Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
131 FPS
Ultra 1080p Measured
55 FPS

1440p (2K / QHD)

Low 1440p Measured
89 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
26 FPS
13ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 46,881
Graphics Card
Required 28,194
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 33 39 57
1440p QHD 39 53 63 89
1080p Full HD 55 77 87 131

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 77
1920x1080 Low 131
1920x1080 Medium 87
1920x1080 Ultra 55
2560x1440 High 53
2560x1440 Low 89
2560x1440 Medium 63
2560x1440 Ultra 39
3840x2160 High 33
3840x2160 Low 57
3840x2160 Medium 39
3840x2160 Ultra 26

Performance Analysis: Rust on Your System

The Intel Core i7-13700K paired with the Intel Arc B580 presents a fascinating case study in CPU-GPU balance for Rust, a game known for its demanding simulation and rendering load. The data reveals a system that is decisively capable at standard resolutions but hits a hard wall at 4K, with the Arc B580 emerging as the clear limiting factor. The 16-core, 24-thread Raptor Lake CPU, which sits in the 89th percentile of all CPUs, provides ample headroom, yet the GPU’s 68th percentile standing means that visual fidelity at higher resolutions comes at a steep cost. This analysis breaks down the measured performance to show exactly where this combination excels and where it falls short.

FAQ

Q: Can the Intel Core i7-13700K + Intel Arc B580 run Rust at 60 FPS on a 1920x1080 monitor?

A: Yes, the data shows this is very achievable. The system averages 77.4 FPS on High settings, 86.8 FPS on Medium, and 130.9 FPS on Low settings. The only setting that fails to hit the 60 FPS threshold is Ultra, which averages 55 FPS.

Q: Is the Intel Core i7-13700K a bottleneck for the Intel Arc B580 in Rust?

A: Based on benchmark data, the CPU appears to be the stronger component. The i7-13700K scores in the 89th percentile of all CPUs, while the Arc B580 sits in the 68th percentile for GPUs. The performance scaling across resolutions suggests the GPU is the limiting factor, especially as resolution increases.

Q: What is the best setting for 2560x1440 gaming with this combo?

A: The verdict indicates that Medium settings are the highest playable option, delivering an average of 63.1 FPS. Low settings run at 88.7 FPS, but Medium offers the best balance of visual quality while still staying above the 60 FPS playability threshold.

Q: How does the Intel Arc B580 compare to its nearest rival, the NVIDIA GeForce RTX 3080?

A: The average benchmark scores are remarkably close. The Arc B580 scores 23021, while the RTX 3080 scores 23172, resulting in a deltaPct of -0.7%. This indicates that the Arc B580 performs within 1% of the RTX 3080 in general benchmarks, though in-game results may vary.

Q: Does the Intel Core i7-13700K outperform the AMD Ryzen 9 5900?

A: The data shows they are nearly identical in performance. The i7-13700K has an average benchmark score of 46881, while the Ryzen 9 5900 scores 46971, a deltaPct of -0.2%. This places the two CPUs within a fraction of a percent of each other.

Q: What is the expected FPS at 3840x2160 with Low settings?

A: At 4K with Low settings, the combo averages 56.9 FPS. This is below the 60 FPS threshold, which is why the verdict for 3840x2160 lists no playable settings.

CPU and GPU Roles

The division of labor between the Intel Core i7-13700K and the Intel Arc B580 in Rust is starkly revealed by examining how frame rates scale with resolution and settings. At 1920x1080, the system shows strong performance, which suggests the CPU is feeding the GPU enough data to keep it busy. The jump from 77.4 FPS at High settings to 130.9 FPS at Low settings is a 69% increase, indicating that the GPU is heavily taxed by visual effects, but the CPU has enough headroom to push those frames when the GPU load is reduced.

Moving to 2560x1440, the scaling pattern changes. The High preset drops to 53.2 FPS, a 31% reduction from 1080p. This is a significant fall, but the Low preset still manages 88.7 FPS. The fact that Low settings at 1440p can still nearly double the High preset's frame rate at the same resolution shows that the Arc B580's shading units and memory bandwidth are the primary constraints. The GPU has a 192-bit memory bus and 456.0 GB/s of bandwidth, which is sufficient for lower detail levels but struggles with the increased pixel count and texture complexity of higher presets.

The 3840x2160 results confirm this analysis. At 4K, even Low settings only produce 56.9 FPS, while High settings drop to 32.8 FPS. This is a dramatic collapse that points directly at the GPU. The i7-13700K, with its 16 cores and 24 threads, is not the issue here; it is the Arc B580's 2560 shading units and 80 ROPs that are overwhelmed by the sheer pixel output required at 4K. The CPU's 3DMark max-thread score of 12412 and multi-core Cinebench R23 score of 30745 indicate a processor that can handle complex game logic and physics, but those capabilities are irrelevant when the GPU cannot render frames fast enough.

The data suggests that in Rust, the GPU is the dominant factor at all resolutions above 1080p, and even at 1080p the GPU is the primary bottleneck at higher presets. The CPU's role becomes more pronounced at lower resolutions and settings, where it can push frame rates to the 130.9 FPS seen at 1080p Low. For gamers with this combo, the takeaway is clear: the i7-13700K has plenty of muscle, but the Arc B580 will dictate playable settings.

Measured FPS Breakdown

At 1920x1080, the system demonstrates a wide range of performance depending on the quality preset. With Low settings, the average frame rate is a robust 130.9 FPS, which is ideal for high-refresh-rate monitors. Medium settings deliver 86.8 FPS, a substantial 34% drop from Low, but still very smooth. High settings reduce the average to 77.4 FPS, which is respectable and remains well above the 60 FPS playability threshold. Ultra settings, however, cause the frame rate to fall to 55 FPS, marking the only preset at this resolution that fails to meet the 60 FPS target.

