Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 27 | 32 | 48 |
| 1440p QHD | 35 | 46 | 54 | 81 |
| 1080p Full HD | 51 | 67 | 79 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core Ultra 5 225 and Intel Arc B570 combination presents a specific performance profile in Rust, a survival title known for heavy CPU and memory demands. The measured data, drawn directly from benchmark runs, shows a system that is capable at 1080p and 1440p with adjusted settings, but which falls short of playable frame rates at 4K. This analysis breaks down the exact performance metrics, compares the combo to other tested systems, and provides clear guidance on settings for each resolution.
Measured FPS Breakdown
The benchmark results provide a clear picture of how this hardware handles Rust across three resolutions and four quality presets. At 3840x2160, the system struggles to maintain playable frame rates. The average FPS at Low settings is 48, which is below the 60 FPS threshold. Moving up the quality ladder, Medium settings yield an average of 32 FPS, with a minimum of 27 and a maximum of 37. High settings drop the average further to 27 FPS, and Ultra settings bottom out at just 21 FPS average. None of these 4K results approach playable performance.
At 2560x1440, the situation improves. The Low preset delivers an average of 81 FPS, which is comfortably above the playable threshold. Medium settings produce an average of 54 FPS, with a minimum of 46 and a maximum of 62, indicating that while the average is below 60, there are moments of acceptable performance. High settings average 46 FPS, and Ultra settings average 35 FPS. This resolution shows a clear divide: Low is the only preset that consistently clears the 60 FPS mark.
The 1920x1080 results are the most favorable. The Low preset achieves an impressive average of 118 FPS. Medium settings average 79 FPS, with a minimum of 67 and a maximum of 91, showing solid performance with some fluctuation. High settings average 67 FPS, which is just above the playable threshold. Ultra settings average 51 FPS, falling short of the 60 FPS target. The data indicates that at 1080p, the system can handle High settings for a smooth experience, while Low and Medium provide higher headroom.
How This Combo Ranks
In the broader database of tested hardware combinations, this specific pairing of the Intel Core Ultra 5 225 and Intel Arc B570 ranks at position 2996 out of 3723 total combos. This places the system in the lower portion of the rankings, indicating that while it is functional, many other configurations deliver better overall performance in Rust. The rank is a composite measure, reflecting that the system's strong CPU performance is partially offset by the GPU's limitations at higher resolutions.
The CPU itself is a solid performer, sitting in the 85th percentile when compared against all other processors in the benchmark database. This means the Intel Core Ultra 5 225 outperforms 85% of all tested CPUs. Its nearest rivals in terms of average benchmark score include the AMD Ryzen 5 5600F, with a deltaPct of 0, and the AMD Ryzen 5 5500X3D, which is 0.2% slower. The Intel Core i9-12900T is 0.5% slower, and the AMD Ryzen AI 7 PRO 450 is 0.4% slower. This indicates that the CPU's processing power is on par with these alternatives.
The GPU, the Intel Arc B570, holds a 65th percentile ranking among all graphics cards. Its nearest rival is the NVIDIA GeForce RTX 3070 Mobile, which scores 0.1% higher, and the Intel Arc A750, which is 0.1% lower. The NVIDIA Quadro M4000M and AMD Radeon R9 M390X are 0.4% and 0.5% different, respectively. This positioning shows the B570 is a mid-range card, capable but not top-tier, which aligns with the observed frame rates.
Best Settings per Resolution
The data from the `verdictByResolution` field offers a clear directive for each resolution. At 3840x2160, there is no preset that achieves a playable average frame rate of 60 FPS or above. The most demanding preset that stays at or above 60 FPS is null, meaning no setting is viable for a smooth experience at this resolution. The best average FPS at 4K is 48 on Low, but this is still below the playable threshold.
At 2560x1440, the best settings are defined by the Low preset. This is the only setting that maintains an average FPS at or above the 60 FPS target, delivering an average of 81 FPS. Medium settings come close with an average of 54 FPS, but the data specifies Low as the best playable option. This suggests that for a consistent 60+ FPS experience, users must sacrifice visual quality at this resolution.
At 1920x1080, the best settings are the High preset, which achieves an average of 67 FPS. This is the most demanding preset that still clears the 60 FPS threshold. Low and Medium settings also achieve playable averages of 118 FPS and 79 FPS, respectively, offering higher performance for competitive play. Ultra settings at 1080p average 51 FPS, making them unplayable by the defined standard.
Similar Performance Alternatives
Looking at the hardware ecosystem, several components would offer similar performance profiles. For the CPU, the nearest rivals provide a reference point. The AMD Ryzen 5 5600F has an identical average benchmark score, indicating that users with this processor would see nearly the same CPU-bound performance in Rust. The AMD Ryzen 5 5500X3D is very close, being only 0.2% slower, which could translate to a negligible difference in frame rates. The Intel Core i9-12900T and AMD Ryzen AI 7 PRO 450 are also within a 0.5% performance delta, meaning systems built around these CPUs would behave similarly in terms of processing power.
