Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
233 FPS
Ultra 1080p Measured
140 FPS

1440p (2K / QHD)

Low 1440p Measured
206 FPS
Ultra 1440p Measured
97 FPS

4K (Ultra HD)

Low 4K Measured
132 FPS
Ultra 4K Measured
57 FPS
5.4ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,365
Graphics Card
Required 28,194
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 75 89 132
1440p QHD 97 127 150 206
1080p Full HD 140 185 201 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 185
1920x1080 Low 233
1920x1080 Medium 201
1920x1080 Ultra 140
2560x1440 High 127
2560x1440 Low 206
2560x1440 Medium 150
2560x1440 Ultra 97
3840x2160 High 75
3840x2160 Low 132
3840x2160 Medium 89
3840x2160 Ultra 57

Performance Analysis: Rust on Your System

The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 5090 is an extremely high-end combination for playing Rust, placing in the 95th percentile out of 3,723 tested combos. This setup is built to crush the game at virtually any resolution, with the data showing that the only setting that pushes it below the 60 FPS playable threshold is Ultra at 4K, where it still averages 57 FPS. For anyone building a top-tier machine, this pairing delivers the headroom needed for Rust’s demanding survival sandbox, though the GPU is so powerful that the CPU becomes the limiting factor at lower resolutions.

How This Combo Ranks

The benchmark data places this specific CPU+GPU pairing at rank 95 out of 3,723 total combinations tested for Rust, meaning it sits in the top 5% of all possible systems. This is a stellar result, reflecting that both components are near the top of their respective categories. The CPU itself holds an 85th percentile ranking among all processors, while the GPU sits even higher at a 92nd percentile among all graphics cards. In practical terms, this combo is overkill for 1080p and 1440p gaming, and it remains highly capable at 4K, with the only hiccup being the Ultra preset at that resolution.

The average benchmark score for this CPU is 35,365, which is nearly identical to its closest rivals, indicating that the processor is a well-established, mid-high performer. For the GPU, the average benchmark score is 79,842, which is a massive figure that underscores its dominance. When combined, these two components create a system that will not struggle with Rust’s CPU-heavy server-side calculations or its GPU-intensive rendering, making it a safe bet for high-refresh-rate monitors and maxed-out settings at most resolutions.

CPU and GPU Roles

The data reveals a clear shift in bottleneck behavior depending on the resolution. At 1920x1080, the CPU is the primary driver of performance. The average FPS at Low settings is 233, which is only 25% higher than the 185 FPS at High settings, showing that the GPU is nowhere near its limit. The CPU’s 12 cores and 20 threads, with a boost clock of 5.00 GHz, are what keep the frame rate high, especially in Rust’s heavily populated worlds where physics and entity updates tax the processor.

Moving to 2560x1440, the balance shifts slightly toward the GPU. The average FPS at Low is 206, while High drops to 127, and Ultra lands at 97. The scaling between Low and High is more pronounced here, indicating that the GPU is starting to do more work, but the CPU still has plenty of headroom. At 3840x2160, the GPU becomes the clear limiting factor. Low settings yield 132 FPS, but High drops to 75, and Ultra falls to 57, showing that the RTX 5090’s raw power is being fully utilized, while the CPU is likely waiting on the GPU to render each frame. For Rust specifically, this means that at 1080p and 1440p, the i7-12700KF matters more for maintaining high averages, but at 4K, the RTX 5090 dictates the ceiling.

Measured FPS Breakdown

At 1920x1080, the performance is exceptional across all presets. Low settings produce an average of 233 FPS, which is the highest figure in the entire dataset. Medium settings average 201 FPS, with a minimum of 170 and a maximum of 231, showing only a modest dip from Low. High settings average 185 FPS, and even Ultra stays well above the playable threshold at 140 FPS. This resolution is entirely GPU-light for this combo, and the CPU’s single-thread performance, which scores 4,071 in Cinebench R23, keeps things moving smoothly.

At 2560x1440, the averages remain high but start to show more variation. Low settings hit 206 FPS, Medium drops to 150 FPS with a minimum of 128 and a maximum of 173, and High averages 127 FPS. Ultra is still very playable at 97 FPS, which is a strong result for a demanding preset. The gap between Low and Ultra is about 53%, indicating that the GPU is now doing more heavy lifting, but the system has no trouble keeping frames above 60.

At 3840x2160, the picture changes. Low settings still deliver a solid 132 FPS, Medium averages 89 FPS with a minimum of 76 and a maximum of 102, and High averages 75 FPS. Ultra is the only preset that dips below the playable threshold, averaging 57 FPS. This is the edge of this combo’s capability, and the data clearly shows that 4K Ultra is not a locked 60 FPS experience. The minimum FPS of 76 at 4K Medium is still respectable, but players who want a rock-solid 60+ FPS at 4K should stick to High.

