Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
275 FPS
Ultra 1080p Measured
123 FPS

1440p (2K / QHD)

Low 1440p Measured
197 FPS
Ultra 1440p Measured
85 FPS

4K (Ultra HD)

Low 4K Measured
116 FPS
Ultra 4K Measured
50 FPS
6.2ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 64,640
Graphics Card
Required 28,194
Your GPU 54,209

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 66 78 116
1440p QHD 85 112 132 197
1080p Full HD 123 162 192 275

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 162
1920x1080 Low 275
1920x1080 Medium 192
1920x1080 Ultra 123
2560x1440 High 112
2560x1440 Low 197
2560x1440 Medium 132
2560x1440 Ultra 85
3840x2160 High 66
3840x2160 Low 116
3840x2160 Medium 78
3840x2160 Ultra 50

Performance Analysis: Rust on Your System

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 4080 SUPER combination is a high-end pairing that delivers a decisive performance advantage in Rust. The CPU ranks in the 93rd percentile among all processors, while the GPU sits in the 86th percentile, placing this build firmly in the upper echelon of gaming hardware. Benchmark data for Rust shows this system is capable of exceeding the 60 FPS playable threshold at every tested resolution, from 1080p up to 4K, though the margin of comfort varies significantly based on graphical presets.

Similar Performance Alternatives

For users considering this specific CPU and GPU pairing, the nearest rivals provide a clear picture of what other hardware would deliver nearly identical results in Rust.

On the CPU side, the Intel Core Ultra 7 265's average benchmark score of 64,640 is closely matched by four other processors. The AMD EPYC 4464P scores 64,823, a negligible 0.3% difference, making it the closest equivalent in synthetic workload performance. The Intel Core Ultra 7 265F scores 64,438, just 0.3% lower, which is essentially the same chip without integrated graphics. Two AMD EPYC server processors round out the group: the EPYC 7343 at 64,202 (0.7% slower) and the EPYC 9124 at 65,104 (0.7% faster). Any of these CPUs would produce frame rates in Rust that are effectively indistinguishable from the Core Ultra 7 265, since the game's performance at higher resolutions is more dependent on the GPU.

For the GPU, the RTX 4080 SUPER achieves an average benchmark score of 54,209. Its immediate predecessor and namesake, the RTX 4080, scores 54,247, a 0.1% delta that places them in a statistical tie. The AMD Radeon Pro W5700X scores 54,828, trailing by 1.1%, while the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S post scores of 55,698 and 55,757 respectively, which are 2.7% and 2.8% higher. In real-world Rust gameplay, these differences translate to only a few frames per second, meaning users with any of these GPUs would see similar performance profiles.

FAQ

Q: What is the highest graphical preset that maintains 60 FPS at 4K resolution?

A: The data shows that the High preset at 3840x2160 averages 66 FPS, which is above the 60 FPS playable threshold. The Ultra preset drops to an average of 50 FPS, which falls below the threshold. Medium averages 78 FPS and Low averages 116 FPS, so all settings except Ultra are playable at 4K.

Q: How does the CPU's multi-core performance compare to its closest rival?

A: In Cinebench R23 multi-core testing, the Intel Core Ultra 7 265 scores 42,216 points. Its nearest rival, the AMD EPYC 4464P, has an average benchmark score that is 0.3% higher overall, which is within run-to-run variance. The Core Ultra 7 265's single-core Cinebench R23 score is 5,960, indicating strong per-thread performance that benefits Rust's game logic.

Q: Does the RTX 4080 SUPER outperform the standard RTX 4080 in this system?

A: The average benchmark scores are nearly identical: 54,209 for the SUPER versus 54,247 for the standard RTX 4080, a delta of just -0.1%. In practical terms for Rust, there is no meaningful performance difference between the two cards.

Q: What is the lowest playable frame rate recorded across all tested settings?

A: The minimum FPS values are only recorded for the Medium preset at each resolution. At 4K Medium, the minimum is 66 FPS; at 1440p Medium, the minimum is 112 FPS; and at 1080p Medium, the minimum is 163 FPS. All of these stay well above the 60 FPS threshold.

Q: Is the Core Ultra 7 265 a high-end processor compared to all CPUs?

A: Yes, its percentile vs all CPUs is 93, meaning it outperforms 93% of all processors in the benchmark database. Its average benchmark score of 64,640 places it in the top tier of desktop processors.

Measured FPS Breakdown

The measured FPS data provides a complete picture of how this system handles Rust across three resolutions and four quality presets.

