Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
143 FPS
Ultra 1080p Measured
63 FPS

1440p (2K / QHD)

Low 1440p Measured
99 FPS
Ultra 1440p Measured
44 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
23 FPS
12.2ms Frame Time
18ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 69,355
Graphics Card
Required 28,194
Your GPU 17,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 35 38 56
1440p QHD 44 57 67 99
1080p Full HD 63 82 96 143

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 82
1920x1080 Low 143
1920x1080 Medium 96
1920x1080 Ultra 63
2560x1440 High 57
2560x1440 Low 99
2560x1440 Medium 67
2560x1440 Ultra 44
3840x2160 High 35
3840x2160 Low 56
3840x2160 Medium 38
3840x2160 Ultra 23

Performance Analysis: Rust on Your System

The Intel Core i7-14700K paired with the AMD Radeon RX 7600 XT presents a clear performance profile in Rust, with the CPU’s substantial multi-threaded capability contrasting sharply with the GPU’s mid-range positioning. Benchmark data shows this combination delivers playable frame rates at 1080p and 1440p, but falls short of the 60 FPS threshold at 4K across all tested presets. The measured results indicate a system where resolution scaling has a dramatic impact on playability, with the GPU emerging as the primary constraint at higher pixel counts.

Best Settings per Resolution

At 3840x2160, no preset achieves the 60 FPS playability threshold. The highest average frame rate recorded at 4K is 56.2 FPS on Low settings, which remains below the playable threshold of 60 FPS. Medium settings drop to 37.7 FPS, High to 34.6 FPS, and Ultra to 22.7 FPS. Consequently, there is no "best settings" recommendation for 4K, as all configurations fail to meet the minimum playability criterion.

At 2560x1440, the situation improves considerably. The most demanding preset that stays at or above 60 FPS is Medium, which delivers an average of 67.1 FPS. Low settings achieve 98.7 FPS, providing headroom above the threshold, while High falls slightly short at 57.4 FPS. Ultra settings are not playable at this resolution, producing only 44.1 FPS.

At 1920x1080, all four presets exceed the 60 FPS threshold. The most demanding preset that maintains at least 60 FPS is Ultra, with an average of 62.6 FPS. High settings deliver 82.1 FPS, Medium reaches 96 FPS, and Low tops out at 143 FPS. The data indicates that 1080p Ultra is the optimal balance of visual fidelity and performance for this combo, albeit with relatively modest headroom over the playability threshold.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, provide context for its performance tier. The AMD EPYC 9115 scores 69288, which is 0.1% lower than the Core i7-14700K’s 69355 average. The AMD Ryzen 9 7950X scores 69515, placing it 0.2% above the i7-14700K. The AMD Ryzen 9 7940HX scores 69875, a 0.7% advantage, while the AMD Ryzen 7 9700F scores 69996, leading by 0.9%. These deltas are all within a single percentage point, meaning that swapping the i7-14700K for any of these alternatives would produce nearly identical frame rates in Rust, with differences too small to meaningfully alter the playability verdict at any resolution.

For the GPU, the AMD Radeon RX 7600 XT has an average benchmark score of 17083 and sits at the 60th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce GTX 690, which scores 17037 (0.3% lower), the AMD Radeon HD 7970M at 17019 (0.4% lower), the NVIDIA GeForce RTX 3070 at 17208 (0.7% higher), and the NVIDIA Tesla M4 at 16932 (0.9% lower). The RTX 3070 is the closest performance equivalent in terms of raw benchmark score, though the delta of 0.7% would translate to less than a single frame per second difference in most Rust scenarios. The GTX 690 and HD 7970M are older architectures but their benchmark parity suggests they would exhibit similar frame rates in this title.

FAQ

Q: Can this system run Rust at 4K with playable frame rates?

A: No. At 3840x2160, the highest average frame rate achieved is 56.2 FPS on Low settings, which is below the 60 FPS playability threshold. Medium, High, and Ultra presets produce 37.7 FPS, 34.6 FPS, and 22.7 FPS respectively, all failing to meet the minimum standard.

Q: What is the best preset for 1440p gaming with this combo?

A: Medium settings at 2560x1440 provide an average of 67.1 FPS, which is the most demanding preset that stays at or above 60 FPS. Low settings offer 98.7 FPS, while High and Ultra fall short at 57.4 FPS and 44.1 FPS respectively.

Q: Does the CPU or GPU bottleneck performance in Rust at 1080p?

A: At 1920x1080, the GPU is the limiting factor. The CPU’s benchmark performance places it in the 94th percentile among all CPUs, while the GPU sits in the 60th percentile. The frame rate scaling from Low (143 FPS) to Ultra (62.6 FPS) at 1080p indicates GPU-bound behavior, as the CPU has ample headroom to feed the graphics card.

Q: How does this combo rank among all tested configurations in Rust?

A: The combo ranks 2426 out of 3723 tested combinations, placing it in the lower-middle portion of the database. This ranking reflects the GPU’s mid-range standing despite the CPU’s high-end positioning.

Q: Is the RX 7600 XT comparable to an RTX 3070 in Rust?

A: Based on average benchmark scores, the RTX 3070 scores 17208, which is 0.7% higher than the RX 7600 XT’s 17083. This difference is negligible in practice, suggesting nearly identical frame rates in Rust at the same settings and resolution.

Q: What frame rate can be expected at 1080p High settings?

A: The measured average FPS at 1920x1080 with High settings is 82.1 FPS, which provides comfortable headroom above the 60 FPS playability threshold and allows for smooth gameplay in most scenarios.

