. The Low preset averages 213.9 FPS, while Medium delivers 172.8 FPS and High reaches 144.6 FPS. Ultra at this resolution produces 112.4 FPS, which is 51.6 FPS higher than the 4K Ultra result. The gap between Low and Ultra shrinks to 101.5 FPS in absolute terms, but the relative penalty for Ultra settings is lower than at 4K — a 47.5% reduction from Low, compared to a 49.8% reduction at 4K. This indicates that at 1440p, the CPU begins to play a more substantial role in maintaining frame rates, as the RTX 5090 has more headroom relative to the pixel throughput demands.
At 1920x1080 (1080p), the data reveals a CPU-bound scenario. The Low preset averages 247.2 FPS, which is only 31.6 FPS higher than the High preset's 215.6 FPS. Medium produces 225.3 FPS, and Ultra delivers 175.5 FPS. The difference between Low and Ultra here is 71.7 FPS, but the absolute numbers suggest that the Ryzen 9 5950X's 16 cores and 32 threads are the limiting factor at this resolution — the GPU is capable of far higher output, but the game's single-threaded engine constraints cap performance. The 3DMark single-thread score of 944 and Cinebench R23 single-core score of 1614 for this CPU provide context: The Technomancer, released in 2016, likely relies heavily on a few threads, which explains the compressed scaling between presets at 1080p.
FAQ
Q: Can this system run The Technomancer at 4K Ultra settings?
A: Yes. Measured data shows an average of 60.8 FPS at 3840x2160 with Ultra settings, which clears the 60 FPS playable threshold by a slim 0.8 FPS margin. This is the most demanding configuration tested, and it remains playable.
Q: What is the fastest preset at 1080p for this combo?
A: The Low preset yields the highest average at 247.2 FPS. However, Ultra settings still produce 175.5 FPS, so there is no practical reason to sacrifice visual quality for frame rate at this resolution.
Q: How much performance is lost when moving from 1440p to 4K?
A: At Ultra settings, the average FPS drops from 112.4 at 2560x1440 to 60.8 at 3840x2160, a reduction of 51.6 FPS or approximately 45.9%. At Low settings, the drop is from 213.9 to 121.1 FPS, a 92.8 FPS reduction.
Q: Which component is more important at 4K for this game?
A: The GPU dominates at 4K, as evidenced by the large FPS swings between presets (60.8 to 121.1 FPS). The RTX 5090's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth provide ample resources, but the scaling shows the game engine's pixel-bound effects are the primary constraint.
Q: Does the CPU bottleneck this GPU at any resolution?
A: At 1080p, the evidence points to a CPU bottleneck. The FPS difference between Low (247.2) and High (215.6) is only 31.6 FPS, which is smaller than the 42.2 FPS gap seen at 4K between the same two presets. This compressed scaling at lower resolution indicates the Ryzen 9 5950X's single-thread performance, not the GPU, is the limiting factor.
Q: Is the 60 FPS threshold exceeded at all settings?
A: Yes, every measured configuration exceeds 60 FPS. The lowest result is 60.8 FPS at 4K Ultra, while the highest is 247.2 FPS at 1080p Low. No settings combination in the data falls below the playable threshold.
Similar Performance Alternatives
For the CPU, the Intel Core i9-13900F is the closest rival, with an average benchmark score of 51,730 compared to the Ryzen 9 5950X's 51,947 — a delta of just 0.4%. In practical terms, these two processors would deliver nearly identical frame rates in The Technomancer, with the 13900F potentially being slightly faster in single-threaded scenes given its architecture advantages. The Intel Core i7-14700 scores 52,301, which is 0.7% higher than the 5950X, while the Intel Core Ultra 5 235HX (52,073, -0.2%) and AMD EPYC 8124P (52,121, -0.3%) round out the nearest competitors. All four rivals are within 1% of the 5950X's aggregate score, meaning any of them would produce indistinguishable gameplay results in this title.
On the GPU side, the situation is more nuanced. The NVIDIA Tesla P100 PCIe 16 GB has an average score of 79,605, which is 0.3% higher than the RTX 5090's 79,842 aggregate. However, the Tesla P100 is a compute-focused data center card without display outputs, so it is not a practical gaming alternative despite the benchmark parity. The AMD Radeon RX 6850M XT (78,940, 1.1% lower) and AMD Radeon Pro Vega 64X (80,959, 1.4% higher) are mobile and workstation parts respectively, neither of which targets the same gaming segment. In real-world gaming, the RTX 5090's architectural advantages in DirectX 12 Ultimate and Vulkan 1.4 support would likely widen the gap beyond what these aggregate scores suggest.
