Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
138 FPS
Ultra 1080p Measured
60 FPS

1440p (2K / QHD)

Low 1440p Measured
95 FPS
Ultra 1440p Measured
41 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
24 FPS
12.8ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,620
Graphics Card
Required 28,194
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 32 38 56
1440p QHD 41 54 64 95
1080p Full HD 60 78 93 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 138
1920x1080 Medium 93
1920x1080 Ultra 60
2560x1440 High 54
2560x1440 Low 95
2560x1440 Medium 64
2560x1440 Ultra 41
3840x2160 High 32
3840x2160 Low 56
3840x2160 Medium 38
3840x2160 Ultra 24

Performance Analysis: Rust on Your System

The Intel Core i7-14700F and AMD Radeon RX 7600 combination delivers a highly capable 1080p gaming experience in Rust, with benchmark results showing every preset from Low to Ultra clearing the 60 FPS threshold at that resolution. The data reveals a system that scales predictably across resolutions, but struggles to maintain playable frame rates at 4K, where even the lowest settings fall short of the 60 FPS target. This analysis examines the measured performance data to determine exactly where this combo excels and where its limits become apparent.

FAQ

Q: What is the highest settings preset that maintains at least 60 FPS at 1920x1080?

A: The Ultra preset achieves exactly 60 FPS average at 1920x1080, making it the most demanding playable setting at that resolution. High, Medium, and Low presets all exceed 60 FPS, with average scores of 78, 93, and 138 FPS respectively.

Q: Is this PC capable of running Rust at 2560x1440 with playable performance?

A: Yes, at 2560x1440 the system maintains playable performance on Low and Medium presets, with average FPS of 95 and 64 respectively. The Medium preset is the best playable option at this resolution, delivering an average of 64 FPS.

Q: Can the system handle Rust at 3840x2160 (4K) resolution?

A: No, at 3840x2160 none of the four settings presets reach the 60 FPS playable threshold. The best result comes from the Low preset at 56 FPS average, while Medium, High, and Ultra produce averages of 38, 32, and 24 FPS respectively.

Q: How does the combo rank among all tested configurations for Rust?

A: This specific CPU-GPU combination ranks 2596 out of 3723 tested combos for Rust, placing it in the lower-middle portion of all configurations tested for this game.

Q: What is the FPS range at 1920x1080 on Medium settings?

A: At 1920x1080 with Medium settings, the measured frame rate ranges from a minimum of 79 FPS to a maximum of 107 FPS, with an average of 93 FPS. This is the only preset at any resolution with complete min/max data available.

Q: Does the CPU or GPU play a larger role in determining performance at 1440p?

A: The data indicates that at 2560x1440, the GPU becomes the limiting factor for higher presets. The gap between Low (95 FPS) and Ultra (41 FPS) shows a 54 FPS spread, demonstrating that graphical settings significantly impact performance at this resolution, suggesting GPU-bound behavior.

Similar Performance Alternatives

The Intel Core i7-14700F finds its nearest performance rivals in the CPU benchmark data, with the AMD Ryzen 9 7900X trailing by just 0.6% in average score and the Intel Xeon 6505P leading by 0.2%. The Intel Xeon Phi 7290 and AMD EPYC 7313P also sit within 0.3% and 0.8% of the i7-14700F's average benchmark score respectively, meaning any of these processors would deliver nearly identical frame rates in Rust when paired with the same GPU.

On the graphics side, the AMD Radeon RX 7600 shows a tight cluster of rivals. The NVIDIA GeForce RTX 3050 OEM performs 0.2% better on average, while the AMD Radeon 680M integrated graphics actually scores 0.7% higher in the benchmark aggregate. The AMD Radeon Pro 560X and NVIDIA GeForce GTX 660 Ti both trail by 0.6% and 0.7% respectively. This suggests that substituting any of these GPUs would produce nearly indistinguishable performance in Rust, with differences well within measurement noise.

Given this data, a system using an AMD Ryzen 9 7900X with an RTX 3050 OEM would behave almost identically to the i7-14700F and RX 7600 combination. The 0.6% CPU advantage of the 7900X and the 0.2% GPU advantage of the RTX 3050 OEM would likely yield frame rates within 1-2 FPS of the measured values across all resolutions and settings in Rust.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS average is Ultra, which delivers exactly 60 FPS. This represents the visual ceiling for the system at full HD resolution, with the data showing no headroom above this threshold.

For 2560x1440, the best playable setting is Medium, producing a 64 FPS average. The High preset falls short at 54 FPS, while Low achieves 95 FPS but sacrifices visual quality. The Medium preset offers the optimal balance between fidelity and performance at this resolution.

At 3840x2160, no settings preset reaches the 60 FPS playable threshold. The closest option is Low at 56 FPS average, but since it fails to maintain 60 FPS, there is no recommended best setting for 4K. Users would need to reduce resolution to achieve playable performance.

