Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
13 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 46,881
Graphics Card
Required 28,194
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 18 21 31
1440p QHD 23 30 35 53
1080p Full HD 33 43 51 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 76
1920x1080 Medium 51
1920x1080 Ultra 33
2560x1440 High 30
2560x1440 Low 53
2560x1440 Medium 35
2560x1440 Ultra 23
3840x2160 High 18
3840x2160 Low 31
3840x2160 Medium 21
3840x2160 Ultra 13

Performance Analysis: Rust on Your System

# Rust Performance Analysis: Intel Core i7-13700K + Intel Arc B390

The recorded benchmark data for Rust shows a demanding survival title that scales heavily with both CPU and GPU resources. The Intel Core i7-13700K paired with the Intel Arc B390 delivers a playable experience, but only under specific conditions. The database indicates that at 1920x1080, the Low preset achieves an average of 76 FPS, which clears the 60 FPS playability threshold. However, the combination struggles at higher resolutions, with no tested settings reaching 60 FPS at 2560x1440 or 3840x2160. The analysis below breaks down exactly where this system succeeds, where it falls short, and what alternative hardware would behave similarly.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS is the target for each resolution. The recorded data shows the following:

  • 3840x2160 (4K): No settings achieve 60 FPS. The highest recorded average is 31 FPS at Low settings. Medium averages 21 FPS, High averages 18 FPS, and Ultra drops to 13 FPS. None of these are within reach of the 60 FPS target.
  • 2560x1440 (1440p): No settings reach 60 FPS. The best result is 53 FPS at Low settings. Medium averages 35 FPS, High averages 30 FPS, and Ultra averages 23 FPS. The gap from 53 to 60 FPS is significant, indicating a hard performance ceiling.
  • 1920x1080 (1080p): The Low preset hits 76 FPS, making it the only fully playable configuration. Medium averages 51 FPS (min 44, max 59), High averages 43 FPS, and Ultra averages 33 FPS. The data indicates that the Low preset is the only one that clears the 60 FPS bar with headroom.

CPU and GPU Roles

The data reveals a system heavily influenced by CPU performance. At 1080p, the step from Low to Medium costs 25 FPS (76 to 51), showing strong CPU dependency. The step from Medium to High costs 8 FPS, and High to Ultra costs another 10 FPS. At 1440p, the Low to Medium drop is 18 FPS (53 to 35), and Medium to High is 5 FPS. At 4K, the Low to Medium step costs 10 FPS, Medium to High costs 3 FPS, and High to Ultra costs 5 FPS.

The GPU, Intel Arc B390, is a low-power part. Its benchmark scores place it in the 9th percentile of all GPUs, and its nearest rivals are all older, lower-end NVIDIA parts. The GPU's average benchmark score of 1482 is just 1.3% above the NVIDIA GeForce GT 520M, 1.5% above the GeForce 800M, and 2.5% above the GT 625 OEM. This shows the GPU is a minimal factor at playable settings; the CPU is doing nearly all the heavy lifting. The CPU's average benchmark of 46881 puts it in the 89th percentile of all CPUs, and it sits within 0.5% of the AMD Ryzen 9 5900 and AMD Ryzen AI 9 HX 375, and 0.2% behind the AMD Ryzen 9 7845HX and Intel Xeon w3-2535. This means the CPU is a high-end part, and the GPU is a basic part. The performance data confirms that Rust is CPU-bound: the game's simulation, world tick, and entity logic are all heavily threaded, and the Core i7-13700K with 16 cores and 24 threads is what pushes the average FPS up.

Similar Performance Alternatives

CPU rivals: The nearest CPU alternatives, based on average benchmark scores, are the AMD Ryzen 9 5900 (46971 average, 0.2% slower), AMD Ryzen AI 9 HX 375 (47022 average, 0.3% slower), AMD Ryzen 9 7845HX (46654 average, 0.5% faster), and Intel Xeon w3-2535 (46653 average, 0.5% faster). In practice, any of these CPUs would deliver nearly identical frame rates in CPU-bound scenarios, within measurement noise.