At 3840x2160 (4K), the Low preset delivers an average of 116 FPS. Moving to Medium, the average drops to 78 FPS, with a recorded minimum of 66 FPS and maximum of 90 FPS. The High preset averages 66 FPS, maintaining playability but with less headroom. The Ultra preset falls to an average of 50 FPS, which is below the 60 FPS playable threshold.

At 2560x1440 (1440p), performance improves substantially. The Low preset averages 197 FPS, while Medium averages 132 FPS with a minimum of 112 FPS and maximum of 152 FPS. High averages 112 FPS, and even the demanding Ultra preset stays comfortably playable at an average of 85 FPS.

At 1920x1080 (1080p), the system shows its full strength. Low averages 275 FPS, Medium averages 192 FPS with a minimum of 163 FPS and maximum of 221 FPS. High averages 162 FPS, and Ultra averages 123 FPS. At this resolution, every preset delivers performance far beyond the playable threshold, with even the minimum recorded frames staying above 160 FPS.

The scaling between presets is consistent across resolutions. Moving from Low to Ultra typically reduces frame rates by roughly 55-57% at each resolution, while the jump from Medium to High produces a smaller but still noticeable drop of 15-17%.

The Verdict

This PC can run Rust with strong performance at every resolution tested. The verdict by resolution confirms that 1920x1080 and 2560x1440 are fully playable at all four presets, with the Ultra preset averaging 123 FPS and 85 FPS respectively. At 3840x2160, the system maintains playability at the High, Medium, and Low presets, with High averaging 66 FPS. The Ultra preset at 4K is the only configuration that falls short, averaging 50 FPS, which is below the 60 FPS threshold.

For 4K gaming, the best playable settings are High, which averages 66 FPS. This provides a comfortable margin above the threshold while still delivering high visual quality. At 1440p, the Ultra preset at 85 FPS is the optimal choice, offering maximum visual fidelity without compromising smoothness. At 1080p, the Ultra preset at 123 FPS is the clear winner, providing excellent headroom for demanding scenes and competitive play.

CPU and GPU Roles

The benchmark data reveals how the balance between CPU and GPU shifts across resolutions in Rust. At 1080p, the system achieves 275 FPS on Low settings, which suggests the CPU is capable of feeding frames at a very high rate, and the GPU is not the primary constraint. The drop to 162 FPS on High settings at the same resolution indicates that the GPU becomes more involved as graphical load increases, but the CPU still has ample headroom.

Moving to 1440p, the Low preset averages 197 FPS, a 28% reduction from 1080p Low. This scaling suggests the GPU is starting to become a more significant factor, as the additional pixel count increases the rendering workload. By 4K, the Low preset averages 116 FPS, a 41% reduction from 1440p Low. The GPU is now clearly the dominant component, as the CPU's frame generation capability exceeds what the GPU can render at this resolution.

The preset scaling at each resolution reinforces this analysis. At 1080p, the difference between Low and Ultra is 152 FPS (275 to 123), indicating that the GPU has substantial headroom to handle increased graphical demands. At 1440p, the same comparison shows a 112 FPS difference (197 to 85), while at 4K it narrows to 66 FPS (116 to 50). This progressive narrowing demonstrates that the GPU becomes increasingly important at higher resolutions, while the CPU's role remains relatively constant.

For this game, the RTX 4080 SUPER is the primary performance driver at 4K and 1440p, where its rendering capabilities dictate the achievable frame rates. At 1080p, the Core Ultra 7 265's strong single-core performance (5,960 in Cinebench R23) ensures the CPU keeps up with the GPU's output, preventing a processor bottleneck even at ultra-high frame rates.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS is High, which averages 66 FPS. The Medium preset averages 78 FPS and could also be considered, but High offers superior visual quality while still clearing the threshold.

At 2560x1440, the Ultra preset is the best choice, averaging 85 FPS. This provides the highest visual fidelity available in the game's settings while maintaining a healthy margin above the 60 FPS playable threshold.

At 1920x1080, the Ultra preset averages 123 FPS, making it the optimal setting. This delivers maximum graphical quality with more than double the playable frame rate, ensuring smooth gameplay even in demanding situations with many players or complex structures.

The data indicates that this system is well-balanced for Rust. At 1080p and 1440p, users can max out all settings and enjoy frame rates well above what most displays can show. At 4K, the High preset offers the best combination of visual quality and performance, with the option to drop to Medium for additional headroom if needed.