Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Try lowering shadows and anti-aliasing for better FPS.
A better graphics card would significantly improve performance.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 15 | 18 | 27 |
| 1440p QHD | 20 | 26 | 31 | 46 |
| 1080p Full HD | 29 | 38 | 44 | 66 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Measured FPS Breakdown
The recorded data for this combination of the Intel Core i7-14700KF and the AMD Radeon RX 570 shows a clear pattern: performance degrades sharply as resolution increases, and the GPU becomes the limiting factor above 1080p. At 3840x2160, the average frame rates are uniformly low across all presets. On High settings, the average is 15 FPS. Dropping to Medium yields only 18 FPS on average, with a minimum of 15 FPS and a maximum of 21 FPS. The Low preset improves the average to 27 FPS, but the Ultra preset is the worst at 12 FPS. None of these figures approach a playable level, indicating that 4K is entirely out of reach for this hardware pairing.
At 2560x1440, the situation improves somewhat but remains below the 60 FPS playability threshold. The High preset averages 26 FPS, while Medium delivers 31 FPS on average with a minimum of 26 FPS and a maximum of 35 FPS. The Low preset is the strongest at this resolution, producing an average of 46 FPS. The Ultra preset drops to 20 FPS. While these numbers are higher than their 4K counterparts, they still fall short of a smooth experience, and even the most demanding preset would require substantial compromises to approach playability.
At 1920x1080, the data finally shows a playable configuration. The Low preset achieves an average of 66 FPS, which clears the 60 FPS threshold. The Medium preset averages 44 FPS, with a minimum of 38 FPS and a maximum of 51 FPS. High settings average 38 FPS, while Ultra is the lowest at 29 FPS. The gap between Low and Medium is notable: a 22 FPS difference on average, which suggests that the GPU's memory bandwidth and raw processing power are the limiting factors once settings rise beyond the minimum.
Best Settings per Resolution
For each resolution, the database identifies the most demanding preset that remains at or above 60 FPS. At 3840x2160, no preset meets this condition. The available settings, including the lowest option, all produce averages well below 60 FPS, so there is no recommended configuration for this resolution.
At 2560x1440, the same situation applies. None of the tested presets (High, Medium, Low, or Ultra) reach 60 FPS on average. The closest is Low with 46 FPS, but that still leaves a 14 FPS deficit.
At 1920x1080, the Low preset is the only one that clears the playability threshold. It averages 66 FPS, which is 6 FPS above the 60 FPS target. The Medium preset, while much more visually demanding, only reaches 44 FPS on average, so it is not recommended for a smooth experience. Thus, the best settings for 1080p are Low.
How This Combo Ranks
Within the database's tested combinations for Rust, this pairing ranks 3553 out of 3723. That places it in the lower 5% of all tested systems, which is consistent with the measured frame rates: the GPU is an older Polaris architecture, and the data shows it struggles even at 1080p with higher presets. In percentile terms, the CPU itself is in the 94th percentile among all tested CPUs, but the GPU is in the 74th percentile, and the overall combination is dragged down by the graphics card.
The ranking of 3553 out of 3723 means that only 170 other combos perform worse in this game. This is a clear signal that while the processor is very capable, the graphics card is not well matched for Rust at higher resolutions. The data indicates that the limiting factor is the GPU's inability to keep up with the CPU's output, particularly when resolution increases and the pixel fill rate becomes the bottleneck.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Intel Core i7-14700KF has an average benchmark score of 70163. The closest competitor is the AMD Ryzen 7 9700F with a score of 69996, which is 0.2% lower. The AMD Ryzen 9 7940HX is 0.4% higher at 69875, and the AMD Ryzen 9 7950X is 0.9% higher at 69515. The only rival that scores slightly higher is the Intel Core Ultra 7 265K with 70879, which is 1% above the i7-14700KF. In practice, these differences are negligible for gaming: a 1% delta in CPU score will not change the frame rate in a game where the GPU is the limiting factor.
