Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Medium
Horror 2021

The Medium

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
88 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
72 FPS
Ultra 1440p Measured
28 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
24 FPS
23.8ms Frame Time
36ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,470
Your CPU 75,779
Graphics Card
Required 29,366
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 28 38 57
1440p QHD 28 35 43 72
1080p Full HD 33 42 54 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 42
1920x1080 Low 88
1920x1080 Medium 54
1920x1080 Ultra 33
2560x1440 High 35
2560x1440 Low 72
2560x1440 Medium 43
2560x1440 Ultra 28
3840x2160 High 28
3840x2160 Low 57
3840x2160 Medium 38
3840x2160 Ultra 24

Performance Analysis: The Medium on Your System

The AMD Ryzen 9 9950X3D paired with the Intel Arc B580 delivers a very specific performance profile in The Medium, one that is heavily constrained by the graphics card at nearly every setting. The data shows a horror title that demands significant GPU headroom, and this combination only achieves playable frame rates at the lowest preset across 1080p and 1440p resolutions. At 4K, no preset reaches the 60 FPS playable threshold, making this combo unsuitable for that resolution in this game.

Measured FPS Breakdown

The measured FPS data for this combination in The Medium is straightforward, with only average frame rates provided (no min or max values are listed in the dataset). At 1920x1080, the performance scales predictably with settings: Low preset delivers an average of 87.7 FPS, Medium drops to 53.9 FPS, High falls to 41.9 FPS, and Ultra bottoms out at 32.8 FPS. The gap between Low and Medium is substantial at 33.8 FPS, indicating a heavy settings cost in the mid-range. Between Medium and High, the drop is 12 FPS, while High to Ultra costs another 9.1 FPS. This progression shows that the game's preset scaling is not linear; the jump from Low to Medium is the most punishing.

Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low preset averages 72.3 FPS, which is the only setting at this resolution that clears the 60 FPS playable threshold. Medium drops to 43.3 FPS, High to 35.3 FPS, and Ultra to 27.5 FPS. The delta between Low and Medium at 1440p is 29 FPS, slightly less than at 1080p but still the largest single-step drop. High to Ultra costs 7.8 FPS, which is a smaller relative penalty than at 1080p, suggesting the GPU is already saturated and settings have diminishing returns.

At 3840x2160, the Arc B580 is clearly overwhelmed. Low preset manages 57.3 FPS, just shy of the 60 FPS threshold. Medium averages 38 FPS, High drops to 27.6 FPS, and Ultra falls to 23.9 FPS. The spread from Low to Ultra is 33.4 FPS, nearly identical to the 1080p spread, but the absolute values are far lower. Notably, the 4K Low result is only 15 FPS behind the 1080p Low result, while the 4K Ultra result is 8.9 FPS behind 1080p Ultra. This compression at the low end suggests that even at Low settings, the GPU is the primary bottleneck.

Comparing settings across resolutions, the data shows that dropping from 1080p to 1440p costs roughly 15-18% average FPS across all presets, while stepping up to 4K costs another 20-25% on top of that. The Ultra preset at 4K is the worst-case scenario at 23.9 FPS, while the Low preset at 1080p is the only configuration exceeding 80 FPS. There are no min or max FPS values in the dataset, so frame time consistency cannot be assessed, but the average figures alone indicate that this combo is strictly for low-settings gaming.

CPU and GPU Roles

The benchmark data reveals a clear division of labor in this pairing. The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor with a boost clock of 5.70 GHz and a 128 MB L3 cache, placing it in the 95th percentile of all CPUs tested. Its multi-threaded Cinebench R23 score is 42018, and its single-thread score is 2259. In contrast, the Intel Arc B580 sits in the 68th percentile of GPUs, with a PassMark G3D score of 15748. The GPU is the limiting factor in The Medium, as evidenced by the fact that even at 1080p Low, the combo only reaches 87.7 FPS — a modest result for a top-tier CPU.

The scaling between resolutions confirms this. At 1080p, the average FPS across all presets is 54.1 FPS. At 1440p, the average drops to 44.6 FPS, a 17.6% reduction. At 4K, the average falls to 36.7 FPS, another 17.7% reduction. This consistent ~18% drop per resolution step indicates that the GPU is the bottleneck at every resolution, because a CPU-bound scenario would show much smaller FPS differences when resolution increases. The CPU's performance is essentially irrelevant to the frame rate here; even the most demanding CPU workloads would not change these numbers meaningfully.

The settings scaling reinforces the GPU-bound conclusion. At 1080p, moving from Low to Ultra reduces average FPS by 62.6% (from 87.7 to 32.8). At 1440p, the same settings change reduces FPS by 62.0% (from 72.3 to 27.5). At 4K, the reduction is 58.3% (from 57.3 to 23.9). The fact that the percentage drop is nearly identical across resolutions means the GPU's shading and memory throughput are the limiting factors, not the CPU's ability to feed the renderer. A CPU bottleneck would show smaller FPS penalties at higher resolutions where the GPU takes longer per frame.

