Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 80 | 95 | 141 |
| 1440p QHD | 103 | 136 | 161 | 207 |
| 1080p Full HD | 150 | 190 | 202 | 235 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5090 D delivers a comprehensive performance profile in Rust, with measured frame rates spanning from 61 FPS at 4K Ultra to 235 FPS at 1080p Low. The data shows this combination clears the 60 FPS playable threshold at every resolution and preset tested, making it a uniformly capable setup for this survival title. At 3840x2160, the average frame rate ranges from 141 FPS on Low settings down to 61 FPS on Ultra, while 2560x1440 sees averages between 207 FPS and 103 FPS, and 1920x1080 produces averages from 235 FPS down to 150 FPS. The GPU's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth provide ample headroom for the game's large world streaming requirements, while the CPU's 12 cores and 20 threads handle the simulation and entity-tracking workloads.
Measured FPS Breakdown
At 1920x1080, the Intel Core i7-12700K and RTX 5090 D produce their highest absolute frame rates. The Low preset averages 235 FPS, making it the fastest configuration measured in the entire dataset. Moving to Medium, the average drops to 202 FPS with a minimum of 172 FPS and a maximum of 232 FPS, indicating consistent frame pacing with only a 60 FPS spread between the lowest and highest recorded values. The High preset averages 190 FPS, while Ultra averages 150 FPS. This progression shows a 85 FPS difference between Low and Ultra at 1080p, with each successive preset tier costing approximately 45 FPS, 12 FPS, and 40 FPS respectively.
At 2560x1440, the same pattern holds but with reduced headroom. Low settings average 207 FPS, Medium averages 161 FPS with a minimum of 136 FPS and maximum of 185 FPS, High averages 136 FPS, and Ultra averages 103 FPS. The delta between Low and Ultra here is 104 FPS, larger than the 1080p gap of 85 FPS, showing that resolution scaling amplifies the cost of higher presets. The Medium preset's min-max range of 136-185 FPS represents a 49 FPS spread, slightly tighter than the 1080p Medium range of 172-232 FPS, which spans 60 FPS.
At 3840x2160, the frame rates compress significantly as the GPU becomes the primary bottleneck. Low settings average 141 FPS, Medium averages 95 FPS with a minimum of 81 FPS and maximum of 109 FPS, High averages 80 FPS, and Ultra averages 61 FPS. The 4K Low-to-Ultra delta is 80 FPS, narrower than the 1440p delta, confirming that at 4K the GPU's rendering workload dominates and preset changes have relatively less impact on the final average. The Medium preset's min-max range of 81-109 FPS spans 28 FPS, the tightest of any Medium configuration in this dataset, indicating more stable frame delivery at higher resolution.
The data reveals a consistent scaling pattern: moving from 1080p to 1440p reduces Ultra averages by 47 FPS (from 150 to 103), and moving from 1440p to 4K reduces Ultra averages by another 42 FPS (from 103 to 61). Low settings show a similar but smaller absolute decline, going from 235 FPS at 1080p to 207 FPS at 1440p to 141 FPS at 4K. This suggests that the RTX 5090 D's rendering throughput, rated at 104.8 TFLOPS FP32 and 1,636.8 GTexel/s, scales predictably with pixel count, while the CPU's contribution remains relatively constant across resolutions.
Similar Performance Alternatives
The nearestRivals data for the CPU places the Intel Core i7-12700K alongside several other processors within a narrow performance band. The Intel Core i5-13600T scores 35305 in average benchmark score, a 0.1% delta from the i7-12700K's 35287, making it functionally identical for CPU-bound workloads. The Intel Core i7-12700KF scores 35365, 0.2% higher, and the Intel Core i7-13700T scores 35403, 0.3% higher, while the Intel Core 5 213PE scores 35428, 0.4% higher. These sub-0.5% deltas indicate that any of these four processors would deliver virtually indistinguishable frame rates in Rust when paired with the same GPU, since the game's CPU demands are met equally well by all of them.
