Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 38 | 50 | 72 |
| 1440p QHD | 53 | 68 | 78 | 119 |
| 1080p Full HD | 76 | 99 | 114 | 171 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 5060 delivers a wide range of performance in Rust, depending on the resolution and quality preset selected. Measured data shows this combination can handle the game smoothly at 1080p and 1440p with high settings, while 4K requires a significant drop in visual quality to maintain playable frame rates. This analysis breaks down the measured FPS figures, the role each component plays, and how this specific combo compares to other tested hardware configurations.
FAQ
Q: What is the highest playable preset at 1920x1080 for this PC?
A: At 1920x1080, the Ultra preset achieves an average of 75.9 FPS, which is above the 60 FPS playable threshold. This makes Ultra the most demanding setting that remains playable at this resolution.
Q: Can this system run Rust at 4K resolution?
A: At 3840x2160, only the Low preset clears the 60 FPS mark, with an average of 71.8 FPS. The Medium preset drops to 49.9 FPS, and High falls to 37.9 FPS, so 4K gaming requires Low settings.
Q: How does the CPU benchmark score compare to its nearest rivals?
A: The Core i7-14700KF has an average benchmark score of 70163, which places it 0.2% ahead of the AMD Ryzen 7 9700F (69996) and 0.4% ahead of the AMD Ryzen 9 7940HX (69875). It also outperforms the AMD Ryzen 9 7950X (69515) by 0.9%, while the Intel Core Ultra 7 265K (70879) is 1% faster.
Q: What is the GPU’s percentile ranking among all tested graphics cards?
A: The RTX 5060 sits in the 72nd percentile of all GPUs tested, with an average benchmark score of 26331. Its closest rival by score is the AMD Radeon 860M (26401), which is 0.3% faster, and the NVIDIA GeForce MX550 (26421) is also 0.3% faster.
Q: Which resolution shows the largest FPS jump when lowering settings from High to Low?
A: At 2560x1440, the jump from High (68.3 FPS) to Low (118.5 FPS) represents a 73.5% increase in average frame rate. At 3840x2160, the same settings change goes from 37.9 FPS to 71.8 FPS, which is an 89.4% improvement.
Q: Does the combo rank high among all tested CPU-GPU combinations for Rust?
A: This specific pairing ranks 1794th out of 3723 tested combos for Rust, placing it in the upper half of all configurations tested in the benchmark database.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is identified below. The data shows a clear trade-off between visual quality and frame rate as resolution increases.
At 1920x1080, the Ultra preset delivers an average of 75.9 FPS. This is the highest quality setting available, and it still provides a comfortable margin above the 60 FPS threshold. The High preset runs at 99.2 FPS, Medium at 113.7 FPS, and Low at 170.6 FPS, so there is ample headroom for users who prefer higher refresh rates over maximum visuals.
Moving to 2560x1440, the best playable preset is High, which averages 68.3 FPS. This is a modest 8.3 FPS above the playable threshold. The Medium preset runs at 78.2 FPS, offering a safer buffer, while Low reaches 118.5 FPS. Ultra drops to 53.3 FPS, which falls below the 60 FPS target, so it is not recommended for smooth gameplay at this resolution.
At 3840x2160, only the Low preset is playable, averaging 71.8 FPS. The Medium preset averages 49.9 FPS, High drops to 37.9 FPS, and Ultra falls to 27.6 FPS. The gap between Low and Medium at 4K is substantial, with a 21.9 FPS difference, indicating that the GPU becomes the limiting factor at this resolution. Users targeting 4K must accept Low settings to maintain fluid motion.
CPU and GPU Roles
The measured FPS data across resolutions and presets reveals how the balance between the Core i7-14700KF and RTX 5060 shifts depending on workload.
At 1920x1080, the GPU is the primary bottleneck, as evidenced by the large FPS spread across presets. Low settings produce 170.6 FPS, while Ultra yields 75.9 FPS — a 94.7 FPS difference. This indicates that the RTX 5060’s rendering load scales heavily with quality settings, while the CPU has enough headroom to feed frames at all presets. The Core i7-14700KF, with its 20 cores and 28 threads, does not appear to limit performance at this resolution, even at Low settings where the GPU load is lightest.
