Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

80%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
118 FPS
Ultra 1080p Measured
51 FPS

1440p (2K / QHD)

Low 1440p Measured
81 FPS
Ultra 1440p Measured
35 FPS

4K (Ultra HD)

Low 4K Measured
48 FPS
Ultra 4K Measured
21 FPS
14.9ms Frame Time
22ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,365
Graphics Card
Required 28,194
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 27 32 48
1440p QHD 35 46 54 81
1080p Full HD 51 67 79 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 67
1920x1080 Low 118
1920x1080 Medium 79
1920x1080 Ultra 51
2560x1440 High 46
2560x1440 Low 81
2560x1440 Medium 54
2560x1440 Ultra 35
3840x2160 High 27
3840x2160 Low 48
3840x2160 Medium 32
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

The Intel Core i7-12700KF paired with the Intel Arc B570 occupies the 2996th position out of 3723 tested combos for Rust, placing it in the lower third of the database. This ranking reflects a combination that can handle the game at mainstream resolutions but falls short at higher demands. The combo's percentile standing of 85 for the CPU and 65 for the GPU against all tested hardware suggests the processor is the stronger component in this pairing, yet the overall rank indicates that Rust's specific demands limit what this system can deliver. The measured data confirms this: 1080p offers multiple playable settings, 1440p offers only one, and 4K offers none.

How This Combo Ranks

The combo ranks 2996th out of 3723 tested configurations, which means roughly 80% of tested systems outperform it in Rust. This is a below-median result for a desktop pairing that includes a 12-core processor, indicating that Rust's engine is heavily influenced by factors beyond raw CPU throughput. The CPU's average benchmark score of 35365 places it in the 85th percentile of all CPUs, while the GPU's average score of 20556 lands in the 65th percentile of all GPUs. The gap between these percentiles suggests the Arc B570 is the limiting factor in this pairing, as it sits notably lower in its own distribution than the i7-12700KF does in its respective field.

When compared to the full test database, this rank is not surprising given the GPU's performance class. The Arc B570's nearest rivals in average score include the NVIDIA GeForce RTX 3070 Mobile (0.1% faster) and the Intel Arc A750 (0.1% slower), both of which sit in similar performance territory. The i7-12700KF's nearest rivals, such as the Intel Core i7-13700T (-0.1% slower) and the Intel Core i5-13600T (0.2% faster), show that the CPU is well-positioned among its peers. However, Rust's combination of draw distance, entity counts, and shading means the GPU's 10 GB memory and 160-bit bus become relevant at higher resolutions, dragging the combo down the order.

The rank also reflects the scaling behavior seen in the measured FPS data. At 1080p Low, the combo achieves 118 FPS, which is strong, but at 4K High it drops to 27 FPS. This steep decline across resolutions is characteristic of a GPU that lacks the bandwidth or compute to sustain high framerates at 4K, regardless of the CPU's capability. The CPU's 3DMark scores, such as 9282 in the 16-thread test and 9983 at max threads, indicate it can feed the GPU adequately, yet the framerates still collapse at higher settings.

CPU and GPU Roles

The data shows a clear division of labor between the i7-12700KF and the Arc B570 depending on resolution and preset. At 1080p, the CPU has more headroom, and the GPU becomes the primary constraint when moving from Low to High settings. The FPS drop from 118 at Low to 67 at High (a 43% reduction) is substantial, but the CPU maintains enough throughput to keep the GPU fed, as evidenced by the fact that even at High the system stays above 60 FPS. At Medium, the average of 79 FPS further confirms that the CPU is not the bottleneck at this resolution.

At 1440p, the GPU's limitations become more pronounced. The jump from Low (81 FPS) to Medium (54 FPS) is a 33% decrease, and the High preset only manages 46 FPS. The CPU's role here is secondary, as the Arc B570's shading units and memory bandwidth are strained by the increased pixel count. The 1440p Medium result, with a minimum of 46 FPS and a maximum of 62 FPS, shows that the GPU is operating near its effective ceiling, and the CPU's faster single-thread performance (4071 in Cinebench R23 single-core) cannot compensate for the GPU's lack of raw fill rate.

At 4K, the CPU is almost entirely irrelevant. The framerates range from 48 FPS at Low to 21 FPS at Ultra, with the GPU clearly overwhelmed. The 4K Medium result (32 FPS average, 27 min, 37 max) highlights this, as even a mid-range preset cannot achieve playable framerates. The i7-12700KF's multi-threaded capabilities, such as a 28838 Cinebench R23 multi-core score, do not translate into higher FPS here because Rust's 4K rendering is bound by the GPU's pixel throughput. The data indicates that for this combo, upgrading the GPU would yield far larger gains at 1440p and 4K than any CPU change.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 67 FPS. This is the highest playable setting, as Ultra drops to 51 FPS, which falls below the 60 FPS threshold. Medium runs at 79 FPS and Low at 118 FPS, both comfortably above the threshold, but High is the optimal balance of visual fidelity and performance. The data shows that the system has enough headroom at High to absorb framerate dips, as the minimum FPS for Medium (67) is identical to the High average, suggesting stability is not a concern.

At 2560x1440, only Low achieves playable framerates, averaging 81 FPS. Medium falls to 54 FPS, which is below the 60 FPS threshold, and High manages only 46 FPS. Low is therefore the only viable setting at this resolution, and its 81 FPS average provides a modest buffer above the threshold. The step from Low to Medium at 1440p represents a 27 FPS drop, which indicates that the GPU cannot handle the increased shading load at this resolution without significant performance loss.

