Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
216 FPS
Ultra 1080p Measured
93 FPS

1440p (2K / QHD)

Low 1440p Measured
148 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
88 FPS
Ultra 4K Measured
38 FPS
8.2ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 36,938
Graphics Card
Required 28,194
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 50 59 88
1440p QHD 64 84 100 148
1080p Full HD 93 122 145 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 122
1920x1080 Low 216
1920x1080 Medium 145
1920x1080 Ultra 93
2560x1440 High 84
2560x1440 Low 148
2560x1440 Medium 100
2560x1440 Ultra 64
3840x2160 High 50
3840x2160 Low 88
3840x2160 Medium 59
3840x2160 Ultra 38

Performance Analysis: Rust on Your System

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 3080 delivers a clearly playable Rust experience at 1080p and 1440p, with the data showing Ultra settings maintaining frame rates above the 60 FPS threshold. At 4K, the combination becomes more restrictive, with only the Low preset achieving playable performance. The measured FPS data across twelve resolution and settings combinations provides a detailed picture of how these two components share the workload in Rust.

FAQ

Q: What is the highest preset that stays at or above 60 FPS at 2560x1440?

A: The Ultra preset at 2560x1440 produces an average of 64 FPS, making it the most demanding playable setting at that resolution. The Medium preset averages 100 FPS, and High averages 84 FPS.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Intel Core Ultra 5 225 has an average benchmark score of 36938, placing it essentially even with the AMD Ryzen 5 5600F, which scores 36945 with a 0% delta. The Ryzen 5 5500X3D scores 37018 (0.2% higher), and the Ryzen AI 7 PRO 450 scores 37093 (0.4% higher). The processor sits in the 85th percentile of all CPUs.

Q: At which resolution does the RTX 3080 fail to maintain 60 FPS on the Medium preset?

A: At 3840x2160 with Medium settings, the average FPS drops to 59, with a minimum of 50 FPS and a maximum of 68 FPS. This falls just below the 60 FPS playable threshold, making 4K Medium technically unplayable by the standard used in this analysis.

Q: What are the playable settings at 3840x2160 for this combination?

A: The verdict data shows only the Low preset is playable at 4K, achieving an average of 88 FPS. High, Medium, and Ultra presets all fall below the 60 FPS playable threshold at this resolution.

Q: How does the GPU's benchmark score compare to its nearest listed rivals?

A: The RTX 3080 has an average benchmark score of 23172, placing it in the 68th percentile of all GPUs. Its nearest rival, the NVIDIA P106-100, scores 23249 (0.3% higher), while the AMD Radeon Pro Vega 16 scores 23250 (0.3% higher). The AMD Radeon RX 6600M scores 23273 (0.4% higher).

Q: What is the FPS difference between Low and Ultra settings at 1920x1080?

A: At 1080p, the Low preset averages 216 FPS, while Ultra averages 93 FPS. This represents a drop of 123 FPS when moving from the least to the most demanding preset, with Medium at 145 FPS and High at 122 FPS in between.

CPU and GPU Roles

The benchmark data reveals how the CPU and GPU split responsibilities across Rust's resolution and preset range. At 1920x1080, the CPU's capabilities become the primary constraint, particularly at lower presets. The Low preset at 1080p reaches 216 FPS, which suggests the Core Ultra 5 225 with its 10 cores and 10 threads is able to feed the RTX 3080 frames at a very high rate. However, the scaling from Low to Ultra at 1080p shows a reduction from 216 FPS to 93 FPS, a drop of 123 FPS. This indicates that as graphical load increases, the GPU begins to take on more responsibility, but the CPU still handles the game's simulation and world-processing tasks efficiently enough to keep the GPU fed.

At 2560x1440, the balance shifts visibly toward the GPU. The Low preset averages 148 FPS, which is 68 FPS lower than the 1080p Low result. This reduction is larger than what pure resolution scaling alone would suggest, indicating that the RTX 3080's 10 GB of GDDR6X memory and 320-bit bus are being pushed harder. Moving from Low to Ultra at 1440p reduces performance from 148 FPS to 64 FPS, and the Ultra preset's 64 FPS average shows the GPU is now the limiting factor. The CPU still has headroom, as evidenced by the fact that the 1440p Low result remains well above 60 FPS.

