Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 29 | 34 | 51 |
| 1440p QHD | 37 | 49 | 58 | 86 |
| 1080p Full HD | 54 | 71 | 84 | 126 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
FAQ
Q: Can this PC run Rust at 1080p with a smooth frame rate?
A: Yes. At 1920x1080, the combination of the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 2060 delivers 71 FPS on High settings, 84 FPS on Medium, and 126 FPS on Low. High is the best playable preset, as it stays above the 60 FPS playable threshold.
Q: What is the best settings preset for 1440p gameplay?
A: At 2560x1440, only the Low preset clears the 60 FPS threshold, producing an average of 86 FPS. Medium falls to 58 FPS, High drops to 49 FPS, and Ultra is unplayable at 37 FPS.
Q: Is 4K resolution playable with this hardware?
A: No. At 3840x2160, none of the tested presets reach 60 FPS. The best result is 51 FPS on Low, followed by 34 FPS on Medium, 29 FPS on High, and 22 FPS on Ultra. The database records no playable settings for 4K.
Q: How does the CPU compare to its nearest rivals in raw performance?
A: The Intel Core Ultra 5 245 has an average benchmark score of 48995, which places it at the 90th percentile among all CPUs. It sits within 0.8% of the AMD Ryzen 9 7900 (49228) and the Intel Core i5-14600K (48618), making it statistically equivalent to both in synthetic workloads.
Q: How does the GPU compare to its nearest rivals in raw performance?
A: The NVIDIA GeForce RTX 2060 has an average benchmark score of 15290, placing it at the 58th percentile among all GPUs. Its closest rival, the NVIDIA GeForce GTX 580, scores 15283 (0% delta), while the AMD Radeon 680M scores 15270 (0.1% delta), indicating near-identical overall performance levels.
Q: What is the most demanding preset that still maintains 60 FPS at any resolution?
A: The most demanding preset that stays at or above 60 FPS is High at 1920x1080, with an average of 71 FPS. At 1440p, only Low (86 FPS) qualifies, and at 4K, no preset reaches the threshold.
Best Settings per Resolution
The measured data identifies the most demanding preset that maintains an average of at least 60 FPS at each resolution. At 1920x1080, the High preset delivers 71 FPS, which is the highest visual quality option that clears the playable threshold. Medium runs at 84 FPS and Low at 126 FPS, but High represents the best balance since it is more demanding than those options while still staying above 60 FPS.
At 2560x1440, the situation changes significantly. The Low preset produces 86 FPS, making it the only playable option. Medium drops to 58 FPS, which is below the 60 FPS threshold, and High falls to 49 FPS. Ultra at 1440p is far from playable at 37 FPS. Therefore, Low is the recommended preset for 1440p.
At 3840x2160, no preset achieves 60 FPS. The closest is Low at 51 FPS, followed by Medium at 34 FPS, High at 29 FPS, and Ultra at 22 FPS. The database records no playable settings for 4K resolution with this combination, so users targeting 4K would need to accept frame rates well below the playable threshold.
CPU and GPU Roles
The data shows a clear pattern of the GPU becoming the primary bottleneck as resolution increases, while the CPU maintains consistent performance headroom across all settings. At 1920x1080, the difference between Low (126 FPS) and Ultra (54 FPS) is 72 FPS, which indicates that the GPU is heavily taxed by higher presets. The CPU, with its 14 cores and 14 threads, does not appear to limit frame rates at this resolution, as even the most demanding preset still produces playable results at High.
Moving to 2560x1440, the frame rates drop across all presets compared to 1080p. Low falls from 126 to 86 FPS (a 32% reduction), Medium from 84 to 58 FPS (a 31% reduction), and High from 71 to 49 FPS (a 31% reduction). This consistent scaling across presets indicates that the GPU is the limiting factor, as the CPU workload remains relatively constant while pixel count increases by 78%. The RTX 2060's 6 GB of GDDR6 memory and 336.0 GB/s bandwidth appear insufficient to maintain higher frame rates at this resolution.
At 3840x2160, the GPU bottleneck becomes severe. Low produces 51 FPS, a further 41% drop from 1440p Low. Ultra falls to 22 FPS, which is only 41% of the 1440p Ultra result. The CPU's performance, which ranks in the 90th percentile, is unlikely to be the constraint here. Instead, the GPU's 1920 shading units and 48 ROPs are overwhelmed by the 8.3 million pixels at 4K.
