Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
13 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 46,062
Graphics Card
Required 28,194
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 18 21 31
1440p QHD 23 30 35 53
1080p Full HD 33 43 51 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 76
1920x1080 Medium 51
1920x1080 Ultra 33
2560x1440 High 30
2560x1440 Low 53
2560x1440 Medium 35
2560x1440 Ultra 23
3840x2160 High 18
3840x2160 Low 31
3840x2160 Medium 21
3840x2160 Ultra 13

Performance Analysis: Rust on Your System

The Intel Core Ultra 5 235 paired with the Intel Arc B390 is a combination that targets a specific niche: the Core Ultra 5 235 is a strong desktop processor, while the Arc B390 is an integrated graphics solution. In Rust, this pairing produces results that are heavily constrained by the GPU. The data recorded for this configuration shows a clear picture of what is playable and what is not.

FAQ

Q: Can this PC run Rust at 1920x1080 with playable frame rates?

A: Yes, it can. The database shows a 76 FPS average at 1080p with Low settings. This is the only setting level at this resolution that clears the 60 FPS threshold. Medium settings produce an average of 51 FPS, which is below the target.

Q: What is the best playable setting for this combo at 1920x1080?

A: The best playable setting is Low. The recorded data lists "Low" as the only playable setting at this resolution, with an average FPS of 76. The "Medium" preset falls short of the 60 FPS mark.

Q: Can this system handle 1440p or 4K gaming?

A: No. Based on the recorded data, the verdict list contains no playable settings for either 2560x1440 or 3840x2160. Even at the lowest settings, the average FPS is below 60.

Q: How does this combo rank among all tested combinations for Rust?

A: It ranks at 3312 out of 3723 total combinations. This places it in the lower percentile of tested hardware, reflecting the GPU's severe bottleneck in this title.

Q: Which component is the primary limiting factor for this game?

A: The GPU, the Intel Arc B390, is the bottleneck. The processor has a high percentile ranking for a CPU, while the GPU is an integrated solution that ranks in the 9th percentile. The FPS scales more with resolution than with settings changes, pointing to a GPU limit.

Q: Are there other hardware options that would perform similarly?

A: Yes. The GPU's closest rivals include the NVIDIA GeForce GT 520MX, which is 1.3% slower, the NVIDIA GeForce 800M which is 1.5% slower, the NVIDIA GeForce GT 625 OEM which is 2.5% slower, and the NVIDIA GeForce GT 710 which is 2.7% slower. The CPU's rivals are different chips that are within a very small percentage in terms of average benchmark scores.

CPU and GPU Roles

The division of labor between the Intel Core Ultra 5 235 and the Intel Arc B390 is starkly defined by the game's resolution. The data indicates that the CPU is a high-end part, while the GPU is an entry-level integrated solution. The game is highly sensitive to the GPU's capabilities.

When comparing the FPS scaling from 1920x1080 to 2560x1440, the frame rate drops by roughly a factor of 1.4 at Low settings (76 down to 53). Moving from 1440p to 4K (2560x1440 to 3840x2160), the frame rate drops again by a similar factor (53 down to 31). This near-linear scaling with pixel count is a classic indicator of a GPU-limited scenario. The processor is not the limiting factor here; it has the headroom to push more frames if the GPU could render them.

The CPU's role is more about ensuring a stable minimum frame rate. At 1440p Medium, the minimum FPS is 30 while the average is 35. At 1080p Medium, the minimum is 44 and the average is 51. The difference between average and minimum is relatively small, suggesting that the CPU is able to feed the GPU with data consistently enough to avoid major frame hitches. If the CPU were the bottleneck, we would expect to see larger gaps between the average and minimum FPS, especially at lower resolutions.

At the highest settings (Ultra), the GPU is overtaxed. The average FPS at 1080p Ultra is 33, which is a significant drop from the 51 at Medium. This further confirms that the GPU's raw rendering throughput is the limiting factor. The CPU is left waiting for the GPU to finish its work, making the Arc B390 the primary determinant of playability in Rust.

Measured FPS Breakdown

The recorded data provides a detailed look at the performance across three resolutions and four presets.

3840x2160 (4K)

  • Low: The average FPS is 31.
  • Medium: The average FPS is 21, with a minimum of 18 and a maximum of 24.
  • High: The average FPS is 18.
  • Ultra: The average FPS is 13.

This resolution is not playable for this combo. The data shows that even at Low settings, the game runs at 31 FPS, which is far below the 60 FPS threshold. The frame times are likely inconsistent, making the experience feel very sluggish.

