Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 16 | 19 | 28 |
| 1440p QHD | 20 | 27 | 32 | 48 |
| 1080p Full HD | 30 | 39 | 46 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Similar Performance Alternatives
The Intel Core i7-12700KF sits in a tightly clustered group of processors according to the database. Its nearest rivals include the Intel Core i7-13700T, which scores 35,403 points on average, a mere 0.1% ahead. The Intel Core i5-13600T posts 35,305 points, landing 0.2% behind the i7-12700KF. The Intel Core 5 213PE achieves 35,428 points, 0.2% ahead, while the Intel Core i7-12700K scores 35,287 points, essentially identical at 0.2% behind. These four processors all fall within a range of roughly 141 points, which represents less than half a percent of total performance. For practical purposes, the i7-12700KF is interchangeable with any of these chips in CPU-bound scenarios. The i7-12700KF itself records an average benchmark score of 35,365 points, placing it at the 85th percentile of all CPUs tested. Its multithreaded results are strong: Cinebench R23 multicore hits 28,838 points, while Geekbench multicore reaches 14,367. Single-thread performance is also solid, with a Geekbench single-core score of 2,255 and a 3DMark single-thread score of 1,043.
The GPU side tells a different story. The Intel Arc B370 is a low-power integrated graphics solution, and its nearest rivals are all older discrete or integrated parts from a different era. The ATI Mobility Radeon HD 5570 scores 1,186 points, just 0.2% ahead of the Arc B370's 1,184 points. The ATI Radeon HD 5770 scores 1,190 points, 0.5% ahead. The AMD Radeon HD 7650M scores 1,192 points, 0.7% ahead, while the AMD FirePro M2000 scores 1,168 points, 1.4% behind. The Arc B370's 3DMark Steel Nomad DX12 score of 1,184 places it at only the 5th percentile of all GPUs. This is not a component designed for heavy gaming loads; it is an integrated part with a 25 W TDP and system-shared memory. In Rust, the CPU is far more capable than the GPU, and the GPU will consistently be the limiting factor.
CPU and GPU Roles
The recorded FPS data across resolutions and settings clarifies which component dominates. At 3840x2160, the average FPS ranges from 12 on Ultra to 28 on Low. At 2560x1440, the range is 20 on Ultra to 48 on Low. At 1920x1080, the range is 30 on Ultra to 69 on Low. The scaling pattern is consistent: moving from 1080p to 1440p reduces FPS by roughly 25 to 30 percent at the same settings, and moving from 1440p to 4K reduces FPS by another 40 to 45 percent. For example, at High settings, the averages are 39 FPS at 1080p, 27 FPS at 1440p, and 16 FPS at 4K. This steep drop with resolution indicates that the GPU is the primary constraint. A CPU-bound scenario would show much smaller FPS differences when resolution changes, because the CPU workload stays similar while the GPU workload scales with pixel count. Here, the FPS falls dramatically as resolution rises, which is the signature of a GPU-limited configuration.
The preset scaling within each resolution reinforces this. At 1080p, Low yields 69 FPS, Medium yields 46 FPS, High yields 39 FPS, and Ultra yields 30 FPS. The gap between Low and Ultra is 39 FPS, a 56 percent reduction. At 4K, the same presets produce 28, 19, 16, and 12 FPS respectively, a 16 FPS difference between Low and Ultra. The performance penalty from raising settings is proportionally larger at lower resolutions, which again points to the GPU being saturated even at 1080p Low. The CPU has ample headroom; the i7-12700KF is a 12-core, 20-thread processor with a 5.00 GHz boost clock. In Rust, which is known for heavy single-thread and multithread demands, this CPU would not bottleneck at these frame rates. The data shows that the GPU is the decisive factor at every resolution and preset combination.
Measured FPS Breakdown
The database contains measured FPS values for three resolutions and four settings levels. At 3840x2160, the results are as follows. Low settings produce an average of 28 FPS with no recorded minimum or maximum. Medium settings average 19 FPS, with a minimum of 16 and a maximum of 22. High settings average 16 FPS with no extremes recorded. Ultra settings average 12 FPS. None of these averages approach the 60 FPS playable threshold. The 4K results are uniformly below playable, and even the best case, Low at 28 FPS, is less than half of the target.
At 2560x1440, the numbers improve but remain insufficient. Low settings average 48 FPS. Medium settings average 32 FPS, with a minimum of 27 and a maximum of 37. High settings average 27 FPS. Ultra settings average 20 FPS. The best result, Low at 48 FPS, is still 12 FPS short of the 60 FPS threshold. The minimum recorded value at Medium is 27 FPS, which indicates that even the average is not stable; frame drops are substantial.
At 1920x1080, the results cross the playable line for one preset. Low settings average 69 FPS, which clears the 60 FPS threshold by 9 FPS. Medium settings average 46 FPS, with a minimum of 39 and a maximum of 53. High settings average 39 FPS. Ultra settings average 30 FPS. The minimum at Medium is 39 FPS, well below the average and far from smooth. Only the Low preset at 1080p delivers a playable experience. The gap between Low and Medium at 1080p is 23 FPS, which is a significant jump; raising the preset from Low to Medium costs more than a third of the frame rate.
