Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
235 FPS
Ultra 1080p Measured
129 FPS

1440p (2K / QHD)

Low 1440p Measured
205 FPS
Ultra 1440p Measured
88 FPS

4K (Ultra HD)

Low 4K Measured
121 FPS
Ultra 4K Measured
52 FPS
5.9ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,287
Graphics Card
Required 28,194
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 69 81 121
1440p QHD 88 116 138 205
1080p Full HD 129 169 200 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 169
1920x1080 Low 235
1920x1080 Medium 200
1920x1080 Ultra 129
2560x1440 High 116
2560x1440 Low 205
2560x1440 Medium 138
2560x1440 Ultra 88
3840x2160 High 69
3840x2160 Low 121
3840x2160 Medium 81
3840x2160 Ultra 52

Performance Analysis: Rust on Your System

The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5080 presents a compelling dataset for Rust, a survival title known for heavy CPU and memory demands. The measured FPS across resolutions and presets reveals a system that is overwhelmingly capable, with the only sub-60 FPS result occurring at 4K Ultra. The data suggests a strong balance where the 12-core Alder Lake processor (84th percentile among all CPUs) and the Blackwell-architecture GPU (87th percentile among all GPUs) complement each other, though the scaling patterns indicate the RTX 5080 becomes the primary driver at higher resolutions.

FAQ

Q: What is the best preset at 1440p that stays above 60 FPS?

A: The Ultra preset at 2560x1440 achieves an average of 88 FPS, which is the most demanding setting that clears the 60 FPS threshold. All four presets (Low, Medium, High, Ultra) are playable at this resolution, with Low hitting 205 FPS and Medium at 138 FPS.

Q: Does the RTX 5080 bottleneck the i7-12700K at 1080p?

A: The data shows a significant jump from 129 FPS at Ultra to 235 FPS at Low at 1920x1080, indicating the GPU is still the limiting factor even at lower resolutions. The CPU’s benchmark scores (Cinebench R23 multi-core at 19784) are high, but the 1080p Low result of 235 FPS suggests the GPU is fully utilized rather than starved by the processor.

Q: How does the 4K Ultra performance compare to the playable threshold?

A: At 3840x2160 with Ultra settings, the average FPS drops to 52, which is below the 60 FPS playable threshold. The High preset at 4K recovers to 69 FPS, making it the best playable option at that resolution.

Q: What are the minimum FPS figures for the Medium preset?

A: The measured FPS data includes min FPS only for the Medium preset across all resolutions: 69 FPS at 4K, 117 FPS at 1440p, and 170 FPS at 1080p. These minimums indicate frame pacing remains stable even during demanding scenes, with the 1080p minimum exceeding the 4K average.

Q: Is the RTX 5080 significantly faster than its nearest rivals in this game?

A: The GPU’s average benchmark score is 56083, which is 0.6% higher than the AMD Radeon 8060S (55757) and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB (55698). The deltaPct values show the RTX 5080 is 2.3% ahead of the AMD Radeon Pro W5700X but 2.2% behind the AMD Radeon RX 9070 GRE (57367).

Q: What does the combo rank of 158 out of 3723 imply?

A: This ranking places the i7-12700K + RTX 5080 combination in the top 4.2% of all tested combos for Rust. The high percentile positions of both components (84th for CPU, 87th for GPU) corroborate this strong overall standing in the game’s benchmark database.

Similar Performance Alternatives

Based on the nearestRivals data, the i7-12700K’s closest CPU counterparts are the Intel Core i5-13600T (avg score 35305, delta -0.1%), Intel Core i7-12700KF (35365, -0.2%), Intel Core i7-13700T (35403, -0.3%), and Intel Core 5 213PE (35428, -0.4%). These processors all deliver within 0.4% of the i7-12700K’s average benchmark score of 35287, meaning in CPU-bound scenarios at 1080p Low (235 FPS), swapping to any of these would yield nearly identical frame rates. The i7-12700KF is particularly notable as it is essentially the same chip without integrated graphics, so performance in Rust would be indistinguishable.