2560x1440 (1440p)

  • Low: The average FPS is 53.
  • Medium: The average FPS is 35, with a minimum of 30 and a maximum of 41.
  • High: The average FPS is 30.
  • Ultra: The average FPS is 23.

This resolution is also not playable. While the Low preset reaches 53 FPS, it still misses the 60 FPS target. The Medium preset has a significant drop to 35 FPS, indicating that the GPU cannot handle the extra load. The minimum of 30 FPS in Medium also suggests noticeable frame pacing issues.

1920x1080 (1080p)

  • Low: The average FPS is 76, which is the only playable setting.
  • Medium: The average FPS is 51, with a minimum of 44 and a maximum of 59.
  • High: The average FPS is 43.
  • Ultra: The average FPS is 33.

This is the only resolution where the combo can achieve a playable experience. The Low preset provides a comfortable margin above the 60 FPS target. The Medium preset is close but fails to hit the target, with a maximum FPS of 59, which is just below the threshold. The High and Ultra presets are not smooth experiences.

How This Combo Ranks

The database ranks this specific combination for Rust at 3312, out of a total of 3723 tested combinations. This places it in the lower 11% of all tested hardware. This ranking is a direct result of the GPU's performance profile.

The Intel Core Ultra 5 235 is a strong processor on its own. It has a percentile rank of 89 among all CPUs, and its average benchmark score is 46062. It has a 1.3% performance deviation from the AMD Ryzen AI 9 HX 375. The GPU, the Intel Arc B390, is the complete opposite. It sits in the 9th percentile for all GPUs, with an average benchmark score of 1482. Its nearest rival, the NVIDIA GT 520MX, is only 1.3% slower.

This massive disparity between the CPU and GPU scores explains the overall ranking. The combo is ranked low because the GPU is able to feed a very low amount of frames, effectively capping the entire system's performance. In a game like Rust, which has a high demand on the GPU for rendering the world, the processor's strength is wasted. The overall ranking of 3312 is a direct reflection of this GPU bottleneck.

Similar Performance Alternatives

For the Intel Arc B390, the nearest rivals are all older, entry-level NVIDIA parts. The data shows that the NVIDIA GeForce GT 520MX is 1.3% slower, the GT 800M is 1.5% slower, the GT 625 OEM is 2.5% slower, and the GT 710 is 2.7% slower. This means any of these GPUs would produce nearly identical frame rates in Rust when paired with the same processor. They would all struggle to hit 60 FPS at 1080p, and would all be unmatchable at higher resolutions in this title.

On the CPU side, the Intel Core Ultra 5 235 has a set of rivals with very close average benchmark scores. The AMD Ryzen AI 9 HX 375 is 0.1% slower, the Intel Core i9-13900HX is 0.1% faster, the AMD EPYC 4364P is 0.2% slower, and the AMD EPYC 7303 is 0.2% slower. In the context of Rust, these CPUs would all perform essentially the same as the Core Ultra 5 235. The CPU is not the limiting factor, so these minor deviations in CPU performance will not translate into any noticeable difference in the game. The frame rate would still be dictated by the GPU.

Therefore, if the current GPU were replaced with any of its rivals, the measured FPS would be nearly identical. The performance is not unique to this specific silicon; it is a property of its class. The same applies to the CPU, where the pack of rivals are so close in score that they would be considered interchangeable for gaming purposes.

The Verdict

The data gives a definitive answer: this PC can run Rust, but only under specific conditions. The verdict by resolution is clear. For 3840x2160 and 2560x1440, there are no playable settings. The average FPS at any preset does not come close to reaching 60. These resolutions are not viable for a smooth experience.

For 1920x1080, the system can run the game at 60 FPS, but only with the Low quality preset. The recorded data shows an average FPS of 76 at this setting, which clears the 60 FPS threshold with a 27% margin. This is a playable experience, but it requires a significant visual compromise.

The measured FPS data supports this conclusion. At 1080p Low, the average is 76, with no reported minimum or maximum. The Medium preset fails to reach the target, with an average of 51 and a maximum of 59. The High and Ultra presets are even lower.

In short, this combination is a competent performer for 1080p gaming when the graphics details are set to the absolute minimum. The CPU has plenty of power, but the GPU is the limiting factor. Any attempt to raise the settings or the resolution will result in a frame rate drop that is too severe to be considered playable. The system is best suited for a 1080p display with modest graphical expectations.