Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
69 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
12 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 46,881
Graphics Card
Required 28,194
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 Ultra 30
2560x1440 High 27
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 Ultra 20
3840x2160 High 16
3840x2160 Low 28
3840x2160 Medium 19
3840x2160 Ultra 12

Performance Analysis: Rust on Your System

Measured FPS Breakdown

The recorded data for this combination shows a stark reality: the Intel Core i7-13700K paired with the Intel Arc B370 struggles to maintain playable frame rates in Rust at higher resolutions and settings. The playable threshold is 60 FPS, and only one configuration crosses that line.

At 1920x1080, the Lowest preset delivers an average of 69 FPS, which is the only playable result in the entire dataset. Moving up to Medium settings drops the average to 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. The High preset averages 39 FPS, while Ultra falls to 30 FPS. The scaling from Low to Medium represents a 33% performance loss, and the jump from Medium to High costs another 15%. The gap between Low and Ultra is 57%, showing how heavily the GPU is taxed by higher quality settings.

At 2560x1440, no preset reaches the 60 FPS threshold. The Low preset averages 48 FPS, which is the best result at this resolution. Medium averages 32 FPS with a minimum of 27 FPS and a maximum of 37 FPS. High drops to 27 FPS, and Ultra averages just 20 FPS. The resolution increase from 1080p to 1440p costs roughly 30% performance on the Low preset (69 to 48 FPS), and the Medium preset loses 31% (46 to 32 FPS).

At 3840x2160, the results are severely limited. Low averages 28 FPS, Medium averages 19 FPS with a minimum of 16 FPS and a maximum of 22 FPS, High averages 16 FPS, and Ultra averages 12 FPS. No preset at 4K comes close to the 60 FPS target. The gap between 1440p and 4K on the Low preset is 42% (48 to 28 FPS), while the Medium preset loses 41% (32 to 19 FPS).

The data indicates that the Arc B370's integrated-class performance, with its system-shared memory and 25 W TDP, is the primary constraint. The CPU's substantial multi-threaded capabilities cannot compensate for the GPU's limited throughput at higher resolutions.

Similar Performance Alternatives

The database's nearest rival comparisons place both components in specific performance tiers. For the CPU, the Intel Core i7-13700K sits at the 89th percentile among all tested processors, with an average benchmark score of 46881. Its closest competitors are remarkably tight: the AMD Ryzen 9 5900 scores 46971, which is 0.2% higher; the AMD Ryzen AI 9 HX PRO 375 scores 47022, 0.3% higher; the AMD Ryzen 9 7845HX scores 46654, 0.5% lower; and the Intel Xeon w3-2535 scores 46653, also 0.5% lower. These deltas are negligible, meaning any of these CPUs would produce nearly identical Rust frame rates in this pairing.

For the GPU, the Intel Arc B370 ranks at the 5th percentile among all tested graphics cards, with an average benchmark score of 1184. Its nearest rivals are all older or lower-tier parts: the ATI Mobility Radeon HD 5570 scores 1186, 0.2% higher; the ATI Radeon HD 5770 scores 1190, 0.5% higher; the AMD Radeon HD 7650M scores 1192, 0.7% higher; and the AMD FirePro M2000 scores 1168, 1.4% lower. These comparisons confirm that the Arc B370 delivers performance in the range of legacy discrete GPUs from over a decade ago, which explains the sub-60 FPS results at most settings.

In practical terms, a system with any of the rival CPUs listed would show virtually identical FPS numbers in Rust, since the bottleneck is firmly on the graphics side. Similarly, swapping the Arc B370 for any of its listed GPU rivals would produce FPS results within 1.4% of the measured values, meaning all of them would also fail to hit 60 FPS at 1440p or 4K.

CPU and GPU Roles

The division of labor between the Intel Core i7-13700K and Intel Arc B370 in Rust is heavily skewed toward the GPU. The CPU is a high-end desktop part with 16 cores, 24 threads, and a boost clock of 5.40 GHz, placing it in the top 11% of all processors. The GPU, by contrast, is an integrated-class part with only 1280 shading units, 40 texture mapping units, and 20 render output units, ranking in the bottom 5% of all graphics cards.

The resolution scaling data confirms this imbalance. At 1080p Low, the system averages 69 FPS. When resolution increases to 1440p, the same preset drops to 48 FPS, a 30% reduction. At 4K, it falls to 28 FPS, another 42% reduction. These drops are almost entirely attributable to the GPU's fill rate and memory bandwidth constraints, as the CPU's workload does not scale significantly with resolution in Rust's rendering pipeline.

The settings scaling tells a similar story. At 1080p, moving from Low to Medium costs 33% performance (69 to 46 FPS), from Medium to High costs 15% (46 to 39 FPS), and from High to Ultra costs 23% (39 to 30 FPS). These reductions are consistent with GPU-bound behavior, where each preset tier increases pixel shading and texture sampling demands.

