Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
234 FPS
Ultra 1080p Measured
117 FPS

1440p (2K / QHD)

Low 1440p Measured
182 FPS
Ultra 1440p Measured
81 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
47 FPS
6.7ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,365
Graphics Card
Required 28,194
Your GPU 44,795

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 62 74 108
1440p QHD 81 106 121 182
1080p Full HD 117 150 179 234

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 150
1920x1080 Low 234
1920x1080 Medium 179
1920x1080 Ultra 117
2560x1440 High 106
2560x1440 Low 182
2560x1440 Medium 121
2560x1440 Ultra 81
3840x2160 High 62
3840x2160 Low 108
3840x2160 Medium 74
3840x2160 Ultra 47

Performance Analysis: Rust on Your System

The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 4070 Ti delivers a robust experience in Rust, with benchmark data showing playable performance across most settings tiers. At 1080p, the combo achieves an average of 117.2 FPS on Ultra settings, while 1440p Ultra remains fluid at 80.9 FPS. The only resolution where the pair struggles is 4K Ultra, which drops to 47 FPS, though lowering to High settings restores a 60 FPS average. This analysis examines the measured FPS data, compares the components to their nearest rivals, and details which settings provide the best balance at each resolution.

FAQ

Q: Can this PC run Rust at 60 FPS on Ultra settings at 1440p?

A: Yes. The measured average FPS at 2560x1440 with Ultra settings is 80.9 FPS, which clears the 60 FPS playable threshold with a 34.8% margin.

Q: What is the highest playable preset at 4K resolution?

A: High settings at 3840x2160 produce an average of 61.5 FPS, making it the most demanding preset that stays above 60 FPS. Ultra at 4K falls short at 47 FPS, and Medium delivers 73.5 FPS.

Q: How does the i7-12700KF compare to its closest rival in synthetic benchmarks?

A: The CPU scores 35365 in average benchmark score, which is virtually identical to the Intel Core i7-13700T (35403, delta -0.1%). The data shows a negligible 0.2% advantage over the Intel Core i7-12700K (35287).

Q: What is the performance gap between Low and Ultra settings at 1080p?

A: Low settings average 234.3 FPS, while Ultra averages 117.2 FPS. This represents a 50.0% reduction in frame rate when moving from Low to Ultra, indicating significant GPU headroom at this resolution.

Q: Does the GPU or CPU bottleneck occur first at 4K High settings?

A: At 3840x2160 High, the combo averages 61.5 FPS, which is just 1.5 FPS above the playable threshold. The data indicates the RTX 4070 Ti is the limiting factor here, as dropping to Medium raises the average to 73.5 FPS, a 19.5% improvement.

Q: How many tested combinations does this PC rank above in Rust?

A: The combo ranks 419th out of 3723 tested combinations, placing it in the top 11.3% of all hardware pairs tested for this game.

Similar Performance Alternatives

The i7-12700KF's synthetic benchmark score of 35365 places it in close company with several Intel processors. The Intel Core i7-13700T scores 35403, a mere 0.1% higher, making it functionally indistinguishable in CPU-bound scenarios. The Intel Core i5-13600T posts 35305, just 0.2% lower, while the Intel Core 5 213PE reaches 35428, a 0.2% gap. The most direct comparison is the Intel Core i7-12700K at 35287, which is only 0.2% behind — for Rust's performance, these four CPUs would produce nearly identical frame rates when paired with the same GPU.

On the GPU side, the RTX 4070 Ti's average benchmark score of 44795 places it near the NVIDIA GeForce RTX 5090 Mobile (45152, delta -0.8%) and the AMD Radeon Pro 5500 XT (45384, delta -1.3%). The NVIDIA RTX A6000 sits at 44075, which is 1.6% lower, while the Intel Arc A730M scores 45592, a 1.7% difference. These deltaPct values are all within roughly 2% of the RTX 4070 Ti, suggesting that in GPU-heavy workloads like Rust at higher resolutions, these alternatives would deliver similar average FPS. However, the measured FPS data is specific to this exact combo, so the differences in real-world Rust performance could vary based on driver optimization and architecture-specific behavior.

For a user seeking similar overall system performance, swapping the i7-12700KF for the i7-12700K would result in a negligible 0.2% change in CPU throughput. Likewise, choosing the RTX 4070 Ti over the RTX A6000 would yield a 1.6% improvement in GPU compute, which translates to roughly 1-2 FPS in the measured Rust scenarios. These alternatives are worth considering if availability or platform compatibility is a concern, as the benchmark deltas indicate they would behave almost identically in practice.

CPU and GPU Roles

The measured FPS data reveals how the balance between CPU and GPU shifts across resolutions and presets. At 1920x1080, the combo achieves 234.3 FPS on Low settings, which is 95.6 FPS higher than 2560x1440 Low (181.6 FPS) and 126.4 FPS higher than 3840x2160 Low (107.9 FPS). This scaling pattern shows that at Low presets, the GPU becomes the primary bottleneck as resolution increases — the 2.25x jump in pixel count from 1080p to 4K reduces frame rate by 54.0%, indicating the RTX 4070 Ti is the limiting component.

At Ultra settings, the resolution scaling tells a different story. The 1080p Ultra average is 117.2 FPS, which drops to 80.9 FPS at 1440p (31.0% reduction) and 47 FPS at 4K (59.9% reduction from 1080p). The CPU's role becomes more apparent at higher presets, where the i7-12700KF's 12 cores and 20 threads handle the increased simulation and entity processing load. The fact that 1080p Ultra (117.2 FPS) is still far above the 60 FPS threshold suggests the CPU is not fully saturated at this resolution, but the 4K Ultra drop to 47 FPS indicates the GPU's 12 GB VRAM and 504.2 GB/s bandwidth are being pushed to their limits.

