Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
69 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
12 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 48,995
Graphics Card
Required 28,194
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 Ultra 30
2560x1440 High 27
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 Ultra 20
3840x2160 High 16
3840x2160 Low 28
3840x2160 Medium 19
3840x2160 Ultra 12

Performance Analysis: Rust on Your System

Measured FPS Breakdown

The recorded data for Rust with the Intel Core Ultra 5 245 and Intel Arc B370 shows a clear progression across resolutions and presets. At 3840x2160, the results are consistently low. The Low preset averages 28 FPS, Medium averages 19 FPS with a minimum of 16 and maximum of 22, High averages 16 FPS, and Ultra drops to 12 FPS. None of these approach the 60 FPS playable threshold.

Moving to 2560x1440, the numbers improve but remain far from smooth. Low settings produce an average of 48 FPS, while Medium reaches 32 FPS with a recorded range of 27 to 37 FPS. High settings average 27 FPS, and Ultra falls to 20 FPS. The gap between Low and Ultra at this resolution is 28 FPS, which indicates that preset selection heavily influences the outcome.

At 1920x1080, the data shows the only configuration that clears the 60 FPS line. Low settings deliver an average of 69 FPS. Medium averages 46 FPS with a minimum of 39 and maximum of 53, High averages 39 FPS, and Ultra averages 30 FPS. The step from Low to Medium costs 23 FPS on average, which is a substantial drop for a single preset tier.

The minimum and maximum values are only recorded for the Medium preset at each resolution. At 1080p, the spread from 39 to 53 FPS suggests some scene-to-scene variability, but the average stays consistent with the overall trend. At 1440p, Medium ranges from 27 to 37 FPS, and at 4K it spans 16 to 22 FPS. These ranges show that even the most stable preset still fluctuates by roughly 14 to 15 FPS depending on the scene.

CPU and GPU Roles

The data indicates that the GPU is the dominant bottleneck across all tested resolutions. The Intel Arc B370 is an integrated graphics solution with a 25 W TDP, and its performance profile aligns with what the FPS numbers show. The CPU, a 14-core Intel Core Ultra 5 245 with a boost clock of 5.10 GHz, has a benchmark percentile of 90 against all CPUs, which places it well above average for processing tasks. However, the GPU sits at the 5th percentile against all GPUs, a stark contrast that points to the graphics component as the limiting factor.

The scaling between resolutions reinforces this interpretation. From 1080p Low to 1440p Low, the average FPS drops from 69 to 48, a 30% reduction. From 1440p Low to 4K Low, it falls from 48 to 28, another 42% drop. The consistent degradation as pixel count rises is a classic sign of GPU-bound performance. If the CPU were the constraint, the FPS would remain relatively flat across resolutions because the processor workload would not scale with pixel output.

Preset scaling tells a similar story. At 1080p, the difference between Low and Ultra is 39 FPS (69 to 30). At 1440p, it is 28 FPS (48 to 20). At 4K, it is 16 FPS (28 to 12). The shrinking absolute gap at higher resolutions means the GPU is already saturated and cannot leverage higher presets effectively. The CPU has ample headroom, but the integrated Arc B370 simply cannot push more frames regardless of the processor's capabilities.

The CPU's memory bandwidth of 102.4 GB/s and dual-channel DDR5 support are relevant here. Rust is known for demanding memory performance, but the recorded FPS patterns show that even with a capable CPU and memory subsystem, the GPU's 6.144 TFLOPS of FP32 compute and 20 ROPs constrain the output. The GPU's shared memory architecture, where bandwidth is system dependent, further limits performance in a game that relies on texture streaming and draw calls.

Best Settings per Resolution

At 3840x2160, no preset achieves 60 FPS. The highest recorded average is 28 FPS on Low settings, which is less than half of the playable threshold. The database lists no playable settings for this resolution, and the best settings field is null because none qualify.

At 2560x1440, the situation is identical. Low settings produce the best average at 48 FPS, but that still falls short of 60 FPS. No preset reaches the playable threshold, and the best settings field remains null.

At 1920x1080, Low settings are the only playable option, with an average of 69 FPS. This is the sole resolution and preset combination that clears the 60 FPS line. Medium settings at 1080p average 46 FPS, which is 14 FPS below the threshold. The database designates Low as the best settings at this resolution, with an average FPS of 69. This means users must accept the lowest visual quality to maintain smooth gameplay, and there is no headroom for raising any quality options without dropping below 60 FPS.

How This Combo Ranks

The combination of the Intel Core Ultra 5 245 and Intel Arc B370 ranks 3437 out of 3723 tested combos in Rust. This places it in the bottom 8% of all configurations in the database. The percentile positioning reflects the GPU's limitations more than the CPU's strengths. The processor alone ranks in the 90th percentile against all CPUs, but the integrated graphics drag the overall combo down significantly.

The rank of 3437 means that 286 combos performed worse, but the vast majority of tested systems deliver better results in Rust. The game's open-world survival mechanics, which involve large player bases, vegetation, and dynamic lighting, tend to punish low-end graphics hardware. The recorded FPS data aligns with this ranking: the combo only achieves playable performance at 1080p Low, and even then with a narrow margin above 60 FPS.

