Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 28 | 36 | 54 |
| 1440p QHD | 38 | 54 | 63 | 90 |
| 1080p Full HD | 60 | 78 | 87 | 133 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i7-14700F paired with the Intel Arc B580 presents a compelling mid-range combination for Rust, a survival title known for its demanding CPU and memory requirements. The benchmark data, measured directly from this specific configuration, reveals a system capable of smooth 60 FPS gameplay at 1080p and 1440p, but one that falls short of the threshold at 4K. The i7-14700F, a 20-core Raptor Lake refresh part with a 5.40 GHz boost clock, provides ample processing power, while the Arc B580, based on the Xe2-HPG architecture with 12 GB of GDDR6 memory, handles the graphical load. The data shows a clear performance hierarchy across the tested resolutions and presets, offering a precise picture of what this combo can deliver.
Measured FPS Breakdown
At 1920x1080, the i7-14700F and Arc B580 combination demonstrates its strongest performance, keeping the average frame rate above the 60 FPS playability threshold for the Low, Medium, and High presets. The Low preset yields an average of 133.1 FPS, providing a substantial margin for high-refresh-rate monitors. Moving up to Medium, the average drops to 87.1 FPS, still offering a fluid experience. The High preset maintains an average of 77.9 FPS, which is well within the playable range and suggests headroom for demanding scenes. However, the Ultra preset at 1080p averages 59.7 FPS, a marginal 0.3 FPS below the 60 FPS threshold, indicating that the most graphically intensive settings require a slight compromise for a perfectly stable frame rate.
Stepping up to 2560x1440, the performance scales down as expected, but the combination remains capable. The Low preset delivers an average of 90.2 FPS, showing the Arc B580’s ability to handle lower graphical loads at a higher resolution. The Medium preset averages 63.2 FPS, clearing the 60 FPS threshold with a modest buffer. High settings at 1440p produce an average of 53.5 FPS, which is playable but falls below the target, indicating a need to dial back the preset for a locked 60 FPS experience. The Ultra preset at this resolution averages 38 FPS, a significant drop that makes it unsuitable for smooth gameplay.
At 3840x2160, the performance limitations of this configuration become apparent, as no preset is able to reach the 60 FPS threshold. The Low preset averages 54.3 FPS, the closest to playable, but still 5.7 FPS short. Medium settings average 36.1 FPS, while High drops to 27.6 FPS. The Ultra preset averages just 24.5 FPS, making 4K gaming with this setup only viable for less demanding titles or with significant settings reductions below the tested presets. The data clearly shows a steep performance cliff between 1440p and 4K, highlighting the GPU’s bandwidth and compute constraints at higher pixel counts.
FAQ
Q: Can this PC run Rust at 1080p with High settings above 60 FPS?
A: Yes. The measured average FPS at 1920x1080 with High settings is 77.9, which is 17.9 frames above the 60 FPS playability threshold.
Q: What is the best preset for 1440p that stays at or above 60 FPS?
A: The Medium preset at 2560x1440 is the most demanding setting that maintains playable performance, with an average of 63.2 FPS.
Q: Is the Ultra preset playable at any resolution?
A: No. At 1920x1080, Ultra averages 59.7 FPS, just below the threshold. At 2560x1440, it averages 38 FPS, and at 3840x2160, it averages 24.5 FPS, all of which fall short of the 60 FPS target.
Q: How does the Arc B580 compare to the RTX 2080 based on benchmark scores?
A: The GPU benchmark data shows the Arc B580 has an average score of 23021. The nearest rival, the NVIDIA GeForce RTX 2080, has an average score of 22895, which is a 0.6% delta from the Arc B580. This indicates near-identical overall performance in synthetic benchmarks.
Q: What is the performance difference between the Low and High presets at 1080p?
A: At 1920x1080, the Low preset averages 133.1 FPS, while the High preset averages 77.9 FPS. This represents a 55.2 FPS difference, or approximately 41.5% lower performance at High settings.
Q: Does the CPU or GPU appear to be the limiting factor at 4K?
A: The data shows a dramatic drop in performance at 3840x2160, with the Low preset averaging 54.3 FPS compared to 90.2 FPS at 2560x1440. The scaling suggests the GPU becomes the primary bottleneck at 4K, as the frame rate drops disproportionately with the increase in pixel count.
Best Settings per Resolution
At 1920x1080, the High preset is the most demanding configuration that maintains an average at or above 60 FPS, delivering 77.9 FPS. The Ultra preset falls just short at 59.7 FPS, making High the optimal choice for visual fidelity without sacrificing smoothness.
For 2560x1440, the Medium preset is the highest settings level that clears the 60 FPS threshold, with an average of 63.2 FPS. The High preset at 53.5 FPS is not recommended for a locked 60 FPS target.
At 3840x2160, no preset achieves the 60 FPS target. The Low preset comes closest with an average of 54.3 FPS, but it still falls below the playability threshold. Therefore, there is no recommended preset for 4K gameplay with this configuration.
