Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

29%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
71 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
47 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
26 FPS
Ultra 4K Measured
13 FPS
21.3ms Frame Time
32ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 20,468
Graphics Card
Required 27,947
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 20 26
1440p QHD 24 31 36 47
1080p Full HD 37 47 55 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 47
1920x1080 Low 71
1920x1080 Medium 55
1920x1080 Ultra 37
2560x1440 High 31
2560x1440 Low 47
2560x1440 Medium 36
2560x1440 Ultra 24
3840x2160 High 17
3840x2160 Low 26
3840x2160 Medium 20
3840x2160 Ultra 13

Performance Analysis: The Technomancer on Your System

Measured FPS Breakdown

The recorded data for this combination of AMD Ryzen 5 5600 and Intel Arc B370 shows a clear performance ceiling at higher resolutions. At 3840x2160, the game is essentially unplayable regardless of settings. The Medium preset delivers an average of 20 FPS, with minimums at 17 FPS and maximums at 23 FPS. Dropping to Low improves the average to 26 FPS, while High sits at 17 FPS and Ultra falls to 13 FPS. None of these averages approach the 60 FPS playable threshold, and even the best case at Low is less than half of that target.

Moving to 2560x1440, the situation improves but remains far from smooth. Low settings produce an average of 47 FPS, which is the strongest result at this resolution. Medium averages 36 FPS, with a recorded minimum of 30 FPS and maximum of 41 FPS. High drops to 31 FPS, and Ultra manages only 24 FPS. The gap between Low and High here is 16 FPS, indicating that the GPU is the limiting factor as settings scale upward.

At 1920x1080, the only playable configuration appears. Low settings average 71 FPS, clearing the 60 FPS threshold with a comfortable margin. Medium averages 55 FPS, with minimums at 47 FPS and maximums at 63 FPS, meaning it dips below the playable line during demanding scenes. High averages 47 FPS, and Ultra drops to 37 FPS. The progression from Low to Ultra at 1080p shows a 34 FPS spread, confirming that each preset tier costs roughly 8 to 12 FPS on average.

The data also includes a combo rank of 3408 out of 3696 tested combinations, placing this pairing in the lower portion of the database for this game. The measured FPS values are consistent with that ranking, as only the 1080p Low preset achieves sustained playability.

CPU and GPU Roles

The Intel Arc B370 is a modest integrated graphics solution with a 25 W TDP, and its benchmark data reflects that positioning. The only recorded GPU benchmark, 3dmark_steel_nomad_dx12, shows a score of 1184, which places it in the 5th percentile of all GPUs. This is an extremely low standing, and the nearest rivals in the database are legacy parts like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770. The GPU is clearly the dominant bottleneck across all tested resolutions and presets.

The CPU, by contrast, is a strong desktop part. The AMD Ryzen 5 5600 sits in the 74th percentile of all CPUs, with an average benchmark score of 20468. Its multi-threaded results, such as 18309 in Cinebench R23 multi-core and 21541 in Passmark multi-thread, demonstrate ample processing headroom for a 2016 action RPG. The single-thread performance is also solid, with a Geekbench single-core score of 1936 and a Cinebench R23 single-core score of 2584. None of the FPS limitations observed in the data can be attributed to the CPU.

The scaling between resolutions confirms this. At 1080p Low, the average is 71 FPS. Moving to 1440p Low, it drops to 47 FPS, a 34% reduction. At 4K Low, it falls to 26 FPS, another 45% reduction. If the CPU were the limiting factor, resolution scaling would show much smaller differences, since lowering resolution reduces GPU load while leaving CPU work roughly constant. The steep drops indicate that the GPU is saturated even at 1080p and simply cannot keep up as pixel count rises.

Settings scaling tells the same story. At 1080p, going from Low to Medium costs 16 FPS (71 to 55), and from Medium to High costs another 8 FPS (55 to 47). At 1440p, Low to Medium costs 11 FPS (47 to 36), and Medium to High costs 5 FPS (36 to 31). These consistent reductions with each preset tier are classic signs of GPU-bound rendering, where increased shading, texture, and lighting workloads directly translate to lower frame rates.

The CPU's nearest rivals include the Intel Core Ultra 7 258V with an average score of 20454 and a delta of 0.1%, along with the AMD Ryzen 5 8500G at 20425 and 0.2%. These are essentially identical in CPU performance, meaning any of these processors would behave the same in this game. The GPU, however, has no such headroom. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186 with a delta of -0.2%, effectively matching the Arc B370. The GPU bottleneck is absolute, and no CPU change would alter the FPS results.

