Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
72 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
51 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
33 FPS
Ultra 4K Measured
14 FPS
22.7ms Frame Time
34ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,365
Graphics Card
Required 28,194
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 19 19 33
1440p QHD 24 27 33 51
1080p Full HD 33 44 51 72

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 44
1920x1080 Low 72
1920x1080 Medium 51
1920x1080 Ultra 33
2560x1440 High 27
2560x1440 Low 51
2560x1440 Medium 33
2560x1440 Ultra 24
3840x2160 High 19
3840x2160 Low 33
3840x2160 Medium 19
3840x2160 Ultra 14

Performance Analysis: Rust on Your System

The combination of the Intel Core i7-12700KF and the AMD Radeon RX 580 delivers measured performance in Rust that is sufficient only for the lowest preset at 1080p. The recorded data shows 72 FPS at 1080p Low, the sole configuration that clears the 60 FPS playable threshold. At every other tested setting and resolution, frame rates fall below 60, and the combo ranks 3383rd out of 3723 tested combinations, placing it near the bottom of the database. This pairing joins a strong CPU with a modest GPU, and benchmark results indicate the graphics card is the primary limiting factor.

How This Combo Ranks

The combo rank of 3383 out of 3723 tested combinations places this CPU-GPU pair in the bottom 10 percent of all recorded results for Rust. Only 340 combinations perform worse. That ranking reflects the GPU's modest standing: the Radeon RX 580 holds a 53rd percentile among all GPUs in the database, while the Core i7-12700KF sits in the 85th percentile among all CPUs. The CPU is a high-end part, but the GPU is only average, and Rust's frame rates are heavily dependent on the graphics card. The measured FPS numbers confirm this: at 1080p Low, the combo reaches 72 FPS, but at 1080p Medium it drops to 50.6, and at 1080p Ultra it falls to 32.9. The gap between Low and Ultra is 39.1 FPS, a 54 percent reduction. This steep scaling with settings is typical of a GPU-bound scenario. The CPU's high multi-threaded performance, as shown by its Cinebench R23 multicore score of 28838, does not translate into higher frame rates once the GPU becomes the bottleneck. The rank also implies that many cheaper or older CPU-GPU pairings can deliver better results in Rust, provided they include a stronger graphics card. However, the exact alternatives are not available in this data set; only the CPU and GPU nearest rivals are listed, and they are discussed later.

CPU and GPU Roles

The data clearly shows that the GPU is the dominant factor for Rust performance at all tested resolutions and presets. At 1080p Low, the combo produces 72 FPS. Moving to 1440p Low drops the frame rate to 50.6, a 29.7 percent reduction. From 1440p to 4K Low, the frame rate falls to 32.9, another 35.0 percent drop. This consistent decline as resolution increases indicates that the GPU is the limiting resource. The CPU's role is secondary; it provides enough compute headroom to avoid bottlenecking the GPU at lower resolutions. The Core i7-12700KF has 12 cores and 20 threads, with a boost clock of 5.0 GHz, and its Cinebench R23 single-core score of 4071 places it well above the typical range for gaming. The GPU, by contrast, has a PassMark G3D score of 8813 and an average benchmark score of 12928, which is only 53 percent of the maximum. The scaling between presets reinforces this conclusion. At 1080p, dropping from Low to Medium reduces FPS from 72 to 50.6, a 29.7 percent loss. From Medium to High, FPS goes from 50.6 to 44.4, a 12.3 percent drop. From High to Ultra, it falls to 32.9, a 25.9 percent decrease. These changes are driven by the GPU's ability to handle increased pixel and shader workloads. The CPU's performance is nearly constant across these settings, as the recorded data shows no indication of CPU saturation. For players aiming to improve frame rates, lowering resolution or graphics quality will yield immediate gains, while upgrading the GPU would have a far larger impact than changing the CPU. The database's percentile data supports this: the CPU is in the 85th percentile, while the GPU is in the 53rd, so the GPU is the weaker link in the chain.

FAQ

Q: Can this PC run Rust at 60 FPS?

A: Only at 1080p with the Low preset. The measured average is 72 FPS at 1080p Low. All other tested settings and resolutions fall below 60 FPS, including 1080p Medium (50.6 FPS), 1440p Low (50.6 FPS), and 4K Low (32.9 FPS).

Q: What is the best settings for 1080p?

A: The Low preset is the only one that stays above 60 FPS, delivering 72 FPS. Medium, High, and Ultra produce 50.6, 44.4, and 32.9 FPS respectively, all below the playable threshold.

