Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
251 FPS
Ultra 1080p Measured
115 FPS

1440p (2K / QHD)

Low 1440p Measured
179 FPS
Ultra 1440p Measured
80 FPS

4K (Ultra HD)

Low 4K Measured
106 FPS
Ultra 4K Measured
47 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,620
Graphics Card
Required 28,194
Your GPU 19,410

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 62 72 106
1440p QHD 80 104 122 179
1080p Full HD 115 148 175 251

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 148
1920x1080 Low 251
1920x1080 Medium 175
1920x1080 Ultra 115
2560x1440 High 104
2560x1440 Low 179
2560x1440 Medium 122
2560x1440 Ultra 80
3840x2160 High 62
3840x2160 Low 106
3840x2160 Medium 72
3840x2160 Ultra 47

Performance Analysis: Rust on Your System

The Intel Core i7-14700F paired with the AMD Radeon RX 7900 XTX delivers a strong performance profile in Rust, with measured data showing that this combination can comfortably exceed the 60 FPS threshold at most settings and resolutions. The data indicates clear scaling across the three tested resolutions, with the combo ranking in the 415th position out of 3723 tested configurations, placing it in the top 11% of all tested hardware pairings for this game.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at or above 60 FPS is Ultra, which achieves an average of 114.6 FPS. This leaves substantial headroom above the 60 FPS threshold, suggesting the system is not heavily taxed at this resolution.

At 2560x1440, the Ultra preset also clears the 60 FPS requirement, with an average of 79.6 FPS. While this is a significant drop from the 1080p result, it still provides a comfortable margin above the playable threshold.

At 3840x2160, the situation changes notably. The High preset is the most demanding option that stays at or above 60 FPS, averaging 62 FPS. The Ultra preset falls to 47 FPS, which is below the playable threshold, while Medium averages 72.2 FPS and Low achieves 106.3 FPS. The measured data shows that High is the optimal choice for 4K, delivering exactly the 60 FPS minimum with only 2 FPS of headroom.

FAQ

Q: Can this system run Rust at Ultra settings in 4K?

A: No. The measured average FPS at 3840x2160 with Ultra settings is 47 FPS, which falls below the 60 FPS playable threshold defined for this analysis.

Q: What is the best settings preset for 1440p gaming?

A: The verdict data lists Ultra as the best settings at 2560x1440, with an average FPS of 79.6. This is the highest quality preset that still maintains a comfortable margin above 60 FPS.

Q: How much performance is lost when moving from 1080p to 1440p at Ultra settings?

A: At 1920x1080 Ultra, the average FPS is 114.6, while at 2560x1440 Ultra it drops to 79.6. This represents a reduction of approximately 30.5% in average frame rate when increasing resolution.

Q: Is the Low preset ever necessary for playable performance?

A: At no tested resolution does this combo require Low settings to reach 60 FPS. Even at 3840x2160, the Low preset achieves 106.3 FPS, and the system can run High settings at 62 FPS in 4K.

Q: How does the Ultra preset compare to High at 4K?

A: The difference is substantial. At 3840x2160, High averages 62 FPS while Ultra averages 47 FPS, a drop of 15 FPS or approximately 24.2%. This indicates that the Ultra preset imposes a heavy additional load at 4K resolution.

Q: What is the highest average FPS recorded across all tested configurations?

A: The maximum average FPS in the measured data is 250.6, achieved at 1920x1080 with Low settings. This is more than four times the 60 FPS playable threshold.

Measured FPS Breakdown

The measured FPS data reveals consistent scaling patterns across all three resolutions and four settings presets. At 1920x1080, the Low preset delivers an average of 250.6 FPS, which is the highest recorded value in the entire dataset. Medium follows at 175.3 FPS, High at 148 FPS, and Ultra at 114.6 FPS. The progression from Low to Ultra at this resolution shows a gradual reduction in frame rate, with Ultra retaining 45.7% of the Low preset's performance.

At 2560x1440, the pattern continues but with lower absolute numbers. Low averages 179.2 FPS, Medium drops to 122.1 FPS, High achieves 103.5 FPS, and Ultra settles at 79.6 FPS. The relative performance of Ultra compared to Low is 44.4%, which is slightly lower than at 1080p, indicating that resolution scaling affects the higher presets somewhat more.

The 3840x2160 results show the most significant impact from resolution increase. Low still manages 106.3 FPS, but Medium drops to 72.2 FPS, High falls to 62 FPS, and Ultra bottoms out at 47 FPS. The Ultra-to-Low ratio at 4K is 44.2%, demonstrating that the gap between low and high settings remains relatively consistent regardless of resolution.

Across all resolutions, the step from Low to Medium produces a substantial drop, typically around 30-35%. The step from Medium to High is smaller, and the step from High to Ultra is the most punishing at higher resolutions. At 4K, moving from High to Ultra costs 15 FPS, while at 1080p the same step costs 33.4 FPS in absolute terms but represents a smaller percentage reduction.

