Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

80%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
129 FPS
Ultra 1080p Measured
53 FPS

1440p (2K / QHD)

Low 1440p Measured
87 FPS
Ultra 1440p Measured
40 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
21 FPS
14.1ms Frame Time
21ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 69,355
Graphics Card
Required 28,194
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 37 52
1440p QHD 40 51 61 87
1080p Full HD 53 71 84 129

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 129
1920x1080 Medium 84
1920x1080 Ultra 53
2560x1440 High 51
2560x1440 Low 87
2560x1440 Medium 61
2560x1440 Ultra 40
3840x2160 High 29
3840x2160 Low 52
3840x2160 Medium 37
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

The Intel Core i7-14700K paired with the AMD Radeon RX 6600 presents a curious case for Rust, a game known for its demanding rendering and simulation workloads. The benchmark data reveals a system that is decisively capable at standard resolutions, yet quickly runs out of headroom when pushed to 4K. The 20-core processor with its 33 MB of shared L3 cache provides a robust foundation, but the RX 6600's 8 GB of GDDR6 memory and 224.0 GB/s bandwidth become the limiting factor at higher pixel counts. The following analysis breaks down exactly where this combo excels, where it struggles, and what the measured frame rates mean for gameplay.

Best Settings per Resolution

The playable threshold for this analysis is defined at 60 frames per second (FPS). The measured data shows that this combination cannot maintain that level at 4K under any tested preset. At 3840x2160, the highest average FPS achieved is 52.4 on the Low preset, which falls short of the 60 FPS target. The Medium preset drops to 36.6 FPS, High to 29.1 FPS, and Ultra to a slide-show-like 21 FPS. Consequently, there is no "best" setting for 4K that meets the playability criterion, as the verdict data confirms with an empty list of playable settings.

At 2560x1440, the situation improves significantly. The data shows that both Low and Medium presets clear the 60 FPS bar. The Low preset delivers an average of 87.1 FPS, while the Medium preset achieves exactly 61 FPS. The best settings for this resolution, according to the verdict data, are Medium, as it provides the highest visual quality while still maintaining an average FPS at the target threshold. High and Ultra presets fall below the line at 50.7 FPS and 39.7 FPS respectively.

Moving to 1920x1080, the system becomes fully capable. The High preset, which is the most demanding setting that stays at or above 60 FPS, delivers an average of 71.3 FPS. This is the recommended "best" setting for 1080p according to the verdict data. The Low preset reaches 128.5 FPS and Medium hits 83.7 FPS, both of which are also above the threshold. Ultra, however, drops to 52.6 FPS, making it the only preset at this resolution that fails to meet the 60 FPS target. The data implies that 1080p High is the sweet spot for visual fidelity and performance, offering a significant margin above the playable threshold.

CPU and GPU Roles

The benchmark data indicates a clear shift in system bottleneck behavior depending on the resolution. At 1920x1080, the Intel Core i7-14700K's raw processing power appears to be the dominant driver. The CPU's strong single-core performance, reflected in its Cinebench R23 single-core score of 2160, is critical for Rust's simulation-heavy gameplay. This is evidenced by the large FPS delta between presets; for example, the jump from Low (128.5 FPS) to High (71.3 FPS) is a 57.2 FPS drop, suggesting that the CPU can feed frames quickly, and the GPU is not yet the primary constraint. The CPU's percentile ranking at 94 compared to all CPUs supports the idea that it is not the limiting factor here.

As the resolution increases to 2560x1440, the GPU's role becomes more prominent. The FPS scaling between 1080p and 1440p is not linear. For instance, the High preset drops from 71.3 FPS at 1080p to 50.7 FPS at 1440p, a 28.9% decrease. This significant drop indicates that the AMD Radeon RX 6600, with its 8 GB memory buffer, is beginning to struggle with the increased pixel workload. The GPU's percentile ranking of 63 versus all GPUs is notably lower than the CPU's 94, highlighting this imbalance. The system transitions from a CPU-bound state at 1080p to a more balanced, but ultimately GPU-limited, state at 1440p.

At 3840x2160, the RX 6600 is unequivocally the bottleneck. The performance collapse is dramatic. The High preset at 4K (29.1 FPS) is less than half the performance of the High preset at 1080p (71.3 FPS). Even the Low preset at 4K (52.4 FPS) is slower than the High preset at 1440p (50.7 FPS), showing that the GPU's fill rate and memory bandwidth are overwhelmed. The 128-bit memory bus and 224.0 GB/s bandwidth are insufficient for the 8.3 million pixels at 4K, making the CPU's potential irrelevant. The data shows that at 4K, the GPU is the sole determinant of performance, and its capabilities are simply not enough for this game at that resolution.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all tested configurations. The numbers are average FPS, with no min or max values available in the dataset.

At 3840x2160, the results are as follows:

  • Low: 52.4 FPS
  • Medium: 36.6 FPS
  • High: 29.1 FPS
  • Ultra: 21 FPS

This shows a clear and steep decline as settings increase. The difference between Low and Ultra is 31.4 FPS, a 59.9% drop. This indicates that the GPU's pixel processing power is severely taxed at this resolution, with each increase in preset level exacting a high cost.