The 2560x1440 results show a clear step down in performance. Low settings still provide a strong 88.7 FPS average, which is excellent for 1440p gaming. Medium settings average 63.1 FPS, just barely clearing the 60 FPS threshold, making it the highest playable preset at this resolution. High settings drop to 53.2 FPS, which is playable but not ideal, and Ultra settings fall further to 38.8 FPS, which is a significant compromise. The scaling from 1080p to 1440p shows an average reduction of roughly 30% across all settings, which aligns with the increased pixel count of 77%.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 56.9 FPS, which is just under the 60 FPS target. Medium settings average 39 FPS, High settings average 32.8 FPS, and Ultra settings drop to 25.9 FPS. The performance curve at 4K is steep, with a 55% reduction from Low to Medium, and a further 16% reduction from Medium to High. This indicates that the Arc B580's memory bandwidth of 456.0 GB/s and its 13.67 TFLOPS of FP32 compute are simply insufficient for the demands of 4K rendering in Rust.

The Verdict

This PC can run Rust, but the answer depends heavily on the target resolution. At 1920x1080, the system is more than capable, with three out of four presets clearing the 60 FPS threshold. High settings at 77.4 FPS is the sweet spot, offering a good balance of visual quality and smooth gameplay. Low settings at 130.9 FPS provide a high-refresh-rate experience for competitive play, while Medium at 86.8 FPS is also a solid choice. The only option to avoid at 1080p is Ultra, which falls short at 55 FPS.

At 2560x1440, the system remains viable but with more constraints. Medium settings at 63.1 FPS is the highest playable preset, and Low settings at 88.7 FPS provide a comfortable margin for those who prefer higher frame rates. High settings at 53.2 FPS and Ultra at 38.8 FPS are below the 60 FPS threshold, so they would require a tolerance for lower frame rates or the use of upscaling technologies.

The 3840x2160 resolution is a clear no-go for this combo. The verdict lists no playable settings at 4K, meaning even Low settings at 56.9 FPS do not meet the 60 FPS standard. The system is not recommended for 4K gaming in Rust, as the GPU becomes the limiting factor and cannot deliver a smooth experience at any preset. For gamers with a 1440p or 1080p monitor, this combo offers a compelling experience, but 4K is out of reach.

Best Settings per Resolution

For 1920x1080, the most demanding preset that maintains at least 60 FPS is High, which averages 77.4 FPS. This provides a significant visual upgrade over Medium while still offering a comfortable frame rate buffer. The data shows that Ultra is the only preset that dips below 60 FPS, so High is the recommended maximum.

At 2560x1440, the best settings are Medium, which averages 63.1 FPS. This preset just clears the 60 FPS threshold, but it does so with a narrow margin. For a more stable experience, Low settings at 88.7 FPS offer a large performance cushion, but Medium is the highest setting that remains playable.

For 3840x2160, there is no playable setting according to the data. The highest average FPS at this resolution is 56.9 FPS on Low, which falls short of the 60 FPS target. Gamers seeking 4K performance would need to consider a more powerful GPU, as the Arc B580 cannot deliver playable frame rates at this resolution in Rust.

How This Combo Ranks

The Intel Core i7-13700K and Intel Arc B580 combination ranks 2801 out of 3723 tested combos for Rust. This places it in the 25th percentile of all tested systems, meaning that 75% of the tested hardware configurations perform better in this game. This rank is somewhat surprising given the individual component scores, but it reflects the GPU's limitations in Rust specifically.

The i7-13700K is a top-tier CPU, sitting in the 89th percentile of all CPUs, and its benchmarks are strong. However, the Arc B580's 68th percentile GPU score suggests that it is a mid-range part, and Rust's demanding rendering requirements push it to its limits. The combo's rank of 2801 out of 3723 indicates that while the CPU is excellent, the GPU holds the system back in this title. For comparison, the Arc B580's nearest GPU rival, the NVIDIA GeForce RTX 2080, has a similar average benchmark score, but in Rust, the overall combo rank suggests that the pairing may not be optimized for this specific game.

The rank also implies that other combos with similar or lower CPU scores but more powerful GPUs would likely outperform this system in Rust. This is a classic case where the GPU is the bottleneck, and the data confirms that the Arc B580 is the limiting factor for achieving higher frame rates at higher settings.

Similar Performance Alternatives

For the Intel Core i7-13700K, the nearest rivals in terms of average benchmark score are all within a fraction of a percent. The AMD Ryzen 9 5900 has a deltaPct of -0.2%, meaning it scores essentially the same as the i7-13700K. The AMD Ryzen AI 9 HX PRO 375 is also -0.3% behind, while the AMD Ryzen 9 7845HX and Intel Xeon w3-2535 are both 0.5% ahead. Any of these CPUs would behave nearly identically to the i7-13700K in Rust, providing similar CPU-bound performance.

On the GPU side, the Intel Arc B580's nearest rivals are a mixed bag. The AMD Radeon RX 580 2048SP scores 23061, which is -0.2% relative to the Arc B580's 23021. The NVIDIA GeForce RTX 2080 scores 22895, a 0.6% difference, and the NVIDIA GeForce RTX 3080 scores 23172, a -0.7% difference. The NVIDIA P106-100 scores 23249, which is -1% relative to the Arc B580. These deltas are all within 1%, indicating that these GPUs would provide very similar frame rates in Rust.

For a gamer considering alternatives, swapping the Arc B580 for an RTX 3080 would likely yield nearly identical performance in Rust, based on the benchmark data. Similarly, the i7-13700K could be replaced with a Ryzen 9 5900 without any noticeable change in frame rates. This information is useful for those looking to build a similar system with components that are more readily available or priced differently, as the performance characteristics are essentially equivalent.