Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Medium
Horror 2021

The Medium

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
122 FPS
Ultra 1080p Measured
46 FPS

1440p (2K / QHD)

Low 1440p Measured
104 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
81 FPS
Ultra 4K Measured
28 FPS
17.2ms Frame Time
26ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,470
Your CPU 69,355
Graphics Card
Required 29,366
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 36 54 81
1440p QHD 38 47 63 104
1080p Full HD 46 58 80 122

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 58
1920x1080 Low 122
1920x1080 Medium 80
1920x1080 Ultra 46
2560x1440 High 47
2560x1440 Low 104
2560x1440 Medium 63
2560x1440 Ultra 38
3840x2160 High 36
3840x2160 Low 81
3840x2160 Medium 54
3840x2160 Ultra 28

Performance Analysis: The Medium on Your System

The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 3070 presents a compelling but uneven experience in The Medium, a game whose fixed-camera horror design demands consistent frame pacing. The measured data reveals a system that can comfortably handle 1080p and 1440p at medium settings, but which struggles to maintain playable performance at 4K beyond the lowest preset. The RTX 3070’s 8 GB GDDR6 frame buffer and the i7-14700K’s 20-core/28-thread configuration produce a predictable scaling pattern: as resolution climbs, the GPU becomes the dominant constraint, while the CPU’s substantial headroom remains largely untapped.

Measured FPS Breakdown

At 1920x1080, the combination delivers a wide performance envelope. Low settings produce an average of 122.4 FPS, which is nearly double the 60 FPS playability threshold. Medium settings drop to 79.5 FPS average, still comfortably above the target. High settings yield 57.8 FPS average, which falls just short of 60 FPS, indicating that the step from Medium to High introduces a meaningful cost. Ultra settings are the most demanding at this resolution, with an average of 45.8 FPS, making it the only preset at 1080p that falls well below the playable line.

Moving to 2560x1440, the pattern shifts. Low settings average 103.7 FPS, which is still excellent, but represents a 15.3% reduction compared to 1080p Low. Medium settings average 62.5 FPS, barely clearing the 60 FPS threshold—this is the highest preset that remains playable at this resolution. High settings drop to 46.7 FPS average, and Ultra falls to 38.3 FPS, with both clearly missing the playability target. The gap between Medium and High at 1440p (15.8 FPS) is nearly identical to the gap at 1080p (21.7 FPS), suggesting a consistent cost for that preset tier regardless of resolution.

At 3840x2160, the RTX 3070’s limitations become severe. Low settings average 81.4 FPS, which is the only playable preset at 4K. Medium settings drop to 53.5 FPS, High to 35.6 FPS, and Ultra to 28.3 FPS. The scaling from 1440p Medium (62.5 FPS) to 4K Medium (53.5 FPS) shows a 14.4% performance loss, while the jump from 1080p Low (122.4 FPS) to 4K Low (81.4 FPS) represents a 33.5% reduction. Notably, the data contains no min or max FPS measurements, so the analysis relies solely on averages; this means frame time spikes or stutters could be present but are not captured in the figures.

CPU and GPU Roles

The benchmark results indicate that the NVIDIA GeForce RTX 3070 is the primary performance limiter in The Medium, particularly at higher resolutions. The GPU’s 8 GB GDDR6 memory and 256-bit bus, with 448.0 GB/s bandwidth, appear sufficient for Low and Medium presets at 1080p and 1440p, but the 4K Ultra result of 28.3 FPS suggests the card’s 5888 shading units and 96 ROPs are overwhelmed by the game’s fixed-camera rendering techniques, which often render large environments with multiple simultaneous views.

The Intel Core i7-14700K, with its 20 cores (including 8 performance and 12 efficiency cores) and 28 threads, provides far more compute than The Medium requires. The CPU’s passmark single-thread score of 4472 and multithread score of 52392 indicate massive headroom; the game’s reliance on single-thread performance is well served by the 5.60 GHz boost clock. The fact that the FPS drops from 122.4 at 1080p Low to 81.4 at 4K Low—a 33.5% decrease—while the CPU load presumably stays constant, confirms that the GPU is the bottleneck. If the CPU were limiting, we would expect similar FPS across resolutions at the same settings.

The scaling between presets reinforces this division. At 1080p, moving from Low to Medium costs 42.9 FPS (35% reduction), while at 4K the same preset jump costs 27.9 FPS (34.3% reduction). This proportional consistency across resolutions suggests the CPU handles the increased draw calls and object counts of higher presets without becoming a limiting factor. However, at 4K Ultra, the 28.3 FPS average indicates the GPU is fully saturated, and the CPU’s role becomes irrelevant—no processor upgrade would meaningfully improve that result.

FAQ

Q: Can this PC run The Medium at 60 FPS on a 4K monitor?

A: Only at Low settings, where the average FPS is 81.4. Medium settings at 4K produce 53.5 FPS average, which falls below the 60 FPS threshold, and High/Ultra are significantly worse at 35.6 and 28.3 FPS respectively.

Q: What is the best preset for 1440p gaming with this combo?

A: Medium settings provide the highest playable average at 62.5 FPS. Low settings are faster at 103.7 FPS but offer reduced visual quality, while High (46.7 FPS) and Ultra (38.3 FPS) miss the 60 FPS target.