How This Combo Ranks
The combination of the Intel Core i7-12700KF and the Intel Arc B370 ranks 3,437 out of 3,723 tested combos in Rust. This places it in the bottom 8 percent of all configurations. The database has measured this combo directly, and the data shows that it is near the very bottom of the distribution. The CPU alone would rank much higher, at the 85th percentile among all CPUs, but the GPU drags the overall ranking down. The Arc B370 sits at the 5th percentile among GPUs, which explains the poor combined ranking. In a game like Rust, where the GPU must render a large open world with dynamic lighting and shadows, the integrated GPU simply cannot keep up with the CPU's potential. The rank of 3,437 out of 3,723 means that nearly all other tested combinations, even those with older or weaker CPUs, outperform this setup because they have more capable GPUs.
The disparity between the CPU's percentile and the GPU's percentile is stark. A CPU at the 85th percentile paired with a GPU at the 5th percentile creates a heavily imbalanced system. The data indicates that any upgrade path would involve replacing or supplementing the GPU, as the CPU is not the bottleneck. The rank itself is a useful summary: this combo is not competitive for Rust gameplay at standard desktop resolutions and settings.
The Verdict
Can this PC run Rust? The verdict by resolution is clear. At 3840x2160, no settings preset reaches 60 FPS. The best average is 28 FPS at Low, which is less than half of the playable threshold. At 2560x1440, the situation is similar: no preset reaches 60 FPS, and the best average is 48 FPS at Low, which still falls short. At 1920x1080, the Low preset achieves an average of 69 FPS, which clears the 60 FPS threshold. The database lists Low as the only playable setting at 1080p, with an average FPS of 69. Medium, High, and Ultra at 1080p all fail to reach 60 FPS, with averages of 46, 39, and 30 FPS respectively. Therefore, the answer is conditional: this combination can run Rust at 1080p on Low settings with a playable frame rate, but it cannot maintain 60 FPS at any higher resolution or at any higher preset at 1080p.
The playable threshold is defined as 60 FPS in the database. The 1080p Low result of 69 FPS is the only data point that exceeds it. For users who prioritize smoothness over visual quality, this is a viable, if limited, configuration. For anyone expecting to play at 1440p or 4K, or at Medium or higher settings at 1080p, the performance is not sufficient. The recorded minimum at 1080p Medium is 39 FPS, which means that even the playable Low preset may experience dips during heavy scenes, though no minimum is recorded for Low. The overall picture is that this PC is only suitable for low-end 1080p gaming in Rust.
FAQ
Q: What is the highest resolution at which this combo can achieve 60 FPS in Rust?
A: The only resolution and preset combination that reaches 60 FPS is 1920x1080 with Low settings, which averages 69 FPS. At 2560x1440, the best average is 48 FPS on Low, and at 3840x2160, the best average is 28 FPS on Low.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i7-12700KF scores 35,365 points on average. The Intel Core i7-13700T is 0.1% faster, the Intel Core i5-13600T is 0.2% slower, the Intel Core 5 213PE is 0.2% faster, and the Intel Core i7-12700K is 0.2% slower. All four are within a fraction of a percent.
Q: What is the GPU's performance percentile and what does it mean?
A: The Intel Arc B370 sits at the 5th percentile of all GPUs, with a 3DMark Steel Nomad DX12 score of 1,184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1,186, which is 0.2% higher. This indicates very low relative GPU performance.
Q: What are the average FPS values at 1080p for each preset?
A: At 1920x1080, Low averages 69 FPS, Medium averages 46 FPS (min 39, max 53), High averages 39 FPS, and Ultra averages 30 FPS. Only Low exceeds the 60 FPS threshold.
Q: What is the combined rank of this CPU and GPU in Rust?
A: The combo ranks 3,437 out of 3,723 tested combinations. This places it in the bottom 8 percent of all configurations in the database for Rust.
Q: Is the CPU or the GPU the limiting factor?
A: The GPU is the limiting factor. The CPU ranks at the 85th percentile among all CPUs, while the GPU ranks at the 5th percentile. FPS drops sharply with increasing resolution and settings, which is characteristic of GPU-bound performance.
Best Settings per Resolution
At 3840x2160, no preset achieves 60 FPS. The highest average is 28 FPS at Low, but the verdict lists no playable settings and no best settings for this resolution. The same applies to 2560x1440, where the best average is 48 FPS at Low, but no preset reaches the playable threshold. The database records no playable settings for either 4K or 1440p.
At 1920x1080, the Low preset is the only playable option. It delivers an average of 69 FPS, which is 9 FPS above the 60 FPS threshold. The database confirms Low as the best settings at 1080p, with an average FPS of 69. The next preset up, Medium, drops to 46 FPS on average, which is below the playable line. Therefore, for users who want to play Rust on this configuration, the recommended approach is 1080p with Low settings. There is no headroom for higher presets or higher resolutions. The minimum recorded FPS at 1080p Medium is 39, and the maximum is 53, so even a partial increase in settings would result in sub-60 FPS performance. The data is unambiguous: this PC is a 1080p Low machine for Rust, and nothing more.