How This Combo Ranks
The Intel Core i7-14700F and Intel Arc B580 combination ranks 2807 out of 3723 tested combos for Rust. This places it in the 24.6th percentile of all configurations, meaning roughly three-quarters of tested systems perform better in this specific game. While the rank may seem low, it is important to contextualize it within the broader range of hardware tested, which includes top-tier enthusiast builds. The i7-14700F itself is a high-performing CPU, ranking in the 91st percentile against all CPUs with an average benchmark score of 53620. The Arc B580 ranks in the 68th percentile against all GPUs, indicating it is a solid mid-range performer. The combination’s rank suggests that while the CPU is a strong asset, the GPU’s mid-range positioning and the game’s specific optimization for other architectures may limit the overall standing.
The combo’s performance is consistent with its component-level benchmarks. The CPU’s nearest rival, the AMD Ryzen 9 7900X, has an average score of 53288, a 0.6% delta, indicating near-identical multi-threaded performance. The GPU’s nearest rival, the NVIDIA GeForce RTX 2080, shows a 0.6% delta in benchmark scores, suggesting the Arc B580 performs on par with that older flagship card. This alignment between component scores and in-game rank indicates a balanced system, though the Arc B580’s driver maturity and game-specific optimizations can cause variance in actual FPS.
Similar Performance Alternatives
Based on the nearest rivals of the CPU and GPU, several alternative configurations would likely yield similar performance in Rust. The CPU’s closest competitor, the AMD Ryzen 9 7900X, has an average benchmark score of 53288, which is 0.6% lower than the i7-14700F’s 53620. Pairing the Ryzen 9 7900X with the Arc B580 would produce nearly identical CPU-bound performance, with the GPU remaining the limiting factor in most scenarios.
On the GPU side, the NVIDIA GeForce RTX 2080 is the nearest rival to the Arc B580, with a benchmark score delta of 0.6%. A system with the i7-14700F and an RTX 2080 would likely show very similar FPS numbers in Rust, though driver differences and memory configurations could introduce minor variations. The AMD Radeon RX 580 2048SP and NVIDIA GeForce RTX 3080 are also listed as near rivals, with deltas of -0.2% and -0.7% respectively, indicating that these GPUs would also deliver comparable frame rates, albeit with potential differences in specific features like ray tracing or VRAM capacity.
It is important to note that these alternatives are based solely on aggregate benchmark scores. Actual in-game performance can differ due to factors like driver optimizations, thermal management, and specific game engine quirks. However, the data suggests that any of these CPU-GPU pairings would land in a similar performance bracket for Rust, with the 1440p Medium preset being the likely ceiling for 60 FPS gameplay.
The Verdict
The data indicates that this configuration can run Rust, but the playable experience is highly dependent on the target resolution. At 1920x1080, the system is fully capable, with the High preset delivering 77.9 FPS and the Low preset reaching 133.1 FPS. The verdict for 1080p is clear: High settings provide a smooth, playable experience above the 60 FPS threshold.
At 2560x1440, the system remains playable, but with more restrictive settings. The verdict lists Low and Medium as playable, with Medium being the best option at 63.2 FPS. This is a viable resolution for gaming, though users must be willing to compromise on visual quality to maintain a locked 60 FPS.
The verdict for 3840x2160 is not playable, as no preset achieves the 60 FPS target. The Low preset averages 54.3 FPS, which is close but insufficient for a consistently smooth experience. For 4K gaming, this hardware would require a significant reduction in resolution or a more powerful GPU. Overall, the i7-14700F and Arc B580 is a solid 1080p and acceptable 1440p gaming combo for Rust, but it is not suited for 4K.
CPU and GPU Roles
The benchmark data reveals distinct roles for the CPU and GPU depending on the resolution. At 1920x1080, the CPU’s influence is more pronounced, as the frame rates are higher and the GPU has less pixel workload. The i7-14700F’s strong single-thread and multi-thread performance, evidenced by its 4958 single-core and 35122 multi-core Cinebench R23 scores, helps maintain high frame rates even at lower graphical settings. The scaling from Low (133.1 FPS) to Ultra (59.7 FPS) shows a 55.2% performance drop, indicating that the GPU becomes more stressed as settings increase, but the CPU still has enough headroom to feed the GPU effectively.
As resolution increases to 2560x1440, the GPU’s role becomes more significant. The performance gap between Low (90.2 FPS) and Ultra (38 FPS) widens to 57.9%, a slightly larger drop than at 1080p. This suggests the Arc B580’s 456.0 GB/s memory bandwidth and 13.67 TFLOPS of FP32 compute are increasingly taxed by the higher pixel count. The CPU’s workload remains relatively constant, but the GPU is now the primary limiter, as evidenced by the Medium preset hitting 63.2 FPS, which is close to the threshold.
At 3840x2160, the GPU becomes the unequivocal bottleneck. The frame rates at all presets are drastically lower, with the Low preset at 54.3 FPS and Ultra at 24.5 FPS. The CPU, even with its 20 cores and 5.40 GHz boost clock, cannot compensate for the GPU’s inability to process the 8.3 million pixels per frame. The scaling between 1440p Low (90.2 FPS) and 4K Low (54.3 FPS) represents a 39.8% drop, highlighting the GPU’s memory bandwidth and compute limitations at 4K. In contrast, the CPU’s performance would show minimal degradation at this resolution, as the game becomes purely GPU-bound. Therefore, for this title, the Arc B580 is the determining factor for playability at higher resolutions, while the i7-14700F ensures the system is never CPU-limited at 1080p or 1440p.