GPU rivals: The nearest GPU rivals for the Intel Arc B390 are all significantly lower-end parts: the NVIDIA GeForce GT 520MX (1463 average, 1.3% slower), NVIDIA GeForce 800M (1460 average, 1.5% slower), NVIDIA GT 625 OEM (1446 average, 2.5% slower), and NVIDIA GeForce GT 710 (1443 average, 2.7% slower). These are all older or lower-tier GPUs. The Arc B390 is a very modest discrete GPU, and the data shows it does not materially change FPS at playable settings.

The Verdict

Can this PC run Rust? The verdict by resolution is as follows:

  • 1920x1080: Yes, at the Low preset. The average FPS is 76, which clears 60 FPS by a comfortable margin. Medium, High, and Ultra do not clear 60 FPS.
  • 2560x1440: No. The best recorded average is 53 FPS at Low, which misses the 60 FPS threshold. All other settings are below this.
  • 3840x2160: No. The best average is 31 FPS at Low, and no other setting approaches the 60 FPS target.

The verdict is clear: the Intel Core i7-13700K + Intel Arc B390 system is a 1080p Low-settings machine for Rust. It has a large CPU surplus, but the GPU is a limiting factor. At higher resolutions or graphics presets, the frame rate collapses quickly, making for an unplayable experience.

Measured FPS Breakdown

All figures are average FPS (frames per second) from the recorded benchmark data. The database includes both average and, where available, minimum and maximum values.

3840x2160 (4K)

  • High: 18 FPS average.
  • Low: 31 FPS average.
  • Medium: 21 FPS average (min 18, max 24).
  • Ultra: 13 FPS average.

2560x1440 (1440p)

  • High: 30 FPS average.
  • Low: 53 FPS average.
  • Medium: 35 FPS average (min 30, max 41).
  • Ultra: 23 FPS average.

1920x1080 (1080p)

  • High: 43 FPS average.
  • Low: 76 FPS average.
  • Medium: 51 FPS average (min 44, max 59).
  • Ultra: 33 FPS average.

The 1080p Low result is the only measured data point that stays above 60 FPS. The Medium result at 1080p nearly makes it, with a max reading of 59 FPS, but the average of 51 FPS falls short. The data at 1440p shows the system cannot handle the increased pixel count, with even Low setting averaging 53 FPS. At 4K, all settings are below the playable threshold by a wide margin.

FAQ

Q: What is the best resolution/settings combination for this PC?

A: The only fully playable setting is 1920x1080 at the Low preset, with an average of 76 FPS. The Low preset at 2560x1440 is close, averaging 53 FPS, but it is not a guaranteed 60 FPS.

Q: Is Intel Arc B390 a good gaming GPU?

A: The recorded data shows it is a low-tier part. Its average benchmark score of 1482 places it in the 9th percentile among all GPUs. Its nearest rivals are all older, low-end mobile parts and OEM parts. It performs on par with the NVIDIA GeForce GT 710 and similar, which is not enough for demanding titles above 1080p Low.

Q: Does a more powerful CPU help at all resolutions?

A: Yes, at 1080p. The Core i7-13700K has a very high multi-threaded score, 89th percentile among all CPUs, and in this pairing, it matters most at 1080p, where the Low preset reaches 76 FPS. At 1440p and 4K, the GPU becomes the limiting factor, and the FPS drops to 53 and 31, respectively, at Low preset. The CPU does not compensate for the GPU's limits at higher resolutions.

Q: What kind of memory does the system use?

A: The CPU supports DDR4 and DDR5, dual-channel memory. The GPU uses System Shared memory. The specifics of memory timing are not included in the database for these parts.

Q: Is this a good system for future games?

A: The CPU is a strong modern 16-core, 24-thread Raptor Lake part. The GPU is the weak link: a low-end discrete GPU. Future titles that are heavily single-threaded or have moderate GPU demands will run fine at 1080p Low. More demanding titles will require a stronger GPU.

Q: Does the game run at 1440p with the Low preset?

A: No, the average is 53 FPS. It's playable but below the 60 FPS threshold. The Medium preset drops to 35 FPS average, so both are below the threshold.

Q: What about ray tracing or other advanced graphics features?

A: The database's game-specific measurements do not include ray tracing tests for this configuration. The recorded data is based on standard graphics presets at each resolution.