Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 66 | 78 | 116 |
| 1440p QHD | 85 | 112 | 132 | 197 |
| 1080p Full HD | 123 | 162 | 192 | 265 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 4080 SUPER delivers a robust performance profile for Rust, placing this combination in the 203rd position out of 3,723 tested combos. This pairing ranks in the top percentile of systems tested for this game, indicating that it provides a high level of performance relative to the broader hardware landscape. The data suggests a system that is heavily weighted toward the GPU, but the CPU still plays a notable role at lower resolutions and settings.
How This Combo Ranks
With a combo rank of 203 out of 3,723 tested systems, this configuration sits comfortably within the top tier of hardware combinations for Rust. This rank places it in the 94.5th percentile of all combos, meaning it outperforms the vast majority of systems tested. The high ranking is largely attributable to the GPU's performance class, but the CPU's strong showing in synthetic benchmarks supports the overall result. The combination is not a fringe outlier; it lands in a position where a significant number of other tested systems are clustered, but it still maintains a clear performance advantage over the median.
The CPU, Intel Core Ultra 5 235, holds an 89th percentile ranking among all CPUs, while the GPU, RTX 4080 SUPER, sits at the 86th percentile among all GPUs. When combined, these components produce a result that is greater than the sum of their parts, suggesting good synergy for Rust. The combo rank of 203 is a strong indicator that this system will handle the game's demands without significant bottlenecks, but the measured FPS data provides the definitive picture of real-world performance.
CPU and GPU Roles
Benchmark results indicate that the GPU is the primary driver of performance in Rust, but the CPU's influence becomes more apparent at lower resolutions and with less demanding presets. At 3840x2160 resolution, the scaling between presets shows a clear GPU-bound pattern. The jump from Low to Medium settings reduces average FPS from 116 to 78, and from Medium to High it drops further to 66. The Ultra preset brings the average down to 50 FPS. This consistent drop with each increasing preset level indicates that the GPU's rendering workload is the limiting factor at 4K.
At 2560x1440, the same pattern holds but with higher overall FPS. The Low preset reaches 197 average FPS, Medium drops to 132, High to 112, and Ultra to 85. The relative reductions between presets are similar to those at 4K, confirming the GPU's dominance. However, at 1920x1080, the CPU's role becomes more significant. The Low preset produces an average of 265 FPS, which is a substantial jump from the 197 FPS at 1440p. This suggests that at 1080p, the CPU is capable of feeding the GPU enough data to reach very high frame rates, but the GPU still has headroom. The gap between Low and Medium at 1080p is 73 FPS (265 to 192), which is a larger absolute drop than at higher resolutions, indicating that the GPU is starting to become the bottleneck even at this resolution.
The scaling between resolutions at the same preset also reveals the CPU's role. At Low settings, moving from 1080p to 1440p reduces FPS by 68 (265 to 197), and from 1440p to 4K reduces it by 81 (197 to 116). This linear progression suggests that the CPU is not a limiting factor at Low settings; the GPU is handling the increased pixel count. At Ultra settings, the progression is 123 to 85 to 50, which is a smaller absolute drop but a larger percentage drop, confirming that the GPU is fully saturated at this preset. The data shows that for most configurations, the RTX 4080 SUPER is the component that determines playability, while the Core Ultra 5 235 provides sufficient headroom to avoid holding the system back.
Measured FPS Breakdown
At 3840x2160, the RTX 4080 SUPER and Core Ultra 5 235 produce a range of results depending on the preset. On Low settings, the average FPS is 116. Medium settings yield an average of 78 FPS, with a minimum of 66 and a maximum of 90. High settings produce an average of 66 FPS, and Ultra settings drop to an average of 50 FPS. The data shows a clear step-down as visual fidelity increases. The minimum FPS recorded at Medium settings (66) is identical to the average FPS at High settings, indicating that the High preset runs at a level that is roughly equivalent to the worst-case scenario for Medium.
At 2560x1440, performance is significantly higher. Low settings deliver an average of 197 FPS. Medium settings average 132 FPS, with a minimum of 112 and a maximum of 152. High settings produce an average of 112 FPS, and Ultra settings average 85 FPS. The spread between minimum and maximum at Medium settings (40 FPS) is larger than at 4K, reflecting the higher overall frame rates. The jump from Medium to High is 20 FPS, while the jump from High to Ultra is 27 FPS, showing that the Ultra preset imposes a more significant penalty.