On the GPU side, the RTX 5080’s nearest rivals include the AMD Radeon 8060S (0.6% slower), AMD Radeon RX 6750 GRE 12 GB (0.7% slower), AMD Radeon Pro W5700X (2.3% slower), and AMD Radeon RX 9070 GRE (2.2% faster). For Rust specifically, the RX 9070 GRE would provide a marginal FPS boost—perhaps 1-2 frames at 4K Ultra—while the RX 6750 GRE 12 GB would trail by a similar margin. The Pro W5700X, despite being a workstation card, sits close enough that its 4K Medium performance would likely be within 2 FPS of the RTX 5080’s 81 FPS average.

For players seeking similar behavior, a system with the i5-13600T and RX 9070 GRE would essentially match this combo’s output, with the CPU’s slight disadvantage offset by the GPU’s slight advantage. Conversely, the i7-13700T paired with the RX 6750 GRE 12 GB would be a step down in both components, likely landing at 1080p Ultra around 125 FPS instead of 129 FPS. The data suggests that the i7-12700K + RTX 5080 sits in a performance tier where component swaps within these rival groups produce changes of only a few percent, not dramatic shifts in playability.

CPU and GPU Roles

The measured FPS scaling across resolutions reveals how the balance shifts between the i7-12700K and RTX 5080 in Rust. At 1920x1080, the Ultra preset delivers 129 FPS, while dropping to Low increases this to 235 FPS—a difference of 106 FPS. This wide gap indicates the GPU is heavily utilized even at 1080p, as the CPU (with a Passmark multi-thread score of 34404) has headroom to feed the graphics card at lower settings. The Medium preset at 1080p shows 200 FPS average with a minimum of 170 FPS, suggesting that GPU compute is the primary limiter rather than CPU physics or draw calls.

Moving to 2560x1440, the Ultra preset falls to 88 FPS, a 31.8% drop from 1080p Ultra. The Low preset at 1440p yields 205 FPS, down from 235 FPS at 1080p Low—a smaller relative decline that points to the CPU becoming more relevant at lower graphical loads. This pattern intensifies at 3840x2160, where Ultra plummets to 52 FPS (a 59.7% reduction from 1080p Ultra), while Low still manages 121 FPS. The 4K Low result being 48.5% lower than 1080p Low suggests that at 4K, even with minimal graphical settings, the GPU’s pixel throughput becomes the dominant constraint.

The data implies that for Rust, the RTX 5080 is the primary determinant of performance across all tested resolutions and presets. The CPU’s role is most visible at 1080p Low, where the 235 FPS result likely approaches the engine’s frame rate ceiling, but even there, the GPU is not idle. At 4K Ultra, the 52 FPS average is clearly GPU-bound, as evidenced by the fact that reducing to Medium (81 FPS) or Low (121 FPS) produces linear improvements that align with GPU workload rather than CPU limitations. The i7-12700K’s strong single-thread performance (Geekbench single-core score of 2308) ensures it does not bottleneck the RTX 5080 in this title, but the benchmark results indicate that upgrading the GPU would yield larger FPS gains than upgrading the CPU for Rust at any resolution.

The Verdict

This PC can absolutely run Rust, and it does so with authority. The verdictByResolution data confirms that at 1920x1080, all four presets—Low (235 FPS), Medium (200 FPS), High (169 FPS), and Ultra (129 FPS)—clear the 60 FPS threshold with room to spare. At 2560x1440, the same holds true, with Ultra delivering 88 FPS as the best playable setting. The only configuration that fails to meet the playable threshold is 3840x2160 with Ultra settings, where the average drops to 52 FPS, below the 60 FPS benchmark. However, the High preset at 4K recovers to 69 FPS, which is comfortably playable.

