Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 55 | 66 | 98 |
| 1440p QHD | 71 | 94 | 111 | 165 |
| 1080p Full HD | 104 | 136 | 161 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Can Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5070 run Rust? Yes, and benchmark data shows this combination is capable of clearing the 60 FPS threshold across most tested settings, with the exception of the most demanding presets at 4K. This pairing ranks 658th out of 3723 tested combos for Rust, placing it in the top ~18% of configurations evaluated, a strong position for a game known for its demanding simulation and rendering load.
How This Combo Ranks
The combo rank of 658 out of 3723 tested configurations places this Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5070 pairing in the 82nd percentile of all tested combos for Rust. This means roughly 82% of tested systems perform worse in this specific game, while 18% perform better. Given that Rust is a title where server-side tick rates and client-side rendering complexity can create unpredictable bottlenecks, ranking in the top fifth of all tested hardware configs suggests a well-balanced system.
The CPU itself, the Intel Core Ultra 5 235, achieves an average benchmark score of 46062 across all tested workloads, placing it in the 89th percentile of all CPUs. Its nearest rivals are remarkably close in aggregate performance: the AMD Ryzen AI 9 HX 375 scores 46030 (0.1% lower), the Intel Core i9-13900HX scores 46098 (0.1% higher), and the AMD EPYC 4364P and EPYC 7303 each score 45970 and 45960 respectively (both 0.2% lower). This tight clustering indicates that for CPU-bound scenarios in Rust, this processor performs nearly identically to several high-end mobile and server chips, which is notable for a desktop part.
On the GPU side, the RTX 5070 achieves an average benchmark score of 40377, placing it in the 82nd percentile of all GPUs. Its nearest rivals are the AMD Radeon Pro 580 (40318, 0.1% lower), the AMD Radeon Pro WX 7100 (40063, 0.8% lower), the AMD Radeon Pro 5300 (40870, 1.2% higher), and the NVIDIA RTX A500 Mobile (39568, 2% lower). These deltas are small, suggesting that in pure rasterization workloads (which Rust primarily uses), the RTX 5070 delivers performance comparable to several professional workstation GPUs, though it carries a gaming-focused feature set.
CPU and GPU Roles
The measured FPS data reveals how the balance of CPU and GPU load shifts across resolutions and presets in Rust. At 1080p, the game is more CPU-limited, as evidenced by the relatively modest FPS gains when lowering settings. For example, at 1920x1080, dropping from High (136 FPS) to Low (240 FPS) yields a 76% improvement. This large gain suggests that at lower settings, the CPU can feed frames faster, but the GPU still has headroom. The Ultra preset at 1080p produces 104 FPS, which is 23% lower than High, showing that the GPU becomes more involved as texture and shading complexity increases.
At 1440p, the scaling becomes more balanced. High delivers 94 FPS, Medium 111 FPS, and Low 165 FPS. The jump from High to Low is 75%, similar to 1080p, but the absolute numbers are lower, indicating the GPU is starting to limit performance. At 4K, the GPU clearly dominates the bottleneck. High produces 55 FPS, Medium 66 FPS, and Low 98 FPS. The spread from High to Low is 78%, but the fact that even Low cannot reach 100 FPS at 4K highlights that the RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are being taxed heavily at this resolution.
The data strongly suggests that at 1080p and 1440p, the Intel Core Ultra 5 235's 14 cores and 14 threads with a 5.00 GHz boost clock provide sufficient headroom to keep the RTX 5070 fed. At 4K, however, the GPU's raw throughput (30.87 TFLOPS FP32) becomes the primary constraint, and the CPU's role diminishes. This is typical for Rust, which has a complex entity update loop that can spike CPU usage, but at high resolutions the pixel fill rate and memory bandwidth dominate.
Measured FPS Breakdown
At 1920x1080, the measured FPS data shows a clear progression across presets. Low settings average 240 FPS, which is the highest recorded figure for this combo. Medium averages 161 FPS with a minimum of 137 and maximum of 186. High averages 136 FPS. Ultra averages 104 FPS. The minimum frame rate is only recorded for Medium (137 FPS), but the absence of min/max data for other presets means we cannot assess frame pacing consistency, though the average values are all well above the 60 FPS playable threshold.
At 2560x1440, performance scales down predictably. Low averages 165 FPS, Medium 111 FPS (min 94, max 128), High 94 FPS, and Ultra 71 FPS. The Medium preset's minimum of 94 FPS is notable because it shows that even in demanding scenes, this combo rarely dips close to the 60 FPS threshold. Ultra at 71 FPS is still comfortably playable, but it leaves less headroom for sudden frame drops during base-building or combat with many players.