FAQ

Q: Is the Intel Core i7-12700KF a bottleneck for the RTX 5090 in Rust?

A: At 1920x1080 and 2560x1440, the CPU is the primary factor, with FPS scaling from 233 at 1080p Low to 206 at 1440p Low. At 3840x2160, the GPU becomes the limiting factor, as seen in the drop from 132 FPS at Low to 57 FPS at Ultra, suggesting the CPU has enough headroom at 4K.

Q: Can this combo run Rust at 4K with high settings?

A: Yes, the data shows an average of 75 FPS at 4K High, which is above the 60 FPS playable threshold. The verdict list includes High, Low, and Medium as playable at that resolution, with High being the best playable preset.

Q: What is the highest playable setting at 1440p?

A: Ultra is playable at 2560x1440, with an average of 97 FPS. This is the most demanding preset that stays above 60 FPS, and it is the recommended best setting for that resolution.

Q: How does the RTX 5090 compare to its nearest rivals in terms of benchmark score?

A: The RTX 5090 has an average benchmark score of 79,842. Its closest rival, the NVIDIA Tesla P100 PCIe 16 GB, scores 79,605, which is only 0.3% lower. The AMD Radeon RX 6850M XT scores 78,940, which is 1.1% lower, while the AMD Radeon Pro Vega 64X scores 80,959, which is 1.4% higher.

Q: Is the i7-12700KF significantly faster than its nearest CPU rivals?

A: No, the differences are negligible. The i7-12700KF scores 35,365, while the Intel Core i7-13700T scores 35,403 (0.1% higher), the Intel Core i5-13600T scores 35,305 (0.2% lower), and the Intel Core i7-12700K scores 35,287 (0.2% lower). These chips would perform nearly identically in Rust.

Q: What is the minimum FPS recorded for this combo?

A: The lowest minimum FPS recorded in the dataset is 76 at 4K Medium settings. All other presets with min FPS data show higher values, such as 128 at 1440p Medium and 170 at 1080p Medium.

Similar Performance Alternatives

Looking at the CPU’s nearest rivals, the Intel Core i7-13700T is essentially a match, with an average score of 35,403 versus the i7-12700KF’s 35,365, a difference of just -0.1%. The Intel Core i5-13600T is also extremely close at 35,305 (0.2% higher), and the Intel Core 5 213PE sits at 35,428 (-0.2%). The most relevant alternative is the Intel Core i7-12700K, which scores 35,287 (0.2% higher) and is essentially the same chip with integrated graphics. For Rust, any of these CPUs would yield nearly identical frame rates, so the choice comes down to platform features rather than performance.

For the GPU, the nearest rivals are less about gaming and more about compute, but the numbers are what matter. The NVIDIA Tesla P100 PCIe 16 GB scores 79,605 (0.3% lower), while the 12 GB version scores 79,396 (0.6% lower). The AMD Radeon RX 6850M XT scores 78,940 (1.1% lower), and the AMD Radeon Pro Vega 64X scores 80,959 (-1.4%). In practical terms, none of these are direct consumer gaming alternatives to the RTX 5090, but the data shows that the RTX 5090’s performance class is so high that even workstation cards are in the same ballpark. For a gamer, the RTX 5090 itself is the top-tier choice, and there is no meaningful step down that would still hit the same FPS numbers in Rust.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 140 FPS. This is a massive margin over the playable threshold, and even the most demanding settings are far from stressing this combo. The data shows that all presets are playable, but Ultra is the clear choice for maximum visual quality without sacrificing smoothness.

At 2560x1440, Ultra is again the best setting, averaging 97 FPS. This stays well above the 60 FPS threshold, and the verdict confirms that High, Low, Medium, and Ultra are all playable. The 97 FPS average at Ultra leaves room for dips in busy areas, but the minimum FPS data for Medium (128) suggests the system has good stability overall.

At 3840x2160, the situation tightens. The best playable preset is High, with an average of 75 FPS. This is above the 60 FPS threshold, but not by a huge margin. Medium is also playable at 89 FPS, and Low hits 132 FPS, but Ultra falls to 57 FPS, which is below the playable threshold. For a fully stable 4K experience, High is the recommended setting, as it balances visual fidelity with a comfortable FPS cushion. Players who prioritize frame rate over visuals can drop to Medium for 89 FPS or Low for 132 FPS, but High offers the best trade-off in the data.