Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
216 FPS
Ultra 1080p Measured
93 FPS

1440p (2K / QHD)

Low 1440p Measured
148 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
88 FPS
Ultra 4K Measured
38 FPS
8.2ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 70,163
Graphics Card
Required 28,194
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 50 59 88
1440p QHD 64 84 100 148
1080p Full HD 93 122 145 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 122
1920x1080 Low 216
1920x1080 Medium 145
1920x1080 Ultra 93
2560x1440 High 84
2560x1440 Low 148
2560x1440 Medium 100
2560x1440 Ultra 64
3840x2160 High 50
3840x2160 Low 88
3840x2160 Medium 59
3840x2160 Ultra 38

Performance Analysis: Rust on Your System

The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 3080 delivers a wide range of performance in Rust, scaling dramatically with both resolution and graphics preset. At 1920x1080, the combo is overwhelmingly fast, producing an average of 216 FPS on Low settings and 93 FPS on Ultra, with no settings dropping below the 60 FPS playable threshold. At 2560x1440, the average frame rate ranges from 148 FPS on Low to 64 FPS on Ultra, still comfortably playable across the board. The situation changes at 3840x2160, where the average frame rate falls to 88 FPS on Low, 59 FPS on Medium, 50 FPS on High, and 38 FPS on Ultra, indicating that only the Low preset maintains a consistent 60+ FPS average, though Medium comes close at 59 FPS.

Measured FPS Breakdown

The measured FPS data reveals a consistent pattern of diminishing returns as resolution increases. At 1920x1080, the combo produces average frame rates of 216 FPS on Low, 145 FPS on Medium, 122 FPS on High, and 93 FPS on Ultra. The Medium preset includes a minimum of 123 FPS and a maximum of 166 FPS, showing a stable frame time distribution. For 2560x1440, averages are 148 FPS on Low, 100 FPS on Medium, 84 FPS on High, and 64 FPS on Ultra; the Medium preset here shows a minimum of 85 FPS and a maximum of 115 FPS. At 3840x2160, averages drop to 88 FPS on Low, 59 FPS on Medium, 50 FPS on High, and 38 FPS on Ultra; the Medium preset is the only one with recorded min/max values, showing 50 FPS minimum and 68 FPS maximum.

The gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference is 123 FPS (216 vs 93), at 1440p it is 84 FPS (148 vs 64), and at 4K it narrows to 50 FPS (88 vs 38). This indicates that the GPU becomes the limiting factor at higher resolutions, compressing the performance range across presets. The 1080p Low average of 216 FPS is over double the 4K Low average of 88 FPS, highlighting a 128 FPS penalty purely from resolution scaling.

How This Combo Ranks

Within the benchmark database, this specific CPU-GPU combination ranks 998th out of 3,723 tested combos for Rust, placing it in the top 27% of all systems. This rank reflects the balance between the Core i7-14700KF and RTX 3080, which together handle Rust’s demanding survival gameplay effectively at mainstream resolutions. The CPU alone sits at the 94th percentile among all tested CPUs, while the GPU sits at the 68th percentile among all GPUs, showing that the processor is a stronger relative performer than the graphics card.

The combo rank of 998 out of 3,723 suggests that while this system is not at the very top tier for Rust, it outperforms the vast majority of tested configurations. The data shows that the RTX 3080’s 68th percentile GPU standing is the weaker link, yet the Core i7-14700KF’s high percentile compensates sufficiently to deliver playable frame rates at 1080p and 1440p. The gap between the CPU’s 94th percentile and the GPU’s 68th percentile indicates that upgrading the graphics card would likely yield larger performance gains than upgrading the processor for this game.

FAQ

Q: Can this PC run Rust at 60 FPS on Ultra settings at 2560x1440?

A: Yes. The measured average FPS at 2560x1440 on Ultra is 64 FPS, which is above the 60 FPS playable threshold. This is the best settings option at this resolution, according to the verdict data.

Q: What is the highest playable preset at 3840x2160?

A: At 3840x2160, only the Low preset maintains a 60+ FPS average, producing 88 FPS. The Medium preset averages 59 FPS, just below the threshold, while High and Ultra average 50 FPS and 38 FPS respectively.

Q: How does the 1080p Low setting compare to the 1440p Low setting?

A: The 1080p Low setting produces an average of 216 FPS, while the 1440p Low setting produces 148 FPS. This represents a 68 FPS reduction when moving from 1080p to 1440p at the same preset.

Q: Is there a significant difference between Medium and High presets at 1920x1080?

A: Yes. The Medium preset averages 145 FPS, while the High preset averages 122 FPS, a difference of 23 FPS. Both are well above the 60 FPS threshold, but the Medium preset offers a smoother experience with a recorded minimum of 123 FPS.

