Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 18 | 21 | 31 |
| 1440p QHD | 23 | 30 | 35 | 53 |
| 1080p Full HD | 33 | 43 | 51 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Similar Performance Alternatives
The database places the Intel Core Ultra 9 290K Plus near the top of the CPU hierarchy, with an average benchmark score of 84,003. Its closest competitor is the Intel Core Ultra 9 285K, which scores 83,807, a negligible 0.2% difference. This means that for any CPU-bound workload, swapping between these two processors would produce virtually indistinguishable results. Slightly further afield, the AMD EPYC 4584PX scores 83,090 (1.1% lower) and the AMD EPYC 9135 scores 82,980 (1.2% lower). Interestingly, the AMD EPYC 7F72 actually scores higher at 85,072, putting it 1.3% above the 290K Plus. These four rivals define a tight performance band, indicating that the 290K Plus sits in a crowded field of high-end desktop and server processors.
On the graphics side, the Intel Arc B390 presents a starkly different picture. Its average benchmark score is just 1,482, which places it at the 9th percentile of all GPUs. This is an integrated graphics solution, not a discrete card, and its nearest rivals are all legacy NVIDIA parts. The GeForce GT 520MX scores 1,463 (1.3% lower), the GeForce 800M scores 1,460 (1.5% lower), the GeForce GT 625 OEM scores 1,446 (2.5% lower), and the GeForce GT 710 scores 1,443 (2.7% lower). The delta between the B390 and these old parts is small, but the B390 does edge them all out. For a user considering this combo, the data implies that the CPU is a top-tier component while the GPU is operating at entry-level performance, roughly comparable to integrated or very old discrete solutions. Any game that stresses the graphics pipeline will be limited by the B390, not the 290K Plus.
How This Combo Ranks
Out of 3,723 tested combinations in the database for Rust, this pairing of the Intel Core Ultra 9 290K Plus and the Intel Arc B390 ranks 3,312th. That places it in the bottom 11% of all tested combos for this game. This is a striking result given the CPU's strength. The bottleneck is clearly the GPU. The rank suggests that while the processor can handle the game's simulation and physics threads without issue, the graphics output is severely constrained. The data shows that this combo will struggle to deliver smooth gameplay, and the ranking reflects that reality. In a field where many mid-range and even older discrete GPUs outperform the B390, this combo's position near the bottom of the rankings is consistent with the GPU's 9th percentile standing among all GPUs. Users should not expect competitive performance in Rust with this configuration.
Measured FPS Breakdown
The measured FPS data paints a clear picture of the performance envelope across resolutions and settings. At 3840x2160 (4K), the combo produces 18 FPS on High, 31 FPS on Low, 21 FPS on Medium, and 13 FPS on Ultra. The Medium setting shows a minimum of 18 FPS and a maximum of 24 FPS, indicating some frame time variance, but no setting at 4K reaches a playable level. Dropping to 2560x1440, the numbers improve but remain low: High averages 30 FPS, Low averages 53 FPS, Medium averages 35 FPS with a range of 30 to 41 FPS, and Ultra averages 23 FPS. At 1920x1080, the results are more promising. Low settings yield an average of 76 FPS, which is the only configuration that clears the 60 FPS threshold. High averages 43 FPS, Medium averages 51 FPS with a range of 44 to 59 FPS, and Ultra averages 33 FPS. The pattern is consistent: each step down in resolution or settings yields a meaningful FPS gain, but the GPU's limited compute power (7.680 TFLOPS FP32) caps the ceiling.
The Verdict
Can this PC run Rust? The answer depends entirely on the resolution and preset. According to the verdict data, there are no playable settings at either 3840x2160 or 2560x1440. At 4K, the best average FPS across any preset is 31 FPS on Low, which falls well short of the 60 FPS threshold. At 1440p, the best is 53 FPS on Low, still shy of playable. At 1920x1080, the situation changes. The Low preset averages 76 FPS, which clears the 60 FPS bar with headroom. This is the only playable configuration in the entire dataset. The verdict explicitly lists 1920x1080 with Low settings as the sole playable option, with an average FPS of 76 at the best settings. For users who insist on 1440p or 4K, this combo will not deliver a smooth experience. At 1080p with Low settings, it is viable, though the margin for error is thin if the game's load increases in busy scenes.
