Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 69 | 82 | 122 |
| 1440p QHD | 88 | 119 | 139 | 210 |
| 1080p Full HD | 131 | 172 | 204 | 253 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i7-13700K paired with the NVIDIA GeForce RTX 5080 delivers a robust Rust experience across all tested resolutions, with the data showing a clear path to high-refresh-rate play at 1440p and 1080p, while 4K remains viable with adjusted settings. Measured frame rates confirm this combo ranks 129th out of 3,723 tested hardware combinations in Rust, placing it in the top percentile of systems for this title.
Measured FPS Breakdown
At 1920x1080, the system produces exceptional frame rates across the board. The Low preset averages 252.9 FPS, Medium reaches 204.1 FPS, and High hits 172 FPS. Even the most demanding Ultra preset clears the 60 FPS threshold with room to spare, averaging 131.1 FPS. This resolution shows the RTX 5080 is far from being the limiting factor, as even the heaviest settings leave massive headroom above the playable threshold.
Moving to 2560x1440, the performance remains strong but begins to show the expected scaling cost of additional pixels. Low averages 210.3 FPS, Medium drops to 139.4 FPS, and High settles at 118.7 FPS. The Ultra preset still delivers a smooth 88.4 FPS average, comfortably above the 60 FPS playability mark. The transition from 1080p to 1440p costs roughly 33% of the frame rate at Ultra settings, indicating that the GPU is taking on a more significant workload at this resolution.
At 3840x2160, 4K resolution introduces the first real constraints. Low averages 122.3 FPS, Medium 81.9 FPS, and High 68.9 FPS. The Ultra preset falls below the playable threshold with an average of 52.5 FPS, meaning players targeting 4K must step down from maximum settings to maintain smooth gameplay. The gap between High and Ultra at 4K is substantial, with Ultra delivering 24% fewer frames than High, highlighting the steep cost of the highest preset at this pixel count.
CPU and GPU Roles
The benchmark data reveals a shifting balance between CPU and GPU influence as resolution scales. At 1080p, the CPU's role is more prominent, evidenced by the relatively small frame rate drop from Low to Ultra — only 48% fewer frames compared to the 121.8 FPS difference between Low and Ultra at 1080p versus a 69.8 FPS difference at 4K. The i7-13700K's strong single-thread performance, reflected in its 3DMark single-thread score of 1,136 and PassMark single-thread score of 4,333, helps maintain high frame rates at lower resolutions where the GPU has excess capacity.
As resolution increases to 1440p, the GPU begins to assert more influence. The scaling from 1080p to 1440p at High settings shows a 31% frame rate reduction (from 172 to 118.7 FPS), while the drop from 1440p to 4K at High settings is even steeper, falling 42% to 68.9 FPS. This pattern indicates the RTX 5080's workload becomes the primary constraint as pixel count grows, with its 16 GB of GDDR7 memory and 960.0 GB/s bandwidth proving sufficient but not unlimited.
The 4K Ultra result of 52.5 FPS is the clearest signal of GPU-bound behavior. The RTX 5080's FP32 throughput of 56.28 TFLOPS and 84 RT cores are taxed heavily by the combination of maximum settings and 4K resolution. Conversely, the CPU's influence wanes at this resolution, as even the i7-13700K's strong multi-threaded capabilities — evidenced by a Cinebench R23 multi-core score of 30,745 and PassMark multi-thread score of 45,887 — cannot compensate for the GPU's rendering workload.
Similar Performance Alternatives
For the CPU, the nearest rivals based on average benchmark scores are all within a narrow margin of the i7-13700K. The AMD Ryzen 9 5900 scores 46,971, a mere 0.2% lower, making it a nearly identical match for CPU-bound scenarios. The AMD Ryzen AI 9 HX PRO 375 trails by 0.3% with a score of 47,022, while the AMD Ryzen 9 7845HX and Intel Xeon w3-2535 both sit 0.5% ahead with scores of 46,654 and 46,653 respectively. In practice, all four alternatives would produce nearly indistinguishable frame rates in Rust, with differences well under one percent.