The Verdict

The data clearly indicates that this system can run Rust effectively at all three tested resolutions. At 1920x1080, all four settings presets exceed the 60 FPS threshold, with even the most demanding Ultra preset achieving 114.6 FPS. The verdict data confirms that Ultra is the best settings choice at this resolution, providing the highest visual quality while maintaining more than 90 FPS of headroom.

At 2560x1440, the system continues to perform admirably. All four presets clear 60 FPS, with Ultra averaging 79.6 FPS. This resolution offers the best balance between visual fidelity and performance, as the Ultra preset remains viable while delivering a significant quality improvement over lower settings.

At 3840x2160, the system hits its limits. The Ultra preset drops to 47 FPS, which is below the playable threshold. However, High settings achieve 62 FPS, just barely clearing the 60 FPS requirement. This makes High the recommended maximum preset for 4K gaming, though users seeking higher frame rates could opt for Medium at 72.2 FPS or Low at 106.3 FPS for a smoother experience.

Overall, the verdict is positive: this combo can run Rust at 60 FPS or higher at all resolutions, provided users select appropriate settings. The system excels at 1080p and 1440p, where it can handle Ultra settings with ease, and remains playable at 4K with High settings.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the Intel Core i7-14700F's average benchmark score of 53620 places it in close competition with several other processors. The Intel Xeon 6505P scores 53701, which is 0.2% higher, making it a nearly identical performer. The Intel Xeon Phi 7290 scores 53469, 0.3% lower, while the AMD Ryzen 9 7900X scores 53288, 0.6% lower. The AMD EPYC 7313P completes the group at 53206, 0.8% lower. These four processors would likely produce very similar results in Rust, with performance differences of less than 1% in synthetic benchmarks.

For the GPU, the AMD Radeon RX 7900 XTX has an average benchmark score of 19410, with its nearest rivals showing a similar tight grouping. The NVIDIA GeForce GTX 1060 3 GB scores 19334, which is 0.4% lower, while the NVIDIA Quadro K5200 scores 19602, 1% higher. The AMD FirePro D300 scores 19637, 1.2% higher, and the NVIDIA TITAN Xp scores 19177, 1.2% lower. These GPU alternatives would deliver comparable frame rates in Rust, though the exact in-game performance could vary due to driver optimizations and architectural differences.

It is notably the GPU's nearest rivals include some older or workstation-oriented cards, which suggests that the RX 7900 XTX's benchmark profile is somewhat unusual. The percentile ranking of 64 for the GPU indicates that it performs better than 64% of all GPUs in the database, while the CPU's percentile of 91 places it in the top 9% of all CPUs.

How This Combo Ranks

The combination of the Intel Core i7-14700F and AMD Radeon RX 7900 XTX ranks 415th out of 3723 tested combos for Rust, placing it in the top 11.1% of all configurations. This is a strong showing that reflects the system's ability to maintain high frame rates across most settings and resolutions.

The ranking suggests that while this combo is not among the absolute fastest for Rust, it outperforms the vast majority of tested hardware pairings. The CPU's strong single-threaded performance, evidenced by its Geekbench single-core score of 2429 and Cinebench R23 single-core score of 4958, likely contributes to good frame pacing in Rust, which is known to be CPU-sensitive in certain scenarios.

The GPU's percentile ranking of 64 is lower than the CPU's 91, which could indicate that the graphics card is the limiting factor in some configurations. However, the measured FPS data shows that the system still achieves high frame rates even at 1440p Ultra, suggesting that the pairing is well-balanced for this title.

CPU and GPU Roles

The measured FPS data reveals how the CPU and GPU each contribute to performance at different resolutions and settings. At 1920x1080, the system achieves 250.6 FPS at Low settings, which is an extremely high frame rate that likely approaches the CPU's rendering limit. The drop to 114.6 FPS at Ultra settings represents a 54.3% reduction, indicating that the GPU becomes more significant as graphical load increases.

At 2560x1440, the Low preset drops to 179.2 FPS, a 28.5% reduction compared to 1080p Low. This suggests that the GPU is beginning to play a larger role, as the resolution increase adds pixel throughput requirements. The Ultra preset at 1440p achieves 79.6 FPS, which is 30.5% lower than the 1080p Ultra result, showing consistent scaling with resolution.

The 3840x2160 results show the most dramatic GPU influence. Low settings drop to 106.3 FPS, which is 40.7% lower than 1080p Low. The Ultra preset at 4K achieves only 47 FPS, a 59% reduction from 1080p Ultra. This pattern clearly indicates that the GPU becomes the dominant bottleneck at higher resolutions, particularly when combined with higher quality presets.

The scaling between presets also provides insight into component roles. At 1080p, the difference between Low and Ultra is 136 FPS, while at 4K the same difference is 59.3 FPS. This narrowing gap suggests that at lower resolutions, the CPU has more headroom to feed frames to the GPU, while at 4K, the GPU's rendering capacity becomes the primary constraint. The CPU's strong multi-core performance, with a Passmark multithread score of 41317 and Cinebench R23 multi-core score of 35122, ensures that it does not become a limiting factor even at high frame rates, but the data shows that the GPU's workload scales more aggressively with resolution.