Q: Is 1440p or 4K playable with this combo?

A: No. At 1440p, even the Low preset yields only 50.6 FPS, and at 4K, Low produces 32.9 FPS. No resolution above 1080p reaches the 60 FPS threshold.

Q: Which component is the bottleneck in Rust?

A: The GPU. The CPU is in the 85th percentile of all tested CPUs, while the GPU is in the 53rd percentile. The FPS scaling with resolution and settings is consistent with a GPU-bound workload; the CPU's strong benchmark scores (e.g., Cinebench R23 multicore 28838) do not compensate for the GPU's limitations.

Q: How does this combo compare to other tested combinations?

A: It ranks 3383rd out of 3723 combos, meaning roughly 91 percent of tested combinations perform better in Rust. This low rank is primarily due to the GPU's moderate capability relative to the CPU.

Q: Are there any settings that reach 60 FPS at 1440p?

A: No. The highest FPS at 1440p is 50.6 on Low, which is below the 60 FPS threshold. The same applies to 4K, where the maximum is 32.9 FPS on Low.

The Verdict

This PC can run Rust, but only under a narrow set of conditions. The verdict by resolution is clear: at 3840x2160, no settings are playable; the best result is 32.9 FPS at Low. At 2560x1440, no settings are playable either; the maximum is 50.6 FPS at Low. At 1920x1080, only the Low preset clears the 60 FPS threshold, with an average of 72 FPS. The database lists the playable settings for 1080p as Low, and the best settings (the most demanding preset that stays at or above 60 FPS) are also Low, with that 72 FPS average. For players who own this combination, the practical takeaway is to run the game at 1080p with the Low preset to achieve a smooth experience. Any attempt to increase visual quality or resolution will result in sub-60 frame rates, which may be acceptable for some, but the data shows the hardware cannot sustain the standard 60 FPS target beyond the minimum settings. The CPU is not the limiting factor; even a significantly stronger GPU would be needed to unlock higher presets. This verdict is based solely on the measured FPS values and the playable threshold of 60 FPS defined in the database.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide a picture of hardware that would behave similarly in Rust. For the Intel Core i7-12700KF, the closest matches are the Intel Core i7-13700T, Intel Core i5-13600T, Intel Core 5 213PE, and Intel Core i7-12700K. Their average benchmark scores differ by at most 0.2 percent from the i7-12700KF's average score of 35365. The i7-13700T scores 35403 (0.1 percent lower), the i5-13600T scores 35305 (0.2 percent higher), the Core 5 213PE scores 35428 (0.2 percent lower), and the i7-12700K scores 35287 (0.2 percent higher). In Rust, these CPUs would deliver essentially the same frame rates as the i7-12700KF, because the GPU is the bottleneck. For the AMD Radeon RX 580, the nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile, NVIDIA GeForce GTX 1660 SUPER, AMD Radeon 740M, and AMD FirePro W5100. Their average scores are within 0.6 percent of the RX 580's 12928: the RTX 3050 Ti Mobile scores 12940 (0.1 percent lower), the GTX 1660 SUPER scores 12986 (0.4 percent lower), the Radeon 740M scores 12870 (0.5 percent higher), and the FirePro W5100 scores 12847 (0.6 percent higher). Replacing the RX 580 with any of these would yield nearly identical performance in Rust, meaning the same 1080p Low 72 FPS result and the same inability to reach 60 FPS at higher settings. This information helps users identify other hardware that would behave in the same way, without implying any upgrade benefit. The delta percentages are small enough that the measured FPS values would be indistinguishable in practice.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows. At 1920x1080, the Low preset is the only option, and it delivers 72 FPS. Medium, High, and Ultra all fall below 60 FPS, with 50.6, 44.4, and 32.9 FPS respectively. At 2560x1440, no preset reaches 60 FPS; the highest recorded average is 50.6 FPS on Low, and the database lists no playable settings for this resolution. Similarly, at 3840x2160, no preset reaches 60 FPS; the best is 32.9 FPS on Low, and again no playable settings exist. The verdict section confirms this: the playable settings list is empty for 1440p and 4K, and the best settings field is null for those resolutions. For users who insist on playing at 1440p or 4K, the data suggests that even the lowest quality preset will result in sub-60 frame rates, so a different hardware configuration would be required to achieve a smooth experience at those resolutions. The only viable configuration for a 60 FPS target is 1080p Low, which is the recommended setting based on the measured performance.