At 2560x1440, the GPU’s role becomes more pronounced. The FPS range narrows slightly compared to 1080p: Low runs at 118.5 FPS and Ultra at 53.3 FPS, a 65.2 FPS spread. The High preset (68.3 FPS) sits close to the Medium preset (78.2 FPS), suggesting that the GPU is approaching its limits as resolution increases. The CPU still provides sufficient throughput, but the RTX 5060’s 8 GB GDDR7 memory and 128-bit bus become more relevant factors at this pixel count.
At 3840x2160, the GPU dominates the performance picture entirely. The FPS difference between Low (71.8 FPS) and Ultra (27.6 FPS) is 44.2 FPS, but the absolute numbers are much lower across the board. The jump from Medium (49.9 FPS) to Low (71.8 FPS) is particularly steep, indicating that the GPU’s fill rate and memory bandwidth are stressed at 4K. The CPU’s influence diminishes here because the RTX 5060 cannot produce enough frames to push the Core i7-14700KF into a bottleneck scenario.
Comparing resolutions, the scaling from 1080p to 1440p at High settings shows a drop from 99.2 FPS to 68.3 FPS, a 30.9 FPS reduction. Moving from 1440p to 4K at High settings further drops to 37.9 FPS, another 30.4 FPS reduction. This linear scaling pattern suggests that the GPU’s compute and memory resources are the determining factor across all resolutions, with the CPU providing consistent support without becoming a limiting factor in any tested configuration.
Similar Performance Alternatives
The nearest rivals for the Core i7-14700KF and RTX 5060 provide context for what other hardware would behave similarly in Rust.
On the CPU side, the AMD Ryzen 7 9700F has an average benchmark score of 69996, which is 0.2% lower than the Core i7-14700KF’s 70163. In gaming workloads, this difference is negligible, so a system with the Ryzen 7 9700F would likely produce nearly identical FPS numbers in Rust. The AMD Ryzen 9 7940HX (69875) is 0.4% slower, and the AMD Ryzen 9 7950X (69515) is 0.9% slower, both within a margin that would not cause a meaningful gameplay difference. The Intel Core Ultra 7 265K (70879) is 1% faster, which could translate into a small FPS advantage in CPU-bound scenarios, but the RTX 5060’s GPU limits will likely mask this difference at most settings.
For the GPU, the AMD Radeon 860M (26401) is 0.3% faster than the RTX 5060 (26331), while the NVIDIA GeForce MX550 (26421) is also 0.3% faster. These are extremely close scores, meaning a system with either GPU would perform within a few percent of the RTX 5060 in Rust. The AMD Radeon RX 5700 XT 50th Anniversary (26553) is 0.8% faster, and the AMD Radeon RX 6750 XT (26011) is 1.2% slower. All of these alternatives fall within a narrow performance band, so users with any of these GPUs can expect similar FPS values to those measured for the RTX 5060, assuming the CPU is not a limiting factor.
The practical implication is that swapping the Core i7-14700KF for a Ryzen 7 9700F or the RTX 5060 for an RX 6750 XT would result in Rust performance that is statistically indistinguishable in most gameplay scenarios. The largest delta among all rivals is 1.2%, which is well within the margin of error for real-world gaming benchmarks.
The Verdict
Based on the measured FPS data, this PC can run Rust at playable frame rates across all three tested resolutions, but with significant caveats at higher pixel counts.
At 1920x1080, the system clears the 60 FPS threshold on every preset. Ultra averages 75.9 FPS, High runs at 99.2 FPS, Medium at 113.7 FPS, and Low at 170.6 FPS. This makes 1080p the sweet spot for this combination, allowing users to enable maximum visual quality while still having a 15.9 FPS buffer above the playable threshold.
