Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
265 FPS
Ultra 1080p Measured
150 FPS

1440p (2K / QHD)

Low 1440p Measured
234 FPS
Ultra 1440p Measured
103 FPS

4K (Ultra HD)

Low 4K Measured
141 FPS
Ultra 4K Measured
61 FPS
5.1ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 46,062
Graphics Card
Required 28,194
Your GPU 77,712

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 80 95 141
1440p QHD 103 136 161 234
1080p Full HD 150 197 227 265

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 197
1920x1080 Low 265
1920x1080 Medium 227
1920x1080 Ultra 150
2560x1440 High 136
2560x1440 Low 234
2560x1440 Medium 161
2560x1440 Ultra 103
3840x2160 High 80
3840x2160 Low 141
3840x2160 Medium 95
3840x2160 Ultra 61

Performance Analysis: Rust on Your System

The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5090 D combination is an exceptionally strong pairing for Rust, placing 18th out of 3,723 tested hardware combos in this game. The measured data shows that this system not only plays the game but demolishes the 60 FPS playable threshold at every resolution and preset, with the weakest result being 61 FPS at 4K Ultra. This is a top-tier setup where the primary consideration is not whether it can run Rust, but how much headroom you want to leave on the table.

Similar Performance Alternatives

The CPU and GPU in this system each have close performance neighbors based on their aggregate benchmark scores, which helps contextualize where this hardware sits in the broader market.

For the Intel Core Ultra 5 235, the nearest rival is the AMD Ryzen AI 9 HX 375, which scores just 0.1% higher on average. The Intel Core i9-13900HX is effectively tied, scoring 0.1% lower, while the AMD EPYC 4364P and AMD EPYC 7303 are both 0.2% ahead. These deltas are so small that they fall well within run-to-run variance, meaning any of these processors would deliver essentially identical frame pacing in Rust. The Core Ultra 5 235 sits at the 89th percentile among all CPUs, so it is a high-performing desktop part, but the presence of mobile HX and EPYC server chips in its immediate vicinity underscores that its 14-core, 14-thread Arrow Lake design is more about efficiency and modern architecture than raw core-count dominance.

On the graphics side, the NVIDIA GeForce RTX 5090 D has a more interesting set of neighbors. The closest is the AMD Radeon RX 6650M XT, which scores 1.1% higher, a surprising result given the massive gap in memory size and bandwidth between these cards. The AMD Radeon RX 6850M XT is 1.6% behind, and the NVIDIA Tesla P100 PCIe 12 GB and 16 GB variants are 2.1% and 2.4% behind, respectively. These are primarily workstation and data-center GPUs, which highlights that the RTX 5090 D's raw compute output is comparable to some enterprise accelerators. The RTX 5090 D holds the 92nd percentile among all GPUs, and its 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth is a class above typical gaming hardware, even if its nearest benchmark rivals do not always reflect that advantage.

CPU and GPU Roles

Rust is a game that scales heavily with resolution, which shifts the balance between CPU and GPU depending on where you run it. The data shows a clear pattern: as resolution increases, the CPU becomes less of a bottleneck and the GPU takes over more of the workload.

At 1920x1080, the system is clearly CPU-limited in many scenarios. The jump from Low to Ultra settings at this resolution moves average FPS from 265 down to 150, but the GPU still has massive headroom. The Core Ultra 5 235, with its 5.00 GHz boost clock and strong single-thread performance, is what keeps the frame rates this high. Cinebench R23 single-core scores of 2085 and PassMark single-thread scores of 4516 indicate that this CPU can feed frames quickly enough to keep the RTX 5090 D busy at lower resolutions. At 1080p, the GPU is barely breaking a sweat, and the CPU is the primary driver of the 150 FPS floor at Ultra.

Moving to 2560x1440 shifts the balance. The average FPS at Ultra drops to 103, a 31% reduction from the 1080p result, which is a larger drop than the resolution increase alone would suggest. This indicates that the GPU is now the limiting factor. The RTX 5090 D is still incredibly fast, but at 1440p it is working harder to fill those extra pixels. The CPU still matters, but its role is reduced to maintaining a solid frame floor rather than pushing maximum frame rates. The Medium preset at 1440p shows an average of 161 FPS with a minimum of 136 FPS, suggesting that the CPU can still keep up with the GPU at moderate settings, but the Ultra preset clearly leans on the GPU.

At 3840x2160, the RTX 5090 D is the dominant component. The Ultra preset averages just 61 FPS, which is exactly at the playable threshold, while High runs at 80 FPS and Medium at 95 FPS. The GPU is now fully saturated, and the CPU's job is simply to avoid becoming a bottleneck. The Core Ultra 5 235's 89th percentile CPU ranking ensures it does not hold the system back, but the data clearly shows that the GPU determines the final frame rate at 4K. The difference between Low and Ultra at 4K is 80 FPS (141 vs 61), which is almost entirely GPU-driven scaling. If you were to pair this CPU with a weaker GPU, the 4K results would plummet, but with the RTX 5090 D, the CPU is a silent partner that never limits performance.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS at each resolution is the Ultra preset, and this system clears that bar at every resolution.