At 1920x1080, the system reaches its highest frame rates. Low settings produce an average of 265 FPS. Medium settings average 192 FPS, with a minimum of 163 and a maximum of 221. High settings average 162 FPS, and Ultra settings average 123 FPS. The minimum FPS at Medium (163) is nearly identical to the average FPS at High (162), which shows that the High preset at 1080p runs at the lower bound of what Medium can occasionally dip to. The overall pattern shows a system that is capable of very high refresh rates at 1080p, even on the most demanding preset.
The Verdict
The verdict by resolution is clear: this system can run Rust at playable frame rates across all tested resolutions and presets, with the sole exception of Ultra at 3840x2160. The playable threshold is 60 FPS. At 3840x2160, the playable settings are High, Low, and Medium. The High preset achieves an average of 66 FPS, which clears the threshold by a narrow margin. Medium averages 78 FPS, and Low averages 116 FPS. The Ultra preset falls short at 50 FPS average, which is below the 60 FPS threshold.
At 2560x1440, all four presets are playable. Ultra settings achieve an average of 85 FPS, which is well above the threshold. High averages 112 FPS, Medium 132 FPS, and Low 197 FPS. At 1920x1080, all presets are also playable. Ultra settings produce an average of 123 FPS, High 162 FPS, Medium 192 FPS, and Low 265 FPS. The data shows that this configuration is suitable for high-refresh-rate monitors at 1080p and 1440p, while 4K gaming is limited to High settings for a comfortable margin above the playable threshold.
FAQ
Q: Can this system run Rust at 4K resolution?
A: Yes, at 3840x2160 the playable settings are High, Low, and Medium. The High preset averages 66 FPS, Medium averages 78 FPS, and Low averages 116 FPS. The Ultra preset is not playable, averaging 50 FPS.
Q: What is the best preset for 1440p gaming?
A: At 2560x1440, the Ultra preset is playable with an average of 85 FPS. This is the most demanding preset that stays above the 60 FPS threshold.
Q: How does the system perform at 1080p on the lowest settings?
A: At 1920x1080 on Low settings, the system produces an average of 265 FPS. This is the highest frame rate recorded across all resolutions and presets.
Q: Is the CPU or GPU more important for Rust performance?
A: The GPU is the primary factor. At 4K, frame rates drop consistently as preset quality increases. At 1080p, the CPU's role becomes more significant, but the GPU still determines the performance ceiling.
Q: What is the minimum FPS recorded for this configuration?
A: The minimum FPS recorded is 66, which occurs at 3840x2160 on Medium settings. This is also the average FPS for the High preset at the same resolution.
Q: Does the system maintain 60 FPS at all times?
A: At 2560x1440 and 1920x1080, all presets clear the 60 FPS threshold. At 3840x2160, the Ultra preset averages 50 FPS and does not meet the threshold.
Best Settings per Resolution
For 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is High, with an average of 66 FPS. This provides a modest margin above the playable threshold. For 2560x1440, the Ultra preset is the best choice, averaging 85 FPS, which offers a comfortable buffer while delivering maximum visual quality. For 1920x1080, the Ultra preset is also the best option, with an average of 123 FPS, providing both high visual fidelity and a frame rate suitable for fast-paced gameplay. These settings represent the optimal balance between visual quality and performance for each resolution.
Similar Performance Alternatives
The CPU and GPU each have near rivals that would produce similar system-level performance. For the Intel Core Ultra 5 235, the nearest rival is the AMD Ryzen AI 9 HX 375, with an average benchmark score that is 0.1% higher. The Intel Core i9-13900HX is also closely matched, with a score that is 0.1% lower. The AMD EPYC 4364P and AMD EPYC 7303 are both within 0.2% of the Core Ultra 5 235's average score. These CPUs would offer comparable processing power in Rust.
For the NVIDIA GeForce RTX 4080 SUPER, the nearest rival is the standard NVIDIA GeForce RTX 4080, with a score 0.1% lower. The AMD Radeon Pro W5700X is 1.1% higher, while the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S are 2.7% and 2.8% higher, respectively. These GPUs would behave similarly in terms of frame rates, meaning a system built with any of these alternatives would likely land in a similar combo rank and produce comparable measured FPS in Rust. The performance differences are marginal, and all of these alternatives would provide a near-identical gaming experience.