Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
233 FPS
Ultra 1080p Measured
108 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
74 FPS

4K (Ultra HD)

Low 4K Measured
102 FPS
Ultra 4K Measured
44 FPS
7ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,365
Graphics Card
Required 28,194
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 58 68 102
1440p QHD 74 98 116 172
1080p Full HD 108 142 168 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 142
1920x1080 Low 233
1920x1080 Medium 168
1920x1080 Ultra 108
2560x1440 High 98
2560x1440 Low 172
2560x1440 Medium 116
2560x1440 Ultra 74
3840x2160 High 58
3840x2160 Low 102
3840x2160 Medium 68
3840x2160 Ultra 44

Performance Analysis: Rust on Your System

The pairing of Intel's Core i7-12700KF with NVIDIA's GeForce RTX 4070 SUPER sits in a comfortable upper-middle position for Rust, and the measured data confirms the combo handles the survival title across every common resolution. The i7-12700KF brings 12 cores and 20 threads of Alder Lake-S silicon on a 10 nm process, with a 3.60 GHz base clock that boosts to 5.00 GHz and sits in the 85th percentile of all CPUs tested. The RTX 4070 SUPER, built on TSMC's 5 nm Ada Lovelace node with 7168 shading units and 12 GB of GDDR6X on a 192-bit bus delivering 504.2 GB/s of bandwidth, ranks in the 83rd percentile of all GPUs. Together, against Rust specifically, this configuration places 563rd out of 3723 tested combinations — inside the top tier of hardware tested for this game.

Measured FPS Breakdown

The dataset contains measured averages at three resolutions across four presets, with minimum and maximum frame rates captured at the Medium preset for each resolution. All figures below are directly from the measurement runs.

At 1920x1080, the combo is emphatically fast. Low settings average 233 FPS, Medium averages 168 FPS with a minimum of 143 and a maximum of 193, High averages 142 FPS, and even Ultra holds a 108 FPS average. The Medium range is notable: the floor of 143 FPS sits above the High-preset average, meaning even worst-case dips at Medium stay smoother than the typical frame at High. That is a wide, stable performance envelope.

At 2560x1440, performance scales down predictably but remains strong. Low averages 172 FPS, Medium averages 116 FPS with a minimum of 98 and a maximum of 133, High averages 98 FPS, and Ultra averages 74 FPS. The Medium minimum of 98 FPS clears the 60 FPS playable threshold by a wide margin, and the Ultra average still holds a 14-frame cushion above it.

At 3840x2160, the RTX 4070 SUPER's 192-bit bus and 12 GB frame buffer face their heaviest load. Low averages 102 FPS, Medium averages 68 FPS with a minimum of 58 and a maximum of 79, High averages 58 FPS, and Ultra drops to 44 FPS. The Medium minimum of 58 FPS falls just under the 60 FPS line — the average holds above it, but dips during demanding scenes will be perceptible. High and Ultra at 4K are not playable by the 60 FPS standard, with Ultra sitting 16 frames below the threshold on average.

Across the board, the spread between Low and Ultra averages is substantial: 125 FPS at 1080p, 98 FPS at 1440p, and 58 FPS at 4K. That spread represents a large amount of headroom recoverable through settings adjustment alone.

Best Settings per Resolution

Using the 60 FPS average-frame-rate threshold, the most demanding preset that stays at or above the line at each resolution is:

  • 1920x1080 — Ultra, 108 FPS average. A 48-frame margin over the threshold. No compromise is needed at this resolution.
  • 2560x1440 — Ultra, 74 FPS average. Still 14 frames clear of 60, so maximum preset quality is viable at 1440p as well.
  • 3840x2160 — Medium, 68 FPS average. High at 4K averages 58 FPS, two frames short of the threshold. Medium is therefore the ceiling for a 60 FPS experience at 4K, though its 58 FPS minimum indicates occasional dips below the line even here.

The pattern is clean: full Ultra quality holds through 1440p, and only the jump to 4K forces a two-step drop to Medium.

FAQ

Q: Can the i7-12700KF + RTX 4070 SUPER run Rust at 4K?

A: Yes, but not at maximum quality. Low (102 FPS) and Medium (68 FPS) clear the 60 FPS threshold at 3840x2160, while High (58 FPS) and Ultra (44 FPS) fall short. Medium is the best playable preset at 4K.

Q: What FPS does this combo deliver at 1080p Ultra?