CPU and GPU Roles
The data suggests a heavy imbalance between the CPU and GPU in this combo. The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor with a 5.80 GHz boost clock and a 96th percentile ranking among all CPUs. Its Cinebench R23 multi-core score of 51,731 indicates immense processing power. The Intel Arc B390, by contrast, is an integrated GPU with 1,536 shading units and a 9th percentile ranking. When looking at FPS scaling across resolutions, the GPU's limitation becomes evident. At 1080p Low, the combo hits 76 FPS. At 1440p Low, it drops to 53 FPS, a 30% reduction. At 4K Low, it falls to 31 FPS, a further 41% drop. This steep decline with resolution directly implicates the GPU as the primary constraint. The CPU is not the bottleneck at any resolution; if it were, the FPS would remain relatively flat as resolution changes, since the CPU load is similar across resolutions. Instead, the FPS scales inversely with pixel count, which is the classic signature of a GPU-bound scenario. At higher settings (Ultra), the FPS drops further at every resolution, indicating that the GPU's shading, texture, and rasterization units are overwhelmed. The CPU's role here is to feed the GPU with draw calls and game logic, which it does easily, but the B390 cannot convert that data into frames fast enough. The data implies that upgrading the GPU alone would transform this system, while upgrading the CPU would yield no measurable benefit in Rust.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows. At 3840x2160, there is no such preset. The highest average FPS at 4K is 31 FPS on Low, which is far below the threshold. At 2560x1440, again no preset reaches 60 FPS. The best result is 53 FPS on Low. At 1920x1080, the Low preset is the only option that clears the bar, averaging 76 FPS. The Medium preset at 1080p averages 51 FPS, which is below 60, so it is not recommended under the playability threshold. The High preset at 1080p averages 43 FPS, and Ultra averages 33 FPS, both well short. The data indicates that users at 1080p should stick to Low settings to maintain smooth gameplay. There is no headroom to enable higher presets without sacrificing the 60 FPS target. For anyone hoping to play at higher resolutions, the recorded data shows that the combo simply cannot deliver playable frame rates, and no settings adjustment will change that.
FAQ
Q: Can this PC run Rust at 60 FPS on a 4K monitor?
A: No. The highest average FPS recorded at 3840x2160 is 31 FPS on Low settings. No preset at 4K reaches the 60 FPS threshold.
Q: What is the best settings preset for 1920x1080?
A: The Low preset is the only playable option at 1080p, averaging 76 FPS. Medium drops to 51 FPS, High to 43 FPS, and Ultra to 33 FPS.
Q: How does the Intel Arc B390 compare to its nearest rivals?
A: The B390 scores 1,482 in the database, which is 1.3% higher than the GeForce GT 520MX, 1.5% higher than the GeForce 800M, 2.5% higher than the GeForce GT 625 OEM, and 2.7% higher than the GeForce GT 710.
Q: Is the CPU or GPU the limiting factor in this combo?
A: The GPU is the clear bottleneck. The CPU ranks in the 96th percentile, while the GPU ranks in the 9th percentile. FPS drops significantly as resolution increases, which is a GPU-bound pattern.
Q: What frame rates does the combo achieve at 2560x1440 on Medium settings?
A: At 1440p Medium, the average FPS is 35, with a minimum of 30 FPS and a maximum of 41 FPS. This is below the 60 FPS playability threshold.
Q: How does this combo rank among all tested combinations in Rust?
A: It ranks 3,312th out of 3,723 tested combos, placing it in the bottom 11% of all configurations for this game.