Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 58 | 68 | 102 |
| 1440p QHD | 74 | 98 | 116 | 172 |
| 1080p Full HD | 108 | 142 | 168 | 251 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 4070 SUPER sits at rank 528 out of 3,723 tested combinations for Rust, placing it in the top 14.2% of all systems evaluated. This is a high-end pairing, and the benchmark data reflects that status: it clears the 60 FPS playability threshold at every resolution tested, though the margin shrinks considerably at 4K with maximum settings. The combo’s rank suggests that while it is not an outlier at the very top of the leaderboard, it outperforms the vast majority of systems, and the measured frame rates confirm a machine built for high-refresh-rate gaming at 1440p and solid 4K performance with settings adjustments.
How This Combo Ranks
The data places this CPU-GPU combination at position 528 out of 3,723 tested combos in Rust, which translates to roughly the 86th percentile of all systems. That is a strong showing, but the rank alone understates the practical performance because Rust’s engine scales heavily with both resolution and settings. At 1920x1080, the combo delivers 251 FPS on Low settings, which is more than four times the 60 FPS playability threshold. Even at the most demanding preset tested, 3840x2160 Ultra, the average frame rate of 44 FPS is below the target, but the Medium preset at 4K recovers to 68 FPS, showing that the hardware has headroom to spare when settings are tuned.
The rank of 528 becomes more meaningful when compared to the nearest rivals in the benchmark database. The CPU sits at the 94th percentile among all processors, and the GPU at the 83rd percentile among all graphics cards. This asymmetry — a top-tier CPU paired with a strong but not flagship GPU — suggests that the system is balanced toward compute-heavy tasks, which is relevant for Rust’s server-side and physics simulations. The data indicates that the combo’s rank is driven more by the CPU’s exceptional multi-threaded performance than by the GPU’s raw rasterization power, a point reinforced by the CPU’s Cinebench R23 multi-core score of 44,167, which is a massive 97% higher than its single-core score of 6,235.
Similar Performance Alternatives
The CPU’s nearest rivals in the benchmark database are all within a 1% performance delta, meaning that swapping the processor would yield virtually identical results in Rust. The AMD Ryzen 7 9700F is the closest match, with an average score of 69,996 against the i7-14700KF’s 70,163, a delta of just 0.2%. The AMD Ryzen 9 7940HX and AMD Ryzen 9 7950X are also within 0.9%, while the Intel Core Ultra 7 265K trails by 1%. For a game like Rust, which benefits from high single-thread performance, the i7-14700KF’s 5.60 GHz boost clock gives it a slight edge over these rivals, but the differences are small enough that users would not notice a frame rate change in practice.
On the GPU side, the nearest rivals are more surprising. The NVIDIA Quadro M6000 24 GB is within 0.1% of the RTX 4070 SUPER’s average score, and the RTX 5050 Mobile is also within 0.1%. The RTX 4090 Mobile, a laptop part, is 1% ahead. These comparisons highlight that the RTX 4070 SUPER’s performance is well understood: it sits in a narrow band where professional and mobile parts converge. For Rust specifically, the GPU’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are more than sufficient for the game’s textures, and the measured FPS data shows that the bottleneck at 4K is more about the GPU’s compute throughput than memory capacity.
CPU and GPU Roles
The scaling between resolutions reveals how the workload shifts between the CPU and GPU in Rust. At 1920x1080, the CPU is the primary driver: the difference between Low and Ultra settings is 251 FPS versus 108 FPS, a 143 FPS drop, but even at Ultra the frame rate is well above 60. Moving to 2560x1440, the GPU begins to take over, with Low at 172 FPS and Ultra at 74 FPS, a 98 FPS spread. At 3840x2160, the GPU is clearly the limiting factor: Low produces 102 FPS, but Ultra drops to 44 FPS, which is below the playable threshold. This pattern indicates that the i7-14700KF has enough headroom to feed the RTX 4070 SUPER at all resolutions, but the GPU’s rasterization limits surface at 4K with high settings.
The preset scaling within each resolution reinforces this. At 1080p, the drop from Medium to Ultra is 168 FPS to 108 FPS, a 36% reduction, while at 4K the same preset change drops from 68 FPS to 44 FPS, a 35% reduction. The consistency of this percentage suggests that the GPU is the dominant factor across all resolutions, but the absolute frame rates show that the CPU’s strong single-core performance (PassMark single-thread score of 4,480) prevents it from becoming a bottleneck even at low resolutions. The data implies that for 1080p and 1440p gaming, the CPU has significant spare capacity, while at 4K the GPU is working near its limits.
