Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 16 | 19 | 28 |
| 1440p QHD | 20 | 27 | 32 | 48 |
| 1080p Full HD | 30 | 39 | 46 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Intel Core i7-14700K paired with Intel Arc B370 presents an unusual combination for Rust: a high-end 20-core processor driving an integrated-class GPU. The recorded data shows this pairing is severely limited by graphics throughput, with playable performance only achievable at 1080p on the lowest settings. Benchmark results across all resolutions and presets indicate the GPU becomes the overwhelming bottleneck, relegating a strong CPU to a supporting role.
Measured FPS Breakdown
At 3840x2160, the recorded average frame rates are uniformly below playable thresholds. The Low preset delivers an average of 28 FPS, which is the highest recorded at this resolution. Medium settings produce an average of 19 FPS, with minimum and maximum readings of 16 and 22 FPS respectively. High settings drop to an average of 16 FPS, while Ultra falls to an average of 12 FPS. None of these figures approach the 60 FPS threshold, and even the most forgiving preset remains far below it.
Moving to 2560x1440, performance improves but remains firmly in unplayable territory. Low settings achieve an average of 48 FPS, the best result at this resolution. Medium settings yield an average of 32 FPS, with minimum and maximum values of 27 and 37 FPS. High settings record an average of 27 FPS, and Ultra settings produce an average of 20 FPS. The gap between Low and the next preset is substantial, indicating a steep scaling curve as graphical demands increase.
At 1920x1080, the data finally shows a configuration that clears the 60 FPS threshold. Low settings deliver an average of 69 FPS, comfortably above the playable mark. Medium settings average 46 FPS, with recorded minimum and maximum values of 39 and 53 FPS. High settings average 39 FPS, while Ultra settings average 30 FPS. This resolution is the only one where the combination achieves playable performance, and it does so exclusively on the Low preset.
The measured data reveals consistent scaling patterns. Across all three resolutions, dropping from High to Low approximately doubles the average frame rate: from 16 to 28 FPS at 4K, from 27 to 48 FPS at 1440p, and from 39 to 69 FPS at 1080p. The Medium preset sits roughly midway between Low and High in every case, while Ultra consistently underperforms High by a noticeable margin.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at 3437 out of 3723 tested combos for Rust. This places it in the lower 8 percent of all configurations, reflecting the severe graphical limitation imposed by the Arc B370. The rank is driven almost entirely by GPU performance, as the CPU's percentile ranking of 94 against all processors indicates a top-tier part, while the GPU's percentile of 5 against all graphics cards indicates a bottom-tier part.
The disparity between component rankings is stark. The Intel Core i7-14700K sits above 94 percent of all CPUs in aggregate performance, with an average benchmark score of 69355. Its nearest CPU rivals include the AMD EPYC 9115 with an average score of 69288, a delta of 0.1 percent, and the AMD Ryzen 9 7950X with an average score of 69515, a delta of -0.2 percent. These differences are negligible, confirming the CPU is not the limiting factor. In contrast, the Intel Arc B370 has an average benchmark score of 1184, placing it below 95 percent of all GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570 with a score of 1186, a delta of -0.2 percent, and the ATI Radeon HD 5770 with a score of 1190, a delta of -0.5 percent. This places the GPU in the company of hardware from well over a decade ago.
The combo rank of 3437 out of 3723 reflects this imbalance. When the GPU operates at this performance tier, even the fastest consumer CPU cannot compensate. The data shows the rank is consistent with the GPU's percentile position, suggesting the CPU contributes minimal variance to the final result in Rust.
CPU and GPU Roles
The recorded FPS scaling across resolutions and presets makes it clear that the GPU dominates performance in Rust for this pairing. At 3840x2160, the Arc B370 produces an average of 16 FPS on High settings. Dropping to 2560x1440 on the same preset yields 27 FPS, a 69 percent improvement. Further dropping to 1920x1080 yields 39 FPS, another 44 percent improvement. This scaling pattern is characteristic of a GPU-bound scenario, where reducing pixel count directly translates to higher frame rates.
The CPU's role in this combination is effectively neutralized. The i7-14700K, with its 20 cores and 28 threads, has ample headroom for Rust's simulation and server communication demands. The data shows that at 1080p Low, the only playable configuration, the average frame rate reaches 69 FPS. This is likely near the GPU's maximum output at that resolution, as the Arc B370's integrated nature and 25 W TDP constrain its throughput. The CPU is not the bottleneck at any resolution or preset, as evidenced by the fact that FPS scales predictably with resolution changes rather than showing signs of CPU saturation.
Preset scaling further confirms the GPU's dominance. At 1920x1080, moving from Low to Medium reduces the average from 69 to 46 FPS, a 33 percent drop. Moving from Medium to High reduces it from 46 to 39 FPS, a 15 percent drop. Moving from High to Ultra reduces it from 39 to 30 FPS, a 23 percent drop. These reductions are driven by increased shading, texture, and post-processing demands, all of which are GPU-intensive. The CPU would not show such dramatic sensitivity to these settings.