For the GPU, the AMD Radeon RX 570 has an average benchmark score of 28766. Its nearest rival, the AMD Radeon RX 6800M, scores 28874, which is 0.4% higher. The AMD Radeon R9 M295X is 0.7% lower at 28580, and the AMD Radeon RX 470 is 0.8% lower at 28996. The NVIDIA Quadro RTX 8000 is 1.2% higher at 28421. These deltas are all within a couple of percentage points, so a system with any of these GPUs would produce nearly identical frame rates in Rust. If a buyer were to choose a GPU from this list, the performance would be indistinguishable within the margin of measurement error.
CPU and GPU Roles
The data shows a clear division of labor. The CPU, the Intel Core i7-14700KF, is a twenty-core, twenty-eight-thread processor with a boost clock of 5.60 GHz. Its benchmark scores are high: for example, it scores 44167 in Cinebench R23 multi-core and 6235 in single-core, and it sits in the 94th percentile of all CPUs. This processor is more than capable of feeding any modern GPU. However, the GPU is the AMD Radeon RX 570, which has 2048 shading units and 4 GB of GDDR5 memory on a 256-bit bus. Its average benchmark score is 28766, and it ranks in the 74th percentile, but its absolute performance is low by modern standards.
The measured FPS scaling shows that the GPU is the bottleneck. Going from 3840x2160 to 2560x1440, the average FPS at Low settings increases from 27 to 46, a 70% improvement. From 2560x1440 to 1920x1080, the same preset goes from 46 to 66, a 43% improvement. These jumps are far larger than what a CPU scaling alone would produce, confirming that the GPU is the limiting factor. The CPU is not the constraint; even at 4K, the CPU is likely waiting on the GPU to finish rendering each frame.
The settings scaling reinforces this. At 1920x1080, moving from Low to Medium reduces the average FPS from 66 to 44, a 33% drop. From Medium to High, it drops from 44 to 38, another 14% drop. The GPU's memory bandwidth and compute throughput are saturated at these settings, and the Ultra preset only yields 29 FPS. The CPU has no trouble keeping up; the data shows that the GPU is the component that decides whether this system can run the game smoothly.
The Verdict
The recorded verdict is that this PC can run Rust at 1920x1080 with the Low preset, achieving an average of 66 FPS. This is the only configuration that clears the 60 FPS threshold. At 2560x1440, there are no playable settings: the best that the Low preset offers is 46 FPS, and the rest are lower. At 3840x2160, the performance is even worse, with the best preset providing only 27 FPS.
In summary, this system is capable of running the game at 1080p Low, but it is not recommended for higher resolutions. The CPU, the Intel Core i7-14700KF, is far more powerful than the GPU needs, and it is not the limiting factor. The bottleneck is the AMD Radeon RX 570, which lacks the raw power to push the game beyond a low preset at 1080p. For users who want to play at 1440p or 4K, a more capable GPU would be necessary, as the data shows that this one cannot reach 60 FPS at those resolutions.
FAQ
Q: What is the highest resolution and setting that maintains 60 FPS?
A: The only configuration that maintains 60 FPS is 1920x1080 with the Low preset, which averages 66 FPS.
Q: How does the GPU compare to its closest rival?
A: The AMD Radeon RX 570 has an average benchmark score of 28766, while the AMD Radeon RX 470 scores 28996, which is 0.8% higher. The difference is negligible in practice.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the limiting factor. The CPU is in the 94th percentile, but the GPU is in the 74th percentile. The frame rates scale strongly with resolution, which is a characteristic of GPU-bound workloads.
Q: What is the average FPS at 2560x1440 with the Medium preset?
A: At 2560x1440 with Medium settings, the average FPS is 31, with a minimum of 26 and a maximum of 35. This is well below the 60 FPS target.
Q: Does the CPU's benchmark score predict the gaming performance here?
A: No. The CPU scores high in benchmarks, but the GPU's performance is the deciding factor. The ranking of this combo is 3553 out of 3723, which reflects the GPU's limitation, not the CPU's.
Q: What is the maximum FPS recorded at 1920x1080 with any preset?
A: The maximum FPS at 1920x1080 is 66, which occurs at the Low preset. The Medium preset reaches a maximum of 51 FPS, and the High preset has no recorded maximum but averages 38 FPS.