Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
134 FPS
Ultra 1080p Measured
54 FPS

1440p (2K / QHD)

Low 1440p Measured
91 FPS
Ultra 1440p Measured
42 FPS

4K (Ultra HD)

Low 4K Measured
53 FPS
Ultra 4K Measured
23 FPS
13.5ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 69,355
Graphics Card
Required 28,194
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 31 35 53
1440p QHD 42 55 62 91
1080p Full HD 54 74 92 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 74
1920x1080 Low 134
1920x1080 Medium 92
1920x1080 Ultra 54
2560x1440 High 55
2560x1440 Low 91
2560x1440 Medium 62
2560x1440 Ultra 42
3840x2160 High 31
3840x2160 Low 53
3840x2160 Medium 35
3840x2160 Ultra 23

Performance Analysis: Rust on Your System

The Intel Core i7-14700K paired with the Intel Arc B580 presents a mixed picture for running Rust, with the data showing a clear divide between 1080p and 1440p playability versus 4K. At 1920x1080, the combo delivers a smooth 74 FPS average on High settings, and even pushes to 134.3 FPS on Low. Stepping up to 2560x1440, the pair remains viable, hitting 61.6 FPS on Medium, but the Ultra preset falls to 41.5 FPS. At 3840x2160, performance collapses, with the best result being 53 FPS on Low and a mere 23.4 FPS on Ultra, confirming that this combination is not suited for 4K gaming in Rust.

Measured FPS Breakdown

The measured FPS data for this Intel Core i7-14700K and Intel Arc B580 combination reveals a steep performance curve as resolution increases. At 1920x1080, the system shows strong headroom across most presets. The Low preset averages 134.3 FPS, providing a high-refresh experience. Medium follows at 91.5 FPS, while High drops to 74 FPS. The Ultra preset is the outlier, averaging only 54.3 FPS, which falls below the 60 FPS playability threshold.

Moving to 2560x1440, the frame rates scale down predictably. Low still delivers a solid 91.1 FPS, and Medium manages 61.6 FPS, just barely clearing the 60 FPS mark. High averages 54.7 FPS, which is below the target, and Ultra suffers further, averaging 41.5 FPS. The gap between Low and Ultra at this resolution is substantial, a 49.6 FPS difference, indicating that the GPU is heavily taxed by the higher-end presets.

At 3840x2160, the data shows a severe hit to performance. Low averages 53 FPS, the only preset that comes close to playability, but it still misses the 60 FPS bar. Medium drops to 35.3 FPS, High falls to 31 FPS, and Ultra plummets to 23.4 FPS. The scaling from 1440p to 4K is punishing, with the Medium preset losing 26.3 FPS and High losing 23.7 FPS. This data suggests the Arc B580's 12 GB memory and 456.0 GB/s bandwidth are insufficient for the demands of Rust at 4K with these settings.

CPU and GPU Roles

The benchmark results indicate that the Intel Core i7-14700K provides more than enough processing headroom for Rust, leaving the Intel Arc B580 as the primary bottleneck. This is evident from the CPU’s synthetic benchmarks, which place it in the 94th percentile among all CPUs. Its Cinebench R23 multi-core score of 33440.5 and single-core score of 2160 are strong indicators of its capability to handle game logic and physics. The nearest rivals, such as the AMD Ryzen 9 7950X with a deltaPct of -0.2%, show that this CPU is competitive at the very top tier, so the frame rate differences across resolutions are almost entirely due to GPU load.

The GPU’s role becomes dominant as resolution increases. At 1920x1080, the CPU can feed frames faster, allowing the Arc B580 to reach above 90 FPS on Low and Medium presets. However, when the resolution rises to 3840x2160, the pixel count quadruples, and the GPU’s rendering throughput, measured at 13.67 TFLOPS FP32, becomes the limiting factor. The scaling between presets at each resolution reinforces this. For example, at 1080p, the difference between Low and Ultra is 80 FPS, while at 4K, the same preset difference is only 29.6 FPS. This compression of frame rates at higher resolutions indicates that the GPU is saturated, and the CPU is no longer the constraint.

The data also shows that the Arc B580 performs closer to older or lower-tier cards in Rust, given its percentile ranking of 68 among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 2080, with a deltaPct of 0.6%, and the AMD Radeon RX 580 2048SP, with a deltaPct of -0.2%. This suggests that while the CPU is a top-tier part, the GPU is only mid-range, which explains why the combo struggles at 4K. In Rust, which is known for being CPU-intensive, the i7-14700K can easily handle the simulation, but the Arc B580 cannot keep up with the rasterization demands at higher resolutions.