FAQ
Q: Can this combination run Rust at 60 FPS at 1920x1080?
A: Yes, but only on the Low preset, where the recorded average frame rate is 69 FPS. All other presets at this resolution fall below the threshold, with Medium at 46 FPS, High at 39 FPS, and Ultra at 30 FPS.
Q: What is the best settings preset for 2560x1440?
A: No preset at 2560x1440 achieves the 60 FPS playable threshold. The best recorded result is 48 FPS on Low settings, which is the highest average across all presets at this resolution.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 has an average benchmark score of 1184, which is nearly identical to the ATI Mobility Radeon HD 5570 (1186, delta -0.2 percent) and the ATI Radeon HD 5770 (1190, delta -0.5 percent). This places it in a performance tier with legacy hardware.
Q: Is the Intel Core i7-14700K the limiting factor in this setup?
A: No. The CPU ranks in the 94th percentile among all processors, while the GPU ranks in the 5th percentile. The FPS scaling patterns across resolutions and presets indicate the GPU is the sole bottleneck.
Q: What is the maximum average FPS recorded for this combination?
A: The highest recorded average frame rate is 69 FPS, achieved at 1920x1080 with Low settings. The second highest is 48 FPS at 2560x1440 with Low settings.
Q: Does the Ultra preset ever reach 60 FPS at any resolution?
A: No. The best Ultra preset result is 30 FPS at 1920x1080. At 2560x1440 it averages 20 FPS, and at 3840x2160 it averages 12 FPS.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are all AMD parts with nearly identical average scores. The AMD EPYC 9115 scores 69288, a delta of 0.1 percent from the i7-14700K's 69355. The AMD Ryzen 9 7950X scores 69515, a delta of -0.2 percent. The AMD Ryzen 9 7940HX scores 69875, a delta of -0.7 percent. The AMD Ryzen 7 9700F scores 69996, a delta of -0.9 percent. Any of these processors would deliver essentially identical performance in Rust when paired with the same GPU, as the frame rates in this test are not CPU-limited.
For the GPU, the nearest rivals are all legacy ATI and AMD parts. The ATI Mobility Radeon HD 5570 scores 1186, a delta of -0.2 percent from the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, a delta of -0.5 percent. The AMD Radeon HD 7650M scores 1192, a delta of -0.7 percent. The AMD FirePro M2000 scores 1168, a delta of 1.4 percent. These GPUs would produce nearly identical frame rates in Rust, meaning any system relying on this performance tier will face the same resolution and preset limitations.
The practical takeaway from the rival data is that swapping the i7-14700K for any of its nearest CPU rivals would not change the measured FPS in Rust, as the GPU would still be the limiting factor. Conversely, swapping the Arc B370 for any of its nearest GPU rivals would also yield no meaningful change, since they all cluster within a narrow performance band.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS threshold. The highest average recorded is 28 FPS on Low settings, which is the only preset worth considering for any playable experience, though it remains far below the playable threshold.
At 2560x1440, the situation is similar. No preset reaches 60 FPS, and the best average is 48 FPS on Low settings. Medium settings at 32 FPS and High settings at 27 FPS are progressively worse, making Low the only viable choice if the user accepts sub-60 FPS performance.
At 1920x1080, the Low preset is the only configuration that clears the playable threshold, with an average of 69 FPS. This is the best settings recommendation for this resolution, as Medium at 46 FPS, High at 39 FPS, and Ultra at 30 FPS all fail to reach 60 FPS. The 69 FPS figure provides a small buffer above the threshold, but there is no headroom for enabling higher presets.
The Verdict
The recorded data is unambiguous: this PC can run Rust at 60 FPS only at 1920x1080 with Low settings, where it averages 69 FPS. At both 2560x1440 and 3840x2160, no preset reaches the playable threshold of 60 FPS. The verdict by resolution confirms this, listing 1080p Low as the only playable configuration.
For users targeting 1440p or 4K, this combination is not suitable for Rust at any settings level. The GPU's performance ceiling prevents it from delivering adequate frame rates at higher resolutions, regardless of the CPU's capabilities. The 20-core i7-14700K has no opportunity to flex its muscle in this scenario, as the Arc B370 saturates well below the processor's limits.
The practical conclusion is that this pairing serves as a demonstration of GPU-bound behavior. Any user considering this combination for Rust should expect 1080p Low as the maximum playable experience. Higher resolutions require a substantially more powerful discrete GPU, as the current configuration's integrated-class graphics solution cannot meet the demands of the game at those pixel counts. The 69 FPS at 1080p Low is the single positive data point, but it is surrounded by a large margin of sub-60 FPS results across the rest of the test matrix.