Instant compatibility check with FPS benchmarks and optimization tips
The Medium
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 14 | 19 | 30 |
| 1440p QHD | 14 | 17 | 24 | 39 |
| 1080p Full HD | 16 | 21 | 29 | 46 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: The Medium on Your System
The recorded data tells a blunt story: pairing a sixteen-core Ryzen 9 5950X with Intel's Arc B370 integrated graphics does not produce a machine that can run The Medium at a comfortable frame rate. Every preset at every resolution in the database falls well short of the 60 FPS playable threshold, and the gap is not close. The 5950X itself sits in the 91st percentile of all CPUs, but the B370 sits in just the 5th percentile of all GPUs, and in this horror title the GPU deficit dominates completely.
Measured FPS Breakdown
Starting at 1920x1080, the most forgiving resolution in the dataset, the Arc B370 averages 46 FPS on the Low preset, 29 FPS on Medium, 21 FPS on High, and 16 FPS on Ultra. The Medium run is the only 1080p entry with recorded frame time spread, averaging 29 FPS with a minimum of 24 and a maximum of 33. That min-max spread of single-digit width indicates a stable but uniformly slow experience rather than a stuttering one, yet even the maximum frame rate of 33 sits at barely half the 60 FPS target.
At 2560x1440, performance drops further. Low averages 39 FPS, Medium averages 24 FPS with a minimum of 21 and a maximum of 28, High manages 17 FPS, and Ultra falls to 14 FPS. The Medium preset loses 5 FPS of average performance relative to 1080p Medium, a modest decline in percentage terms, but the absolute numbers were already too low for that to matter.
At 3840x2160, the situation becomes a slideshow. Low averages 30 FPS, Medium averages 19 FPS with a minimum of 16 and a maximum of 22, High averages 14 FPS, and Ultra averages just 11 FPS. The Medium preset again shows a tight frame range, meaning the B370 renders 4K consistently, just consistently badly. Note the pattern across all three resolutions: the Low preset never reaches 60 FPS anywhere, capping out at 46 FPS at 1080p.
For context on the hardware producing these numbers, the B370 is an integrated solution on Intel's 3 nm Panther Lake silicon with the Xe3-LPG architecture, 1280 shading units, 40 TMUs, 20 ROPs, 10 RT cores, and a 25 W TDP, sharing system memory over its IGP interface. Its only recorded synthetic result in the database is a 3DMark Steel Nomad DX12 score of 1184, which places it in the 5th percentile of all GPUs. Its nearest rivals by average score are the ATI Mobility Radeon HD 5570 (1186, a 0.2 percent gap), the ATI Radeon HD 5770 (1190, 0.5 percent), the AMD Radeon HD 7650M (1192, 0.7 percent), and the AMD FirePro M2000 (1168, with the B370 1.4 percent ahead). That is the class of GPU being asked to render The Medium, a ray-tracing-capable horror title released in 2021.
Best Settings per Resolution
There are none. The playable threshold used by the database is 60 FPS, and no preset at any resolution clears it, or even approaches it. The verdict data confirms this explicitly: at 1920x1080, 2560x1440, and 3840x2160 alike, the list of playable settings is empty and no best settings entry exists.
The least-bad configuration is 1920x1080 at the Low preset, which averages 46 FPS. That is the highest average frame rate in the entire measured dataset, and it still lands 14 FPS short of the threshold. Dropping the resolution further is the only obvious lever the data suggests, since frame rates scale up as pixel count falls: Low goes from 30 FPS at 4K to 39 FPS at 1440p to 46 FPS at 1080p. Even extrapolating that trend, 60 FPS would require settings and resolutions below anything recorded here.
How This Combo Ranks
Out of 3724 CPU and GPU combinations tested in The Medium, this pairing ranks 3439th. That places it in the bottom tier of tested configurations for this specific game, roughly 92 percent of the way down the ranked list. The ranking is not a reflection of the platform as a whole: the Ryzen 9 5950X is a formidable CPU by every synthetic measure in the database. It scores 26017 in Cinebench R23 multi-core against 1614 single-core, 4324 in Cinebench R15 multi-core, 15233 in Geekbench multi-core, and 11597 in 3DMark at max threads with 10810 at 16 threads. Its nearest rivals by average score, the Intel Core Ultra 5 235HX (52073, 0.2 percent ahead), the AMD EPYC 8124P (52121, 0.3 percent ahead), the Intel Core i9-13900F (51730, 0.4 percent behind), and the Intel Core i7-14700 (52301, 0.7 percent ahead), are all strong multi-core processors.
