Instant compatibility check with FPS benchmarks and optimization tips
The Technomancer
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 20 | 26 |
| 1440p QHD | 24 | 31 | 36 | 47 |
| 1080p Full HD | 37 | 47 | 55 | 71 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: The Technomancer on Your System
How This Combo Ranks
The AMD Ryzen 5 5500 paired with the Intel Arc B370 sits at rank 3408 out of 3696 tested combinations in The Technomancer. That places this system in the bottom 8 percent of the database, a clear signal that this is not a configuration built for high-end performance in this title. The recorded data shows a combo that struggles to maintain playable frame rates at most settings, with only a single resolution and preset combination reaching the 60 FPS threshold.
The low ranking is not surprising when examining the individual component standings. The CPU holds a percentile rank of 73 among all processors in the database, meaning it outperforms roughly three quarters of tested CPUs. The GPU, however, tells a different story. The Intel Arc B370 sits at the 5th percentile among all GPUs, placing it in the bottom tier of graphics hardware. This massive asymmetry between processor capability and graphics capability explains why the combo ranks so poorly overall. The CPU is ready to compute, but the GPU becomes the limiting factor in almost every scenario.
Looking at the recorded measurements, the pattern is consistent. At 4K resolution, average frame rates range from 13 FPS at Ultra settings to 26 FPS at Low settings. At 1440p, the range improves to 24 FPS at Ultra and 47 FPS at Low. Only at 1080p does the system find any playable ground, with Low settings producing 71 FPS on average. The data suggests that this GPU is the bottleneck throughout, and the CPU's relative strength cannot compensate for the graphics hardware's limitations.
CPU and GPU Roles
The benchmark results indicate a system where the GPU dominates performance outcomes in The Technomancer. The clearest evidence comes from the scaling between resolutions. When moving from 1080p to 1440p at Low settings, the average frame rate drops from 71 FPS to 47 FPS, a reduction of roughly one third. Moving further from 1440p to 4K at Low settings drops the average from 47 FPS to 26 FPS, another substantial reduction. These steep declines with increasing resolution are classic signs of GPU-bound performance, since higher resolutions demand more pixel throughput from the graphics hardware.
The same pattern appears at every preset level. At High settings, the averages are 47 FPS at 1080p, 31 FPS at 1440p, and 17 FPS at 4K. At Medium settings, the numbers are 55, 36, and 20 FPS respectively. At Ultra settings, they are 37, 24, and 13 FPS. The proportional drops are consistent across all presets, reinforcing that the GPU is the primary constraint regardless of graphical complexity.
The CPU's role appears secondary in this title. The Ryzen 5 5500 provides six cores and twelve threads based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its benchmark scores are respectable, including a Cinebench R23 multicore score of 16429 and a single-core score of 2319. In a GPU-limited scenario, these processor capabilities rarely become the deciding factor. The data shows no evidence of CPU-bound behavior, such as frame rates that plateau across different resolutions. Instead, every resolution change produces a corresponding change in performance, which is the signature of a graphics-limited workload.
The implication is that users considering this combo for The Technomancer should focus on the GPU's limitations. Upgrading the processor would likely yield minimal gains in this game, while upgrading the graphics card would produce substantial improvements. The recorded data makes this division of labor clear.
Measured FPS Breakdown
At 1920x1080, the system delivers its only playable results. Low settings produce an average of 71 FPS, comfortably above the 60 FPS playable threshold. Medium settings drop to 55 FPS on average, with a minimum of 47 FPS and a maximum of 63 FPS. This means Medium preset spends part of its time below the playable threshold, making it marginal for consistent smoothness. High settings average 47 FPS, while Ultra settings average 37 FPS. The gap between Low and Medium is 16 FPS, between Medium and High is 8 FPS, and between High and Ultra is 10 FPS. The largest single jump comes from the transition to Low, indicating that the most demanding preset levels extract significant performance costs.
At 2560x1440, no preset reaches the 60 FPS threshold. Low settings average 47 FPS, which is the best result at this resolution. Medium settings average 36 FPS with a minimum of 30 FPS and a maximum of 41 FPS. High settings average 31 FPS, and Ultra settings average 24 FPS. The pattern shows that even the least demanding settings fall short of playable performance. The Medium preset's minimum of 30 FPS also indicates occasional drops into the low 30s, which would be noticeable in action sequences.
At 3840x2160, the results are the weakest in the dataset. Low settings average 26 FPS, Medium settings average 20 FPS with a minimum of 17 FPS and a maximum of 23 FPS, High settings average 17 FPS, and Ultra settings average 13 FPS. None of these results approach the playable threshold. The 4K data shows the GPU operating far beyond its comfortable range, with even the lowest preset producing less than half the required frame rate.
The complete dataset shows a clear progression. Every resolution step down (from 4K to 1440p to 1080p) yields meaningful improvements, and every preset step down (from Ultra to High to Medium to Low) yields additional headroom. The only combination that clears 60 FPS is 1080p with Low settings, which achieves 71 FPS on average.
FAQ
Q: Can this system run The Technomancer at 1080p with Medium settings?
A: No. The average frame rate at 1080p Medium is 55 FPS, which falls below the 60 FPS playable threshold. The minimum recorded is 47 FPS and the maximum is 63 FPS, meaning the experience would fluctuate between smooth and slightly stuttery.
Q: What is the best resolution for this combo in The Technomancer?
