Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Try lowering shadows and anti-aliasing for better FPS.
A better graphics card would significantly improve performance.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 47 | 53 | 78 |
| 1440p QHD | 61 | 75 | 93 | 132 |
| 1080p Full HD | 83 | 114 | 128 | 193 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 3070 Ti delivers a highly capable Rust experience, with performance scaling predictably across resolutions and presets. At 1920x1080, the combo produces an average of 192.8 FPS on Low settings, while the most demanding Ultra preset still maintains an average of 82.9 FPS. Moving to 2560x1440, the system remains fluid across the board, with Ultra averaging 60.6 FPS and Low reaching 132.2 FPS. At 3840x2160, the picture changes dramatically: only the Low preset clears the 60 FPS threshold with an average of 77.7 FPS, while Medium drops to 52.5 FPS and High falls to 46.5 FPS. Benchmark results indicate a system that excels at 1080p and 1440p but requires significant settings compromises for 4K play.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how this configuration handles Rust across three resolutions and four quality presets. At 1920x1080, the lowest tested preset delivers an average of 192.8 FPS, which is more than three times the 60 FPS playable threshold. The Medium preset yields 128.4 FPS, High produces 114.1 FPS, and Ultra maintains a solid 82.9 FPS. The gap between Low and Ultra at 1080p is 109.9 FPS, indicating that the GPU has ample headroom even at maximum quality settings.
At 2560x1440, performance remains strong but shows the expected scaling penalty. Low settings produce an average of 132.2 FPS, Medium drops to 93.1 FPS, and High lands at 75 FPS. The Ultra preset at 1440p averages 60.6 FPS, just barely clearing the 60 FPS threshold. The step from Low to Ultra at this resolution costs 71.6 FPS, a slightly larger relative drop than at 1080p, which suggests the GPU is becoming a more significant factor as pixel count increases.
The 3840x2160 results reveal the hardware's limitations at 4K. Low settings average 77.7 FPS, which is playable but far from the high refresh rates seen at lower resolutions. Medium drops to 52.5 FPS, High falls to 46.5 FPS, and Ultra bottoms out at 32.6 FPS. The delta between Low and Ultra at 4K is 45.1 FPS, and the Ultra preset runs at roughly 42% of the Low preset's frame rate. This steep decline indicates that the RTX 3070 Ti's 8 GB GDDR6X memory and 608.3 GB/s bandwidth are strained by 4K rendering, even in a game like Rust that is not typically considered a GPU showcase.
Similar Performance Alternatives
The nearest rivals for the Intel Core i7-14700F, based on average benchmark scores, include the Intel Xeon 6505P with a score of 53701 and a delta of -0.2%, meaning the i7-14700F is essentially tied with it. The Intel Xeon Phi 7290 scores 53469 (0.3% slower), the AMD Ryzen 9 7900X scores 53288 (0.6% slower), and the AMD EPYC 7313P scores 53206 (0.8% slower). For Rust, any of these CPUs would deliver nearly identical frame pacing in CPU-bound scenarios, though the i7-14700F's 20 cores and 28 threads provide ample parallel processing headroom for the game's server-side simulation and entity updates.
On the GPU side, the NVIDIA GeForce RTX 3070 Ti's nearest rivals are the NVIDIA GeForce RTX 5070 Mobile with an average score of 29928 (0.1% slower), the AMD Radeon RX 6800 at 30095 (0.5% faster), the NVIDIA GeForce RTX 2080 Ti at 29783 (0.5% slower), and the AMD Radeon RX 6700 at 30433 (1.6% faster). In practice, a system swapping the RTX 3070 Ti for an RTX 2080 Ti would see nearly identical FPS at every resolution and preset tested, since the performance delta is well within measurement noise. The RX 6800 and RX 6700 would offer marginally higher average frame rates, but the differences are so small that they would not shift the verdict at any resolution.
CPU and GPU Roles
The scaling data between resolutions and presets reveals which component dominates Rust's performance at each setting level. At 1920x1080, the CPU's role is relatively more prominent because the GPU has spare capacity. The 114.1 FPS average on High settings at 1080p versus 75 FPS at 1440p shows a 39.1 FPS drop from increasing pixel count, while the Low preset drops from 192.8 FPS to 132.2 FPS, a 60.6 FPS decline. These reductions are proportionally larger than the resolution's pixel count increase, indicating that the GPU is the primary limiter even at 1080p. However, the CPU's high single-core performance—evidenced by a Cinebench R23 single-core score of 4958—ensures that frame times remain consistent even when many entities are on screen.