The CPU's role is to feed the GPU with draw calls and game logic. Given the i7-13700K's 3DMark single-thread score of 1136 and multi-thread score of 12412, it has ample headroom to handle Rust's simulation and networking layers. Even at 4K Ultra, where the system averages 12 FPS, the CPU is unlikely to be the limiting factor; the Arc B370's 6.144 TFLOPS of FP32 compute and 48.00 GPixel/s pixel rate simply cannot sustain higher output.

For players using this combination, the practical implication is that CPU upgrades would yield no measurable FPS improvement, while GPU upgrades would provide substantial gains. The data shows that the Arc B370 is the decisive component in every resolution and preset tested.

FAQ

Q: Can this system run Rust at 60 FPS at 1080p?

A: Yes, but only on the Low preset. The measured average FPS at 1920x1080 with Low settings is 69 FPS. The Medium preset averages 46 FPS, High averages 39 FPS, and Ultra averages 30 FPS, all below the 60 FPS threshold.

Q: What is the best playable setting at 1440p?

A: There is no playable setting at 2560x1440. The highest average FPS at this resolution is 48 FPS on the Low preset, which falls short of the 60 FPS playable threshold. Medium averages 32 FPS, High averages 27 FPS, and Ultra averages 20 FPS.

Q: How does the Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1184 in the database's benchmark, ranking at the 5th percentile. Its closest rivals are the ATI Mobility Radeon HD 5570 (1186, 0.2% higher), ATI Radeon HD 5770 (1190, 0.5% higher), AMD Radeon HD 7650M (1192, 0.7% higher), and AMD FirePro M2000 (1168, 1.4% lower). All of these parts deliver nearly identical performance.

Q: Is the CPU or GPU the bottleneck in this combination?

A: The GPU is the clear bottleneck. The i7-13700K ranks at the 89th percentile among CPUs, while the Arc B370 ranks at the 5th percentile among GPUs. The FPS drops from resolution and settings increases match GPU-bound behavior, and the CPU has significant headroom in both single-threaded (1136 3DMark) and multi-threaded (12412 3DMark) workloads.

Q: What is the highest FPS recorded for this system?

A: The highest average FPS in the dataset is 69 FPS, achieved at 1920x1080 with Low settings. The maximum FPS recorded at any configuration is 53 FPS, which occurs at 1920x1080 Medium, though the average at that preset is 46 FPS.

Q: How does this system rank among all tested combinations?

A: This combination ranks 3437 out of 3723 tested combos in Rust, placing it in the bottom 8% of all systems. This ranking reflects the GPU's limited performance tier rather than the CPU, which is a high-end part.

Best Settings per Resolution

At 1920x1080, the only preset that maintains an average of 60 FPS or higher is Low, with a measured average of 69 FPS. This is the sole playable configuration in the entire dataset. The Medium preset falls to 46 FPS, which is below the threshold, and the High and Ultra presets are progressively worse at 39 FPS and 30 FPS respectively. For players who insist on 1080p, Low settings are mandatory to stay above the playable line.

At 2560x1440, no preset achieves the 60 FPS target. The best available average is 48 FPS on Low, which is 20% below the threshold. Medium averages 32 FPS, High averages 27 FPS, and Ultra averages 20 FPS. None of these configurations can be recommended for gameplay at 1440p, as all fall short of the playable threshold.

At 3840x2160, the situation is worse. The highest average is 28 FPS on Low, followed by 19 FPS on Medium, 16 FPS on High, and 12 FPS on Ultra. There is no playable setting at 4K under any circumstances.

The verdict data confirms this: the database lists playable settings only for 1920x1080, with Low as the best setting at 69 FPS. For 1440p and 4K, no playable settings exist. Players targeting 60 FPS must either use 1080p Low, reduce the resolution below 1080p (not tested in this dataset), or upgrade the GPU.

How This Combo Ranks

Within the database of 3723 tested combinations for Rust, this pairing of Intel Core i7-13700K and Intel Arc B370 ranks 3437th. This places it in the bottom 8% of all systems tested, which is consistent with the GPU's 5th percentile ranking among all graphics cards.

The ranking is driven almost entirely by the GPU. The CPU's 89th percentile standing among processors means that, in a different pairing, it could deliver far better Rust performance. However, the Arc B370's integrated-class specifications, including system-shared memory and a 25 W TDP, cap the system's potential at roughly 69 FPS on Low settings at 1080p.

To contextualize the rank: 286 other tested combinations perform worse than this system, meaning there are systems that cannot even reach 69 FPS on Low at 1080p. However, the vast majority of tested combos (3436 of them) achieve better results. The data shows that this system is suited only for low-resolution, low-detail gaming in Rust, and even then, it barely crosses the 60 FPS threshold with just 9 FPS of headroom on the Low preset at 1080p.

For players considering this combination, the rank should be interpreted as a warning: the CPU is excellent, but the GPU severely limits the experience. Any upgrade path that improves the GPU would dramatically change the system's ranking, while CPU upgrades would leave it unchanged.