Similar Performance Alternatives

For the CPU side, the database lists several near-identical alternatives. The Intel Core Ultra 7 258V scores 20454, just 0.1% below the Ryzen 5 5600's 20468. The AMD Ryzen 5 8500G scores 20425, a 0.2% difference. The AMD EPYC 9454P scores 20422, also 0.2% off, and the AMD EPYC 7713 scores 20363, a 0.5% gap. In practical terms, all four processors would deliver indistinguishable frame rates in The Technomancer, since the game's performance is entirely GPU-limited with this graphics solution.

On the GPU side, the alternatives are equally close. The ATI Mobility Radeon HD 5570 scores 1186 in the Steel Nomad DX12 test, just 0.2% above the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, a 0.5% advantage. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. These deltas are all within measurement noise, so any of these GPUs would produce nearly identical FPS values.

The practical takeaway is that this combination behaves like a low-end integrated graphics system. The CPU is overqualified for the task, sitting in the 74th percentile of all CPUs, while the GPU sits in the 5th percentile. Users considering upgrades should focus entirely on the graphics side. Replacing the Arc B370 with a discrete GPU would transform the experience, while swapping the CPU for any of its nearest rivals would change nothing measurable.

FAQ

Q: Can this PC run The Technomancer at 1080p?

A: Yes, but only at Low settings. The recorded average at 1920x1080 with Low settings is 71 FPS, which clears the 60 FPS playable threshold. Medium settings average 55 FPS and dip to 47 FPS minimums, so they are not consistently playable.

Q: What is the best resolution for this system?

A: The only playable resolution is 1920x1080, and only with the Low preset. At 2560x1440, the best average is 47 FPS on Low, which is below the 60 FPS target. At 3840x2160, the best average is 26 FPS on Low, which is far from playable.

Q: Is the CPU or GPU the bottleneck?

A: The GPU is the clear bottleneck. The Intel Arc B370 sits in the 5th percentile of all GPUs with a benchmark score of 1184, while the Ryzen 5 5600 sits in the 74th percentile of all CPUs. Resolution scaling shows steep FPS drops from 71 at 1080p Low to 26 at 4K Low, confirming GPU saturation.

Q: How does this system compare to similar hardware?

A: The CPU matches the Intel Core Ultra 7 258V within 0.1% and the AMD Ryzen 5 8500G within 0.2%. The GPU matches the ATI Radeon HD 5770 within 0.5% and the AMD Radeon HD 7650M within 0.7%. Any of these alternatives would produce nearly the same frame rates.

Q: What settings should I use for the best experience?

A: Use 1920x1080 with Low settings. That configuration averages 71 FPS. Medium settings at 1080p average 55 FPS but drop to 47 FPS minimums, so they fail the 60 FPS playable threshold during demanding scenes.

Q: Is the 60 FPS threshold achievable at higher resolutions?

A: No. At 2560x1440, the maximum recorded average is 47 FPS on Low, and at 3840x2160, the maximum recorded average is 26 FPS on Low. No settings combination at either resolution reaches 60 FPS.

The Verdict

This PC can run The Technomancer, but only under narrow conditions. The verdict data shows that 1920x1080 is the sole playable resolution, and only the Low preset qualifies. At that setting, the average FPS is 71, which provides a comfortable margin above the 60 FPS threshold. The 1080p Medium preset averages 55 FPS with minimums at 47 FPS, so it fails the playable standard despite being close.

At 2560x1440, no settings combination achieves playability. The best case is Low at 47 FPS, which is 13 FPS short of the target. At 3840x2160, the situation is worse, with the best case at Low producing only 26 FPS. The database lists no playable settings for either higher resolution.

The overall combo rank of 3408 out of 3696 confirms that this is a low-performing pairing for this game. The GPU's 5th percentile standing is the decisive factor. Users with this system should expect a playable experience only at 1080p with reduced visual quality, and they should be prepared for frame drops if they try to raise settings.

Best Settings per Resolution

At 1920x1080, the best playable preset is Low, with an average FPS of 71. This is the only configuration that clears the 60 FPS threshold. Medium settings at 1080p average 55 FPS, with minimums at 47 FPS and maximums at 63 FPS, but the average falls short of the playable mark. High averages 47 FPS and Ultra averages 37 FPS, both well below the target.

At 2560x1440, there is no playable preset. The closest option is Low, which averages 47 FPS. Medium averages 36 FPS, High averages 31 FPS, and Ultra averages 24 FPS. All of these are below the 60 FPS playable threshold, so the database records no best settings for this resolution.

At 3840x2160, there is also no playable preset. Low averages 26 FPS, Medium averages 20 FPS with minimums at 17 FPS and maximums at 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. The verdict data confirms that no settings at this resolution achieve playable frame rates.

The recommendation is straightforward: run the game at 1920x1080 with Low settings for a 71 FPS average. If visual quality is a priority over frame rate, Medium at 1080p offers 55 FPS but will frequently dip below 60 FPS during heavy scenes. For a stable experience, Low is the only reliable choice.