Q: How does the RTX 3070 compare to its nearest rivals in this system?

A: The GPU’s average benchmark score is 17208, which is 0.7% higher than the AMD Radeon RX 7600 XT (17083) and 1% higher than the NVIDIA GeForce GTX 690 (17037). It trails the NVIDIA Tesla K40c by 1.5%, which scores 17468.

Q: Is the i7-14700K overkill for this game?

A: The data suggests yes. The CPU’s passmark multithread score of 52392 places it in the 94th percentile of all CPUs, yet the game’s performance is consistently GPU-bound. The nearest rival, AMD Ryzen 9 7950X, scores 69515 on average, a mere 0.2% difference, indicating that CPU choice has minimal impact on The Medium’s frame rates.

Q: What FPS can I expect at 1080p Ultra?

A: The average is 45.8 FPS, which is 14.2 FPS below the 60 FPS threshold. This preset is not recommended for smooth gameplay, as it falls into the unplayable range despite being the highest visual quality at that resolution.

Q: Does the game show different performance characteristics at Low settings across resolutions?

A: Yes. Low settings scale from 122.4 FPS at 1080p to 103.7 FPS at 1440p (a 15.3% drop) and then to 81.4 FPS at 4K (a further 21.5% drop). This indicates that even at the lowest preset, the GPU’s memory bandwidth becomes a limiting factor as pixel count increases.

Similar Performance Alternatives

The CPU’s nearest rivals show that the i7-14700K sits in a tightly packed performance cluster. The AMD EPYC 9115 has an average score of 69288, just 0.1% lower than the i7-14700K’s 69355. The AMD Ryzen 9 7950X scores 69515, which is 0.2% higher, while the AMD Ryzen 9 7940HX reaches 69875, a 0.7% advantage. The AMD Ryzen 7 9700F leads the group at 69996, 0.9% above the i7-14700K. For The Medium, any of these CPUs would perform identically in practice, as the game’s frame rates are dictated by the GPU, not the processor. Users upgrading from a slower CPU to any of these parts would see no measurable FPS change in this title.

On the GPU side, the RTX 3070’s nearest rivals are more varied. The AMD Radeon RX 7600 XT scores 17083, which is 0.7% lower than the RTX 3070’s 17208. The NVIDIA GeForce GTX 690 scores 17037, a 1% deficit, while the AMD Radeon HD 7970M trails by 1.1% at 17019. The NVIDIA Tesla K40c is the only one ahead, scoring 17468, which is 1.5% higher. In The Medium specifically, these small benchmark deltas would translate to less than 1 FPS difference at most presets. For example, at 1440p Medium, the RTX 3070’s 62.5 FPS average would be roughly mirrored by the RX 7600 XT at approximately 62.1 FPS—still playable, but the margin is thin.

The Verdict

Can this PC run The Medium? The answer depends entirely on the target resolution and acceptable settings. At 1920x1080, the system clears 60 FPS at Low (122.4 FPS) and Medium (79.5 FPS) settings, but High (57.8 FPS) and Ultra (45.8 FPS) fall short. At 2560x1440, Low (103.7 FPS) and Medium (62.5 FPS) are playable, while High (46.7 FPS) and Ultra (38.3 FPS) are not. At 3840x2160, only Low (81.4 FPS) meets the 60 FPS threshold; Medium (53.5 FPS), High (35.6 FPS), and Ultra (28.3 FPS) all fail. The verdict by resolution is clear: this is a 1080p/1440p medium-settings machine for The Medium, with 4K playable only at the lowest visual quality. The game’s fixed-camera angles and dual-world rendering are demanding on the GPU’s 8 GB frame buffer, and the i7-14700K’s substantial CPU power cannot compensate for the RTX 3070’s memory and bandwidth constraints at higher resolutions.

How This Combo Ranks

Among all 3724 CPU-GPU combinations tested for The Medium, this pairing ranks 1552nd. This places it in the 58th percentile of tested systems, meaning roughly 42% of all combinations perform better. The ranking reflects the RTX 3070’s age and the 8 GB VRAM limitation—newer GPUs with more memory and higher bandwidth dominate the upper ranks. The i7-14700K’s 94th percentile CPU score is not the constraint; the GPU’s 61st percentile score drags the overall ranking down. In practical terms, this rank means The Medium is playable at 1080p and 1440p with tuned settings, but the system would be outclassed by modern mid-range GPUs in this specific title.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, which averages 81.4 FPS. This is the only playable option at 4K, and even it has a 21.4 FPS margin above the threshold. At 2560x1440, Medium settings provide the best balance, averaging 62.5 FPS—just 2.5 FPS above the playability line. Pushing to High at 1440p results in a 13.3 FPS deficit, so Medium is the clear choice. At 1920x1080, Medium settings average 79.5 FPS, offering a 19.5 FPS margin over the threshold. High at 1080p misses the target at 57.8 FPS, so Medium is the optimal preset for the best visual quality while maintaining smooth performance. For users who prioritize frame rate over visuals, Low at 1080p delivers 122.4 FPS, but Medium remains the highest preset that guarantees a 60 FPS experience at every resolution where it is playable.