For 2560x1440, the breakdown is:

  • Low: 87.1 FPS
  • Medium: 61 FPS
  • High: 50.7 FPS
  • Ultra: 39.7 FPS

Here, the scaling is more gradual but still pronounced. The system can handle lower presets with ease, but the jump from Medium to High represents a 16.9% performance loss, pushing the experience below the desired 60 FPS threshold. The data suggests that Medium is the optimal balance for this resolution.

At 1920x1080, the results show the system's strength:

  • Low: 128.5 FPS
  • Medium: 83.7 FPS
  • High: 71.3 FPS
  • Ultra: 52.6 FPS

The 1080p Low setting provides a very high frame rate, suitable for competitive play. The Medium and High presets remain comfortably above 60 FPS, offering a good visual experience. The drop to Ultra is significant, with a 26.2% decrease from High, indicating that the Ultra preset's additional effects (like higher shadow quality and draw distances) are too demanding for the RX 6600 at this resolution.

FAQ

Q: Can this PC run Rust at 4K resolution?

A: No. At 3840x2160, the highest average FPS recorded is 52.4 on the Low preset, which does not meet the 60 FPS playable threshold. The verdict data lists no playable settings for this resolution.

Q: What is the best visual preset for 1440p gaming with this combo?

A: The Medium preset is the best choice for 2560x1440. It is the highest quality setting that maintains an average FPS at or above 60, delivering exactly 61 FPS according to the measured data.

Q: Is the CPU or GPU more important for Rust at 1080p?

A: The data suggests the CPU is the primary driver at 1920x1080. The Intel Core i7-14700K's high single-core performance (Cinebench R23 score of 2160) allows for high frame rates, as evidenced by the 128.5 FPS on Low settings. The GPU is less of a constraint at this resolution.

Q: How much performance is lost when moving from 1080p to 1440p on High settings?

A: The measured average FPS drops from 71.3 FPS at 1920x1080 to 50.7 FPS at 2560x1440 on the High preset. This is a decrease of 20.6 FPS, or approximately a 28.9% reduction in performance.

Q: What is the expected frame rate on Ultra settings at 1080p?

A: The benchmark data shows an average of 52.6 FPS for the Ultra preset at 1920x1080. This falls below the 60 FPS playable threshold, making it a less desirable choice compared to High settings.

Q: Is the AMD Radeon RX 6600 a suitable match for the Intel Core i7-14700K in this game?

A: The pairing is effective at 1080p and 1440p Medium, but the GPU limits overall potential. The CPU's percentile rank is 94, while the GPU's is 63, indicating a significant performance gap that becomes apparent at higher resolutions and presets.

Similar Performance Alternatives

Based on the average benchmark scores, the AMD Radeon RX 6600's nearest rivals offer similar compute performance. The data shows the RX 6600 has an average benchmark score of 19036. The NVIDIA Quadro K6000 has a nearly identical score of 19030, representing a delta of 0%. The NVIDIA GeForce RTX 4050 Mobile is also very close with a score of 19049, a delta of -0.1%. These cards would likely produce very similar frame rates in Rust at the same settings and resolution.

On the CPU side, the Intel Core i7-14700K has an average benchmark score of 69355. Its nearest rivals are all within a narrow performance band. The AMD EPYC 9115 scores 69288, a delta of 0.1%. The AMD Ryzen 9 7950X scores 69515, a delta of -0.2%. The AMD Ryzen 9 7940HX scores 69875, a delta of -0.7%. These processors would offer a comparable level of gaming performance with this GPU, meaning the bottleneck would likely remain the graphics card in most scenarios.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Intel Core i7-14700K and AMD Radeon RX 6600 holds the rank of 2862 out of 3723 total combinations. This places it in the bottom 23% of all tested systems. While this might sound low, it is important to contextualize this with the game's requirements. The rank reflects the overall performance across all tests, including those at 4K where the GPU is clearly the limiting factor. The combination's performance in Rust is heavily skewed by the GPU's inability to handle high resolutions. The data shows that while the system is not a top-tier performer, it is perfectly capable of delivering a playable experience at 1080p and 1440p Medium, which is a significant portion of the gaming market.

The Verdict

The benchmark data provides a definitive answer on whether this PC can run Rust. At 1920x1080, the system is fully capable, with the High preset achieving an average of 71.3 FPS, well above the 60 FPS threshold. The Low and Medium presets also clear this bar, offering even higher frame rates. At 2560x1440, the system remains playable on the Low (87.1 FPS) and Medium (61 FPS) presets, with the Medium preset being the best visual option that still meets the playability criterion. However, at 3840x2160, the system fails to reach 60 FPS on any preset, with the best effort being 52.4 FPS on Low. The verdict is clear: this combination is a solid choice for 1080p and capable 1440p gaming, but it is not a 4K machine for Rust. Players seeking 4K performance would need to consider a more powerful GPU to complement the strong Intel Core i7-14700K processor.