FAQ

Q: Can this PC run Rust at 60 FPS on 1080p with High settings?

A: Yes, the measured average FPS at 1920x1080 with High settings is 74 FPS, which clears the 60 FPS playability threshold. The combo also handles Medium at 91.5 FPS and Low at 134.3 FPS.

Q: What is the best playable preset at 1440p?

A: The best settings at 2560x1440 are Medium, which yields an average of 61.6 FPS. Low is also playable at 91.1 FPS, but High and Ultra fall short at 54.7 FPS and 41.5 FPS respectively.

Q: Is 4K gaming possible with this combination?

A: No, the data shows no playable settings at 3840x2160. The best average FPS is 53 on Low, which is below the 60 FPS threshold. Ultra averages only 23.4 FPS.

Q: How does the Arc B580 compare to the RTX 2080 in synthetic benchmarks?

A: According to the nearestRivals data, the Arc B580 has an average benchmark score of 23021, while the RTX 2080 scores 22895, giving the Arc B580 a deltaPct of 0.6% higher. This indicates they are very close in overall performance.

Q: Is the CPU or GPU more responsible for the frame rate drops at 4K?

A: The GPU is the limiting factor at 4K. The Intel Core i7-14700K scores in the 94th percentile, while the Arc B580 only ranks in the 68th percentile. The frame rate scaling from 1440p to 4K shows a severe drop, pointing to GPU saturation.

Q: What is the combo’s overall rank among tested systems for Rust?

A: This combo ranks 2804 out of 3723 tested combinations in the game, placing it in the lower-middle portion of the database.

How This Combo Ranks

In the database of tested combinations for Rust, this pairing of the Intel Core i7-14700K and Intel Arc B580 ranks 2804 out of 3723 combos. This places it in the 25th percentile of all tested systems, indicating that while it can run the game, many other configurations deliver better performance. The high-ranking CPU, which sits at the 94th percentile, is dragged down by the mid-range GPU, which only reaches the 68th percentile. This mismatch is the primary reason for the combo’s mediocre rank.

The nearest rival GPUs illustrate this point. The Arc B580’s average score of 23021 is nearly identical to the NVIDIA GeForce RTX 2080’s 22895, and the AMD Radeon RX 580 2048SP’s 23061. These are older or lower-tier cards, and their presence in the rival list confirms that the GPU is not a high-end part. Conversely, the CPU’s nearest rivals, such as the AMD Ryzen 9 7950X, are top-tier parts, showing that the i7-14700K is overqualified for the GPU it is paired with. In Rust, this combination is likely to be outpaced by systems with a more balanced CPU-GPU pairing, even if their raw CPU scores are lower.

The Verdict

The data shows that this PC can run Rust smoothly at 1080p and 1440p, but it is not suitable for 4K gaming. At 1920x1080, the playable settings are High, Low, and Medium, with High achieving 74 FPS. At 2560x1440, the playable settings are Low and Medium, with Medium at 61.6 FPS. The verdict for 3840x2160 is clear: there are no playable settings, as even Low averages only 53 FPS. The playability threshold is 60 FPS, and the system fails to reach it at 4K across all presets.

For users with a 1080p or 1440p monitor, this combo is a viable option for Rust. The i7-14700K ensures that the game’s simulation runs without CPU bottlenecks, and the Arc B580 is just enough to push frames above 60 FPS at moderate settings. However, for those targeting 4K, the data is unambiguous: the GPU lacks the raw power needed, and users would need to significantly lower resolutions or upgrade the graphics card.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, which delivers an average of 74 FPS. Medium and Low also clear the threshold, but High offers the best visual fidelity while maintaining playability. The Ultra preset is not recommended, as it drops to 54.3 FPS.

At 2560x1440, the best settings are Medium, with an average of 61.6 FPS. This is the only preset above the 60 FPS mark besides Low, which runs at 91.1 FPS. High at 54.7 FPS and Ultra at 41.5 FPS are below the playability threshold. For 3840x2160, there is no recommended preset, as all settings fall short of 60 FPS, with the closest being Low at 53 FPS. Users at this resolution would need to accept lower frame rates or reduce the resolution.