For players targeting 4K, the data recommends High settings as the optimal balance, delivering 69 FPS average. The Medium preset at 4K offers 81 FPS, which could be preferable for those seeking higher frame rates with slightly reduced visual fidelity. At 1440p and 1080p, there is no compromise needed—the Ultra preset provides the best visual experience while staying well above 60 FPS. The minimum FPS figures for Medium presets (69 FPS at 4K, 117 FPS at 1440p, 170 FPS at 1080p) indicate that even during heavy combat or base-building scenes with many entities, the frame rate remains stable and playable.

Measured FPS Breakdown

3840x2160 (4K):

  • Low: 121 FPS average
  • Medium: 81 FPS average, 69 FPS minimum, 94 FPS maximum
  • High: 69 FPS average
  • Ultra: 52 FPS average

2560x1440 (1440p):

  • Low: 205 FPS average
  • Medium: 138 FPS average, 117 FPS minimum, 158 FPS maximum
  • High: 116 FPS average
  • Ultra: 88 FPS average

1920x1080 (1080p):

  • Low: 235 FPS average
  • Medium: 200 FPS average, 170 FPS minimum, 230 FPS maximum
  • High: 169 FPS average
  • Ultra: 129 FPS average

The data shows a clear pattern: each step up in resolution costs roughly 40-50% of the frame rate at a given preset. For example, 1080p Ultra (129 FPS) to 1440p Ultra (88 FPS) is a 31.8% reduction, and 1440p Ultra to 4K Ultra (52 FPS) is a 40.9% reduction. The Medium preset minimums provide the only variance data, revealing that 4K Medium has a wider spread (69-94 FPS) compared to 1080p Medium (170-230 FPS), suggesting the GPU’s memory bandwidth (960.0 GB/s) becomes a factor at higher resolutions.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the definitive best choice, delivering 129 FPS average. This is 35.2% higher than the 60 FPS threshold, leaving ample headroom for demanding moments. The 1080p Low preset hits 235 FPS, which is useful for competitive play or high-refresh-rate monitors, but Ultra’s visual benefits come at a modest 45% FPS cost.

At 2560x1440, Ultra again wins, with 88 FPS average. This is 46.7% above the playable threshold, ensuring smooth gameplay in most scenarios. The High preset at 116 FPS offers an alternative for players who prioritize frame rate over detail, but the data indicates Ultra is not overly punishing at this resolution.

At 3840x2160, the best playable setting is High, yielding 69 FPS average. This sits just 15% above the 60 FPS threshold, meaning some dips below 60 FPS are possible in the most demanding scenes. The Medium preset at 81 FPS provides a safer buffer—35% above threshold—and may be the better choice for players who want consistent frame rates over maximum fidelity. Ultra at 52 FPS is not recommended, as it falls below the playable line.

How This Combo Ranks

The i7-12700K + RTX 5080 combination ranks 158th out of 3723 tested combos in Rust, placing it in the top 4.2% of all systems benchmarked. This high rank is consistent with the component-level percentiles: the CPU sits at the 84th percentile among all CPUs, and the GPU at the 87th percentile among all GPUs. The combo’s ranking suggests that while there are 157 other configurations that perform better, the vast majority of systems (96%) will deliver lower frame rates in Rust.

The ranking implies that this system outperforms many combos featuring newer or more expensive parts, as Rust’s optimization favors strong single-thread performance and high memory bandwidth. The i7-12700K’s 20 threads and the RTX 5080’s 16 GB of GDDR7 memory with 960.0 GB/s bandwidth are well-suited to Rust’s demanding environments. The 158th rank also indicates that the system is not at the absolute top tier—likely due to the CPU being a previous generation—but it is firmly in the high-performance bracket. For context, the deltaPct values for rivals suggest that a combo with an RX 9070 GRE instead of the RTX 5080 would rank slightly higher, while one with an i5-13600T would rank marginally lower. Overall, this combo delivers exceptional performance for Rust, with only 4K Ultra falling short of the 60 FPS target.