For the GPU, the Intel Arc A750 is the most direct alternative, with a benchmark score 0.1% lower than the B570. This indicates that switching to an A750 would result in nearly identical graphics performance. The NVIDIA GeForce RTX 3070 Mobile is 0.1% faster, but as a mobile part, its performance in a desktop context may vary due to power and thermal constraints. The NVIDIA Quadro M4000M and AMD Radeon R9 M390X are older or workstation-oriented parts that score within 0.4% and 0.5% of the B570, respectively, but they would not be expected to match the feature set or driver support of the Intel card.
CPU and GPU Roles
The benchmark data reveals a shifting balance between CPU and GPU influence depending on the resolution and preset. At 3840x2160, the GPU is the clear bottleneck. The frame rates are low across all presets, with the average FPS dropping from 48 on Low to 21 on Ultra. This steep decline with increased graphical load indicates that the Intel Arc B570's rendering capabilities are the limiting factor. The CPU, which is a strong performer, is not the constraint at this resolution.
At 2560x1440, the balance starts to shift. The Low preset achieves 81 FPS, which is a significant jump from the 4K results. This suggests that the GPU is no longer as heavily taxed, allowing the CPU to push more frames. However, the Medium preset drops to 54 FPS, showing that increased graphical detail still has a major impact. The scaling between Low and Medium at 1440p is a 27 FPS drop, indicating that the GPU is still a primary factor, but the CPU's strong single-thread performance is evident in the higher Low preset result.
At 1920x1080, the CPU's role becomes more prominent. The Low preset achieves 118 FPS, which is a substantial increase over the 1440p Low result of 81 FPS. This 37 FPS jump shows that as resolution decreases, the GPU has more headroom, and the CPU's ability to handle the game's simulation and logic becomes more important. The High preset at 1080p averages 67 FPS, while the Ultra preset drops to 51 FPS. The difference between High and Ultra at this resolution is only 16 FPS, whereas the difference between Low and Medium is 39 FPS. This suggests that the CPU is more capable of driving higher frame rates at lower graphical settings, but the GPU still dictates the ceiling at higher presets.
The Verdict
The core question is whether this PC can run Rust. The data provides a definitive answer based on the 60 FPS playable threshold. At 3840x2160, the system cannot run the game at a playable frame rate with any preset, as all average FPS values are below 60. The verdict for this resolution is that no settings are playable.
At 2560x1440, the system can run the game, but only on the Low preset, which achieves an average of 81 FPS. This is a playable experience, but it requires a significant reduction in visual quality. The Medium preset at 54 FPS is close but falls short of the target.
At 1920x1080, the system runs the game well. The High preset achieves an average of 67 FPS, which is playable and offers a good balance of visual fidelity and performance. The Low and Medium presets also clear the 60 FPS threshold, with averages of 118 FPS and 79 FPS, respectively. The Ultra preset at 51 FPS is the only setting at this resolution that fails to meet the playable standard. Therefore, the verdict is that this PC can run Rust, with the best experience available at 1080p on High settings, and a more limited experience at 1440p on Low settings.
FAQ
Q: Can this system run Rust at 4K resolution?
A: No. At 3840x2160, the highest average FPS achieved is 48 on Low settings, which is below the 60 FPS playable threshold. All other presets, including Medium (32 FPS), High (27 FPS), and Ultra (21 FPS), also fail to reach playable frame rates.
Q: What is the best settings preset for 2560x1440 resolution?
A: The Low preset is the only playable option at 1440p, delivering an average of 81 FPS. The Medium preset averages 54 FPS, which is below the 60 FPS target.
Q: Which component is the primary bottleneck at 1080p?
A: At 1920x1080, the GPU becomes less of a limiting factor, as shown by the high frame rates on Low (118 FPS) and Medium (79 FPS). The CPU's strong performance, evidenced by its 85th percentile ranking, becomes more critical for driving these higher frame rates.
Q: How does the Intel Arc B570 compare to its nearest GPU rivals?
A: The Intel Arc B570's benchmark scores are nearly identical to the Intel Arc A750, which is 0.1% slower. The NVIDIA GeForce RTX 3070 Mobile is 0.1% faster, while the NVIDIA Quadro M4000M and AMD Radeon R9 M390X are 0.4% and 0.5% different, respectively.
Q: Is the Intel Core Ultra 5 225 a high-performing CPU?
A: Yes. The CPU is in the 85th percentile of all tested processors, indicating it outperforms the majority of CPUs. Its nearest rivals include the AMD Ryzen 5 5600F, which has an identical average score, and the AMD Ryzen 5 5500X3D, which is only 0.2% slower.
Q: What is the highest preset that maintains 60 FPS at 1080p?
A: The High preset is the most demanding setting that stays at or above 60 FPS, with an average of 67 FPS. The Low and Medium presets also achieve playable averages of 118 FPS and 79 FPS, respectively.