Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
133 FPS
Ultra 1080p Measured
64 FPS

1440p (2K / QHD)

Low 1440p Measured
83 FPS
Ultra 1440p Measured
45 FPS

4K (Ultra HD)

Low 4K Measured
48 FPS
Ultra 4K Measured
25 FPS
11.9ms Frame Time
18ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 51,947
Graphics Card
Required 27,947
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 30 39 48
1440p QHD 45 59 66 83
1080p Full HD 64 84 100 133

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 84
1920x1080 Low 133
1920x1080 Medium 100
1920x1080 Ultra 64
2560x1440 High 59
2560x1440 Low 83
2560x1440 Medium 66
2560x1440 Ultra 45
3840x2160 High 30
3840x2160 Low 48
3840x2160 Medium 39
3840x2160 Ultra 25

Performance Analysis: The Technomancer on Your System

FAQ

Q: Can the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 2060 run The Technomancer at 1920x1080?

A: Yes. The recorded data shows all four presets at 1920x1080 clear the 60 FPS threshold, with the Ultra preset averaging 64.4 FPS, High at 84.3 FPS, Medium at 100.2 FPS, and Low at 132.7 FPS.

Q: What is the best playable setting at 2560x1440 for this combo?

A: The Medium preset is the most demanding setting that stays at or above 60 FPS at 2560x1440, averaging 66.1 FPS. High averages 59.1 FPS, which falls just below the 60 FPS threshold, and Ultra averages 44.5 FPS.

Q: Is 4K playable with this CPU and GPU combination in The Technomancer?

A: No. At 3840x2160, no preset reaches 60 FPS. The Low preset averages 47.8 FPS, Medium averages 39 FPS, High averages 29.8 FPS, and Ultra averages 25.3 FPS, so 4K is not viable for smooth play.

Q: How does the RTX 2060 compare to its nearest rivals in the database?

A: The RTX 2060 has an average benchmark score of 15290. The NVIDIA GeForce GTX 580 scores 15283 (0% delta), the AMD Radeon 680M scores 15270 (0.1% faster), the NVIDIA GeForce RTX 3050 OEM scores 15199 (0.6% faster), and the AMD Radeon RX 7600 scores 15171 (0.8% faster). These are effectively equivalent performers.

Q: How does the Ryzen 9 5950X compare to its nearest CPU rivals?

A: The Ryzen 9 5950X has an average benchmark score of 51947. The Intel Core Ultra 5 235HX scores 52073 (0.2% faster), the AMD EPYC 8124P scores 52121 (0.3% faster), the Intel Core i9-13900F scores 51730 (0.4% slower), and the Intel Core i7-14700 scores 52301 (0.7% faster). All are within a very narrow band.

Q: What is the combo rank of this system in The Technomancer?

A: This CPU and GPU combination ranks 2849 out of 3696 tested combos in the database for this game, placing it roughly in the lower-middle portion of all tested systems.

Similar Performance Alternatives

The database places the AMD Ryzen 9 5950X among a tight cluster of processors. Its average benchmark score of 51947 sits within 0.7% of all four nearest rivals: the Intel Core Ultra 5 235HX (52073, 0.2% faster), the AMD EPYC 8124P (52121, 0.3% faster), the Intel Core i9-13900F (51730, 0.4% slower), and the Intel Core i7-14700 (52301, 0.7% faster). For gaming workloads in The Technomancer, swapping the Ryzen 9 5950X for any of these CPUs would produce essentially indistinguishable frame rates, as the performance deltas are all under a single percentage point. The 16-core, 32-thread Zen 3 architecture with a 64 MB L3 cache is more than sufficient for this title, meaning the CPU is unlikely to be the limiting factor in any of the measured scenarios.

On the GPU side, the NVIDIA GeForce RTX 2060 achieves an average benchmark score of 15290. Its nearest rivals are remarkably close: the NVIDIA GeForce GTX 580 matches at 15283 (0% delta), the AMD Radeon 680M scores 15270 (0.1% faster), the NVIDIA GeForce RTX 3050 OEM scores 15199 (0.6% faster), and the AMD Radeon RX 7600 scores 15171 (0.8% faster). These deltas are negligible in real-world terms. A system built around any of these GPUs paired with a similarly performing CPU would land in the same FPS ranges for The Technomancer. For example, the RTX 3050 OEM and RX 7600 would be expected to deliver nearly identical results at each resolution and preset, within the margin of measurement variation. The GTX 580, despite its much older architecture, benchmarks at essentially the same level, so it would also offer comparable frame rates in this specific title.

Because the GPU sits in the 58th percentile of all GPUs while the CPU sits in the 91st percentile of all CPUs, the RTX 2060 is clearly the performance ceiling for this pairing. Users with a CPU in this performance class who want more headroom in The Technomancer would need a GPU that benchmarks higher than the 15290 average. Conversely, those with a GPU matching the RTX 2060 could pair it with a far less powerful CPU without changing the measured FPS in this game.

Measured FPS Breakdown

The database contains measured average frame rates for twelve combinations of resolution and settings. No minimum or maximum FPS values were recorded, so the analysis below relies on averages only.

At 1920x1080, the system delivers strong performance across all presets. The Low preset averages 132.7 FPS, Medium averages 100.2 FPS, High averages 84.3 FPS, and Ultra averages 64.4 FPS. The gap between Low and Ultra is 68.3 FPS, which represents a substantial scaling range. Every preset clears the 60 FPS playability threshold, and even Ultra maintains a comfortable margin above it. This resolution is the only one where the Ultra preset is playable.

