Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 30 | 32 | 52 |
| 1440p QHD | 34 | 48 | 58 | 85 |
| 1080p Full HD | 54 | 74 | 82 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Measured FPS Breakdown
The recorded data for this combination focuses exclusively on rasterization performance, with no ray tracing or DLSS results included. All measurements were taken at native resolution with the game's built-in preset, and the average FPS figures below represent the sustained performance observed across the test sequence.
At 1920x1080, the system delivers its strongest results. The Low preset averages 123.7 FPS, which is well beyond the 60 FPS threshold and provides a substantial headroom for streaming or background tasks. Medium averages 81.7 FPS, still comfortably above the 60 FPS playability mark. High preset averages 74.1 FPS, which remains a very solid experience. Ultra preset at this resolution averages 53.7 FPS, which dips below the 60 FPS line, indicating that the most demanding settings at 1080p will require some compromise.
Moving to 2560x1440, the performance curve shifts noticeably. Low preset averages 84.5 FPS, which is still excellent and leaves a large margin. Medium preset averages 57.7 FPS, which is just under the 60 FPS target and may be acceptable for many scenes but will not hold a locked 60 in busy areas. High preset averages 48.1 FPS, which is a playable but clearly compromised experience. Ultra at this resolution averages 34.4 FPS, which is too demanding for the GPU to keep up with the game's rendering load.
At 3840x2160, the situation becomes more constrained. Low preset averages 51.5 FPS, which is still a playable experience but does not clear the 60 FPS threshold. Medium preset averages 32.3 FPS, High averages 29.8 FPS, and Ultra averages 21.2 FPS. None of the higher presets at 4K are able to maintain a consistent 60 FPS, and even the Low preset sits below the 60 FPS line.
The recorded minimum and maximum FPS values were not captured for this game version, so the data reflects average sustained frame rates rather than frame time spikes.
CPU and GPU Roles
Rust is a game that heavily taxes both the CPU and the GPU, but the balance of responsibility shifts with resolution. At 1920x1080, the CPU is the primary driver of the high and medium preset results. The 20-thread Intel Core i7-12700KF is the reason the High preset at 1080p reaches 74.1 FPS, while the GPU is not yet fully saturated. The scaling from Medium to High at this resolution shows only a modest 8 FPS drop, which indicates that the CPU is doing most of the work in these settings.
At 2560x1440, the GPU begins to take on more responsibility. The CPU still delivers the Low preset at 84.5 FPS, which is actually higher than the same preset at 1080p, an indication that the CPU is still the primary contributor at this resolution. However, the Medium preset drops to 57.7 FPS, and the gap between Low and Medium is much more pronounced than at 1080p. The CPU is still feeding the GPU enough data at Low, but the GPU starts to struggle as the draw distance and shading work increase at Medium.
At 3840x2160, the GPU becomes the dominant factor. The CPU is ahead of the GPU at every preset, and the 51.5 FPS at Low is bounded by the GPU's fill rate. The GPU's 1920 shading units and 48 ROPs are the limiting hardware resources here, and the data shows it cannot keep up with the game at this resolution, even at the Low preset.
Similar Performance Alternatives
The nearest rivals for this combination come from a narrow band of hardware. On the CPU side, the Intel Core i7-12700K is the closest match, with an average benchmark score of 35287, which is 0.2% lower than the i7-12700KF in the database. The Core i5-13600T scores 35305, 0.2% higher, and the Core 5 213PE scores 35428, 0.2% lower. What this means in practice is that any of these CPUs will feed the GPU at nearly the same rate, and the user will not notice a meaningful difference between them.
For the GPU, the nearest competing hardware is the NVIDIA GeForce GTX 580, which scores 15283 in the database, statistically identical to the RTX 2060's 15290. The AMD Radeon 680M scores 15270, 0.1% behind, and the NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower. The AMD Radeon RX 7600 is 15171, 0.8% lower. All of these will produce a near-identical frame rate in Rust at the tested settings.
The data indicates that this CPU and GPU pairing is a balanced one. The CPU is not so fast that it is wasted on the GPU, and the GPU is not so weak that it holds the CPU back at lower resolutions. At 1080p High, the CPU is doing most of the work, and at 4K Low, the GPU becomes the limiting factor. This is a coherent combination that does not have a massive bottleneck at either end.
The Verdict
Can this PC run Rust? The measured data gives a clear answer. At 1920x1080, the High preset clears the 60 FPS target with 74.1 FPS, and the Low and Medium presets are even further above the line. So at 1080p, this system is fully capable of running Rust with room to spare.
At 2560x1440, only the Low preset clears 60 FPS, with 84.5 FPS. Medium preset is just below the line at 57.7 FPS, High at 48.1 FPS, and Ultra at 34.4 FPS. For a locked 60 FPS experience at this resolution, the Low preset is the correct choice. Medium is playable but not a locked 60.
At 3840x2160, no preset clears the 60 FPS threshold. The Low preset is the closest at 51.5 FPS, but it is still below the line. The data indicates that this PC cannot run Rust at 4K with a steady 60 FPS, and a user who wants to run at this resolution should look at a lower resolution or a different hardware combination.
The verdict from the recorded measurements: this system is a 1080p and 1440p Low preset machine. It will not hold 60 FPS at 4K.
How This Combo Ranks
The combo's rank in the database is 2982 out of 3723 tested combinations. This places it in the lower half of tested systems, but the rank is heavily influenced by the CPU and GPU's overall benchmark scores, not just their performance in Rust. The i7-12700KF is at the 85th percentile of all CPUs in the database, which is a strong desktop part. The RTX 2060 is at the 58th percentile of all GPUs, which is a solid mid-range card.
The practical takeaway is this: as a pairing, they are well matched for Rust's CPU-bound nature at 1080p. The GPU does not significantly hold the CPU back at that resolution, and the CPU does not waste its headroom. The system is a dependable 1080p gaming PC, and a 1440p PC if the user is willing to use the Low preset. It is not a system for 4K gaming in this title.
Best Settings per Resolution
For 1920x1080: High is the most demanding preset that clears 60 FPS, at 74.1 FPS. This gives the best visual quality while maintaining a 60 FPS lock.
For 2560x1440: Low is the only preset that clears 60 FPS, at 84.5 FPS. It is the recommended setting, and the only one that keeps the frame rate above the threshold at this resolution.
For 3840x2160: no preset clears 60 FPS. The closest is Low at 51.5 FPS, but it is below the playable threshold. The database does not list any playable settings at this resolution for this combination.