Instant compatibility check with FPS benchmarks and optimization tips
The Medium
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 14 | 19 | 30 |
| 1440p QHD | 14 | 17 | 24 | 39 |
| 1080p Full HD | 16 | 21 | 29 | 46 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: The Medium on Your System
The AMD Ryzen 7 5800XT paired with the Intel Arc B370 is a combination that struggles significantly with The Medium. Based on the recorded data, this system ranks 3439 out of 3724 tested combinations for this game, placing it in the bottom 8 percent of all tested hardware configurations. The verdict is clear from the outset: at no resolution does this setup reach the 60 FPS playable threshold, and even at the lowest settings, the frame rates remain far below what would be considered a smooth experience. The following analysis breaks down the measured performance across all tested resolutions and presets.
Measured FPS Breakdown
The database contains measured frame rate data for three resolutions (1920x1080, 2560x1440, and 3840x2160) across four quality presets (Low, Medium, High, and Ultra). All measurements are averages unless otherwise noted, with some entries also recording minimum and maximum values.
At 1920x1080, the lowest resolution tested, the best result comes from the Low preset, which produces an average of 46 FPS. This is still 14 FPS short of the 60 FPS playable threshold. The Medium preset drops to 29 FPS average, with a recorded minimum of 24 FPS and a maximum of 33 FPS. High settings yield only 21 FPS average, and Ultra falls to 16 FPS average. None of these numbers approach playable territory, and even the most favorable scenario at this resolution leaves the system nearly 25 percent below the target frame rate.
Moving to 2560x1440, the performance degrades further across all presets. The Low preset delivers an average of 39 FPS, which is a 7 FPS drop compared to the same settings at 1080p. Medium averages 24 FPS, with a minimum of 21 FPS and a maximum of 28 FPS. High settings produce 17 FPS average, and Ultra manages only 14 FPS average. The gap between Low and Ultra at this resolution is 25 FPS, showing that the graphics card's limited capabilities are heavily taxed by higher quality settings.
At 3840x2160, the situation becomes significantly worse. The Low preset averages 30 FPS, which is exactly half of the playable threshold. Medium averages 19 FPS, with a minimum of 16 FPS and a maximum of 22 FPS. High settings drop to 14 FPS average, and Ultra produces just 11 FPS average. The scaling from Low to Ultra at 4K represents a 19 FPS difference, but even the best case scenario at this resolution is far below acceptable performance.
The data shows a consistent pattern of diminishing returns as resolution increases. At every settings level, the frame rate drops by roughly 15 to 25 percent when moving from 1080p to 1440p, and then by another 25 to 35 percent when moving from 1440p to 4K. This indicates that the Intel Arc B370, with its system-shared memory and 25 W power envelope, is the primary limiting factor in this configuration.
FAQ
Q: Can this system run The Medium at 1920x1080 with any settings?
A: No. The best recorded result at 1080p is 46 FPS average with the Low preset, which is below the 60 FPS playable threshold. The Medium preset averages 29 FPS, High averages 21 FPS, and Ultra averages 16 FPS.
Q: What is the highest average frame rate recorded across all tested configurations?
A: The highest average frame rate is 46 FPS, achieved at 1920x1080 with the Low preset. No tested configuration reaches the 60 FPS threshold.
Q: How does the GPU compare to its nearest rivals in the database?
A: The Intel Arc B370 has an average benchmark score of 1184, placing it in the 5th percentile of all GPUs. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher, and the AMD FirePro M2000 scores 1168, 1.4 percent lower.
Q: What is the difference between Low and Ultra settings at 2560x1440?
A: At 2560x1440, the Low preset averages 39 FPS while Ultra averages 14 FPS, a difference of 25 FPS. This represents a 64 percent reduction in frame rate when moving from the lowest to the highest quality settings.
Q: Does the CPU performance help this combination in any way?
A: The AMD Ryzen 7 5800XT scores in the 81st percentile of all CPUs with an average benchmark score of 29879. However, the GPU's 5th percentile ranking means the CPU's strength cannot compensate for the graphics bottleneck in this game.
Q: Are there any recorded minimum frame rates that stay above 30 FPS?
A: No. The only preset with a recorded minimum FPS is Medium, which shows 16 FPS at 4K, 21 FPS at 1440p, and 24 FPS at 1080p. All other presets did not record minimum values, but their averages are below 30 FPS in every case.
Best Settings per Resolution
At 3840x2160, no settings preset achieves 60 FPS. The best recorded result is the Low preset with an average of 30 FPS, which is exactly half of the playable threshold. Since the verdict data for this resolution lists no playable settings, the system cannot be configured to meet the target at 4K.
At 2560x1440, the same situation applies. No preset reaches 60 FPS, and the verdict data confirms no playable settings exist at this resolution. The Low preset provides the highest average at 39 FPS, but this remains 21 FPS short of playable.
At 1920x1080, the best available option is the Low preset, which delivers an average of 46 FPS. This is the highest frame rate recorded for this system across all resolutions and settings. However, the verdict data still lists no playable settings at 1080p, meaning even this best case does not clear the 60 FPS bar.
The practical recommendation is that this system cannot run The Medium at a playable level at any resolution or preset combination. The user would need to accept frame rates well below 60 FPS, or consider this configuration unsuitable for the game.