For the GPU, the nearestRivals show a wider spread. The AMD Radeon RX 6650M XT scores 76904, which is 1.1% higher than the RTX 5090 D's 77712 average benchmark score, despite the deltaPct being negative in the data (the field lists 1.1, meaning the rival scores 1.1% above). The AMD Radeon RX 6850M XT scores 78940, 1.6% above, while the NVIDIA Tesla P100 PCIe 12 GB scores 79396, 2.1% above, and the NVIDIA Tesla P100 PCIe 16 GB scores 79605, 2.4% above. These are all mobile or compute-oriented parts, and the small percentage differences suggest that in synthetic benchmarks the RTX 5090 D sits at a similar level, though the measured FPS in Rust for this combo reflects the desktop GPU's actual game rendering capability.
In practical terms, a system with the i7-12700K and any of the four rival CPUs listed would produce nearly identical Rust performance, since the CPU benchmark deltas are all under 0.5%. The GPU rivals are less directly comparable because the RX 6650M XT and RX 6850M XT are mobile GPUs with different thermal and power characteristics, while the Tesla P100 parts are datacenter accelerators without consumer display outputs. The benchmark data indicates that the RTX 5090 D's raw compute score sits between these rivals, but the measured FPS figures in this dataset are specific to the desktop configuration.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at or above 60 FPS is Ultra, which averages 150 FPS. This is the highest quality setting available in the test set, and the average exceeds the 60 FPS threshold by 90 FPS, leaving substantial headroom for demanding scenes or background tasks. The data shows no preset at 1080p falls below the playable threshold, so users can freely select Ultra without concern.
At 2560x1440, Ultra is again the best playable setting, averaging 103 FPS. This clears the 60 FPS threshold by 43 FPS, providing a comfortable margin while delivering the maximum visual fidelity. The 103 FPS average is well above the minimum playable threshold, and the next lower preset, High, averages 136 FPS, showing that even the most demanding option remains fluid.
At 3840x2160, Ultra averages 61 FPS, which is just 1 FPS above the 60 FPS playable threshold. This is the most marginal result in the dataset, with the Ultra preset barely clearing the playability bar. The High preset averages 80 FPS, offering a safer margin of 20 FPS above the threshold, while Medium averages 95 FPS and Low averages 141 FPS. For users prioritizing stability over maximum quality at 4K, the data suggests Ultra is technically playable but leaves only 1 FPS of headroom, whereas High provides more consistent performance.
The Verdict
The verdictByResolution data confirms this PC can run Rust at all tested resolutions and presets. At 3840x2160, all four settings — High, Low, Medium, and Ultra — are listed as playable, with Ultra achieving an average of 61 FPS. This means even the most demanding 4K configuration clears the 60 FPS threshold, though barely. At 2560x1440, all four settings are playable, with Ultra averaging 103 FPS, providing a strong margin above the threshold. At 1920x1080, all four settings are playable, with Ultra averaging 150 FPS, giving the largest safety margin of any resolution.
The data indicates that 4K Ultra is the only configuration where performance approaches the playable limit, with the 61 FPS average sitting just above the 60 FPS cutoff. Every other resolution and preset combination delivers at least 43 FPS of headroom above the threshold, and most provide far more. The 1080p Low setting at 235 FPS represents the maximum performance envelope, while 4K Ultra at 61 FPS represents the minimum playable configuration. Between these extremes, the system scales predictably, with no configuration falling below playability.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the CPU and GPU divide their workloads in Rust. At 1920x1080, the difference between Low and Ultra is 85 FPS (235 to 150), while at 3840x2160, the same preset gap is 80 FPS (141 to 61). This relatively consistent preset delta across resolutions indicates that the GPU is the primary driver of frame rate differences when changing graphics settings, since the CPU's workload remains constant regardless of resolution.
However, the resolution scaling tells a different story. Moving from 1080p Ultra to 1440p Ultra reduces the average from 150 FPS to 103 FPS, a 47 FPS drop, and moving to 4K Ultra reduces it further to 61 FPS, another 42 FPS drop. These large drops with increasing pixel count indicate that the RTX 5090 D's rendering capacity is the limiting factor at higher resolutions. The GPU's 423.6 GPixel/s pixel rate and 1,636.8 GTexel/s texture rate are being fully utilized at 4K, where the Ultra preset averages only 61 FPS.