At 3840x2160, no preset reaches 60 FPS. The best result is Low at 48 FPS, which is still 12 FPS short of the threshold. Since the verdict data lists no playable settings for 4K, the system cannot run Rust smoothly at this resolution with any tested preset. The highest average FPS at 4K is 48, and the lowest is 21 at Ultra, making it clear that the Arc B570 is not suited for 4K gaming in Rust.

Similar Performance Alternatives

For the CPU, the nearest rivals in average benchmark score are the Intel Core i7-13700T (35403, -0.1% slower), the Intel Core i5-13600T (35305, 0.2% faster), the Intel Core 5 213PE (35428, -0.2% slower), and the Intel Core i7-12700K (35287, 0.2% faster). All four chips fall within a narrow band around the i7-12700KF's score of 35365, meaning that in Rust, these CPUs would deliver near-identical framerates when paired with the same GPU. The i7-12700K is practically a twin, differing by only 0.2%, so users with that chip should expect the same CPU-bound behavior.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% faster), the Intel Arc A750 (20582, -0.1% slower), the NVIDIA Quadro M4000M (20480, 0.4% faster), and the AMD Radeon R9 M390X (20662, -0.5% slower). The RTX 3070 Mobile and Arc A750 are the most relevant comparisons, as both are desktop-class or high-end mobile parts that would slot into similar performance tiers. In Rust, these GPUs would produce framerates within a few percent of the Arc B570 at each resolution, meaning the same playability conclusions apply: 1080p High is viable, 1440p only Low, and 4K is not viable. The Quadro M4000M and R9 M390X are older or workstation-oriented parts, but their scores still place them in the same performance envelope.

Measured FPS Breakdown

At 1920x1080, the measured data shows a clear progression across presets. Low averages 118 FPS, Medium averages 79 FPS with a minimum of 67 and maximum of 91, High averages 67 FPS, and Ultra averages 51 FPS. The gap between Low and Medium is 39 FPS, while the gap between Medium and High is 12 FPS, and between High and Ultra is 16 FPS. This indicates that the GPU's performance drops steeply when moving from Low to Medium, then more gradually through High, before falling again at Ultra.

At 2560x1440, Low averages 81 FPS, Medium averages 54 FPS (min 46, max 62), High averages 46 FPS, and Ultra averages 35 FPS. The drop from Low to Medium is 27 FPS, and from Medium to High is 8 FPS, with another 11 FPS drop to Ultra. The Medium preset shows the widest variance in the entire dataset, with a 16 FPS range between minimum and maximum, suggesting that certain scenes or areas of the map cause framerate spikes.

At 3840x2160, Low averages 48 FPS, Medium averages 32 FPS (min 27, max 37), High averages 27 FPS, and Ultra averages 21 FPS. The scaling here is severe: each step down in settings yields a 5-16 FPS improvement, but even Low cannot reach 60 FPS. The Medium result at 4K, with its 27 FPS minimum, shows that the GPU cannot maintain a stable framerate even at moderate settings.

The Verdict

This PC can run Rust at 1920x1080 with up to High settings, sustaining an average of 67 FPS. The 1080p playable settings include High, Medium (79 FPS), and Low (118 FPS), with High being the best visual option that stays above the 60 FPS threshold. Ultra at 1080p is not playable, averaging 51 FPS. At 2560x1440, only Low is playable, averaging 81 FPS, with all other presets falling below 60 FPS. At 3840x2160, no settings are playable, with the best average being 48 FPS at Low.

The data shows that the i7-12700KF + Arc B570 combo is a solid 1080p gaming configuration for Rust, capable of high framerates at lower presets and acceptable performance at High. For 1440p, the system is marginal, requiring Low settings to maintain playability. For 4K, it is not suitable, as even the lowest preset fails to reach the 60 FPS threshold. The CPU's strength is evident at 1080p, where it prevents framerate dips, but the GPU's limitations become decisive at higher resolutions.

FAQ

Q: What is the highest playable setting at 1920x1080?

A: High is the most demanding preset that stays at or above 60 FPS, averaging 67 FPS. Ultra falls to 51 FPS, which is below the playable threshold.

Q: Can this system run Rust at 2560x1440?

A: Yes, but only at Low settings, which averages 81 FPS. Medium (54 FPS), High (46 FPS), and Ultra (35 FPS) all fall below the 60 FPS threshold.

Q: Is 4K resolution playable with this combo?

A: No. The best result at 3840x2160 is Low at 48 FPS, which is below the 60 FPS threshold. All other presets range from 21 to 32 FPS.

Q: How does the Intel Arc B570 compare to the Intel Arc A750 in Rust?

A: The Arc A750 has an average benchmark score of 20582, which is 0.1% slower than the Arc B570's 20556. In Rust, this means near-identical framerates at all resolutions and settings.

Q: What CPU is closest in performance to the i7-12700KF?

A: The Intel Core i7-12700K is the nearest rival, with an average score of 35287, which is 0.2% faster. The Intel Core i7-13700T is 0.1% slower, and the Intel Core i5-13600T is 0.2% faster.

Q: Does the CPU or GPU limit performance at 1920x1080?

A: At 1080p, the GPU is the primary constraint when moving from Low (118 FPS) to High (67 FPS), as the CPU has enough headroom to feed the GPU. The CPU's single-thread score of 4071 in Cinebench R23 indicates it can handle Rust's logic without bottlenecking at this resolution.