Compared to the CPU's standalone benchmarks, the combo rank is disproportionately low. The Core Ultra 5 245 scores 32,924 in Cinebench R23 multi-core and 4,648 in single-core, both of which are strong results. But the GPU's 3DMark Steel Nomad score of 1,184 places it in the 5th percentile, and that metric correlates more directly with gaming performance. The data suggests that pairing this CPU with a discrete GPU would yield much better results, but as configured, the integrated Arc B370 caps the experience.

Similar Performance Alternatives

The nearest rivals for the CPU provide context for what other processors would behave similarly in this combo. The AMD Ryzen 7 PRO 5755G scores 49,196 on average, which is 0.4% lower than the Core Ultra 5 245's 48,995 average benchmark score. The AMD Ryzen 9 7900 scores 49,228, 0.5% lower. The Intel Xeon Gold 5318H scores 48,698, 0.6% higher. The Intel Core i5-14600K scores 48,618, 0.8% higher. These deltas are all within 1% of the Core Ultra 5 245, meaning any of these CPUs would produce nearly identical FPS when paired with the same Arc B370 GPU.

For the GPU, the nearest rivals show how limited the Arc B370 is. The ATI Mobility Radeon HD 5570 scores 1,186, 0.2% higher than the Arc B370's 1,184. The ATI Radeon HD 5770 scores 1,190, 0.5% higher. The AMD Radeon HD 7650M scores 1,192, 0.7% higher. The AMD FirePro M2000 scores 1,168, 1.4% lower. These GPUs are all from a much older generation, and their performance parity with the Arc B370 in the 3DMark Steel Nomad test indicates that the integrated graphics solution is competing with hardware from over a decade ago.

In practical terms, a system with any of these rival CPUs and the Arc B370 would land within a few FPS of the recorded results. Similarly, swapping the Arc B370 for any of the rival GPUs while keeping the Core Ultra 5 245 would not change the Rust experience meaningfully, as all of these graphics chips cluster around the same performance level.

FAQ

Q: Can this PC run Rust at 1080p?

A: Yes, but only on Low settings. The recorded average FPS at 1920x1080 with Low settings is 69 FPS, which exceeds the 60 FPS playable threshold. Medium settings average 46 FPS, High averages 39 FPS, and Ultra averages 30 FPS.

Q: What is the best playable preset at 1440p?

A: There is no playable preset at 2560x1440. The highest average FPS is 48 on Low settings, which falls short of the 60 FPS threshold. Medium averages 32 FPS, High averages 27 FPS, and Ultra averages 20 FPS.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 3437 out of 3723 tested combos in Rust, placing it in the bottom 8% of all configurations. This is despite the CPU ranking in the 90th percentile against all CPUs, indicating the GPU is the limiting factor.

Q: Is the CPU or GPU more responsible for the low FPS?

A: The GPU is the primary bottleneck. The Intel Arc B370 is an integrated graphics solution with a 25 W TDP and a 5th percentile ranking against all GPUs. The CPU, a 14-core Intel Core Ultra 5 245, has a 90th percentile ranking and is not the constraint, as evidenced by FPS dropping consistently with resolution increases.

Q: What happens if the resolution is set to 4K?

A: At 3840x2160, the best average FPS is 28 on Low settings. Medium averages 19 FPS, High averages 16 FPS, and Ultra averages 12 FPS. None of these are remotely close to the 60 FPS playable threshold.

Q: Are there any settings that provide a stable frame rate?

A: The Medium preset has recorded minimum and maximum values. At 1080p, it ranges from 39 to 53 FPS with an average of 46. At 1440p, it ranges from 27 to 37 FPS with an average of 32. At 4K, it ranges from 16 to 22 FPS with an average of 19. These ranges show variability of roughly 14 to 15 FPS depending on the scene.

The Verdict

The data shows that this PC can run Rust, but only under strict conditions. At 1920x1080, the Low preset achieves an average of 69 FPS, which clears the 60 FPS playable threshold. This is the only playable configuration across all tested resolutions and presets. Medium settings at 1080p drop to 46 FPS, which is below the threshold, and High and Ultra fare worse at 39 and 30 FPS respectively.

At 2560x1440, no preset reaches 60 FPS. The best result is 48 FPS on Low settings, followed by Medium at 32, High at 27, and Ultra at 20. At 3840x2160, the results are even more constrained, with Low averaging 28 FPS and all other presets falling below 20 FPS.

The verdict by resolution is clear: 1080p is playable only on Low, while 1440p and 4K have no playable settings. Users who want to run Rust at higher visual quality or higher resolutions would need to replace the integrated Arc B370 with a discrete GPU. The CPU itself is well-positioned, ranking in the 90th percentile, but the graphics component limits the entire system to entry-level performance. For a game like Rust, which involves large open worlds and frequent asset loading, the smoothness at 1080p Low is the best this combo can offer.