At 2560x1440, the averages drop considerably. Low averages 83.3 FPS, Medium averages 66.1 FPS, High averages 59.1 FPS, and Ultra averages 44.5 FPS. The step from Low to Medium costs 17.2 FPS, and the step from Medium to High costs 7 FPS. The High preset falls just under the 60 FPS target, making Medium the highest playable setting at this resolution. The drop from 1920x1080 to 2560x1440 at the same preset is substantial: Low falls from 132.7 to 83.3 FPS, Medium from 100.2 to 66.1 FPS, High from 84.3 to 59.1 FPS, and Ultra from 64.4 to 44.5 FPS.

At 3840x2160, none of the presets reach the 60 FPS threshold. Low averages 47.8 FPS, Medium averages 39 FPS, High averages 29.8 FPS, and Ultra averages 25.3 FPS. The scaling from Low to Ultra at 4K is a drop of 22.5 FPS. Even the lowest settings cannot sustain smooth play at this resolution. The measured data indicates that 4K is not a viable option for this combination in The Technomancer.

The pattern across resolutions is consistent: the RTX 2060 is the bottleneck, and the frame rate responds strongly to both resolution and preset changes. The scaling from 1920x1080 to 2560x1440 at the Medium preset is a 34.1 FPS loss, and the scaling from 2560x1440 to 3840x2160 at the Medium preset is a 27.1 FPS loss. This linear degradation with resolution is typical of a GPU-bound scenario.

The Verdict

The AMD Ryzen 9 5950X and NVIDIA GeForce RTX 2060 can run The Technomancer, but the experience depends heavily on the chosen resolution. At 1920x1080, the system is fully capable: every preset, including Ultra, averages above 60 FPS. The Ultra preset averages 64.4 FPS, giving a small but real margin over the playability threshold. High at 84.3 FPS and Medium at 100.2 FPS offer progressively larger headroom, and Low reaches 132.7 FPS.

At 2560x1440, the verdict is conditional. The Low preset averages 83.3 FPS and Medium averages 66.1 FPS, both clearing the 60 FPS threshold. The High preset averages 59.1 FPS, just short of playable, and Ultra averages 44.5 FPS. The database lists Low and Medium as the playable settings at this resolution, with Medium as the best playable option at 66.1 FPS.

At 3840x2160, the system cannot sustain 60 FPS at any setting. The best average is 47.8 FPS on Low, which is below the playable threshold. The database records no playable settings at this resolution. For users targeting 4K, this combination is not adequate for The Technomancer, and the game would need to be run at a lower resolution or with reduced graphical expectations.

CPU and GPU Roles

The recorded data shows that The Technomancer is heavily GPU-bound for this pairing. The evidence is the steep FPS drop as resolution increases. At 1920x1080 Ultra, the system averages 64.4 FPS. At 2560x1440 Ultra, it drops to 44.5 FPS, a loss of 19.9 FPS. At 3840x2160 Ultra, it falls to 25.3 FPS, another 19.2 FPS loss. This near-linear scaling with pixel count indicates that the RTX 2060 is the limiting component at every resolution.

The CPU role becomes more apparent at lower resolutions where the GPU has less work to do. At 1920x1080 Low, the system reaches 132.7 FPS, which is high enough that CPU overhead could begin to matter. However, the Ryzen 9 5950X ranks in the 91st percentile of all CPUs and has a 3dmark_max_threads score of 11597, so it is unlikely to constrain frame rates in this title. The single-thread score of 944 in 3dmark_single_thread is also strong, and The Technomancer from 2016 does not require extreme multi-core throughput.

As resolution increases, the GPU workload grows and the CPU matters less. The gap between presets at the same resolution is another indicator of GPU dominance. At 2560x1440, the difference between Low and Ultra is 38.8 FPS, while at 1920x1080 the same preset gap is 68.3 FPS. This shows that at lower resolutions, the GPU has enough headroom to render higher settings, while at higher resolutions, the GPU is saturated and preset changes have a smaller absolute effect. The CPU is never the limiting factor in these measurements; the RTX 2060 dictates the playable settings at each resolution.

How This Combo Ranks

In the database ranking for The Technomancer, this combination of AMD Ryzen 9 5950X and NVIDIA GeForce RTX 2060 sits at position 2849 out of 3696 tested combos. That places it in the lower 23% of all tested systems, which is consistent with the GPU being the limiting factor. The CPU is a top-tier part, but the RTX 2060 holds the system back in the overall ranking.

The GPU's percentileVsAllGpus of 58 confirms that the RTX 2060 is a mid-range part relative to the entire GPU landscape. Its average benchmark score of 15290 is nearly identical to the GTX 580, the Radeon 680M, the RTX 3050 OEM, and the RX 7600, all of which cluster within 0.8% of each other. This means the combo's rank is representative of what any of those GPU alternatives would achieve.

The CPU's percentileVsAllCpus of 91 indicates that the Ryzen 9 5950X is far above average, but this does little to lift the game-specific ranking. The measured FPS values are entirely consistent with a mid-range GPU paired with an overqualified CPU. For the rank to improve, the GPU would need to be upgraded to a part with a higher average benchmark score, since the CPU already has ample headroom.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 64.4 FPS. This is the highest quality option available at this resolution, and it clears the playability threshold by 4.4 FPS. Users who prefer a larger safety margin can drop to High at 84.3 FPS or Medium at 100.2 FPS, but Ultra is technically playable.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 66.1 FPS. The High preset averages 59.1 FPS, which misses the threshold by 0.9 FPS, so Medium is the recommended ceiling for smooth play. Low at 83.3 FPS is also playable but offers lower visual quality.

At 3840x2160, no preset reaches the 60 FPS threshold. The highest average is 47.8 FPS on Low, which is below the playable mark. The database records no best settings for this resolution, and the verdict is that 4K is not playable with this combination. Users targeting 4K would need to reduce the resolution to 2560x1440 or lower to achieve a playable frame rate.