At 2560x1440, the system remains playable on High, Medium, and Low presets. The High preset averages 68.3 FPS, which is above the threshold but leaves only 8.3 FPS of margin. Medium (78.2 FPS) and Low (118.5 FPS) provide more comfortable buffers. The Ultra preset falls short at 53.3 FPS, so users with 1440p displays should stick to High or lower for consistent performance.
At 3840x2160, the system is only playable on Low settings, averaging 71.8 FPS. Medium drops to 49.9 FPS, which is below the threshold, and High (37.9 FPS) and Ultra (27.6 FPS) are not viable for smooth gameplay. This means 4K users must sacrifice most visual features to achieve playable frame rates.
Overall, the verdict is clear: this PC runs Rust well at 1080p and 1440p with medium-to-high settings, but 4K gaming is limited to low quality presets. The RTX 5060’s 8 GB VRAM and 128-bit memory bus are the primary constraints at higher resolutions, while the Core i7-14700KF provides ample processing power across all scenarios.
How This Combo Ranks
This CPU-GPU combination ranks 1794th out of 3723 tested combos for Rust, placing it in the 48th percentile of all configurations in the benchmark database. This means slightly more than half of the tested systems perform better in this specific game, while roughly 48% perform worse.
The rank reflects the balance between the Core i7-14700KF’s strong CPU performance (94th percentile among all CPUs) and the RTX 5060’s more modest GPU standing (72nd percentile among all GPUs). Since Rust’s performance at higher resolutions is heavily GPU-bound, the combo’s overall rank is dragged down by the RTX 5060’s mid-tier position relative to other graphics cards tested.
In practical terms, this rank suggests that users with higher-end GPUs paired with similar CPUs would see better performance, particularly at 1440p and 4K resolutions. However, for 1080p gaming, the combo’s rank is likely more favorable because the CPU’s strength can compensate for GPU limitations at lower pixel counts.
Measured FPS Breakdown
The following table presents the exact average FPS measurements for each resolution and settings combination. All values are based on measured data with no minimum or maximum FPS recorded.
3840x2160 (4K):
- Ultra: 27.6 FPS average
- High: 37.9 FPS average
- Medium: 49.9 FPS average
- Low: 71.8 FPS average
At 4K, the progression from Ultra to Low shows a clear pattern: each step down in settings yields approximately 10-12 FPS improvement, except for the final step from Medium to Low, which gains 21.9 FPS. This suggests that the Low preset removes a significant rendering burden from the GPU, likely related to shadow quality, draw distance, or texture filtering, which allows the RTX 5060 to nearly double its frame rate compared to Ultra.
2560x1440 (1440p):
- Ultra: 53.3 FPS average
- High: 68.3 FPS average
- Medium: 78.2 FPS average
- Low: 118.5 FPS average
At 1440p, the FPS spread is less extreme than at 4K, but the Low preset still delivers a substantial 65.2 FPS advantage over Ultra. The jump from High to Low (68.3 to 118.5 FPS) represents a 50.2 FPS increase, indicating that the GPU’s rendering load at High settings is already significant at this resolution. Medium sits between High and Low, providing a balanced option for users who want better visuals without the performance hit of High.
1920x1080 (1080p):
- Ultra: 75.9 FPS average
- High: 99.2 FPS average
- Medium: 113.7 FPS average
- Low: 170.6 FPS average
At 1080p, the RTX 5060 has enough headroom to handle all presets above the 60 FPS threshold. The difference between Low and Ultra is 94.7 FPS, showing that the GPU is still the bottleneck even at this resolution, but the absolute performance is high enough to make any preset playable. The Ultra preset at 75.9 FPS is the recommended choice for users prioritizing visual fidelity, while Low at 170.6 FPS will appeal to competitive players seeking maximum responsiveness.
Across all resolutions, the data shows consistent behavior: the RTX 5060 scales predictably with settings changes, and the Core i7-14700KF never appears to constrain frame rates. The only resolution where the system fails to meet the 60 FPS target on multiple presets is 4K, which aligns with the GPU’s mid-tier positioning in the benchmark database.