The CPU's role becomes more apparent at lower resolutions. At 1080p Low, the average is 235 FPS, which is likely near the CPU's limit for Rust's game logic and draw call processing. The i7-12700K's 3dmark scores — 9979 for max threads and 1043 for single thread — suggest it has strong multi-threaded capabilities for handling the game's simulation. At 1440p Low, the average drops to 207 FPS, and at 4K Low it drops to 141 FPS, showing that even on Low settings, resolution scaling imposes a significant cost, which points to the GPU still being the dominant factor across all configurations tested.
FAQ
Q: What is the highest average FPS achievable with this combo in Rust?
A: The highest measured average is 235 FPS at 1920x1080 with Low settings. The next highest is 207 FPS at 2560x1440 with Low settings, followed by 202 FPS at 1920x1080 with Medium settings.
Q: Can this system maintain 60 FPS at 4K with maximum settings?
A: Yes. At 3840x2160 with Ultra settings, the average FPS is 61, which is 1 FPS above the 60 FPS playable threshold. The verdictByResolution data lists Ultra as playable at this resolution.
Q: How much performance is lost when moving from 1080p to 4K on Ultra settings?
A: The Ultra preset averages 150 FPS at 1920x1080, 103 FPS at 2560x1440, and 61 FPS at 3840x2160. This represents a 47 FPS drop from 1080p to 1440p and an additional 42 FPS drop from 1440p to 4K.
Q: What are the minimum and maximum FPS recorded at Medium settings?
A: At 1920x1080 Medium, the minimum is 172 FPS and the maximum is 232 FPS. At 2560x1440 Medium, the minimum is 136 FPS and the maximum is 185 FPS. At 3840x2160 Medium, the minimum is 81 FPS and the maximum is 109 FPS.
Q: How does the RTX 5090 D compare to its nearest GPU rivals in benchmark scores?
A: The RTX 5090 D has an average benchmark score of 77712. The AMD Radeon RX 6650M XT scores 76904 (1.1% higher), the AMD Radeon RX 6850M XT scores 78940 (1.6% higher), the NVIDIA Tesla P100 PCIe 12 GB scores 79396 (2.1% higher), and the NVIDIA Tesla P100 PCIe 16 GB scores 79605 (2.4% higher).
Q: Which preset at 4K provides the safest margin above the 60 FPS threshold?
A: The Low preset at 3840x2160 averages 141 FPS, providing an 81 FPS margin above the threshold. The Medium preset averages 95 FPS (35 FPS margin), and the High preset averages 80 FPS (20 FPS margin). The Ultra preset averages 61 FPS, leaving only a 1 FPS margin.
How This Combo Ranks
The combination of Intel Core i7-12700K and NVIDIA GeForce RTX 5090 D ranks 48th out of 3723 tested combos in Rust, placing it in the top 1.3% of all configurations in the database. This high percentile rank reflects the measured FPS data, which shows no configuration falling below 61 FPS average at any resolution or preset. The GPU's percentileVsAllGpus score of 92 and the CPU's percentileVsAllCpus score of 84 indicate that both components sit well above average, with the GPU being the stronger contributor to the overall ranking.
The rank of 48 out of 3723 means there are 47 other combinations that produce higher frame rates in Rust, but the data shows this combo already delivers playable performance at every tested setting. The combination's strength lies in its consistency: even the worst-case configuration (4K Ultra at 61 FPS) clears the playable threshold, while the best-case configuration (1080p Low at 235 FPS) approaches the limits of what current display technology can show. The RTX 5090 D's 32 GB of GDDR7 memory and the i7-12700K's 25 MB of shared L3 cache together provide the resources needed for Rust's large persistent world, and the measured results confirm this pairing performs at a level that exceeds the game's demands across all standard resolution and quality combinations.