The Verdict

The verdict data shows this PC can run Rust at playable frame rates, but only up to 2560x1440 resolution. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with the Ultra preset averaging exactly 60 FPS. This makes 1080p the fully playable resolution with no restrictions on graphical settings.

At 2560x1440, the system remains playable but with limitations. The Low and Medium presets exceed 60 FPS (95 and 64 FPS averages respectively), while High and Ultra fall below at 54 and 41 FPS. Users at 1440p must choose between Medium settings for smooth gameplay or lower presets for higher frame rates.

The 3840x2160 resolution is not playable for this game with this hardware. Even the Low preset achieves only 56 FPS average, which misses the 60 FPS target. The Medium preset drops to 38 FPS, High to 32 FPS, and Ultra to 24 FPS. This combination cannot sustain 60 FPS at 4K under any settings configuration.

CPU and GPU Roles

The performance scaling across resolutions reveals how the balance between CPU and GPU shifts in Rust. At 1920x1080, the CPU's capabilities are more prominent, evidenced by the 78 FPS average at High settings. The gap between Low (138 FPS) and Ultra (60 FPS) demonstrates that the GPU handles the graphical workload efficiently at this resolution, but the CPU must keep up with game logic and physics calculations.

Moving to 2560x1440, the GPU becomes increasingly dominant. The High preset drops to 54 FPS from 78 FPS at 1080p, a 24 FPS decrease that corresponds to the 78% increase in pixel count. The Medium preset shows a similar pattern, declining from 93 to 64 FPS. This dependency on resolution suggests the RX 7600's 8 GB memory and 288.0 GB/s bandwidth become limiting factors as pixel throughput demands rise.

At 3840x2160, the GPU is clearly the bottleneck. The Low preset manages 56 FPS, barely missing the 60 FPS target despite minimal graphical demands. The 4K resolution quadruples the pixel count from 1080p, and the RX 7600's 2048 shading units and 64 ROPs struggle to fill that many pixels. The CPU's role diminishes at this resolution, as the GPU's rendering capacity becomes the sole determinant of frame rate.

The scaling between presets at each resolution further illustrates this division. At 1080p, the difference between Low and Ultra is 78 FPS (138 to 60), indicating significant GPU headroom. At 1440p, this spread narrows to 54 FPS (95 to 41), and at 4K it compresses to 32 FPS (56 to 24), showing the GPU reaching its limits as resolution increases.

How This Combo Ranks

Among all tested CPU-GPU combinations for Rust, this pairing ranks 2596 out of 3723 configurations. This places the combo in the 30th percentile of tested systems, meaning roughly 70% of tested configurations deliver higher frame rates in this game. The ranking reflects the RX 7600's position in the GPU hierarchy—it sits at the 57th percentile among all GPUs, indicating a mid-range graphics solution.

The CPU, by contrast, ranks at the 91st percentile among all processors, showing the i7-14700F is a high-end part that provides ample compute headroom. The discrepancy between the CPU's strong percentile (91) and GPU's moderate percentile (57) explains the combo's overall ranking: Rust at high resolutions favors GPU performance, and the RX 7600's mid-tier positioning drags the combined ranking down.

The i7-14700F's benchmark scores demonstrate its capability: a Cinebench R23 multi-core score of 35,122 and single-core score of 4,958, with a PassMark multi-thread score of 41,317. These figures place it among the top processors for gaming workloads. The RX 7600's PassMark G3D score of 16,634 and 3DMark Steel Nomad score of 2,310 show a competent but not exceptional GPU.

Measured FPS Breakdown

1920x1080:

  • Low: 138 FPS average
  • Medium: 93 FPS average, with a range of 79 to 107 FPS
  • High: 78 FPS average
  • Ultra: 60 FPS average

2560x1440:

  • Low: 95 FPS average
  • Medium: 64 FPS average, with a range of 54 to 73 FPS
  • High: 54 FPS average
  • Ultra: 41 FPS average

3840x2160:

  • Low: 56 FPS average
  • Medium: 38 FPS average, with a range of 32 to 43 FPS
  • High: 32 FPS average
  • Ultra: 24 FPS average

The complete FPS data reveals consistent scaling patterns. At 1080p, every preset maintains comfortable margins above 60 FPS except Ultra, which hits the threshold exactly. Moving to 1440p, only Low and Medium remain playable, with High and Ultra falling 6 and 19 FPS short respectively. At 4K, all presets fail to reach playable performance, with even the lowest settings missing the target by 4 FPS average.

The min/max data available for Medium settings at each resolution shows the frame time consistency: at 1080p the range spans 28 FPS (79-107), at 1440p it spans 19 FPS (54-73), and at 4K it spans 11 FPS (32-43). This compression of frame rate variance at higher resolutions indicates the GPU becomes saturated, reducing the amplitude of performance fluctuations as it operates closer to its maximum capacity.