Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

70%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
73 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
54 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
14 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 46,881
Graphics Card
Required 28,194
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 19 20 31
1440p QHD 25 28 32 54
1080p Full HD 33 43 47 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 73
1920x1080 Medium 47
1920x1080 Ultra 33
2560x1440 High 28
2560x1440 Low 54
2560x1440 Medium 32
2560x1440 Ultra 25
3840x2160 High 19
3840x2160 Low 31
3840x2160 Medium 20
3840x2160 Ultra 14

Performance Analysis: Rust on Your System

How This Combo Ranks

The Intel Core i7-13700K paired with the AMD Radeon RX 580 sits at rank 3388 out of 3723 tested combos in Rust. This places the configuration in the lower portion of the database, roughly the 9th percentile of all recorded combinations. The ranking reflects a substantial mismatch between the CPU and GPU: the processor is a top-tier part, while the graphics card is an older, end-of-life component. The combination’s overall standing is dragged down almost entirely by the GPU’s limited throughput in this title.

The CPU itself ranks in the 89th percentile against all processors in the database, with an average benchmark score of 46881. Its nearest rivals include the AMD Ryzen 9 5900 (46971, 0.2% faster), the AMD Ryzen AI 9 HX PRO 375 (47022, 0.3% faster), the AMD Ryzen 9 7845HX (46654, 0.5% slower), and the Intel Xeon w3-2535 (46653, 0.5% slower). These deltas are all within half a percent, meaning the i7-13700K is essentially tied with those CPUs in raw compute.

The GPU, however, sits in the 53rd percentile against all graphics cards, with an average benchmark score of 12928. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (12940, 0.1% faster), the NVIDIA GeForce GTX 1660 SUPER (12986, 0.4% faster), the AMD Radeon 740M (12870, 0.5% slower), and the AMD FirePro W5100 (12847, 0.6% slower). The RX 580 is effectively at parity with those GPUs in general benchmarks, but in Rust specifically, the measured frame rates reveal that the card is the limiting factor across all resolutions and settings.

CPU and GPU Roles

The benchmark data shows a clear pattern: the RX 580 is the bottleneck at every resolution and preset, but the severity of that bottleneck changes with resolution. At 1920x1080, the lowest resolution tested, the CPU’s strength is visible in the gap between Low and High settings. The Low preset delivers 72.9 FPS, while High drops to 43 FPS, a 41% reduction. This suggests that at Low settings, the CPU can feed the GPU enough frames to approach its ceiling, but the GPU still cannot maintain a high frame rate once quality increases.

Scaling to 2560x1440, the frame rates compress further. Low settings produce 53.5 FPS, High produces 27.5 FPS, and the gap between Low and High narrows to 48.6% (from 41% at 1080p). At 3840x2160, the numbers fall even more: Low yields 31.1 FPS, High yields 19.1 FPS, and the difference between Low and High is 38.6%. The pattern indicates that as resolution climbs, the GPU’s pixel throughput becomes the dominant constraint, and the CPU’s headroom matters less.

Across all resolutions, the difference between Medium and High is small. At 1080p, Medium gives 46.5 FPS and High gives 43 FPS, a 7.5% gap. At 1440p, Medium gives 32.2 FPS and High gives 27.5 FPS, a 14.6% gap. At 4K, Medium gives 20.3 FPS and High gives 19.1 FPS, a 6% gap. The Ultra preset is consistently the worst, with 32.6 FPS at 1080p, 24.6 FPS at 1440p, and 13.6 FPS at 4K. The data shows that the CPU’s 16 cores and 24 threads are not the issue: even the multi-threaded workloads in Rust cannot overcome the GPU’s 6.175 TFLOPS of FP32 compute and 256.0 GB/s of memory bandwidth.

Measured FPS Breakdown

At 1920x1080, the recorded averages are as follows: Low settings deliver 72.9 FPS, Medium delivers 46.5 FPS, High delivers 43 FPS, and Ultra delivers 32.6 FPS. The gap between Low and Medium is 26.4 FPS, which is the largest jump between any two adjacent presets at this resolution. The difference between Medium and High is only 3.5 FPS, and between High and Ultra it is 10.4 FPS. No min or max values were recorded in the database, so these averages represent the only measured data points.

At 2560x1440, the averages drop across the board: Low produces 53.5 FPS, Medium produces 32.2 FPS, High produces 27.5 FPS, and Ultra produces 24.6 FPS. The Low preset is the only one that approaches the 60 FPS threshold, but it falls short by 6.5 FPS. The gap between Low and Medium is 21.3 FPS, while Medium to High is 4.7 FPS, and High to Ultra is 2.9 FPS. The scaling from 1080p to 1440p is steep: Low loses 19.4 FPS, Medium loses 14.3 FPS, High loses 15.5 FPS, and Ultra loses 8 FPS.

At 3840x2160, the averages are the lowest in the set: Low gives 31.1 FPS, Medium gives 20.3 FPS, High gives 19.1 FPS, and Ultra gives 13.6 FPS. The Low preset is the only one above 30 FPS, but it is still below the playable threshold. The gap between Low and Medium is 10.8 FPS, Medium to High is 1.2 FPS, and High to Ultra is 5.5 FPS. From 1440p to 4K, Low loses 22.4 FPS, Medium loses 11.9 FPS, High loses 8.4 FPS, and Ultra loses 11 FPS.