Q: Does the combo rank suggest any bottleneck for Rust?

A: The combo ranks 998th out of 3,723 tested combos. The CPU ranks in the 94th percentile while the GPU ranks in the 68th percentile, indicating that the RTX 3080 is more likely to be the limiting factor than the Core i7-14700KF.

Q: What is the average FPS at 3840x2160 on Ultra?

A: The average FPS at 3840x2160 on Ultra is 38 FPS, which is well below the 60 FPS playable threshold and represents the lowest measured performance in this dataset.

The Verdict

This PC can run Rust at 60+ FPS at 1920x1080 and 2560x1440 across all tested presets. At 1920x1080, the best settings option is Ultra, achieving an average of 93 FPS. At 2560x1440, the best settings option is also Ultra, achieving an average of 64 FPS. At 3840x2160, only the Low preset clears the 60 FPS threshold, with an average of 88 FPS; the Medium preset falls just short at 59 FPS, while High and Ultra average 50 FPS and 38 FPS respectively.

For players targeting a locked 60 FPS experience, the data supports using Ultra settings at 1440p and below. At 4K, players must choose between Low settings for 88 FPS or accept sub-60 averages on higher presets. The 1440p Ultra result of 64 FPS is the most demanding preset that stays at or above 60 FPS in this dataset, making it the sweet spot for visual quality and performance.

CPU and GPU Roles

The performance scaling across resolutions reveals how the CPU and GPU share the workload in Rust. At 1920x1080, the CPU dominates, as evidenced by the enormous frame rates of 216 FPS on Low and 145 FPS on Medium. The transition from 1080p to 1440p at the same preset shows a consistent drop: Low falls from 216 to 148 FPS, Medium from 145 to 100 FPS, and High from 122 to 84 FPS. This roughly 30-35% reduction in frame rate when increasing resolution by 1.78x indicates that the GPU starts to become more influential at 1440p.

Moving from 1440p to 4K produces even larger drops: Low falls from 148 to 88 FPS, Medium from 100 to 59 FPS, and High from 84 to 50 FPS. The 4K Ultra result of 38 FPS is less than half of the 1440p Ultra result of 64 FPS. This pattern confirms that the RTX 3080 is the primary constraint at 4K, while the Core i7-14700KF’s high single-thread performance (evidenced by its 6,235 Cinebench R23 single-core score) keeps frame rates high at lower resolutions. The CPU’s 94th percentile ranking reinforces its capability to feed the GPU at high frame rates, while the GPU’s 68th percentile becomes the limiting factor once resolution demands exceed its 10 GB GDDR6X memory and 760.3 GB/s bandwidth capabilities.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, achieving an average of 93 FPS. Every preset—Low at 216 FPS, Medium at 145 FPS, and High at 122 FPS—exceeds the threshold with substantial headroom.

At 2560x1440, Ultra is again the best playable preset, averaging 64 FPS. The lower presets provide additional margin: Low at 148 FPS, Medium at 100 FPS, and High at 84 FPS, all comfortably above 60 FPS.

At 3840x2160, only the Low preset averages above 60 FPS, at 88 FPS. The Medium preset averages 59 FPS, narrowly missing the threshold, while High at 50 FPS and Ultra at 38 FPS fall further behind. Players at 4K should use Low settings for a smooth experience or accept the 59 FPS average on Medium if they prioritize visual fidelity over a locked 60 FPS.

Similar Performance Alternatives

Based on the nearest rivals for the CPU, the Intel Core i7-14700KF (average benchmark score 70,163) is closely matched by the AMD Ryzen 7 9700F, which scores 69,996, a 0.2% difference. The AMD Ryzen 9 7940HX scores 69,875, a 0.4% difference, and the AMD Ryzen 9 7950X scores 69,515, a 0.9% difference. The Intel Core Ultra 7 265K scores 70,879, which is 1% higher than the i7-14700KF. These CPUs would produce nearly identical frame rates in Rust when paired with the same RTX 3080.

For the GPU, the NVIDIA GeForce RTX 3080 (average benchmark score 23,172) is closely matched by the NVIDIA P106-100 (score 23,249, 0.3% higher), the AMD Radeon Pro Vega 16 (score 23,250, 0.3% higher), the AMD Radeon RX 6600M (score 23,273, 0.4% higher), and the AMD Radeon R9 M290X (score 23,276, 0.4% higher). These GPUs would offer nearly identical performance to the RTX 3080 in Rust, with deltas under 0.5%. The data suggests that swapping the CPU or GPU for any of these adjacent components would result in performance changes of approximately 1% or less, making them viable alternatives for similar frame rates in this game.