Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 16 | 18 | 30 |
| 1440p QHD | 23 | 27 | 33 | 52 |
| 1080p Full HD | 32 | 40 | 52 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i7-14700K paired with AMD Radeon RX 580 produces a narrow playable window in Rust, and the recorded data shows that only 1080p Low preset clears the 60 FPS threshold. Across all higher resolutions and presets, this combination falls short, making it a strictly 1080p Low setup for this title. The dataset provides average FPS figures with no min or max values recorded, so the analysis relies entirely on average performance. The combo ranks 3424 out of 3723 tested combinations in the database, placing it in the lower percentile of systems evaluated for Rust.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four preset levels (Low, Medium, High, Ultra). All figures represent average FPS, as min and max values were not recorded in the database. The results show a clear pattern of diminishing returns as resolution increases and settings scale up.
At 1920x1080, the Low preset achieves an average of 73.6 FPS, which is the only recorded result above the 60 FPS playable threshold. Medium drops to 52.2 FPS, a 29% reduction from Low. High falls further to 39.6 FPS, and Ultra bottoms out at 32.0 FPS. The gap between Low and Ultra is 41.6 FPS, indicating that the GPU is the primary bottleneck at this resolution when settings are raised.
At 2560x1440, no preset reaches 60 FPS. Low delivers 51.7 FPS, which is 21.9 FPS below the 1080p Low result. Medium records 33.0 FPS, High drops to 27.0 FPS, and Ultra falls to 23.4 FPS. The scaling from 1080p to 1440p at Low settings shows a 21.9 FPS loss, while at Ultra the loss is 8.6 FPS, suggesting that the CPU becomes relatively more involved at lower settings where the GPU is less stressed.
At 3840x2160, performance collapses. Low averages 30.4 FPS, Medium 17.6 FPS, High 16.3 FPS, and Ultra 15.8 FPS. The difference between Low and Medium at 4K is 12.8 FPS, while the difference between Medium and Ultra is only 1.8 FPS, indicating that beyond Medium settings, the GPU is saturated and further quality increases yield minimal FPS changes.
How This Combo Ranks
The Intel Core i7-14700K and AMD Radeon RX 580 combination ranks 3424 out of 3723 tested combos in the database for Rust. This places the combo in the 8th percentile of tested systems, meaning approximately 92% of tested combinations deliver better performance in this game. The rank reflects the GPU's age and capability relative to modern hardware, as the CPU is a high-end part that scores in the 94th percentile among all CPUs in the database.
The CPU itself sits near the top of the performance chart. Its average benchmark score of 69355 places it within 0.1% of the AMD EPYC 9115 (69288), 0.2% ahead of the AMD Ryzen 9 7950X (69515), 0.7% ahead of the AMD Ryzen 9 7940HX (69875), and 0.9% ahead of the AMD Ryzen 7 9700F (69996). These deltas are minimal, showing that the i7-14700K is competitive with top-tier alternatives in synthetic workloads.
The GPU, by contrast, sits in the 53rd percentile among all GPUs. Its average benchmark score of 12928 is nearly identical to the NVIDIA GeForce RTX 3050 Ti Mobile (12940, delta -0.1%) and the NVIDIA GeForce GTX 1660 SUPER (12986, delta -0.4%). It slightly outperforms the AMD Radeon 740M (12870, delta 0.5%) and the AMD FirePro W5100 (12847, delta 0.6%). These near-identical scores indicate that the RX 580 performs at the level of entry-level modern GPUs, which explains the low combo rank in a game like Rust that benefits from both strong CPU and GPU performance.
CPU and GPU Roles
The data reveals a clear division of labor between the CPU and GPU across resolutions and presets. At 1080p Low, the combo achieves 73.6 FPS, which is higher than any 1440p or 4K result. This suggests that at lower settings and resolution, the CPU is capable of feeding the GPU adequately, but the GPU still limits overall performance. The drop from 1080p Low (73.6 FPS) to 1440p Low (51.7 FPS) is 21.9 FPS, which is a 29.8% reduction. This steep decline indicates that the GPU is the primary constraint when resolution increases.
At higher presets, the GPU bottleneck becomes even more pronounced. At 1080p, going from Low to Medium reduces FPS by 21.4 (73.6 to 52.2), and from Medium to High by 12.6 (52.2 to 39.6). The scaling between presets at 1440p shows similar drops: Low to Medium loses 18.7 FPS, and Medium to High loses 6.0 FPS. At 4K, the drops are smaller in absolute terms (Low to Medium loses 12.8 FPS, Medium to High loses 1.3 FPS), because the GPU is already operating near its limits.