The 3840x2160 results demonstrate the GPU's dominance at high resolution. Low settings at 4K produce 88 FPS, while Medium drops to 59 FPS, High to 50 FPS, and Ultra to 38 FPS. The progression from Low to Ultra at 4K shows a 50 FPS reduction, and the gap between Medium and High (9 FPS) is smaller than the gap between Low and Medium (29 FPS). This pattern suggests that the RTX 3080's raw throughput, measured at 29.77 TFLOPS FP32, is insufficient to handle higher presets at 4K. The CPU's role at this resolution is diminished, as the GPU becomes the clear bottleneck across all settings.

The preset scaling data reinforces this interpretation. At 1080p, the difference between Low and Medium is 71 FPS (216 to 145), while at 4K the same preset change yields only a 29 FPS difference (88 to 59). This compression of FPS differences at higher resolutions is a classic indicator of GPU-bound operation. Conversely, the CPU's strong single-thread performance, evidenced by a Cinebench R23 single-core score of 3655, ensures that even at 1080p Low, the system does not become CPU-limited in a way that would cap frame rates below the GPU's capability.

Similar Performance Alternatives

The nearestRivals data provides context for what other hardware would behave similarly to this CPU and GPU combination. For the Intel Core Ultra 5 225, the closest match is the AMD Ryzen 5 5600F, which has an average benchmark score of 36945 compared to the 225's 36938, a difference of only 7 points (0% delta). This means the Ryzen 5 5600F would produce nearly identical frame rates in CPU-bound scenarios, such as the 1080p Low preset where Rust relies heavily on processor throughput. The Ryzen 5 5500X3D scores 37018, 80 points higher (0.2% delta), and could offer marginally better performance in simulation-heavy moments, though the difference is within measurement noise.

The AMD Ryzen AI 7 PRO 450 scores 37093 (0.4% higher than the 225), and the Intel Core i9-12900T scores 37112 (0.5% higher). All four rivals fall within a 174-point range, which represents less than 0.5% variation. For Rust specifically, this means any of these CPUs would produce FPS numbers within a few frames of each other across all tested resolutions and presets. The Core Ultra 5 225's 85th percentile ranking among all CPUs also indicates that it sits above the median but not in the top tier, so users upgrading from a lower-ranked processor would see meaningful gains, while those coming from a higher-ranked chip would see little difference.

On the GPU side, the RTX 3080's nearest rivals are somewhat unexpected, as the list includes the NVIDIA P106-100 (score 23249, 0.3% higher), AMD Radeon Pro Vega 16 (23250, 0.3% higher), AMD Radeon RX 6600M (23273, 0.4% higher), and AMD Radeon R9 M290X (23276, 0.4% higher). The average benchmark score of 23172 for the RTX 3080 places it in the 68th percentile of all GPUs, which is respectable but not elite. The deltaPct values show that these rivals are within 0.4% of the RTX 3080's score, meaning they would produce very similar frame rates in GPU-bound scenarios, such as the 4K High and Ultra presets. However, the different memory configurations and architectures of these alternatives could lead to divergent performance in specific games, though the benchmark data suggests overall parity.

The Verdict

The data clearly indicates that this PC can run Rust at playable frame rates across most tested configurations. At 1920x1080, all four presets exceed the 60 FPS threshold, with the Ultra preset achieving 93 FPS on average. This is the most demanding setting at 1080p, and the 93 FPS result provides comfortable headroom above the playable threshold. The 2560x1440 resolution also shows full playability across all presets, with Ultra averaging 64 FPS. This result is within 4 FPS of the 60 FPS threshold, meaning some in-game moments could dip below 60 FPS, but the average remains playable.

At 3840x2160, the verdict becomes more nuanced. Only the Low preset achieves playable performance, averaging 88 FPS. The Medium preset falls to 59 FPS, which is 1 FPS below the threshold, and High drops to 50 FPS while Ultra manages only 38 FPS. For users with 4K displays, the recommendation is to use Low settings for a stable experience, or to accept the 59 FPS average on Medium if slight dips below 60 FPS are tolerable. The verdictByResolution data confirms this, listing Low as the best playable setting at 4K with an average of 88 FPS.

The combination ranks 998th out of 3723 tested combos for Rust, placing it in the upper 27% of all combinations. This ranking reflects the system's ability to handle the game well at mainstream resolutions while struggling at 4K with higher presets. The RTX 3080's 10 GB memory capacity and the Core Ultra 5 225's balanced performance profile make this a solid mid-to-high-tier pairing for Rust, suitable for competitive play at 1080p and 1440p and acceptable for casual play at 4K with reduced settings.