A: 108 FPS average. That is nearly double the 60 FPS playable threshold, making 1080p Ultra entirely comfortable.

Q: Does the frame rate ever drop below 60?

A: At the Medium preset, measured minimums are 143 FPS at 1080p, 98 FPS at 1440p, and 58 FPS at 4K. Only the 4K Medium run dips marginally below 60. At 4K High and Ultra, averages of 58 and 44 FPS sit below the threshold outright.

Q: Is 1440p the sweet spot for this configuration?

A: The data supports that reading. At 2560x1440 every preset from Low through Ultra is playable — 172, 116, 98, and 74 FPS respectively — with the Medium minimum holding at 98 FPS.

Q: How does this combo rank against other tested configurations in Rust?

A: It ranks 563rd out of 3723 tested combinations, placing it well inside the upper band of hardware measured for this game.

Q: What CPU is this i7-12700KF comparable to?

A: Its aggregate benchmark score of 35365 sits within a fraction of a percent of the Intel Core i7-13700T (35403, -0.1%), Intel Core i5-13600T (35305, +0.2%), Intel Core 5 213PE (35428, -0.2%), and Intel Core i7-12700K (35287, +0.2%).

The Verdict

Yes — this PC runs Rust, and does so comfortably at two of the three tested resolutions. At 1920x1080 and 2560x1440, every preset including Ultra clears 60 FPS, with best-settings averages of 108 FPS and 74 FPS respectively. At 3840x2160, the verdict is more conditional: Low and Medium are playable, Medium being the best setting at 68 FPS average, while High (58 FPS) and Ultra (44 FPS) miss the threshold. A player targeting maximum image quality should stay at 1440p or below; a player targeting 4K should expect to run Medium and accept minimums that touch 58 FPS.

Similar Performance Alternatives

For equivalent behavior, hardware close to either component in aggregate scoring would perform similarly. On the CPU side, the i7-12700KF's average benchmark score of 35365 is effectively indistinguishable from four nearby Intel parts: the Core i7-13700T (35403), Core i5-13600T (35305), Core 5 213PE (35428), and Core i7-12700K (35287), all within a 0.2% margin in either direction. Any of these processors would deliver substantially the same CPU-side experience in Rust.

On the GPU side, the RTX 4070 SUPER's average score of 43223 is matched by the NVIDIA Quadro M6000 24 GB (43262, -0.1%), GeForce RTX 5050 Mobile (43268, -0.1%), Quadro M6000 (43301, -0.2%), and GeForce RTX 4090 Mobile (43667, -1%). Substituting any of these adapters should produce frame rates within roughly a percent of the measured results above, with the RTX 4090 Mobile tracking about 1% ahead.

How This Combo Ranks

Against the 3723 hardware combinations measured in Rust, this pairing ranks 563rd — a position that puts it ahead of the overwhelming majority of tested setups. That ranking is consistent with the component-level percentiles: the CPU sits in the 85th percentile of all processors and the GPU in the 83rd percentile of all graphics adapters. Neither part is an extreme flagship, but in a game like Rust, whose measured spread shows heavy sensitivity to settings, a combo in this bracket clears the playable threshold at nearly every quality tier through 1440p.

CPU and GPU Roles

The scaling data points to a GPU-bound profile at the resolutions tested. Frame rates fall steeply as resolution rises at a fixed preset: Ultra drops from 108 FPS at 1080p to 74 FPS at 1440p and 44 FPS at 4K, while Low falls from 233 to 172 to 102 FPS. If the CPU were the limiter, raising resolution would produce far smaller declines, since the per-frame CPU workload is largely resolution-independent. Instead, each step up in pixel count takes a large bite out of throughput — the signature of a graphics-limited pipeline.

Settings scaling reinforces this. At 4K, moving from Low to Ultra costs 58 FPS on average (102 down to 44), a direct consequence of shading, texture, and effect load on the 7168 shading units and 504.2 GB/s of memory bandwidth. The i7-12700KF's contributions — a 9983 max-thread 3DMark score, 28838 in Cinebench R23 multi-core, and 4071 single-core — are more than sufficient headroom; the 1080p Low average of 233 FPS suggests the CPU can feed frames far faster than the GPU can render them at higher quality tiers. In short: at 1080p and 1440p the RTX 4070 SUPER is the deciding component in Rust, and the CPU only approaches relevance at the lowest settings where frame rates run highest.