Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
251 FPS
Ultra 1080p Measured
111 FPS

1440p (2K / QHD)

Low 1440p Measured
170 FPS
Ultra 1440p Measured
76 FPS

4K (Ultra HD)

Low 4K Measured
101 FPS
Ultra 4K Measured
44 FPS
7ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,620
Graphics Card
Required 28,194
Your GPU 43,223

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 58 71 101
1440p QHD 76 96 115 170
1080p Full HD 111 142 170 251

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 142
1920x1080 Low 251
1920x1080 Medium 170
1920x1080 Ultra 111
2560x1440 High 96
2560x1440 Low 170
2560x1440 Medium 115
2560x1440 Ultra 76
3840x2160 High 58
3840x2160 Low 101
3840x2160 Medium 71
3840x2160 Ultra 44

Performance Analysis: Rust on Your System

The Intel Core i7-14700F and NVIDIA GeForce RTX 4070 SUPER pairing delivers a high-refresh-rate experience in Rust at 1080p and 1440p, while 4K remains viable only with settings compromises. The data shows a 20-core, 28-thread Raptor Lake processor with a 5.40 GHz boost clock, paired with an Ada Lovelace GPU featuring 12 GB of GDDR6X memory on a 192-bit bus. The CPU sits at the 91st percentile among all processors, while the GPU lands at the 83rd percentile, making this a balanced upper-midrange combination that prioritizes frame rate headroom over absolute 4K fidelity.

Similar Performance Alternatives

The i7-14700F's average benchmark score of 53620 places it within a tight cluster of rivals. The closest match is the Intel Xeon 6505P with an average score of 53701, a mere 0.2% higher. The AMD Ryzen 9 7900X trails by 0.6% with a score of 53288, while the AMD EPYC 7313P sits 0.8% behind at 53206. The Intel Xeon Phi 7290 rounds out the group, scoring 53469, which is 0.3% lower than the i7-14700F. For gaming workloads, this means the 7900X would deliver nearly identical CPU-bound performance in Rust, though the i7-14700F's 33 MB of shared L3 cache and dual-channel DDR4/DDR5 support offer different platform characteristics.

On the GPU side, the RTX 4070 SUPER's average score of 43223 is bracketed by several close competitors. The NVIDIA Quadro M6000 24 GB scores 43262, just 0.1% higher, while the RTX 5050 Mobile matches at 43268. The Quadro M6000 (non-24GB variant) scores 43301, 0.2% above, and the RTX 4090 Mobile leads the group at 43667, a 1% gap. In practical terms, a desktop RTX 4070 SUPER will trade blows with a high-end laptop RTX 4090 Mobile in rasterization, though the desktop card's 220 W TDP and dedicated power connector suggest better sustained performance in longer sessions. The RTX 4070 SUPER's 56 RT cores and 224 Tensor cores provide features that these rivals lack, but for raw Rust frame rates, users should expect similar scaling.

How This Combo Ranks

This specific CPU-GPU combination ranks 518th out of 3723 tested combos in Rust, placing it in the top 14% of all configurations. That percentile position reflects the balance between the 91st-percentile CPU and 83rd-percentile GPU—the combo outperforms its GPU percentile ranking, suggesting Rust's engine benefits from the i7-14700F's strong single-thread performance (4958 in Cinebench R23 single-core) alongside its 28 threads. The rank also indicates that roughly 3100 tested combinations are slower, while 517 are faster, meaning there is meaningful headroom above this pairing for higher-end 4K play or extreme refresh rates.

Measured FPS Breakdown

At 1920x1080, the RTX 4070 SUPER exhibits substantial scaling across presets. Low settings produce an average of 251 FPS, Medium drops to 170.3 FPS, High yields 142 FPS, and Ultra settles at 111.2 FPS. The gap from Low to Ultra is 139.8 FPS, a 55.7% reduction, indicating that Rust's Ultra preset imposes heavy rendering demands even at 1080p. The jump from Medium to High costs 28.3 FPS, while High to Ultra costs 30.8 FPS, showing diminishing returns as settings increase.

Moving to 2560x1440, the same pattern holds with compressed absolute numbers. Low averages 169.6 FPS, Medium 115.1 FPS, High 95.5 FPS, and Ultra 76.1 FPS. The delta from Low to Ultra is 93.5 FPS, a percentage drop of 55.1%, nearly identical to 1080p. This consistency suggests that resolution affects both Low and Ultra presets proportionally, with the 1440p Ultra result still clearing the 60 FPS threshold by a comfortable 16.1 FPS margin.