How This Combo Ranks

The comboRankInGame field places this specific CPU-GPU pairing at rank 998 out of 3723 combinations tested for Rust. This puts the system in the 73rd percentile of all tested combinations, meaning it outperforms roughly 73% of the other pairings in the database. The ranking is driven by the combination of the Core Ultra 5 225's 85th percentile CPU score and the RTX 3080's 68th percentile GPU score, resulting in a balanced system that avoids severe bottlenecks in either direction.

The rank of 998 indicates that while this combination is capable, there are 997 other pairings that achieve higher performance in Rust. These would include systems with newer GPUs or higher-tier CPUs, such as those with better single-thread performance for the CPU-heavy aspects of Rust's world simulation. The 3723 total combos provide a broad comparison field, so ranking in the top 1000 represents a strong showing. The deltaPct values from the nearestRivals suggest that swapping the CPU for a Ryzen 5 5600F would not change the rank meaningfully, as their scores are nearly identical.

Within the context of Rust specifically, the ranking reflects the game's unique demands. Rust's survival genre mechanics require consistent CPU performance for entity management and server-side calculations, while the GPU handles rendering the expansive outdoor environments. The Core Ultra 5 225's 20 MB of L3 cache and 3 MB per-core L2 cache provide sufficient data locality for these tasks, while the RTX 3080's 68 RT cores and 272 tensor cores offer headroom for future graphical updates, even though Rust does not heavily utilize ray tracing.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which achieves an average of 93 FPS. This is the highest quality setting available, so the system can run Rust at maximum fidelity at 1080p. The 93 FPS average provides a 33 FPS margin above the playable threshold, offering protection against frame rate drops during intense moments like raiding or large player gatherings.

At 2560x1440, the best playable setting is also Ultra, with an average of 64 FPS. While this clears the 60 FPS threshold, the margin is only 4 FPS. Users who prioritize frame rate stability might prefer the High preset instead, which averages 84 FPS and provides a 24 FPS buffer. The data shows Medium at 100 FPS and Low at 148 FPS for those who want even higher refresh rates.

At 3840x2160, the best playable setting is Low, which achieves 88 FPS. This is the only preset at 4K that stays above 60 FPS, and the 88 FPS average offers a 28 FPS margin. The Medium preset at 59 FPS is technically below threshold, so it is not listed as playable. For 4K users, Low settings are the recommended maximum, though the visual quality reduction is substantial compared to the 1440p Ultra experience.

Measured FPS Breakdown

At 3840x2160, the measured FPS data shows a clear hierarchy of performance. The Low preset delivers an average of 88 FPS, which is the only 4K result above the 60 FPS threshold. Medium settings produce an average of 59 FPS, with a minimum of 50 FPS and maximum of 68 FPS, indicating noticeable frame time variance. High settings average 50 FPS, and Ultra settings average 38 FPS. The progression from Low to Ultra at 4K shows a consistent decline of roughly 10-12 FPS per preset step, with the largest single drop occurring between Low and Medium (29 FPS).

At 2560x1440, the results are more robust. Low settings average 148 FPS, Medium averages 100 FPS with a minimum of 85 FPS and maximum of 115 FPS, High averages 84 FPS, and Ultra averages 64 FPS. The Medium preset's min-max range of 85-115 FPS shows a 30 FPS spread, which is the largest variance among 1440p presets. Ultra's 64 FPS average sits close to the threshold, and the absence of min/max data for that preset limits variance analysis, but the average remains playable.

At 1920x1080, the system performs at its best. Low settings reach 216 FPS, Medium averages 145 FPS with a min of 123 FPS and max of 166 FPS, High averages 122 FPS, and Ultra averages 93 FPS. The Medium preset's 43 FPS range (123-166) indicates some frame time inconsistency, but all presets maintain averages well above 60 FPS. The 216 FPS Low result demonstrates the CPU's ability to drive very high frame rates, while the 93 FPS Ultra result shows the GPU handling maximum graphical load at 1080p. The data across all resolutions confirms that this combination is best suited for 1080p and 1440p gaming, with 4K requiring significant settings reductions for playable performance.