The Ryzen 9 9950X3D's 16 cores and 32 threads provide massive headroom for The Medium's CPU demands, which are typically modest for a horror game of this type. The data shows no scenario where CPU performance caps the frame rate. Even at 1080p Low, where the CPU would theoretically have the most influence, the Arc B580's 13.67 TFLOPS FP32 throughput is insufficient to push past 87.7 FPS. For this game, the GPU is the sole determinant of playability, and the CPU's role is essentially passive — it will never be the reason for low FPS in this title.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for what other hardware would behave similarly. For the CPU, the AMD Ryzen 7 PRO 9755 has an average benchmark score of 75738, which is 0.1% higher than the Ryzen 9 9950X3D's average of 75779 (the deltaPct is 0.1%). The AMD Ryzen 7 PRO 9755X3D scores 75716, also 0.1% behind. The AMD EPYC 8224P scores 75582, 0.3% behind, and the Intel Core Ultra 9 285 scores 75488, 0.4% behind. These deltas are negligible, meaning any of these CPUs would deliver nearly identical performance in The Medium when paired with the same GPU. The choice of CPU among these options would have no practical impact on FPS.

For the GPU, the Intel Arc B580's average benchmark score is 23021, with nearest rivals showing tiny margins. The AMD Radeon RX 580 2048SP scores 23061, which is 0.2% higher (deltaPct -0.2% for the B580). The NVIDIA GeForce RTX 2080 scores 22895, 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher. The NVIDIA P106-100 scores 23249, 1% higher. These differences are within measurement noise, so any of these GPUs would produce nearly identical FPS in The Medium at the same settings. The RTX 3080 being in this list is notable because it is typically considered a faster card, but the benchmark data places it within 1% of the Arc B580, suggesting that in this specific workload, the performance is effectively equivalent.

If a user were to swap the Arc B580 for the RTX 2080, the FPS would drop by roughly 0.5% across the board, which translates to less than 1 FPS at any resolution. Swapping to the RX 580 2048SP would improve FPS by about 0.2%, also imperceptible. The practical takeaway is that this combo's performance in The Medium is representative of a 68th-percentile GPU tier, and any of the listed rivals would offer a nearly identical experience. The CPU's closest rivals would not change the outcome either, since the processor is not the bottleneck.

FAQ

Q: Can this combo run The Medium at 1080p with High settings?

A: No. At 1920x1080 with High settings, the average FPS is 41.9, which is below the 60 FPS playable threshold. Only the Low preset at this resolution achieves playable performance, averaging 87.7 FPS.

Q: What is the best playable setting at 1440p?

A: The only playable setting at 2560x1440 is Low, with an average FPS of 72.3. Medium drops to 43.3 FPS, High to 35.3 FPS, and Ultra to 27.5 FPS, all below the 60 FPS threshold.

Q: Is 4K gaming possible with this hardware?

A: No, the data shows no playable settings at 3840x2160. Even at Low preset, the average FPS is 57.3, which is just below the 60 FPS threshold. Ultra at 4K averages only 23.9 FPS.

Q: How does the Arc B580 compare to an RTX 3080 in this game?

A: Based on the benchmark data, the RTX 3080 has an average score of 23172, which is 0.7% higher than the Arc B580's 23021. In The Medium, this would translate to roughly 0.5 FPS difference, making the two cards effectively identical in performance for this title.

Q: Does the Ryzen 9 9950X3D bottleneck the Arc B580 in this game?

A: No. The benchmark results show consistent FPS drops when increasing resolution or settings, indicating the GPU is the bottleneck. The CPU's 16 cores and 32 threads far exceed what The Medium requires, and its 95th percentile ranking means it is not limiting performance.

Q: What is the highest average FPS this combo can achieve?

A: The highest average FPS recorded is 87.7 at 1920x1080 with Low settings. No other configuration in the dataset exceeds this value.

How This Combo Ranks

The AMD Ryzen 9 9950X3D + Intel Arc B580 combination ranks 2804 out of 3724 tested combos in The Medium, placing it in the 75th percentile of all combinations. This rank reflects the GPU's limitations rather than the CPU's strengths. The Ryzen 9 9950X3D is a top-tier processor (95th percentile of all CPUs), but the Arc B580's 68th percentile GPU ranking drags the overall combo down. In a game like The Medium, where the GPU is the primary bottleneck, the CPU's high score cannot compensate for the graphics card's mid-range performance.

The rank of 2804 out of 3724 means that roughly 75% of tested combos perform better in this game. This is expected given the GPU's tier — the Arc B580 is positioned as a mainstream card, and The Medium's demands are significant, especially at higher resolutions. The combo would rank much higher in CPU-bound games, but in this title, the GPU's 13.67 TFLOPS and 12 GB of GDDR6 memory are the limiting factors. The data shows that even a 95th-percentile CPU cannot push this combo past the 60 FPS threshold at 1080p Medium, which is a clear indicator of the GPU's ceiling.

For context, the combo's rank is consistent with the measured FPS data: it achieves playable performance only at Low settings across 1080p and 1440p, and fails to reach 60 FPS at any 4K setting. This places it in the lower-middle tier of tested combinations, suitable for budget-conscious builders who prioritize other games or are willing to accept Low settings in The Medium.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Low, with an average of 87.7 FPS. This is the only setting at this resolution that meets the playable threshold; Medium averages 53.9 FPS, which is below 60. Users seeking higher visual quality would need to accept frame rates in the 40s or lower, which is not recommended for a horror game where smooth motion matters.

At 2560x1440, the best playable setting is also Low, averaging 72.3 FPS. This is 15.4 FPS below the 1080p Low result, but still comfortably above the 60 FPS threshold. Medium at 1440p averages 43.3 FPS, which is playable for some but below the defined threshold. There is no playable setting at 3840x2160; even Low averages 57.3 FPS, which is 2.7 FPS short of the 60 FPS mark. Users with 4K displays would need to reduce resolution or accept sub-60 FPS performance with Low settings. The data indicates that this combo is best suited for 1080p Low gaming, with 1440p Low as a viable alternative for those who prioritize resolution over frame rate headroom.