At 3840x2160, the picture changes. Low averages 98 FPS, Medium 66 FPS (min 56, max 75), High 55 FPS, and Ultra 42 FPS. The Medium preset's minimum of 56 FPS falls below the 60 FPS playable threshold, even though the average is 66 FPS. This is a critical observation: while the average may suggest playability, the minimum frame rate indicates occasional stutter. High and Ultra both fail to reach 60 FPS on average, making them unsuitable for a smooth experience at 4K.
The Verdict
This PC can run Rust, but the experience depends heavily on resolution and settings. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with Ultra averaging 104 FPS. This is the ideal resolution for this combo if you want maximum visual fidelity without sacrificing smoothness. At 2560x1440, all presets also clear 60 FPS, with Ultra averaging 71 FPS. This makes 1440p a viable option for high-quality gaming, though Ultra's 71 FPS average leaves less margin than at 1080p.
At 3840x2160, only Low and Medium presets are playable. Low averages 98 FPS, which is excellent, and Medium averages 66 FPS, which is above the threshold but with a minimum of 56 FPS that could cause noticeable hitches. High (55 FPS) and Ultra (42 FPS) fail to maintain 60 FPS and are not recommended for a consistent experience. The verdict is clear: for 4K gaming, you must use Medium or lower settings to stay above the playable threshold, and even then, frame drops are possible in heavy scenes.
Similar Performance Alternatives
Looking at the CPU's nearest rivals, the Intel Core i9-13900HX (average score 46098, 0.1% higher) would behave almost identically to the Core Ultra 5 235 in Rust, given their near-identical aggregate benchmark scores. The AMD Ryzen AI 9 HX 375 (46030, 0.1% lower) and the AMD EPYC 4364P (45970, 0.2% lower) are also within rounding error of the Ultra 5 235's performance. This means that if you were to swap in any of these chips, the FPS numbers in Rust would be virtually indistinguishable, assuming the GPU remains the same.
On the GPU side, the nearest rivals are all professional or mobile parts. The AMD Radeon Pro 580 (40318, 0.1% lower) and the AMD Radeon Pro WX 7100 (40063, 0.8% lower) would offer nearly identical frame rates in Rust, though they lack the RTX 5070's newer feature set like DLSS 4 and ray tracing acceleration. The AMD Radeon Pro 5300 (40870, 1.2% higher) would be marginally faster, and the NVIDIA RTX A500 Mobile (39568, 2% lower) would be slightly slower. None of these alternatives would change the fundamental verdict: they would all struggle at 4K Ultra and excel at 1080p.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 104 FPS. This is the recommended setting for maximum visual quality at this resolution. At 2560x1440, Ultra also clears the threshold with an average of 71 FPS, making it the best choice. At 3840x2160, the most demanding playable preset is Medium, averaging 66 FPS. However, given that Medium's minimum FPS is 56, players who prioritize smoothness over visual fidelity might prefer Low (98 FPS average) to avoid occasional dips below 60 FPS.
FAQ
Q: Can this combination run Rust at 4K with maximum settings?
A: No. At 3840x2160 with Ultra settings, the average FPS is 42, which is well below the 60 FPS playable threshold. High settings also fail at 55 FPS average.
Q: What is the highest playable preset at 1440p?
A: Ultra settings at 2560x1440 average 71 FPS, which is above the 60 FPS threshold, making it the most demanding playable preset at this resolution.
Q: How does the CPU compare to its closest rival in aggregate performance?
A: The Intel Core Ultra 5 235 scores 46062 on average, while the Intel Core i9-13900HX scores 46098, a difference of just 0.1%. The AMD Ryzen AI 9 HX 375 scores 46030, also 0.1% lower.
Q: What is the minimum FPS recorded for Medium settings at 4K?
A: At 3840x2160 with Medium settings, the minimum FPS is 56, even though the average is 66. This indicates occasional frame drops below the 60 FPS threshold.
Q: Is the RTX 5070's nearest rival faster or slower in benchmarks?
A: The AMD Radeon Pro 5300 scores 40870, which is 1.2% higher than the RTX 5070's 40377. The AMD Radeon Pro 580 scores 40318, which is 0.1% lower.
Q: At which resolution does the combo achieve its highest average FPS?
A: At 1920x1080 with Low settings, the combination averages 240 FPS, the highest recorded figure in the measured data.