The problem is that The Medium does not reward CPU headroom when the GPU is this far behind. A 91st-percentile CPU paired with a 5th-percentile GPU produces a ranking driven almost entirely by the graphics side. This is a textbook example of an unbalanced configuration for gaming: the processor could feed a far faster graphics solution, but nothing in the measured data suggests it gets the chance.
FAQ
Q: Can the Ryzen 9 5950X and Intel Arc B370 run The Medium at 60 FPS?
A: No. The highest recorded average is 46 FPS at 1920x1080 on the Low preset, and no combination of resolution and preset in the database reaches the 60 FPS playable threshold.
Q: What is the best result this combo achieves in The Medium?
A: 1920x1080 at Low settings, averaging 46 FPS. The next best is 2560x1440 Low at 39 FPS, followed by 3840x2160 Low at 30 FPS.
Q: How stable are the frame rates?
A: Where minimum and maximum values are recorded, the runs are stable but slow. At 1080p Medium the range is 24 to 33 FPS around a 29 FPS average; at 1440p Medium it is 21 to 28 around 24; at 4K Medium it is 16 to 22 around 19.
Q: Is the CPU holding this configuration back?
A: The data indicates the opposite. The Ryzen 9 5950X ranks in the 91st percentile of all CPUs with an average benchmark score of 51947, while the Arc B370 ranks in the 5th percentile of all GPUs with an average score of 1184. The GPU is the limiting factor.
Q: How does this combo rank against other configurations tested in The Medium?
A: It ranks 3439th out of 3724 tested combinations, placing it near the bottom of the leaderboard for this game.
Q: What GPU class is the Arc B370 competing in, according to the database?
A: Its nearest rivals by score are the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000, all within roughly 1.4 percent of its average. That is entry-level territory, and it shows in the frame rates.
CPU and GPU Roles
The Medium is GPU-bound on this configuration at every tested resolution, and the scaling data makes that clear. Moving from 1080p to 1440p costs only 7 FPS of average performance on the Low preset (46 down to 39), and moving from 1440p to 4K costs another 9 (39 down to 30). On the Medium preset the declines are smaller still: 29 to 24 to 19 FPS across the three resolutions. When frame rates fall this gently as resolution quadruples the pixel count, the renderer is so saturated by GPU limits that resolution changes are almost an afterthought. A CPU-bound configuration would show nearly flat frame rates across resolutions; this one shows a GPU so far underwater that even large resolution cuts cannot rescue it.
Preset scaling tells the same story from the other direction. At 1080p, dropping from Ultra to Low more than doubles the average, from 16 to 46 FPS. At 4K the same drop goes from 11 to 30 FPS. Settings matter enormously, which is characteristic of a GPU-limited scenario, yet even the most aggressive settings reduction at the lowest tested resolution leaves a 14 FPS shortfall against the threshold.
Meanwhile the CPU side of the equation is essentially idle in its potential. The 5950X, with 16 cores and 32 threads on the Zen 3 Vermeer architecture at a 7 nm TSMC node, posts a Cinebench R23 multi-core score of 26017 and a Geekbench multi-core score of 15233, numbers comparable to processors like the Intel Core i7-14700 and Intel Core i9-13900F. The Medium is a horror game released in January 2021 that simply does not demand anything close to that compute. The database shows the CPU percentile at 91 and the GPU percentile at 5, and every frame rate recorded here sits on the GPU's side of that imbalance.
The Verdict
No, this PC cannot run The Medium at a playable level as the database defines it. The verdict data lists zero playable settings at 1920x1080, 2560x1440, and 3840x2160. The 60 FPS threshold is not met, not approached, and not realistically reachable within the tested matrix: the best result, 1080p Low at 46 FPS, misses it by 14 FPS, and every other configuration is worse.
The fault lies entirely with the graphics side. The Intel Arc B370 is a 25 W integrated solution sharing system memory, scoring 1184 in 3DMark Steel Nomad DX12 and ranking in the 5th percentile of all GPUs, in the same performance class as the ATI Radeon HD 5770 and AMD Radeon HD 7650M by the database's own rival matching. The Ryzen 9 5950X attached to it is a 91st-percentile processor with an average benchmark score of 51947 that has almost no influence on the outcome, as the shallow resolution scaling and steep preset scaling both confirm.
For anyone intent on playing The Medium on this platform, the data points to 1920x1080 at Low settings as the least punishing option at 46 FPS average, with the caveat that this remains below the playable threshold. The realistic conclusion is different: the processor is ready for a far stronger graphics solution, and The Medium will remain out of reach until it gets one.