The Medium preset data further clarifies this dynamic. At 1080p Medium, the average is 178.8 FPS, which falls to 120.7 FPS at 1440p and 73.5 FPS at 4K. The progression from Low to Medium at 1080p (234.3 to 178.8 FPS) shows a 23.7% performance cost, while the same preset change at 4K (107.9 to 73.5 FPS) costs 31.9%. This widening gap at higher resolutions confirms that the GPU is the dominant constraint, while the CPU's 25 MB L3 cache and 3.60 GHz base clock provide sufficient headroom for Rust's single-threaded and multi-threaded workloads. The data implies that at 1080p and 1440p, the i7-12700KF keeps pace with the RTX 4070 Ti's output, but at 4K Ultra, the GPU's raw throughput becomes the deciding factor.

How This Combo Ranks

The combination of i7-12700KF and RTX 4070 Ti ranks 419th out of 3723 tested combos for Rust, placing it in the 88.7th percentile of all hardware pairs in the database. This positioning indicates that the combo outperforms approximately 3304 other configurations while trailing 419. The rank reflects the balance of a top-tier 12th-gen CPU with an 84th percentile GPU (RTX 4070 Ti, percentileVsAllGpus: 84) and an 85th percentile CPU (i7-12700KF, percentileVsAllCpus: 85).

The measured FPS data supports this high ranking. At 1080p Ultra, the combo achieves 117.2 FPS, which is nearly double the 60 FPS playable threshold. At 1440p Ultra, the 80.9 FPS average still provides a comfortable 34.8% margin above the playable threshold. The 4K High result of 61.5 FPS is barely above the threshold, but the fact that the combo can reach 4K playability at all places it ahead of many systems that cannot handle 4K in Rust. The ranking also benefits from the CPU's strong multi-threaded performance — the Cinebench R23 multicore score of 28838 and Passmark multithread score of 34092 show that the i7-12700KF can handle Rust's server-side simulation and entity updates, which often become bottlenecks on weaker processors.

Compared to the nearest rival combos, this setup's marginal CPU deltas (within 0.2% of rivals) suggest that the GPU is the primary differentiator in the ranking. The RTX 4070 Ti's 84th percentile GPU status, combined with the CPU's 85th percentile, creates a balanced pairing that consistently delivers playable frame rates across most settings. The rank of 419 out of 3723 means that in a random sample of 100 tested combos, this system would outperform roughly 89 of them in Rust's measured scenarios.

The Verdict

This PC can run Rust at playable frame rates across all tested resolutions, with the exception of 4K Ultra settings. The verdictByResolution data shows that at 1920x1080, all four presets — Low (234.3 FPS), Medium (178.8 FPS), High (150.2 FPS), and Ultra (117.2 FPS) — comfortably exceed the 60 FPS playable threshold. The 2560x1440 results are equally positive: Low (181.6 FPS), Medium (120.7 FPS), High (105.9 FPS), and Ultra (80.9 FPS) all clear the threshold with significant margins.

At 3840x2160, the situation becomes more nuanced. The playable settings include Low (107.9 FPS), Medium (73.5 FPS), and High (61.5 FPS), but Ultra drops to 47 FPS, which is 13 FPS below the playable threshold. The best playable setting at 4K is High, with an average of 61.5 FPS. For users with 4K displays, the data suggests that High settings provide the optimal balance, as Medium offers only 12 FPS more at a noticeable visual cost, while Ultra is not viable. The 60 FPS threshold is met with only 1.5 FPS to spare at 4K High, so users seeking a more consistent experience might prefer Medium at 73.5 FPS for additional headroom.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at or above 60 FPS is Ultra, with an average of 117.2 FPS. This provides a 95.3% margin above the playable threshold, leaving ample room for frame drops during intense moments like raiding or large player gatherings.

At 2560x1440, Ultra settings also deliver the best experience, averaging 80.9 FPS. This is 34.8% above the 60 FPS threshold, which should accommodate typical Rust gameplay fluctuations without dipping below playable levels.

At 3840x2160, the best playable setting is High, with an average of 61.5 FPS. This is only 1.5 FPS above the threshold, so while it is technically playable, the margin is thin. The data shows that Medium (73.5 FPS) offers a 19.5% improvement over High, which may be preferable for users who prioritize consistent frame pacing over visual fidelity. Ultra at 4K is not recommended, as it falls below the 60 FPS threshold at 47 FPS.

Measured FPS Breakdown

3840x2160 (4K):

  • Low: 107.9 FPS average
  • Medium: 73.5 FPS average
  • High: 61.5 FPS average
  • Ultra: 47 FPS average

2560x1440 (1440p):

  • Low: 181.6 FPS average
  • Medium: 120.7 FPS average
  • High: 105.9 FPS average
  • Ultra: 80.9 FPS average

1920x1080 (1080p):

  • Low: 234.3 FPS average
  • Medium: 178.8 FPS average
  • High: 150.2 FPS average
  • Ultra: 117.2 FPS average

The data shows a consistent pattern across all resolutions: Low settings provide the highest frame rates, followed by Medium, High, and Ultra in descending order. The gaps between presets vary by resolution. At 1080p, the difference between Low and Ultra is 117.1 FPS (234.3 vs 117.2), while at 4K, the gap narrows to 60.9 FPS (107.9 vs 47). This suggests that at lower resolutions, the GPU has enough headroom to render higher settings without substantial frame rate penalties, but at 4K, the RTX 4070 Ti's 40.09 TFLOPS FP32 throughput becomes the limiting factor. The 1440p results show a balanced scaling, with each preset step costing roughly 30-40 FPS, indicating that this resolution strikes the best compromise between visual quality and performance for this hardware combination.