On the GPU side, the RTX 5080's nearest rivals show slightly larger but still modest performance deltas. The AMD Radeon RX 9070 GRE leads by 2.2% with an average score of 57,367, suggesting it could deliver marginally higher frame rates in GPU-bound scenarios. The AMD Radeon 8060S trails by 0.6% at 55,757, and the AMD Radeon RX 6750 GRE 12 GB is 0.7% behind at 55,698. The AMD Radeon Pro W5700X sits 2.3% lower at 54,828. For Rust specifically, these differences would translate to a few frames per second at most, meaning any of these alternatives would offer a similar playability profile across resolutions and presets.
The Verdict
The data confirms this system can run Rust effectively at all three tested resolutions, though the experience varies by settings. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with the lowest result being Ultra's 131.1 FPS average. This makes 1080p fully playable at maximum settings with substantial headroom for competitive play or high-refresh-rate monitors.
At 2560x1440, the system also achieves playable frame rates across every preset. The Ultra setting averages 88.4 FPS, which is well above the 60 FPS playability mark, making 1440p the sweet spot for this combination — full visual fidelity remains accessible without compromising smoothness. High settings at 118.7 FPS provide even greater margin, and Medium at 139.4 FPS approaches the territory of high-refresh displays.
At 3840x2160, the verdict is more qualified. The High preset averages 68.9 FPS, clearing the playable threshold, as do Medium at 81.9 FPS and Low at 122.3 FPS. However, the Ultra preset falls short at 52.5 FPS, meaning 4K players must choose between maximum settings and smooth gameplay. The data indicates High is the best playable setting at 4K, offering a 24% frame rate advantage over Ultra while still delivering a visually rich experience.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 131.1 FPS. This provides the full visual experience while maintaining nearly double the playable threshold, making it the clear recommendation for this resolution.
At 2560x1440, Ultra also remains the best playable setting, averaging 88.4 FPS. The margin above 60 FPS is comfortable, and players can enjoy maximum settings without sacrificing smoothness. The next step down, High at 118.7 FPS, offers even more headroom for those prioritizing frame rate over visual fidelity.
At 3840x2160, the best playable setting is High, averaging 68.9 FPS. This configuration clears the 60 FPS threshold by nearly 9 frames, providing a playable 4K experience. Medium at 81.9 FPS offers a more comfortable margin, while Ultra at 52.5 FPS falls below the playability line and should be avoided for serious gameplay.
FAQ
Q: Can this PC run Rust at 4K with maximum settings?
A: No. At 3840x2160 with the Ultra preset, the system averages 52.5 FPS, which falls below the 60 FPS playable threshold. The High preset at 68.9 FPS is the most demanding playable option at 4K.
Q: What is the best resolution for this system in Rust?
A: The data shows 2560x1440 as the ideal resolution, where the Ultra preset averages 88.4 FPS. This provides maximum visual quality while maintaining a frame rate well above the 60 FPS threshold, unlike 4K where Ultra falls below playable levels.
Q: How much performance is lost when moving from 1440p to 4K?
A: At High settings, the frame rate drops from 118.7 FPS at 2560x1440 to 68.9 FPS at 3840x2160, a reduction of 42%. At Ultra settings, the drop is from 88.4 FPS to 52.5 FPS, a 41% decrease.
Q: Which component is more important at 1080p?
A: The CPU plays a more significant role at 1920x1080, as the GPU has excess capacity. The i7-13700K's strong single-thread performance helps maintain frame rates between 131.1 and 252.9 FPS across presets, with the GPU becoming the limiting factor primarily at higher resolutions.
Q: Are there GPU alternatives that perform similarly to the RTX 5080?
A: The AMD Radeon RX 9070 GRE scores 2.2% higher on average, while the AMD Radeon 8060S trails by 0.6% and the AMD Radeon RX 6750 GRE 12 GB by 0.7%. These differences would result in negligible frame rate variations in Rust.
Q: Does the system maintain 60 FPS in all playable configurations?
A: Yes. The verdict data shows playable settings at each resolution: High (68.9 FPS), Medium (81.9 FPS), and Low (122.3 FPS) at 4K; all four presets at 1440p ranging from 88.4 to 210.3 FPS; and all four presets at 1080p ranging from 131.1 to 252.9 FPS. Only the 4K Ultra preset falls below 60 FPS.