At 2560x1440, the balance shifts further toward the GPU. The Ultra preset at 1440p averages 60.6 FPS, which is 22.3 FPS lower than the 82.9 FPS at 1080p Ultra. This 27% reduction from a 78% increase in pixel count suggests that the GPU is handling most of the load, but the CPU still contributes meaningfully to maintaining playable frame rates. At 3840x2160, the GPU is clearly the dominant constraint. The Low preset at 4K averages 77.7 FPS, which is 54.5 FPS lower than the same preset at 1080p, and the Ultra preset at 4K drops to 32.6 FPS—less than half of the 1080p Ultra figure. The i7-14700F is not the bottleneck at 4K; the RTX 3070 Ti simply cannot sustain high frame rates at that pixel density.
The Verdict
This PC can run Rust at 60 FPS or higher at multiple resolution and preset combinations, but the experience varies sharply by resolution. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with the lowest-performing Ultra preset averaging 82.9 FPS. This makes 1080p a fully playable resolution regardless of quality preferences. At 2560x1440, the verdict is equally positive: High averages 75 FPS, Medium 93.1 FPS, Low 132.2 FPS, and Ultra averages 60.6 FPS, which just exceeds the playable threshold. Users targeting 1440p can run the game at maximum settings with playable frame rates.
At 3840x2160, the verdict is mixed. Only the Low preset clears the 60 FPS bar, averaging 77.7 FPS. Medium averages 52.5 FPS, High 46.5 FPS, and Ultra 32.6 FPS, all of which fall below the 60 FPS threshold. For 4K display owners, the system is playable only with reduced settings, and even then, frame rates are not consistently smooth during intense scenes. The data indicates that this configuration is best suited for 1080p and 1440p gaming, with 4K requiring significant visual compromises.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 82.9 FPS. This is the optimal choice for users who prioritize visual quality without sacrificing smoothness. The Medium and High presets also remain well above 60 FPS, but Ultra offers the best visual fidelity while still providing a comfortable margin above the playable threshold.
At 2560x1440, the Ultra preset averages 60.6 FPS, making it the best-setting choice that meets the 60 FPS requirement. This is a tight margin—only 0.6 FPS above the threshold—so users who prefer a larger buffer might opt for High at 75 FPS, but the data confirms Ultra is technically playable. For 3840x2160, the Low preset is the only option that clears 60 FPS, averaging 77.7 FPS. Medium, High, and Ultra all fall below the threshold, so Low is the recommended setting for 4K play.
How This Combo Ranks
Among all tested combinations in the benchmark database, this pairing of the Intel Core i7-14700F and NVIDIA GeForce RTX 3070 Ti ranks 1320 out of 3723 combos for Rust. This places it in the top 35.5% of tested systems, indicating that it is a solidly above-average configuration for this game. The rank reflects the balance between the CPU's strong multi-core performance—a Cinebench R23 multi-core score of 35122 and a Passmark multithread score of 41317—and the GPU's mid-to-high-range capabilities, as shown by a Passmark G3D score of 23356. The 91st percentile ranking for the CPU and 75th percentile for the GPU among all tested parts contribute to a system that handles Rust well at mainstream resolutions but does not reach the top tier of performance.
FAQ
Q: Can this PC run Rust at 4K with 60 FPS?
A: Only with the Low preset, which averages 77.7 FPS. Medium averages 52.5 FPS, High 46.5 FPS, and Ultra 32.6 FPS, all below the 60 FPS threshold.
Q: What is the best preset for 1440p gaming?
A: The Ultra preset averages 60.6 FPS at 2560x1440, making it the most demanding preset that stays at or above 60 FPS. High averages 75 FPS if a larger margin is preferred.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: At 1920x1080, Low averages 192.8 FPS while Ultra averages 82.9 FPS, a difference of 109.9 FPS.
Q: Is the CPU or GPU more important at 1080p?
A: Benchmark results indicate the GPU is the primary limiter even at 1080p, as lowering resolution from 1440p to 1080p yields larger FPS gains than lowering settings at the same resolution.
Q: How does the RTX 3070 Ti compare to the RTX 2080 Ti for Rust?
A: The RTX 3070 Ti has an average benchmark score of 29945, while the RTX 2080 Ti scores 29783, a delta of 0.5%. In-game FPS would be nearly identical.
Q: What is the best 4K preset for this system?
A: Low is the only playable preset at 4K, averaging 77.7 FPS. All other presets fall below the 60 FPS threshold.