The data indicates that the RX 580’s 8 GB of GDDR5 memory and 256-bit bus are insufficient for high-resolution rendering in Rust. Even at the lowest settings, 4K resolution produces less than half the frame rate of 1080p Low.

The Verdict

The verdict is clear from the recorded data: this PC can run Rust at 60 FPS only at 1920x1080 with the Low preset, where it averages 72.9 FPS. At 2560x1440, no settings preset reaches 60 FPS; the best is Low at 53.5 FPS, which is below the playable threshold. At 3840x2160, the situation is worse, with Low at 31.1 FPS and all other presets below 21 FPS.

The verdictByResolution field confirms this: for 3840x2160, there are no playable settings (defined as at or above 60 FPS), and the best settings is null. For 2560x1440, there are also no playable settings. For 1920x1080, the only playable setting is Low, with a best average of 72.9 FPS.

In practical terms, the system is capable of smooth gameplay only at 1080p with reduced graphical quality. At higher resolutions, the frame rates fall below 60 FPS on every preset, and at 4K, even the Low preset is not fluid. The combination is not suitable for competitive play at 1440p or 4K, and users targeting those resolutions would need a more powerful GPU.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are the AMD Ryzen 9 5900, the AMD Ryzen AI 9 HX PRO 375, the AMD Ryzen 9 7845HX, and the Intel Xeon w3-2535. All four are within 0.5% of the i7-13700K in average benchmark score, meaning any of these processors would behave nearly identically in Rust when paired with the same RX 580. The CPU choice would not change the measured frame rates, since the GPU is the limiting factor.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile, the NVIDIA GeForce GTX 1660 SUPER, the AMD Radeon 740M, and the AMD FirePro W5100. These GPUs have average scores within 0.6% of the RX 580. In Rust, swapping the RX 580 for any of these would yield essentially the same frame rates at each resolution and preset, because their compute and memory characteristics are similar. The GTX 1660 SUPER is the closest desktop equivalent, with a delta of 0.4% faster, but that does not translate into a meaningful FPS difference based on the data.

Users considering an upgrade path should note that the CPU has substantial headroom, but the GPU must be replaced to improve frame rates at 1440p or 4K. None of the rival GPUs listed would push the combination past the 60 FPS threshold at higher resolutions.

Best Settings per Resolution

At 1920x1080, the best settings that maintain at least 60 FPS is Low, with an average of 72.9 FPS. This is the only playable configuration in the entire dataset. Medium, High, and Ultra all fall below 60 FPS, with averages of 46.5, 43, and 32.6 FPS respectively. The Low preset provides a 26.4 FPS cushion above the threshold, which is sufficient for typical gameplay.

At 2560x1440, there is no settings preset that reaches 60 FPS. The best option is Low at 53.5 FPS, which is 6.5 FPS short of the playable threshold. Medium, High, and Ultra produce 32.2, 27.5, and 24.6 FPS, all of which are noticeably below 60 FPS. The database records no best settings for this resolution, as none qualify.

At 3840x2160, no preset is playable. Low gives 31.1 FPS, Medium gives 20.3 FPS, High gives 19.1 FPS, and Ultra gives 13.6 FPS. The best settings field is null, confirming that the combination cannot reach 60 FPS at 4K under any tested configuration.

For users who prioritize frame rate over visual quality, the only viable option is 1080p Low. At 1440p, the system will struggle even at the lowest settings, and at 4K, the experience will be below 30 FPS on all presets.

FAQ

Q: Can this PC run Rust at 60 FPS on a 1080p monitor?

A: Yes, but only with the Low preset. The measured average at 1920x1080 Low is 72.9 FPS, which clears the 60 FPS threshold. Medium, High, and Ultra all fall below 60 FPS, with averages of 46.5, 43, and 32.6 FPS respectively.

Q: Is the Intel Core i7-13700K or the AMD Radeon RX 580 the bottleneck in Rust?

A: The benchmark data shows the RX 580 is the limiting component. At 1080p Low, the CPU can push the GPU to 72.9 FPS, but at higher resolutions and settings, the frame rates drop sharply, indicating the GPU cannot keep up. The CPU’s nearest rivals all score within 0.5% in general benchmarks, so swapping the processor would not change the FPS.

Q: What is the best settings preset for 1440p gameplay?

A: There is no playable settings preset at 2560x1440. The Low preset averages 53.5 FPS, which is below the 60 FPS threshold. Medium, High, and Ultra produce 32.2, 27.5, and 24.6 FPS respectively. The database records no best settings for this resolution.

Q: How does the RX 580 compare to its nearest GPU rivals in Rust?

A: The RX 580 has an average benchmark score of 12928. Its nearest rivals, including the GTX 1660 SUPER (12986) and RTX 3050 Ti Mobile (12940), are within 0.4% faster. The AMD Radeon 740M (12870) and FirePro W5100 (12847) are within 0.6% slower. These differences are negligible in practice, so all would produce similar frame rates in Rust.

Q: Can this system run Rust at 4K with any settings?

A: No. At 3840x2160, the Low preset averages 31.1 FPS, Medium averages 20.3 FPS, High averages 19.1 FPS, and Ultra averages 13.6 FPS. All are far below the 60 FPS threshold, and the verdictByResolution field lists no playable settings for 4K.

Q: What is the highest resolution and preset that stays above 60 FPS?

A: The only configuration that maintains at least 60 FPS is 1920x1080 with the Low preset, which averages 72.9 FPS. At 2560x1440, the best case is Low at 53.5 FPS, which does not meet the threshold. At 3840x2160, no preset is playable.