The CPU's role becomes more apparent when comparing results at the same preset across resolutions. At Low settings, the FPS drops from 73.6 at 1080p to 51.7 at 1440p and 30.4 at 4K. This 43.2 FPS total decline from 1080p to 4K indicates that the GPU is increasingly saturated as pixel count rises. At Ultra settings, the same resolution scaling produces 32.0 at 1080p, 23.4 at 1440p, and 15.8 at 4K, a total decline of 16.2 FPS. The smaller absolute decline at Ultra suggests that the CPU is less of a factor when the GPU is heavily loaded, but the i7-14700K with 20 cores and 28 threads is never the primary bottleneck in this pairing.
The Verdict
Can this PC run Rust? The answer depends entirely on the resolution and settings. At 1920x1080 with Low settings, the combo averages 73.6 FPS, which clears the 60 FPS playable threshold by 13.6 FPS. This is the only configuration that achieves playable performance. At 1080p Medium, the average drops to 52.2 FPS, below the threshold. High (39.6 FPS) and Ultra (32.0 FPS) are further off the mark.
At 2560x1440, no setting reaches 60 FPS. Low averages 51.7 FPS, which is close but still 8.3 FPS short. Medium (33.0 FPS), High (27.0 FPS), and Ultra (23.4 FPS) are all significantly below playable levels. At 3840x2160, the results are uniformly poor: Low (30.4 FPS), Medium (17.6 FPS), High (16.3 FPS), and Ultra (15.8 FPS) all fall far below the threshold.
The database's verdictByResolution field confirms this: only 1920x1080 has any playable settings, and Low is the sole playable preset. For users targeting 1440p or 4K, this combo is not viable for Rust, as even the lowest settings fail to reach 60 FPS. The recorded data shows no min or max FPS values, so the analysis cannot assess frame time consistency or stuttering, but the average figures are decisive.
FAQ
Q: What is the best performance this combo achieves in Rust?
A: The highest average FPS recorded is 73.6 at 1920x1080 with Low settings. This is the only result above the 60 FPS playable threshold.
Q: Can this system run Rust at 1440p?
A: No. At 2560x1440, the best result is 51.7 FPS at Low settings, which is below the 60 FPS threshold. Medium, High, and Ultra produce 33.0, 27.0, and 23.4 FPS respectively.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i7-14700K scores 69355 on average, which is 0.1% ahead of the AMD EPYC 9115 (69288), 0.2% ahead of the AMD Ryzen 9 7950X (69515), 0.7% ahead of the AMD Ryzen 9 7940HX (69875), and 0.9% ahead of the AMD Ryzen 7 9700F (69996).
Q: How does the GPU compare to its nearest rivals?
A: The AMD Radeon RX 580 scores 12928 on average, which is 0.1% behind the NVIDIA GeForce RTX 3050 Ti Mobile (12940), 0.4% behind the NVIDIA GeForce GTX 1660 SUPER (12986), 0.5% ahead of the AMD Radeon 740M (12870), and 0.6% ahead of the AMD FirePro W5100 (12847).
Q: What is the combo's rank among tested systems?
A: The combo ranks 3424 out of 3723 tested combinations in the database for Rust, placing it in the bottom 8% of systems evaluated.
Q: Does the CPU or GPU limit performance more in Rust?
A: The GPU is the primary bottleneck. At 1080p, raising settings from Low to Ultra reduces FPS from 73.6 to 32.0, a 56.5% drop, while the CPU remains constant. The i7-14700K is a high-end part (94th percentile among CPUs), whereas the RX 580 sits at the 53rd percentile among GPUs.
Best Settings per Resolution
The database identifies the most demanding preset that stays at or above 60 FPS for each resolution. At 1920x1080, the only playable preset is Low, which averages 73.6 FPS. Medium falls to 52.2 FPS, so Low is the maximum quality setting that maintains playable performance.
At 2560x1440, the verdictByResolution field lists no playable settings, meaning no preset at this resolution reaches 60 FPS. The best recorded result is Low at 51.7 FPS, which is 8.3 FPS short of the threshold. Similarly, at 3840x2160, no settings are playable, with the best result being Low at 30.4 FPS.
For users who prioritize frame rate over visual quality, 1080p Low is the only viable configuration. The data shows that this combo cannot handle higher presets or resolutions for Rust, and any attempt to increase quality will result in sub-60 FPS performance. The lack of min and max FPS data means the analysis cannot confirm frame pacing, but the average figures consistently point to this single playable configuration.