A: 1920x1080 is the only resolution where any preset achieves playable performance. Low settings deliver 71 FPS on average. At 2560x1440 and 3840x2160, no preset reaches 60 FPS, so 1080p is the recommended maximum resolution.
Q: How does the CPU compare to its nearest rivals in benchmark scores?
A: The Ryzen 5 5500 has an average benchmark score of 19593. The AMD Ryzen AI 5 430 scores 19617, which is 0.1 percent higher. The Intel Core i5-12500 scores 19668, 0.4 percent higher. The Intel Core i7-10700F scores 19499, 0.5 percent lower. The Intel Core i5-11600KF scores 19723, 0.7 percent higher. These differences are minimal, meaning the CPU is well matched to its direct competitors.
Q: How does the GPU compare to its nearest rivals in benchmark scores?
A: The Intel Arc B370 has an average benchmark score of 1184. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2 percent higher. The ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The AMD FirePro M2000 scores 1168, 1.4 percent lower. The GPU sits in a performance tier with hardware from over a decade ago.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings average 47 FPS while Ultra settings average 24 FPS. The difference is 23 FPS, with Ultra producing roughly half the frame rate of Low.
Q: Is the 4K performance usable for any preset?
A: No. At 3840x2160, the best average is 26 FPS on Low settings. Medium averages 20 FPS, High averages 17 FPS, and Ultra averages 13 FPS. All results are far below the 60 FPS playable threshold.
Best Settings per Resolution
At 1920x1080, the only preset that maintains an average at or above 60 FPS is Low, with an average of 71 FPS. Medium falls to 55 FPS, High to 47 FPS, and Ultra to 37 FPS. Therefore the best settings for 1080p are Low, which provides the required headroom above the playable threshold.
At 2560x1440, no preset reaches 60 FPS. Low averages 47 FPS, Medium averages 36 FPS, High averages 31 FPS, and Ultra averages 24 FPS. Since none meet the threshold, there is no recommended playable setting at this resolution.
At 3840x2160, the situation is worse. Low averages 26 FPS, Medium averages 20 FPS, High averages 17 FPS, and Ultra averages 13 FPS. No preset is remotely close to the playable threshold.
The database's verdict field confirms this analysis. For 3840x2160, the playable settings list is empty, with no best settings identified. For 2560x1440, the same is true. Only at 1920x1080 does the verdict list Low as the playable setting, with an average FPS of 71.
The Verdict
Can this PC run The Technomancer? The answer is conditional and heavily dependent on resolution and settings choices. At 1920x1080 with Low settings, the system achieves 71 FPS on average, clearing the 60 FPS playable threshold with a comfortable margin. This is the only configuration in the entire dataset that qualifies as playable.
At 1920x1080 with Medium settings, the average drops to 55 FPS, which falls short of the threshold. The minimum of 47 FPS and maximum of 63 FPS indicate inconsistent performance that would be noticeable during gameplay. High settings at 1080p average 47 FPS, and Ultra settings average 37 FPS, both clearly below playable levels.
At 2560x1440, the system cannot maintain 60 FPS at any setting. The best result is 47 FPS at Low, which is 13 FPS below the threshold. Medium and High settings produce 36 and 31 FPS respectively, while Ultra produces 24 FPS. None of these results are suitable for smooth gameplay.
At 3840x2160, performance collapses entirely. The best average is 26 FPS at Low, and Ultra drops to 13 FPS. This resolution is not viable for this combo in this game.
The verdict from the database is clear. The playable settings list for 3840x2160 is empty, the list for 2560x1440 is empty, and the list for 1920x1080 contains only Low. The best settings at 1080p are Low with an average of 71 FPS. Users who want to run The Technomancer with this hardware should plan for 1080p resolution and the lowest graphical preset. Any increase in settings or resolution will push the system below the playable threshold.
Similar Performance Alternatives
Looking at the CPU's nearest rivals, the Ryzen 5 5500 is closely matched with several processors. The AMD Ryzen AI 5 430 has an average benchmark score of 19617, just 0.1 percent higher. The Intel Core i5-12500 scores 19668, 0.4 percent higher. The Intel Core i7-10700F scores 19499, 0.5 percent lower, and the Intel Core i5-11600KF scores 19723, 0.7 percent higher. In practical terms, swapping the Ryzen 5 5500 for any of these CPUs would produce nearly identical performance in The Technomancer, since the GPU is the limiting factor. The differences among these processors are within one percent, so none would meaningfully change the frame rates recorded for this combo.
For the GPU, the nearest rivals are all older graphics solutions. The ATI Mobility Radeon HD 5570 scores 1186, essentially tied with the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, and the AMD Radeon HD 7650M scores 1192, both within one percent. The AMD FirePro M2000 scores 1168, which is 1.4 percent lower. These comparisons show that the Intel Arc B370, despite being a modern chip built on a 3 nm process with Xe3-LPG architecture, performs in the same range as graphics hardware from a much earlier era. The 5th percentile ranking among all GPUs places it firmly in entry-level territory.
For users considering alternatives, the data suggests that any CPU in the Ryzen 5 5500's immediate performance class would behave similarly in this game. The same applies to GPUs in the Arc B370's class. The bottleneck is clearly the graphics side, so a stronger GPU would be the only meaningful upgrade path. The recorded frame rates at all resolutions and presets reflect a system where the GPU cannot keep up with the CPU's capabilities, and that dynamic would persist with any of the rival components listed above.