Similar Performance Alternatives
The CPU in this system, the AMD Ryzen 7 5800XT, has an average benchmark score of 29879 and sits in the 81st percentile of all CPUs. Its nearest rivals in the database include the AMD Ryzen 7 7840H with an average score of 29868 (0 percent difference), the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both scoring 29955 (0.3 percent higher), and the AMD Ryzen 5 9600X scoring 29713 (0.6 percent lower). Any of these processors would deliver nearly identical CPU-side performance in The Medium, meaning the frame rate bottleneck would remain entirely on the GPU.
The GPU, Intel Arc B370, has an average benchmark score of 1184 and sits in the 5th percentile of all GPUs. Its nearest rivals are all significantly older hardware: the ATI Mobility Radeon HD 5570 scores 1186 (0.2 percent higher), the ATI Radeon HD 5770 scores 1190 (0.5 percent higher), the AMD Radeon HD 7650M scores 1192 (0.7 percent higher), and the AMD FirePro M2000 scores 1168 (1.4 percent lower). The delta percentages are all within 1.5 percent, indicating that swapping to any of these GPUs would produce nearly identical frame rates in The Medium, none of which would approach playable levels.
The CPU's strong performance relative to its peers means that upgrading the processor alone would not change the outcome for this game. The GPU's performance class, as reflected by its 5th percentile ranking and its rivalry with decade-old graphics hardware, defines the overall experience. Users with any of these comparable components should expect the same sub-60 FPS results across all resolutions and settings.
CPU and GPU Roles
The recorded data reveals a clear division of labor between the CPU and GPU in this configuration. The AMD Ryzen 7 5800XT demonstrates strong compute performance, with multi-threaded scores such as 23794 in Cinebench R23 and a passmark multithread score of 28053. Its 81st percentile ranking among all CPUs indicates that processing power is not the limiting factor.
The Intel Arc B370, however, presents a stark contrast. Its 5th percentile GPU ranking and average benchmark score of 1184 place it among the weakest graphics solutions in the database. The system-shared memory architecture and 25 W power envelope suggest that the GPU relies on the CPU's memory bandwidth, which is rated at 51.2 GB/s for the Ryzen 7 5800XT. This shared memory configuration likely contributes to the severe frame rate limitations.
The scaling between resolutions illustrates the GPU bottleneck clearly. At 1080p Low, the system achieves 46 FPS. Dropping to 1440p Low reduces this to 39 FPS, a 15 percent decrease. At 4K Low, the frame rate falls to 30 FPS, another 23 percent decrease. These resolution-based drops are characteristic of GPU-bound workloads, as the CPU's workload does not scale significantly with resolution.
Similarly, the scaling between presets at a fixed resolution points to the GPU as the dominant factor. At 1080p, moving from Low to Medium reduces performance from 46 to 29 FPS, a 37 percent drop. Moving from Medium to High reduces it further to 21 FPS, another 28 percent drop. The Ultra preset at 16 FPS represents a 65 percent reduction from Low. These preset-based drops show that the GPU's limited shading units (1280), texture units (40), and ROPs (20) cannot handle the increasing graphical complexity.
The CPU's role becomes more apparent when considering the minimum frame rates recorded. At Medium settings, the system maintains minimums of 24 FPS at 1080p, 21 FPS at 1440p, and 16 FPS at 4K. The relatively small gap between average and minimum frame rates (5 FPS or fewer in all cases) suggests that the CPU can feed the GPU consistently without causing stutters or frame time spikes. The bottleneck is sustained throughput, not intermittent CPU stalls.
The Verdict
This system cannot run The Medium at a playable level. The verdict data explicitly lists no playable settings for any resolution: 3840x2160, 2560x1440, and 1920x1080 all return an empty list of playable settings. The 60 FPS threshold is never reached, and the best recorded configuration (1080p Low) achieves only 46 FPS average, which is 14 FPS below the target.
At 4K, the Low preset delivers 30 FPS average, which is exactly half of the playable threshold. The Medium preset at 4K averages 19 FPS with a minimum of 16 FPS, and Ultra drops to 11 FPS. These numbers are uniformly unplayable.
At 1440p, the Low preset averages 39 FPS, still 21 FPS short of the target. Medium averages 24 FPS, High averages 17 FPS, and Ultra averages 14 FPS. No configuration at this resolution comes close to playable performance.
At 1080p, the best case scenario is 46 FPS average on Low settings. Medium drops to 29 FPS, High to 21 FPS, and Ultra to 16 FPS. Even the most favorable settings leave the system 23 percent below the 60 FPS threshold.
The combination of a high-performing CPU (81st percentile) with a severely underpowered GPU (5th percentile) creates a system where the graphics card is the definitive limiting factor. The Intel Arc B370's performance class, as evidenced by its rivalry with the ATI Radeon HD 5770 and similar legacy hardware, is simply insufficient for The Medium's demands. Users seeking to play this game at 60 FPS would need a substantially more powerful GPU, as the CPU's capabilities are more than adequate for this workload. The recorded data leaves no ambiguity: this system fails to meet the playable threshold at every resolution and preset combination tested.