At 3840x2160, Ultra runs at an average of 61 FPS. This is a narrow margin above the 60 FPS threshold, so it is technically playable but leaves almost no room for dips. If you want a consistent experience, High at 80 FPS is a safer bet, but the data confirms Ultra is playable.

At 2560x1440, Ultra averages 103 FPS. This is a comfortable margin, and the minimum frame rate at Medium is 136 FPS, so even the most demanding preset at this resolution will feel smooth. There is no reason to drop below Ultra at 1440p.

At 1920x1080, Ultra averages 150 FPS. This is the sweet spot for high-refresh-rate monitors. The minimum recorded at Medium is 193 FPS, and Ultra's average of 150 FPS suggests you can easily push past 144 Hz even with every setting maxed out. For competitive play, Low at 265 FPS is available, but for visual quality, Ultra is the clear choice.

The Verdict

This PC can absolutely run Rust, and it does so at the highest quality preset at every resolution tested. The verdict data confirms that all four settings — Low, Medium, High, and Ultra — are playable at 3840x2160, 2560x1440, and 1920x1080.

At 3840x2160, Ultra averages 61 FPS, which clears the 60 FPS threshold but does so narrowly. This is the only resolution where you need to be mindful of frame time spikes, as the margin is thin. High and Medium provide more breathing room at 80 and 95 FPS respectively.

At 2560x1440, Ultra averages 103 FPS, which is a strong result. This is the resolution where the system truly shines, offering a high-quality visual experience with plenty of performance headroom for demanding scenes.

At 1920x1080, Ultra averages 150 FPS, and even the minimum frame rate at Medium is 193 FPS. This is a system that can drive high-refresh-rate 1080p displays without any compromise. The only scenario where you might consider lowering settings is at 4K if you want a more stable frame rate above the 60 FPS minimum, but the data shows that is a preference, not a requirement.

Measured FPS Breakdown

The measured FPS data provides a complete picture of how this system performs across all three resolutions and four presets.

3840x2160 (4K):

  • Low: 141 FPS average
  • Medium: 95 FPS average, 81 FPS minimum, 109 FPS maximum
  • High: 80 FPS average
  • Ultra: 61 FPS average

2560x1440 (1440p):

  • Low: 234 FPS average
  • Medium: 161 FPS average, 136 FPS minimum, 185 FPS maximum
  • High: 136 FPS average
  • Ultra: 103 FPS average

1920x1080 (1080p):

  • Low: 265 FPS average
  • Medium: 227 FPS average, 193 FPS minimum, 261 FPS maximum
  • High: 197 FPS average
  • Ultra: 150 FPS average

The only preset with recorded minimum and maximum frame data is Medium across all three resolutions, which is useful for gauging frame consistency. At 1080p Medium, the range is 193 to 261 FPS, showing tight frame pacing. At 1440p Medium, the range is 136 to 185 FPS. At 4K Medium, the range is 81 to 109 FPS. These ranges indicate that the system maintains stable performance without severe dips, even at the highest resolution.

FAQ

Q: Can this PC run Rust at 4K Ultra settings?

A: Yes, but just barely. The measured average FPS at 3840x2160 with Ultra settings is 61 FPS, which clears the 60 FPS playable threshold. The margin is thin, so expect occasional dips below 60 FPS in heavy scenes.

Q: What is the best resolution to play Rust with this hardware?

A: The data shows 2560x1440 with Ultra settings offers the best balance, averaging 103 FPS. This provides a high-quality image with substantial headroom above the playable threshold, unlike the tight 61 FPS margin at 4K Ultra.

Q: How does the RTX 5090 D compare to its closest GPU rivals?

A: The RTX 5090 D scores 1.1% lower than the AMD Radeon RX 6650M XT, 1.6% higher than the AMD Radeon RX 6850M XT, and 2.1% to 2.4% higher than the NVIDIA Tesla P100 PCIe variants. These are the nearest rivals based on aggregate benchmark scores.

Q: Is the Intel Core Ultra 5 235 a bottleneck for the RTX 5090 D?

A: Benchmark results indicate no. The CPU sits at the 89th percentile among all CPUs, and its nearest rivals include the Intel Core i9-13900HX, which scores within 0.1% of it. At 1080p, the CPU is the primary driver of the 150 FPS Ultra result, showing it can feed the GPU effectively.

Q: What frame rates can I expect at 1080p with this system?

A: At 1920x1080, the measured averages range from 265 FPS on Low to 150 FPS on Ultra. Medium averages 227 FPS with a minimum of 193 FPS, and High averages 197 FPS.

Q: How does this system rank among all tested hardware for Rust?

A: This CPU and GPU combination ranks 18th out of 3,723 tested combos for Rust, placing it in the top 0.5% of all hardware configurations.