The scaling between presets at each resolution reinforces this interpretation. At 1080p, the spread from Low to Ultra is 72 FPS (126 to 54), while at 1440p it is 49 FPS (86 to 37), and at 4K it is 29 FPS (51 to 22). As resolution increases, the absolute difference between presets shrinks, which is characteristic of a GPU-bound scenario where the pixel fill rate dominates. The CPU, with a boost clock of 5.10 GHz and 24 MB of shared L3 cache, provides ample single-thread performance for Rust's simulation and world logic, but it cannot compensate for the GPU's limits at higher resolutions.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Intel Core Ultra 5 245 performs within a narrow band of other processors. The AMD Ryzen 9 7900 scores 49228, which is 0.5% higher, while the AMD Ryzen 7 PRO 5755G scores 49196, 0.4% lower. The Intel Xeon Gold 5318H scores 48698, 0.6% lower, and the Intel Core i5-14600K scores 48618, 0.8% lower. For gaming, any of these CPUs would produce nearly identical frame rates in Rust, as the differences are well within measurement noise. The Core Ultra 5 245's 14 cores and 14 threads provide similar multi-threaded capacity to these rivals, and its single-thread score of 4648 in Cinebench R23 suggests strong gaming performance.
For the GPU, the nearest rivals are remarkably close in average score. The NVIDIA GeForce GTX 580 matches the RTX 2060 at 15283 (0% delta), while the AMD Radeon 680M scores 15270 (0.1% lower). The NVIDIA GeForce RTX 3050 OEM scores 15199 (0.6% lower), and the AMD Radeon RX 7600 scores 15171 (0.8% lower). In practical terms, swapping the RTX 2060 for any of these would result in nearly identical frame rates in Rust. The RTX 2060's 6 GB VRAM is a potential constraint at higher resolutions, but the benchmark data shows that even the RX 7600, which typically has more memory, would not change the playability verdict at any resolution.
It is importantly the RTX 2060 belongs to the GeForce 20-series, while its nearest rivals include both older and newer architectures. The GTX 580 is a much older design, yet its average score is essentially identical, which suggests that the RTX 2060's ray tracing and tensor cores do not contribute meaningfully to this game's rasterization workload. The AMD Radeon 680M is an integrated GPU, yet it also matches the RTX 2060's overall score, indicating that for Rust specifically, the discrete GPU's advantage is minimal.
The Verdict
This combination can run Rust, but the playable range depends heavily on resolution. The verdict from the database is clear: at 1920x1080, the High preset runs at 71 FPS, which comfortably clears the 60 FPS threshold. Medium runs at 84 FPS and Low at 126 FPS, giving users flexibility. Ultra at 1080p runs at 54 FPS, which is below the threshold but close enough that some players might accept it, though the data does not classify it as playable.
At 2560x1440, the only playable preset is Low, with an average of 86 FPS. Medium falls to 58 FPS, just below the threshold, and High at 49 FPS is not recommended. Ultra at 37 FPS is not viable for smooth gameplay. At 3840x2160, no preset reaches 60 FPS, with the best being Low at 51 FPS. This means 4K gaming is not supported by this hardware configuration for Rust.
The data indicates that the RTX 2060 is the limiting factor at higher resolutions. The CPU's strong performance, ranking at the 90th percentile, ensures that the system does not suffer from processor bottlenecks at 1080p, but the GPU's 6 GB memory and 1920 shading units cannot sustain high frame rates as pixel count increases. For users with 1080p monitors, this is a capable setup that can handle High settings. For 1440p, it requires dropping to Low, and 4K is out of reach.
How This Combo Ranks
In the database of tested hardware combinations, this specific pairing of the Intel Core Ultra 5 245 with the NVIDIA GeForce RTX 2060 ranks 2936 out of 3723 tested combos for Rust. This places it in the lower third of all configurations, which is consistent with the GPU's age and the game's demanding nature at higher resolutions.
The rank reflects the overall experience across all resolutions and presets. The CPU is a strong performer, but the GPU holds the system back, particularly at 1440p and 4K. The 58th percentile ranking of the GPU (relative to all GPUs) combined with the 90th percentile ranking of the CPU creates an imbalanced pairing where the CPU has significant headroom that the GPU cannot utilize in this game.
Comparatively, the nearest GPU rivals would likely produce similar ranks, given their nearly identical average scores. The RX 7600 (0.8% lower score) or RTX 3050 OEM (0.6% lower) would behave almost identically in Rust. However, the CPU's position in the 90th percentile means that upgrading the GPU alone would substantially improve the rank, as the CPU would not become a bottleneck. The data shows that this combo is best suited for 1080p gaming, where it delivers playable frame rates on High settings, but users seeking higher resolutions would need a more powerful GPU to move up the rankings.