The Verdict
Yes, this PC can run Rust, and the data shows that it does so comfortably at most settings. The verdict by resolution is clear: at 1920x1080, all four presets — Low, Medium, High, and Ultra — are playable, with the Ultra preset averaging 108 FPS. At 2560x1440, the same is true, with Ultra averaging 74 FPS. At 3840x2160, only Low and Medium presets clear the 60 FPS threshold, with Medium averaging 68 FPS. The best playable setting at 4K is Medium, which delivers 68 FPS on average, while Low is also playable at 102 FPS. The Ultra preset at 4K falls short at 44 FPS, which is below the 60 FPS playability threshold.
For users targeting a consistent 60 FPS experience, the data suggests that 1440p with Ultra settings is the sweet spot, offering a 74 FPS average with no min FPS data below the threshold. At 1080p, the Ultra preset provides 108 FPS, which is ideal for high-refresh-rate monitors. At 4K, the Medium preset is the recommended maximum, as it stays above 60 FPS with a 68 FPS average and a min FPS of 58, which is just below the target but within a reasonable margin. The system is therefore versatile, but not a 4K Ultra machine.
Measured FPS Breakdown
At 1920x1080, the data shows a wide performance envelope. Low settings produce an average of 251 FPS, Medium drops to 168 FPS with a min of 143 and max of 193, High averages 142 FPS, and Ultra averages 108 FPS. The jump from Low to Medium is a 33% reduction, while Medium to High is a 15% reduction, and High to Ultra is a 24% reduction. These numbers indicate that the GPU’s shading units (7,168) and texture units (224) are well utilized, and the CPU’s 20 cores and 28 threads are sufficient to avoid limiting frame rates.
At 2560x1440, the averages are 172 FPS on Low, 116 FPS on Medium (min 98, max 133), 98 FPS on High, and 74 FPS on Ultra. The scaling from 1080p to 1440p is roughly a 31% reduction across all presets, which is consistent with the pixel count increase of 78%. This suggests that the GPU is the limiting factor, as the CPU’s performance does not degrade with resolution. The min FPS at Medium (98) is still well above the 60 FPS threshold, indicating stable frame times.
At 3840x2160, the averages are 102 FPS on Low, 68 FPS on Medium (min 58, max 79), 58 FPS on High, and 44 FPS on Ultra. The drop from Medium to High is 15%, and High to Ultra is 24%, similar to the scaling at lower resolutions. However, the min FPS at Medium (58) is below the 60 FPS threshold, which is a concern for users who are sensitive to frame drops. The High and Ultra presets are not playable by the 60 FPS metric, with averages of 58 and 44 FPS respectively.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows. At 1920x1080, the Ultra preset achieves 108 FPS on average, making it the best playable setting. At 2560x1440, the Ultra preset averages 74 FPS, also clearing the threshold. At 3840x2160, the Medium preset averages 68 FPS, which is the highest playable setting at that resolution. These recommendations are based on average FPS, and the data shows that the min FPS at 4K Medium is 58, which is technically below the threshold but within 3% of it, so users with adaptive sync may still have a smooth experience.
The data also suggests that at 1080p, the Ultra preset is not the ceiling — the GPU could likely handle higher settings if they existed, given the 108 FPS average leaves 80% headroom over the 60 FPS target. At 1440p, the Ultra preset at 74 FPS leaves 23% headroom, which is comfortable. At 4K, the Medium preset at 68 FPS leaves only 13% headroom, indicating that this is the practical limit for this combo without reducing resolution or accepting occasional drops below 60 FPS.
FAQ
Q: Can this PC run Rust at 4K with Ultra settings?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 44 FPS, which is below the 60 FPS playability threshold. The best playable setting at 4K is Medium, which averages 68 FPS.
Q: What is the highest playable setting at 1440p?
A: The Ultra preset at 2560x1440 averages 74 FPS, making it the most demanding setting that clears the 60 FPS threshold. Low, Medium, and High are also playable, with averages of 172, 116, and 98 FPS respectively.
Q: How does this combo compare to similar hardware?
A: The combo ranks 528th out of 3,723 tested systems. The CPU is within 1% of its nearest rivals, including the AMD Ryzen 7 9700F and AMD Ryzen 9 7950X. The GPU is within 0.2% of the NVIDIA Quadro M6000 24 GB.
Q: Is the CPU or GPU more important for Rust at 1080p?
A: At 1920x1080, the CPU is more important, as the frame rates are high across all presets (251 FPS on Low, 108 FPS on Ultra), indicating the GPU is not saturated. The CPU’s strong single-thread performance (PassMark score of 4,480) supports this.
Q: What is the minimum FPS at the best 4K setting?
A: At 3840x2160 with Medium settings, the minimum FPS is 58, which is below the 60 FPS threshold. The average is 68 FPS, so most of the time the experience is smooth, but there are occasional dips.
Q: Does the combo have headroom for future updates to Rust?
A: At 1080p and 1440p, yes. The Ultra presets average 108 and 74 FPS respectively, leaving significant headroom. At 4K, the headroom is minimal, with the best playable setting (Medium) averaging 68 FPS, so performance is closer to the limit.