The Verdict
This system can absolutely run The Technomancer, and it does so with substantial headroom at every resolution. The verdict data confirms that all four settings presets — Low, Medium, High, and Ultra — are playable at 3840x2160, 2560x1440, and 1920x1080. The 4K Ultra result of 60.8 FPS is the only configuration that comes close to the 60 FPS threshold, yet it still clears it. At 1440p, the Ultra preset delivers 112.4 FPS, more than 87% above the playable threshold, while 1080p Ultra reaches 175.5 FPS. The data indicates that players seeking a locked 60 FPS experience at 4K should use High settings (78.9 FPS) for a safety margin, but those with adaptive sync displays can comfortably run Ultra. For competitive play at 1080p, the Low preset's 247.2 FPS provides near-maximum refresh rate compatibility. The combination rank of 138 out of 3,696 tested combos places this pairing in the top 3.7% of all systems tested for this game.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 60.8 FPS. This is the maximum quality the game can render at 4K while maintaining playability, though the margin is tight. For a more comfortable buffer, High settings at 78.9 FPS offer a 29.8% performance cushion.
At 2560x1440, Ultra is again the best choice, producing 112.4 FPS. This provides more than enough headroom for a 100 Hz or 120 Hz display, and the 112.4 FPS average means even demanding scenes are unlikely to dip below 60 FPS.
At 1920x1080, Ultra settings yield 175.5 FPS, which is the clear recommendation. This is 115.5 FPS above the playable threshold, and it supports high-refresh-rate monitors up to 170 Hz without compromise. The gap between Medium (225.3 FPS) and Ultra (175.5 FPS) is 49.8 FPS, but the visual fidelity gain from Ultra justifies the reduction.
How This Combo Ranks
The AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5090 combination ranks 138th out of 3,696 tested combos for The Technomancer. This places it in the 96.3rd percentile of all systems tested, meaning only 137 other hardware pairings deliver higher average frame rates in this game. Given that the RTX 5090 is the highest-performing consumer GPU in the database — its Passmark G3D score of 39,650 and 3DMark Steel Nomad score of 18,355 are top-tier results — the rank is primarily limited by the CPU's single-thread performance and the game's age. The 5950X's 91st percentile rank among all CPUs, combined with the GPU's 92nd percentile rank, creates a synergy that is only outpaced by newer processors with higher single-core clocks. The 0.8 FPS margin at 4K Ultra suggests that higher-ranked combos likely achieve slightly better minimum frame rates rather than substantially higher averages.
CPU and GPU Roles
The division of labor between the Ryzen 9 5950X and RTX 5090 shifts dramatically across resolutions. At 3840x2160, the GPU is unequivocally the dominant component. The FPS spread from Low (121.1) to Ultra (60.8) is 60.3 FPS, demonstrating that the RTX 5090's rendering capabilities are the primary constraint. The CPU's role is minimized because the GPU is fully saturated with pixel work, and the 5950X's 16 cores provide more than enough throughput for the game's draw calls and physics calculations.
At 2560x1440, the balance begins to equalize. The FPS spread narrows to 101.5 FPS (from 213.9 Low to 112.4 Ultra), but the absolute values suggest the CPU is starting to influence results. The fact that 1440p Low (213.9 FPS) is only 33.3 FPS slower than 1080p Low (247.2 FPS) indicates that the CPU can still feed the GPU adequately at this resolution, but the gap will widen as settings increase.
At 1920x1080, the CPU becomes the limiting factor. The FPS difference between Low (247.2) and High (215.6) is just 31.6 FPS, which is smaller than the 42.2 FPS difference at 4K for the same preset pair. This inverted scaling — where higher resolutions show larger preset-to-preset gaps — confirms that the game engine's CPU-bound path is the bottleneck at 1080p. The 5950X's single-thread score of 944 in 3DMark and 1,614 in Cinebench R23 are respectable but not class-leading, and The Technomancer's 2016 engine likely cannot utilize the CPU's 32 threads effectively. For players targeting 240 Hz displays at 1080p, this combo delivers 247.2 FPS on Low, but the CPU prevents the GPU from reaching its full potential.