At 3840x2160, the picture changes dramatically. Low averages 100.6 FPS, Medium 71.1 FPS, High 58.3 FPS, and Ultra 44.1 FPS. The Ultra preset falls 15.9 FPS short of the 60 FPS playable threshold, while High just misses by 1.7 FPS. The Medium preset clears 60 FPS by 11.1 FPS, and Low holds a 40.6 FPS buffer. The scaling from 1440p to 4K at Ultra shows a 32 FPS loss (76.1 to 44.1), a 42% reduction, which aligns with the pixel count increase from 3.7 million to 8.3 million.

The Verdict

This PC can run Rust with playable performance at all three tested resolutions, but the settings ceiling varies. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with Ultra averaging 111.2 FPS and Low hitting 251 FPS. For 1440p, the entire preset range is also playable, with Ultra at 76.1 FPS providing a 16.1 FPS margin over the playable threshold; users prioritizing maximum visual fidelity can enable Ultra without concern.

At 3840x2160, the verdict is more nuanced. The playable settings are Low (100.6 FPS) and Medium (71.1 FPS); High falls just short at 58.3 FPS, and Ultra is not viable at 44.1 FPS. The best playable setting at 4K is Medium, which delivers 71.1 FPS average. For owners with high-refresh 1440p monitors, this combo excels—the 76.1 FPS Ultra result leaves headroom for G-Sync or V-Sync at standard 144Hz panels. At 1080p, the 111.2 FPS Ultra average supports 120Hz displays comfortably, while the 251 FPS Low setting targets competitive play.

CPU and GPU Roles

The data reveals that Rust's performance scaling is primarily resolution-bound, with the GPU becoming the limiting factor at higher pixel counts. Comparing 1080p to 1440p, the average FPS across all presets drops by roughly 32-36%, which tracks closely with the 78% increase in pixel count. However, comparing 1440p to 4K shows a larger 42% drop at Ultra, suggesting the GPU's 12 GB frame buffer and 504.2 GB/s bandwidth start to constrain texture-heavy scenes at 4K.

The i7-14700F's role is most visible in the 1080p Low preset, where the 251 FPS result approaches the engine's CPU-bound ceiling. The CPU's PassMark single-thread score of 4257 and Cinebench R23 single-core score of 4958 indicate strong per-core performance that prevents bottlenecking at high frame rates. At 4K, the GPU's workload dominates—the 44.1 FPS Ultra result versus the 76.1 FPS at 1440p Ultra shows a 32 FPS difference, which cannot be recovered by CPU clock speed alone.

Preset scaling also clarifies component roles. At 1440p, moving from Low to Ultra costs 93.5 FPS, while at 4K the same preset change costs 56.5 FPS. The smaller absolute penalty at 4K indicates that the GPU is already saturated, and further settings increases produce smaller marginal losses. Conversely, at 1080p, the 139.8 FPS drop from Low to Ultra suggests the CPU maintains high frame rates until the GPU becomes fully loaded.

FAQ

Q: Can this PC run Rust at 4K with maximum settings?

A: No. The Ultra preset at 3840x2160 averages 44.1 FPS, which is 15.9 FPS below the 60 FPS playable threshold. The best playable 4K setting is Medium, yielding 71.1 FPS.

Q: What is the best settings preset for 1440p gaming?

A: Ultra is fully playable at 2560x1440 with an average of 76.1 FPS, clearing the 60 FPS threshold by 16.1 FPS. All four presets (Low, Medium, High, Ultra) are playable at this resolution.

Q: How does the RTX 4070 SUPER compare to similar GPUs in raw benchmark scores?

A: The RTX 4070 SUPER scores 43223 on average. The NVIDIA Quadro M6000 24 GB scores 43262 (0.1% higher), the RTX 5050 Mobile scores 43268 (0.1% higher), the Quadro M6000 scores 43301 (0.2% higher), and the RTX 4090 Mobile scores 43667 (1% higher).

Q: Does the CPU bottleneck the GPU at 1080p?

A: At 1080p Low, the 251 FPS average approaches typical CPU frame-rate ceilings for modern titles. The i7-14700F's single-thread performance (Cinebench R23 single-core score of 4958) supports high frame rates, but the GPU still scales from 251 FPS at Low to 111.2 FPS at Ultra, indicating balanced utilization.

Q: What frame rate can I expect at 1080p Medium settings?

A: The measured average is 170.3 FPS at 1920x1080 with Medium settings. This provides a 110.3 FPS buffer above the 60 FPS playable threshold, making it suitable for high-refresh-rate monitors.

Q: Is the RTX 4070 SUPER's 12 GB VRAM sufficient for Rust at 4K?

A: The data shows playable performance at 4K Medium (71.1 FPS) and Low (100.6 FPS), with High just missing the threshold at 58.3 FPS. The 12 GB frame buffer and 504.2 GB/s bandwidth handle 4K textures at Medium, but Ultra falls to 44.1 FPS, suggesting VRAM or bandwidth constraints at the highest preset.