The Verdict

The data shows that this system can run Rust with playable frame rates, but the experience is highly dependent on resolution. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with average frame rates ranging from 143 FPS on Low to 62.6 FPS on Ultra. This makes 1080p the definitive resolution for this combo, with Ultra settings providing a playable experience at 62.6 FPS, albeit with only 2.6 FPS of headroom above the threshold.

At 2560x1440, playability is limited to Low and Medium presets, which deliver 98.7 FPS and 67.1 FPS respectively. High settings at 57.4 FPS fall just below the threshold, meaning users seeking higher visual quality at 1440p would need to accept occasional frame rate dips below 60 FPS. Ultra settings at 44.1 FPS are not recommended for serious play.

At 3840x2160, the system fails to reach 60 FPS on any preset. The best result is 56.2 FPS on Low settings, which is still below the playability threshold. This combo is not suitable for 4K gaming in Rust, even at the lowest settings. The verdict is clear: this is a capable 1080p machine for Rust, a borderline 1440p machine with settings compromises, and a non-starter at 4K.

CPU and GPU Roles

The division of labor between the Intel Core i7-14700K and AMD Radeon RX 7600 XT becomes apparent when examining frame rate scaling across resolutions and presets. The CPU, with a 94th percentile ranking among all CPUs and an average benchmark score of 69355, provides substantial computational headroom. The GPU, ranked in the 60th percentile with an average score of 17083, is the weaker link.

At 1920x1080, the system is clearly GPU-bound. The frame rate drops from 143 FPS on Low to 62.6 FPS on Ultra, a reduction of 56.2% that tracks with increasing graphics load. The CPU’s high-end positioning (with rivals like the Ryzen 9 7950X within 0.2% performance) ensures it is not the limiting factor at this resolution. The GPU’s mid-range standing, comparable to an RTX 3070 within 0.7%, dictates the ceiling.

At 2560x1440, the GPU’s influence intensifies. The average frame rate at Low settings drops to 98.7 FPS (from 143 FPS at 1080p), and at Medium to 67.1 FPS (from 96 FPS). The gap between Low and Ultra at 1440p is 54.6 FPS, slightly larger in absolute terms than at 1080p, indicating growing GPU pressure. The CPU remains sufficient, but the GPU’s 128-bit memory bus and 288.0 GB/s bandwidth begin to constrain performance.

At 3840x2160, the GPU becomes the dominant bottleneck. The frame rate collapses to 56.2 FPS on Low settings, and the scaling from Low to Ultra shows a 33.5 FPS difference (56.2 to 22.7 FPS). The CPU’s role diminishes further, as the GPU’s 2048 shading units and 64 ROPs are overwhelmed by the 8.3 million pixel count. The data indicates that Rust’s performance at 4K is almost entirely GPU-limited for this combo, with the CPU contributing little to the observed frame rates.

How This Combo Ranks

In the database of tested combinations, this pairing of Intel Core i7-14700K and AMD Radeon RX 7600 XT ranks 2426 out of 3723 total combos, placing it in the 34.8th percentile of all tested systems. This ranking is notably lower than the CPU’s individual 94th percentile standing, reflecting the GPU’s drag on overall gaming performance. The rank suggests that while the CPU is top-tier, the GPU’s mid-range positioning (60th percentile) pulls the combined score down significantly.

Compared to the GPU’s nearest rivals, this combo would perform nearly identically to a system pairing the i7-14700K with an RTX 3070, given the 0.7% benchmark delta. The ranking also implies that many combinations with lower-tier CPUs but higher-tier GPUs would outperform this system in Rust, as the game’s frame rates at higher resolutions are heavily GPU-dependent. The 2426th position out of 3723 places this combo below the median, indicating that most tested configurations deliver better or comparable Rust performance, particularly at 1440p and 4K where the GPU’s limitations are exposed.

Measured FPS Breakdown

The measured frame rates provide a comprehensive view of performance across all resolutions and presets.

At 3840x2160, the results are uniformly below the playability threshold. Low settings produce an average of 56.2 FPS, Medium drops to 37.7 FPS, High to 34.6 FPS, and Ultra to 22.7 FPS. The progression shows a steep decline from Low to Medium (a 33% drop), followed by a gentler decline to High and Ultra. These numbers indicate that even the lowest settings cannot sustain 60 FPS at 4K, and the system should be considered unplayable at this resolution.

At 2560x1440, the data reveals a more nuanced picture. Low settings deliver 98.7 FPS, providing substantial headroom. Medium settings achieve 67.1 FPS, just above the threshold. High settings fall to 57.4 FPS, missing the mark by 2.6 FPS. Ultra settings produce 44.1 FPS, a 34.3% reduction from Medium. The transition from Low to Medium costs 31.6 FPS, while the transition from Medium to High costs 9.7 FPS, and High to Ultra costs 13.3 FPS. This non-linear scaling suggests that Medium is the sweet spot for 1440p, offering playable performance without the steep penalty of High or Ultra.

At 1920x1080, all presets exceed 60 FPS. Low settings deliver 143 FPS, Medium reaches 96 FPS, High hits 82.1 FPS, and Ultra achieves 62.6 FPS. The scaling from Low to Medium shows a 47 FPS drop (33%), while Medium to High costs 13.9 FPS (14.5%), and High to Ultra costs 19.5 FPS (23.7%). The Ultra preset’s 62.6 FPS average is the minimum playable result, with only 2.6 FPS of margin. The data suggests that users prioritizing consistent frame rates should consider High settings (82.1 FPS) for a more comfortable buffer, while those seeking maximum visual quality can use Ultra with the understanding that frame rates will hover near the 60 FPS threshold.